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 Bunny Black 1 Patch and Issue Report Thread 
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Post Re: Bunny Black 1 Issue Report Thread
Typo:

In one of the prisoner scenes (shrine maiden), it says:

"Even though she can move very well like this, she winds her hips as hard as she can."

Should be "can't move very well like this"


Sat Apr 04, 2015 11:07 pm
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Location: Russia
Post Re: Bunny Black 1 Issue Report Thread
meelkor wrote:
Hello, any idea what may be the cause that sometimes the map seems to be little messed up? Like there are walls / enemies visible on the map, but the places are actually empty.

There is a trap that messes with your map. It's probably that.


Sat Apr 04, 2015 11:53 pm
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Post Re: Bunny Black 1 Issue Report Thread
Samurai girl's first prison scene:
"Sorry, but you're not a prisoner. You're just a women we're finding use for instead of killing." - "a woman" or "women".


Sun Apr 05, 2015 1:36 am
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Post Re: Bunny Black 1 Issue Report Thread
worldendDominator wrote:
There is a trap that messes with your map. It's probably that.

Aahaha, I see, thanks for explanation.


Sun Apr 05, 2015 5:15 am
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Post Re: Bunny Black 1 Issue Report Thread
@Ingame: The fact that you were running it off an external was kind of important information, lol.


Sun Apr 05, 2015 8:24 am
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Post Re: Bunny Black 1 Issue Report Thread
The scene where Shia beats up Darx for messing with the second princess:

"Should I not have told her she a princess..."

Should be "...told her she's a princess..."

Hotsprings:

"Appparently there are particularly dangerous demons taking care of, so no adventurer has ever lain eyes on it."

Should be "...taking care of it..." or change the wording if you don't like repeating (it...it's...its...ities?).


Sun Apr 05, 2015 12:06 pm
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Post Re: Bunny Black 1 Issue Report Thread
noobsaleh wrote:
@Ingame: The fact that you were running it off an external was kind of important information, lol.

You may be right, but that's never been an issue for me before. Kamidori, Yumina and Steam games work fine from there.


Sun Apr 05, 2015 1:18 pm
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Post Re: Bunny Black 1 Issue Report Thread
Loams' ability says "allies seek revenge", but it's actually that they follow up on her attacks.


Sun Apr 05, 2015 3:21 pm
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Post Re: Bunny Black 1 Issue Report Thread
Clarification/correction to be made in the next round (tonight?)

The 'view enemy' items, spells, and unit passives INCREASE the sight range for detecting enemies on the minimap.

Spoiler:


In my defense, their description just says see enemies, not increase. It's translated correctly, it's just that the description's wrong. Things are already functioning as they should at any rate.

----

I fixed the Loams/Mr. Tofu/Maid ability desc a while ago. That was a really old correction that I don't know how it go passed through. *shrug*


Sun Apr 05, 2015 4:59 pm
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Post Re: Bunny Black 1 Issue Report Thread
game's not showing my positional indicator but its showing enemies,etc indicators.
i tried replaying and playing for many hours with no luck
please help me


Mon Apr 06, 2015 4:30 am
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Post Re: Bunny Black 1 Issue Report Thread
you need someone with 'orientation' skill.
Fairy will suit at the beginning.


Mon Apr 06, 2015 4:46 am
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Post Re: Bunny Black 1 Issue Report Thread
thank you DaveDee


Mon Apr 06, 2015 4:53 am
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Post Re: Bunny Black 1 Issue Report Thread
So, uh, this is a pretty bloody major bug the patch introduced.

The requirement to be in the front row for melee attacks wasn't being correctly set. What I THINK happened is that here's what a skill definition looks like.

Spoiler:


The fourth line is the output string for the 'required' field in question. It's ALSO the string that it uses to look things up regarding this in the exe, which looks like this.

Spoiler:


The problem is how it's handling processing that. It's a system command for marking a front row attack as illegal (unusable). But if you put something with a space in for 最前列, then it processes it incorrectly and I'm guessing since whatever check that calls it doesn't return true (for illegality), it goes right ahead and says things are fine.

NOW YOU KNOW!

...Major bug fix has been added to the quick fix. This has some pretty major game/engine ramifications, I'm aware, especially re:the yellow expedition and peasant encounters. Sorry. Ugh. I'll get the rest of the fixes reported after work this evening and update the main patch with everything done so far.

Again, sorry.


Mon Apr 06, 2015 10:16 am
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Post Re: Bunny Black 1 Issue Report Thread
^ thank you.
it ok when u face the red enemy because u can have many front row ATK and give u advantage.
but don't face yellow enemy because they have many swordman that will break your front row.


Mon Apr 06, 2015 11:25 am
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Post Re: Bunny Black 1 Issue Report Thread
Wow, you've got way more important things to work on than just minor typos.
So have a minor typo.

Image

"The jewel itself it cheap."
Should be "is".


Mon Apr 06, 2015 12:55 pm
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Post Re: Bunny Black 1 Issue Report Thread
I'm missing the file ags4.dll also the patch says it "can't find Bunny Black in the directory. Please make sure this file is in Bunny black's install directory." Thanks


Mon Apr 06, 2015 3:28 pm
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Post Re: Bunny Black 1 Issue Report Thread
Probably your antivirus deleting it or disabling that. This is important because even if you see the .exe file in the directory it might be blocked by an antivirus. Double check.


Mon Apr 06, 2015 5:50 pm
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Post Re: Bunny Black 1 Issue Report Thread
All reported issues up to here addressed.

New quick fix.
patches/BB_Quickfix1_2.rar

Only update since the melee bug fix are typo fixes and wording clarification.

Uploaded a new 'main' patch link in the first post to include the quickfix content. I've you've already applied it, just use the quick fix.

Hopefully that's at least everything that was woefully broken. Blegh.


Mon Apr 06, 2015 8:40 pm
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Post Re: Bunny Black 1 Issue Report Thread
Some of the elimination quests say to kill ten of some unit but only require you to kill five, such as ninja girls. I don't know if the quest description is wrong or the completion flag.


Mon Apr 06, 2015 9:27 pm
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Post Re: Bunny Black 1 Issue Report Thread
The Cavaliers (the heavily armored units who can heal their fellows) should be translated as Templar. Cavaliers are horsemen. Templars are holy knights.


Tue Apr 07, 2015 12:18 am
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Post Re: Bunny Black 1 Issue Report Thread
Welp, I didn't give up trying to improve the font. Figured out a lot of things, and now I've replaced some of the fonts with Segoe UI instead. Smaller-sized ones will seem to look better with Gothic, so I kept it as that. A lot more editing has gone into it though, so I updated my post on page 2 with new screenshots, and updated the whole thing to include the quickfix 1.2.


Tue Apr 07, 2015 9:21 am
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Post Re: Bunny Black 1 Issue Report Thread
firstlords wrote:
The Cavaliers (the heavily armored units who can heal their fellows) should be translated as Templar. Cavaliers are horsemen. Templars are holy knights.


http://dictionary.reference.com/browse/cavalier

Additionally, I believe one of the higher level versions of that unit is a templar, or one of the other units is.


Wed Apr 08, 2015 3:19 am
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Post Re: Bunny Black 1 Issue Report Thread
@Aroduc Hope not to bothering u, but is it possible to implement a Option to choose Folder in Patch ?
Since i didnt use the Game installer. Just copying buny folder from Disc to HDD ist enough to play the Game.
But when u do it, the Full ENG Patch doesent Find the Game and says ists not installed.
So either a Registry Fix File OR, and that i would recommend after not Finding the Game the Patch offers
Option to choose Install Folder manually would be really great. Thank you.


Wed Apr 08, 2015 4:00 am
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Post Re: Bunny Black 1 Issue Report Thread
Arandur, did you pur the patch in the game folder?


Wed Apr 08, 2015 7:08 am
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Post Re: Bunny Black 1 Issue Report Thread
Confirmation message for loading from autosave is not translated.
Image


Wed Apr 08, 2015 8:47 am
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