<music 8>
<background "bg009a0.agf" 10>
<sprite "ta10a000.agf" 4 4 11>
<name "Jon" "!KA5028">
"Aww...
 Turning around in a dungeon counts as an
 action."
#
<name "Jon" "!KA5029">
"Some might have a problem with this, but..."
#
<name "Jon" "!KA5030">
"Let's be bold about this."
#
<name "Jon" "!KA5031">
"Turning in a dungeon is virtually impossible!"
#
<name "Warrior" "!VB5029">
"R-Really?"
#
<name "Jon" "!KA5032">
"Mmhmm!"
#
<name "Jon" "!KA5033">
"Try to imagine it."
#
<name "Jon" "!KA5034">
"Let's say you have six people.
 Right. You enter a tavern with six people."
#
<name "Jon" "!KA5035">
"There's the tavern and a clear person, so all 
 six can go there without any problem at all."
#
<name "Jon" "!KA5037">
"However, if there's someone among the six who
 doesn't know where the tavern the rest are 
 going to is, then they'll always be a step 
 behind."
#
<name "Jon" "!KA5038">
"And then when they get close, let's say that
 someone goes 'Aww, isn't there a better one
 around here?'"
#
<name "Jon" "!KA5039">
"Unless you've already made a reservation,
 the behavior of the six will become chaos."
#
<name "Jon" "!KA5040">
"And that's without being in formation.
 Can you even imagine how hard it'd be to do
 that and stay in formation?"
#
<name "Jon" "!KA5041">
"When you change direction..."
#
<name "Jon" "!KA5042">
"The leader has to tell everyone which way to
 go and then count it all off."
#
<name "Jon" "!KA5043">
"For example...
 Enemy discovered to the right! Turn to the
 right in 3, 2, 1... now!
 Like that."
#
<name "Jon" "!KA5044">
"And you can't just carelessly say it's right
 or left. You have to do it clockwise."
#
<name "Jon" "!KA5045">
"The way you're traveling is 12 o'clock. 
 3 o'clock is to the right. 
 9 o'clock is to the left."
#
<name "Jon" "!KA5046">
"Of course, you need to make sure that 
 everyone's on the same page beforehand."
#
<name "Warrior" "!VB5030">
"Say..."
#
<name "Jon" "!KA5047">
"Yes?"
#
<name "Warrior" "!VB5031">
"I understand that changing direction's 
 hard, but..."
#
<name "Warrior" "!VB5032">
"Why are you talking about that so much now?"
#
<name "Jon" "!KA5048">
"Turning is an action."
#
<name "Jon" "!KA5049">
"It isn't something that they just arbitrarily 
 decided."
#
<name "Jon" "!KA5050">
"This is a message from development."
#
<name "Warrior" "!VB5034">
"U-Umm..."
#
<removesprite -1 11>
\x2B\x78\x78
