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Eternal Lovers Main Thread http://games.seiha.org/viewtopic.php?f=7&t=5 |
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Author: | Aroduc [ Tue Apr 12, 2011 3:23 pm ] |
Post subject: | Eternal Lovers Main Thread |
Due to the nature of this thread, it WILL contain spoilers. Do not use this thread for sucking up, begging, or anything but reporting errors/typos/other issues. Off-topic and resolved issues will be deleted regularly. -------------------------------------- Work remaining -------------------------------------- Editing Finish Game interface -------------------------------------- KNOWN ISSUE -------------------------------------- Very rare/difficult to duplicate battle quote corruption. (Resolved?) Please screencap and report which stage it occurred on. -------------------------------------- Installation: Unzip files into game directory (../Broccoli/GAEternalLoversDVD/) -------------------------------------- Only one editor has actually been through this. My others were eaten by geese apparently. Don't be shy about reporting issues, editing or translation. I rarely doublecheck my work and am well aware that I make stupid mistakes at times. |
Author: | Aroduc [ Mon Apr 18, 2011 3:44 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread |
Author: | Aroduc [ Wed Aug 10, 2011 4:01 am ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
Regarding the battle quote error: Very rarely, battle quotes are calling parts of the wrong quote for some reason, or cutting the line off incorrectly. The guy who wrote the disassembler/assembler is out of town until the end of August, and it's a hacking problem. I probably can't do anything about it myself, but the more information, the better. When in doubt, take a screencap along with the battle preferably because they're generally referenced according to that. Examples of the issue: |
Author: | Fronzel [ Wed Aug 10, 2011 4:23 am ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
Author: | Aroduc [ Wed Aug 10, 2011 4:54 am ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
Author: | Uriel [ Wed Aug 10, 2011 6:05 am ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
Hi, I tried to play using the patch but the game freezes soon after the start of the first battle. I tried to change the visual settings but nothing changes, and it appears that the moment it freezes is random, but always in the first 20-30 seconds. I can't say if it's just my problem or is due to the patch, I haven't tried to play without it. Also, when the first video played I could hear the music but the screen was black. Update: These problems are not related to the patch, but with my computer, I have the same problems even without patch. |
Author: | Aroduc [ Wed Aug 10, 2011 2:01 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
EL is built on an updated engine all around, likely due to Sim Mode. Make sure your DirectX is up to date? Otherwise, can't really help because I can't duplicate it. |
Author: | Uriel [ Wed Aug 10, 2011 4:53 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
I tried to install it on a different pc with vista instead of 7 and it seems to work. I have not checked my directx but I assume it's alright since steam should update them constantly (not sure) |
Author: | MartialArtsMaster [ Wed Aug 10, 2011 10:02 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
Author: | MartialArtsMaster [ Wed Aug 10, 2011 10:18 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
Author: | Aroduc [ Thu Aug 11, 2011 3:39 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.6 (Updated 8/10) |
I looked through that area in the scripts and didn't see any problems. Upload a save somewhere before that and I'll check. I'm a little burned out on actually playing through GA after repeatedly doing it for the others for testing/editing over the past couple years after I've ALREADY played through it before. |
Author: | Aroduc [ Sat Aug 27, 2011 9:18 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.85 (Updated 8/27) |
Fixes above made (of the ones I can make). Patch updated. Belated edit and update: I -think- I got the crashing issue in 3-2 of Milfie's. Or at least there was one thing slightly different there from the similar briefings (extra line), but it was never crashing for me in the first place so... *shrug* 2x edit: Wrong folder. Fixed |
Author: | KeithKurogane [ Sun Aug 28, 2011 1:10 am ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.85 (Updated 8/27) |
Do i need to apply the patch for this game before i put the patch files? Edit: I mean this... http://www.broccoli.co.jp/ga/game/etern ... lup110.exe |
Author: | Aroduc [ Mon Aug 29, 2011 8:55 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.85 (Updated 8/27) |
That's a mystery that you'll just have to take a deep breath and rely on common sense to lead you to the answer. ===================================== Already noticed and corrected a brainfart translation error common to all chapter 5 pre-battle where Lester and Tact are discussing how the attack on Juno will proceed. |
Author: | Aroduc [ Wed Aug 31, 2011 1:57 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.85 (Updated 8/27) |
Visting -> Visiting Already got it. |
Author: | Fronzel [ Thu Sep 01, 2011 11:42 am ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.85 (Updated 8/27) |
Author: | MartialArtsMaster [ Thu Sep 01, 2011 8:07 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.9 (Updated 9/1) |
Author: | MartialArtsMaster [ Fri Sep 02, 2011 7:03 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.9 (Updated 9/1) |
Author: | MartialArtsMaster [ Fri Sep 02, 2011 7:13 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.9 (Updated 9/1) |
Author: | Aroduc [ Sun Sep 04, 2011 4:36 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.9 (Updated 9/1) |
New patch should (maybe) fix the battle quote issues, but like I said, it happens too rarely to be able to track well. Please let me know if there are still issues with it. Edit: And I've taken care of the issues up to here. They'll be included in the next patch. |
Author: | Aroduc [ Tue Sep 06, 2011 7:27 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.95 (Updated 9/5) |
Subtitled Movies http://www.megaupload.com/?d=H9JWFYRM I'll upload them elsewhere once I'm sure they're done. |
Author: | Aroduc [ Tue Sep 13, 2011 6:58 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.98 (Updated 9/13) |
FYI. The interface stuff is just me packing up what was imported from ML (before the issues with the disassembler were found) along with the combat stuff and a quick 15 minute job through some other things like the title menu. When/if I find the motivation, I'll take care of the rest, although I certainly welcome someone else doing it. |
Author: | Kozuk [ Wed Sep 14, 2011 7:15 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.98 (Updated 9/13) |
I got this problem if i try to play with a resolution diferent from 640x480, please help! http://imageshack.us/photo/my-images/43/problem1m.jpg/ http://imageshack.us/photo/my-images/88/problem2r.jpg/ |
Author: | Aroduc [ Wed Sep 14, 2011 8:39 pm ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.98 (Updated 9/13) |
If you just modified GA_config.ini and then tried to run in windowed, then that's why. It happens regardless of the patch or not. |
Author: | Kuroganemaru [ Thu Sep 15, 2011 1:38 am ] |
Post subject: | Re: Progress and Issue Reporting Thread v0.98 (Updated 9/13) |
Didn't mean to sound rude, but I think it is patch related. With patch 0.95a After using patch 0.98 Both using 800x600 windowed resolutions |
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