IDS0443:{
<9999->IDS2000
<9999->IDS3307
w030 += w014
w041 += w015
w052 += w016
w063 += w017
w074 += w018
\Wait(0.1)
\BGM(1,021,3,0,2.0)
\SceneChg(1,5,0,0,0,0,0)
\Se(1,3,0,027)
\SeStateChg(1)
\Wait(1.0)
\Speaker(017)
\Face(501,0,0,0)
\Voice(GA437001,3)
@1(
Commander Mayers, communication from the
enemy fighters!
@@)
\Se(1,3,0,028)
\SeStateChg(1)
[
w026 >= w021
]{
>L0490001
}
>L0490002
:L0490001
\Speaker(043)
\Face(381,0,0,0)
\Voice(GA437002,3)
@1(
As expected of the Angel Wing, it was a 
beautiful fight. You truly are worthy
of us.
@@)
>L0490003
:L0490002
\Speaker(043)
\Face(381,0,0,0)
\Voice(GA437003,3)
@1(
Hmm... I wish the fight was more beautiful.
The beauty of that combat was far from 
my ideals.
@@)
:L0490003
\BGM(0,020,3,0,0)
\Speaker(043)
\Face(382,0,0,0)
\Voice(GA437004,3)
@1(
Aside from that, there is something you
must see. We carry a message from his
majesty, Eonia.
@@)
\Speaker(001)
\Face(005,0,0,0)
@1(
A message from Eonia?
Do you mean one to pass to Prince Shiva?
@@)
\Speaker(043)
\Face(381,0,0,0)
\Voice(GA437005,3)
@1(
You should be careful how you address him.
Being Eonia's follower is a graceful path.
Then, I'll play it.
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\BGM(1,032,3,0,0)
\Speaker(012)
\Face(311,0,0,0)
\Voice(GA437006,3)
@1(
Those on the Elsior, I greet you. 
I am Eonia Transbaal, Emperor of the
Legitimate Transbaal Empire.
@@)
\Speaker(012)
\Face(315,0,0,0)
\Voice(GA437007,3)
@1(
I know you are escorting my cousin, Shiva,
to the Rhome system.
But you are making a fatal mistake.
@@)
\Speaker(012)
\Face(315,0,0,0)
\Voice(GA437008,3)
@1(
The remnants of the old regime wishing to
protect their own interests support Shiva.
However, he will just be a puppet.
@@)
\Speaker(012)
\Face(316,0,0,0)
\Voice(GA437009,3)
@1(
To know that my beloved cousin would be
used for such a plot pains me. Moreover,
that would bring ruin to our subjects.
@@)
\Speaker(012)
\Face(312,0,0,0)
\Voice(GA437010,3)
@1(
Additionally, if Shiva becomes the puppet
of the old regime, the chaos will just be
prolonged. None of us wants that.
@@)
\Speaker(012)
\Face(315,0,0,0)
\Voice(GA437011,3)
@1(
You are simply confused by the corruption
the old regime left. However, there is
still time to hand Shiva over.
@@)
\Speaker(012)
\Face(315,0,0,0)
\Voice(GA437012,3)
@1(
You are victims too. I hope that you will
have the courage to correct your mistake.
My heart can accept your feelings.
@@)
\Speaker(012)
\Face(312,0,0,0)
\Voice(GA437013,3)
@1(
Of course, I promise that no harm will 
come to Shiva, because he is my only
relative left.
@@)
\Speaker(012)
\Face(312,0,0,0)
\Voice(GA437014,3)
@1(
With Shiva's help, I want to build the
Legitimate Transbaal Empire's future.
I believe in your wise judgement...
@@)
\Se(1,3,0,029)
\SeStateChg(1)
\Wait(0.6)
\BGM(1,021,3,0,2.0)
\Speaker(001)
\Face(003,0,0,0)
@1(
...
@@)
\Speaker(043)
\Face(382,0,0,0)
\Voice(GA437015,3)
@1(
How's that? Weren't his majesty's words 
beautiful?
Don't they just soak into your heart?
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Yeah, it soaked into my heart all right.
If all he can do is accuse others of evil,
then I know he's plotting something.
@@)
\Speaker(045)
\Face(421,0,0,0)
\Voice(GA437016,3)
@1(
Hrmph. It's useless to talk to peasants.
Peasants like you hardly deserve to be 
ruled by their betters, people like us.
@@)
[
w016 == 0
]{
>L0490005
}
[
w016 == 3
]{
>L0490004
}
[
w016 == 2
]{
>L0490004
}
>L0490005
:L0490004
\gCut(2)
\SceneChg(3,560,0,0,0,0,0)
\Speaker(004)
\Face(122,0,0,0)
\Voice(GA437017,3)
@1(
You say that, but I pity those who would
be beneath ones who consider themselves
to be inherently superior.
@@)
>L0490006
:L0490005
\gCut(2)
\SceneChg(3,561,0,0,0,0,0)
\Speaker(004)
\Face(103,0,0,0)
\Voice(GA437018,3)
@1(
However, combat proficiency does not 
equate to political proficiency.
Don't you understand the difference?
@@)
:L0490006
\Speaker(046)
\Face(441,0,0,0)
\Voice(GA437019,3)
@1(
...You may be powerful, but you cannot 
stand against Eonia's might...
@@)
[
w017 == 0
]{
>L0490008
}
[
w017 == 3
]{
>L0490007
}
[
w017 == 2
]{
>L0490007
}
>L0490008
:L0490007
\SceneChg(3,590,0,0,0,0,0)
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA437020,3)
@1(
Don't just prattle on.
Haven't we shown you that you're 
unqualified to say that?
@@)
>L0490009
:L0490008
\SceneChg(3,591,0,0,0,0,0)
\Speaker(005)
\Face(143,0,0,0)
\Voice(GA437021,3)
@1(
Keh...
This time, I was just out of form.
Don't get full of yourself!
@@)
:L0490009
[
w014 == 0
]{
>L0490011
}
[
w014 == 3
]{
>L0490010
}
[
w014 == 2
]{
>L0490010
}
>L0490011
:L0490010
\SceneChg(3,501,0,0,0,0,0)
\Speaker(002)
\Face(025,0,0,0)
\Voice(GA437022,3)
@1(
Tact, these are the people that attacked 
the White Moon. Don't listen to them!
@@)
>L0490012
:L0490011
\SceneChg(3,501,0,0,0,0,0)
\Speaker(002)
\Face(023,0,0,0)
\Voice(GA437023,3)
@1(
I'm sorry Tact...
Because I didn't fight well, these guys 
are able to say stuff like that...
@@)
:L0490012
[
w015 == 0
]{
>L0490014
}
[
w015 == 3
]{
>L0490013
}
[
w015 == 2
]{
>L0490013
}
>L0490014
:L0490013
\SceneChg(3,530,0,0,0,0,0)
\Speaker(003)
\Face(064,0,0,0)
\Voice(GA437024,3)
@1(
Be thankful we even listened to your 
message! Don't ever show yourself in
front of us again!
@@)
>L0490015
:L0490014
\SceneChg(3,531,0,0,0,0,0)
\Speaker(003)
\Face(067,0,0,0)
\Voice(GA437025,3)
@1(
Ah, I can still keep going!
Hurry up and resupply me!
And repairs!
@@)
:L0490015
\Speaker(044)
\Face(402,0,0,0)
\Voice(GA437026,3)
@1(
Whoa!!!!! As expected of my powerful foe.
You'd fight even knowing that you'll
lose!!!!!!
@@)
\SceneChg(3,621,0,0,0,0,0)
\Speaker(047)
\Face(461,0,0,0)
\Voice(GA437027,3)
@1(
Shouldn't you set aside your foolish
pride? What do you have to gain from being
Shiva's ally?
@@)
[
w018 == 0
]{
>L0490017
}
[
w018 == 3
]{
>L0490016
}
[
w018 == 2
]{
>L0490016
}
>L0490017
:L0490016
\Speaker(006)
\Face(181,0,0,0)
\Voice(GA437028,3)
@1(
...The Harvester can continue this 
operation.
Your orders?
@@)
>L0490018
:L0490017
\Speaker(006)
\Face(183,0,0,0)
\Voice(GA437029,3)
@1(
...
@@)
:L0490018
\SceneChg(1,5,0,0,0,0,0)
\gCut(1)
[
w026 >= w021
]{
>L0490019
}
>L0490020
:L0490019
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA437030,3)
@1(
What now, Tact?
Answer them with a warning shot?
@@)
\Face(001,0,223,0)
>L0490021
:L0490020
\Speaker(007)
\Face(221,0,225,0)
\Voice(GA437031,3)
@1(
What now, Tact? Unfortunately, these guys
are stronger than expected. I'm not sure
if we can win if we keep fighting...
@@)
\Face(001,0,225,0)
:L0490021
\BGM(0,020,3,0,0)
\Speaker(001)
@1(
...No, we should give them a proper
response.
@@)
\Speaker(016)
\Face(493,0,0,0)
\Voice(GA437032,3)
@1(
Eh? Commander Mayers, you can't possibly
be surrendering to Eonia's fleet...
@@)
\Speaker(007)
\Face(221,0,221,0)
\Voice(GA437033,3)
@1(
No, open the channel.
When this guy's got a face like that,
everything's going to be okay.
@@)
\Speaker(017)
\Face(501,0,221,0)
\Voice(GA437034,3)
@1(
Y-Yes, sir.
Opening a channel.
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\Speaker(001)
\Face(003,0,0,0)
@1(
Listen up, Hell Hounds.
Return and tell this to Eonia.
@@)
\BGM(1,029,3,0,0)
\Speaker(001)
\Face(003,0,0,0)
@1(
Eonia, your army may be mighty.
But let me tell you two things.
@@)
\Speaker(001)
\Face(003,0,0,0)
@1(
First, we are not so stupid as to listen
to your lies and hand over Prince Shiva.
@@)
\Speaker(001)
\Face(005,0,0,0)
@1(
And second, no matter what, we will never
yield to you!
@@)
\Speaker(001)
\Face(011,0,0,0)
@1(
That's it, I'm finished.
Understood!?
@@)
\Speaker(017)
\Face(501,0,0,0)
\Voice(GA437035,3)
@1(
Commander Mayers...
@@)
\Speaker(007)
\Face(221,0,224,0)
\Voice(GA437036,3)
@1(
See?
Just like I said.
@@)
\Speaker(016)
\Face(491,0,0,337)
\Voice(GA437037,3)
@1(
Yeah...
That's the kind of person Commander Mayers
is.
@@)
\BGM(1,021,3,0,2.0)
\Speaker(043)
\Face(381,0,0,0)
\Voice(GA437038,3)
@1(
Apparently negotiations have broken down.
It seems the only choice is to fight my
beautiful angels. Ahh... What a sad fate.
@@)
\Speaker(002)
\Face(025,0,0,0)
\Voice(GA437039,3)
@1(
It's not sad at all!
I haven't forgotten my grudge against you
for exposing my secret!
@@)
\Speaker(044)
\Face(402,0,0,0)
\Voice(GA437040,3)
@1(
Then we'll get to see this to its end!!!!
I'm looking forward to our next meeting,
Ranpha, my powerful foe!!!!!!!!!
@@)
\Speaker(003)
\Face(086,0,0,0)
\Voice(GA437041,3)
@1(
Don't bother coming back!
@@)
\Speaker(045)
\Face(422,0,0,0)
\Voice(GA437042,3)
@1(
Hmmhmm. Don't cry to us afterwards.
@@)
\Speaker(004)
\Face(103,0,0,0)
\Voice(GA437043,3)
@1(
Eonia's fleet is retreating.
What should we do?
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
No, let them go.
All units, return to the ship.
@@)
\Speaker(004)
\Face(101,0,0,0)
\Voice(GA437044,3)
@1(
Yes, sir.
We'll return to the Elsior now.
@@)
\Se(1,3,0,029)
\SeStateChg(1)
\Wait(0.6)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA437045,3)
@1(
Once we've got the Emblem Frames, we need
to get moving.
What's the enemy movement?
@@)
\Speaker(016)
\Face(491,0,0,0)
\Voice(GA437046,3)
@1(
...There's no sign they're following.
No response from our scouts, probes, or
radar.
@@)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA437047,3)
@1(
All right, move 30,000 units and then
engage Chrono Drive immediately.
@@)
\Speaker(001)
\Face(004,0,223,0)
@1(
...Phew.
Somehow we were able to escape this time.
@@)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA437048,3)
@1(
However, those Hell Hounds are going to be
dangerous opponents. Their pursuit is
going to be relentless from here on out.
@@)
\Speaker(001)
\Face(004,0,223,0)
@1(
That's right.
Aww. So much for getting to the Rhome
system quickly.
@@)
\BGM(0,021,3,3.0,0)
\gFade(0,0,3.0)
\SceneChg(3,8,0,0,0,0,0)
\Face(000,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Speaker(001)
\Face(004,0,0,0)
@1(
...Ahh, I'm exhausted.
I can finally breathe easy.
@@)
\BGM(1,012,3,0,0)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA437049,3)
@1(
Oh? Tact.
Is work going okay?
@@)
\Speaker(001)
\Face(001,0,101,0)
@1(
Yeah, we entered Chrono Drive.
By the way, how about you?
It's unusual to see you at a computer.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437050,3)
@1(
Yeah, I wanted to look up the Rhome 
System.
@@)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA437051,3)
@1(
When we arrive and get some time off, I 
wanted to take a tour through all of the
fast food restaurants.
@@)
\Speaker(001)
\Face(002,0,109,0)
@1(
Heh, I see.
Then everything on the screen are local
places?
@@)
\Speaker(004)
\Face(101,0,121,0)
\Voice(GA437052,3)
@1(
That is correct. The satellite city Fargo
in Rhome is a famous tourist destination.
It has all kinds of stores.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437053,3)
@1(
Even looking at the map, I can't decide
which ones I want to go to.
@@)
\Speaker(001)
\Face(002,0,102,0)
@1(
Ahaha. You seem happy, Mint.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437054,3)
@1(
Yeah, it's very fun to plan for it. When
you looking forward to your destination,
the mission can be done with gusto.
@@)
\Speaker(001)
\Face(001,0,102,0)
@1(
Indeed.
Even with the coup, I'm glad that you 
found something you can be positive about.
@@)
\Speaker(001)
\Face(002,0,102,0)
@1(
I also can't wait to get to Rhome so I can
take it easy.
What should I do with my time off?
@@)
[
flg0459 == 1
]{
>L0490022
}
[
flg0459 == 0
]{
>L0490023
}
:L0490022
\Speaker(004)
\Face(101,0,121,0)
\Voice(GA437055,3)
@1(
If you don't have any plans, then how 
about joining me on my fast food tour?
@@)
\Speaker(001)
\Face(006,0,121,0)
@1(
Eh?
Together...?
@@)
\Speaker(004)
\Face(101,0,108,0)
\Voice(GA437056,3)
@1(
I'm not used to going to them, so I could
use your guidance.
@@)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA437057,3)
@1(
We can leave aside whether it's a date...
Eheheh.
@@)
\Speaker(001)
\Face(002,0,109,0)
@1(
All right!
Then plan for us to visit them together!
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437058,3)
@1(
Yeah, with pleasure.
Where would you like to go?
@@)
\Speaker(001)
\Face(001,0,102,0)
@1(
Hrm... How about this one, here?
Their teriyaki burgers are pretty good.
@@)
\Speaker(004)
\Face(101,0,121,0)
\Voice(GA437059,3)
@1(
That one would be perfectly fine.
Actually, I got a coupon for that 
restaurant from Milfie.
@@)
\Speaker(001)
\Face(002,0,121,0)
@1(
Somehow it seems exciting.
I'm looking forward to it.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437060,3)
@1(
Eheheh. Me too.
I feel so lighthearted now.仛
@@)
>L0490024
:L0490023
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA437061,3)
@1(
Then I'll send you this leisure guide data.
It's completely loaded with everything you
need on leisure spots and accomodations.
@@)
\Speaker(001)
\Face(002,0,101,0)
@1(
It's true, it's filled with details.
But are you finished with it?
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA437062,3)
@1(
Yeah. Don't worry, I've already checked
the locations of all the fast food
restaurants.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437063,3)
@1(
If the data is useful to you, then I'm
glad to help.
@@)
\Speaker(001)
\Face(002,0,102,0)
@1(
Okay, thanks.
I'll put it to good use.
@@)
\Speaker(001)
\Face(006,0,102,0)
@1(
...Ah, that's right.
There's something that I wanted to ask
you.
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA437064,3)
@1(
What is it?
@@)
\Speaker(001)
\Face(001,0,101,0)
@1(
Earlier, didn't you get a message from 
your father?
I was curious what it said.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437065,3)
@1(
Ah, so it's that...
@@)
\Speaker(001)
\Face(001,0,102,0)
@1(
Well, if you don't want to say, that's 
also fine. It was private.
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA437066,3)
@1(
I do not mind.
I'll tell you.
@@)
\Speaker(004)
\Face(101,0,107,0)
\Voice(GA437067,3)
@1(
Actually, I haven't listened to it yet.
I haven't been in the mood.
@@)
\Speaker(001)
\Face(007,0,107,0)
@1(
Ehh?
You haven't listened to it...
@@)
\Speaker(004)
\Face(101,0,105,0)
\Voice(GA437068,3)
@1(
I know what my father without listening.
He wants me to be aware that I must take
over Blancmanche, and to return to mother.
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA437069,3)
@1(
However, I have no desire to do any of 
that. I want to stay here right now.
@@)
\Speaker(001)
\Face(012,0,101,0)
@1(
So that's what it so.
Sorry, it seems like I was prying into 
personal matters...
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437070,3)
@1(
There is absolutely no need to apologize.
This is my family problem... Or to put it
bluntly, it's because of a selfish father.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437071,3)
@1(
Therefore, you don't need to worry.
Rather, I'm sorry if it preoccupied you.
@@)
\Speaker(001)
\Face(012,0,102,0)
@1(
Oh...
Well, if you say so...
@@)
:L0490024
\BGM(0,012,3,0,0)
\Speaker(005)
\Face(141,166,0,021)
\Voice(GA437072,3)
@1(
Yo, you two.
You're sitting rather close together, what
are you whispering about?
@@)
\BGM(1,027,3,0,0)
\Speaker(001)
\Face(001,166,0,021)
@1(
Ah, Forte.
And everybody else too.
@@)
\Speaker(002)
\Face(021,166,0,022)
\Voice(GA437073,3)
@1(
Tact, are you planning your time off?
Hey, Mint, can I join you too?
@@)
\Speaker(004)
\Face(101,0,108,0)
\Voice(GA437074,3)
@1(
Please.
We weren't trying to keep what we were
talking about a secret.
@@)
\Speaker(003)
\Face(061,062,0,022)
\Voice(GA437075,3)
@1(
Even from us?
How suspicious.
Ah, make room for me.
@@)
\Speaker(006)
\Face(181,0,185,0)
\Voice(GA437076,3)
@1(
...All the chairs are occupied.
I will sit at the next table...
@@)
\Speaker(003)
\Face(061,0,061,021)
\Voice(GA437077,3)
@1(
There's still room.
Hey, pack it in...
@@)
\Speaker(002)
\Face(021,0,061,023)
\Voice(GA437078,3)
@1(
You're pushing too much, Ranpha.
@@)
\Speaker(003)
\Face(061,0,069,023)
\Voice(GA437079,3)
@1(
Aww. There's not enough room for everybody
to sit together.
@@)
\Speaker(001)
\Face(012,0,069,023)
@1(
Well, when you try to cram six people 
around a four person table, that happens.
@@)
\Speaker(003)
\Face(061,0,067,0)
\Voice(GA437080,3)
@1(
Oh! I know!
It's because of Tact!
@@)
\Speaker(003)
\Face(061,0,062,0)
\Voice(GA437081,3)
@1(
We can manage with five people, but six is
definitely impossible.
@@)
\Speaker(001)
\Face(012,0,062,0)
@1(
But you're the ones who interrupted me...
I got it, I'll move to the next table
over, all right?
@@)
\Speaker(004)
\Face(101,0,121,0)
\Voice(GA437082,3)
@1(
That will be fine.
We'll move over to this table.
@@)
\Speaker(001)
\Face(006,0,121,0)
@1(
Oh?
You're coming with me?
@@)
\Speaker(005)
\Face(141,166,0,0)
\Voice(GA437083,3)
@1(
Oya, oya.
Did something happen between you two
during the resupply?
@@)
\Speaker(004)
\Face(101,0,107,0)
\Voice(GA437084,3)
@1(
No, Forte.
We were just settling our last business 
for my assistance. 
@@)
\Speaker(001)
\Face(006,0,107,0)
@1(
Settling?
What do you mean?
@@)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA437085,3)
@1(
How about you pay for my drink today, 
Tact? As a reward for assisting with the
resupply.
@@)
[
flg0472 == 1
]{
\Speaker(001)
\Face(012,0,109,0)
@1(
Eh?
But I treated you to juice before...
...That wasn't enough after all?
@@)
}
[
flg0472 == 0
]{
\Speaker(001)
\Face(012,0,109,0)
@1(
Okay?
Yeah... I guess that I owe you some kind
of reward...
@@)
}
\Speaker(002)
\Face(021,0,0,022)
\Voice(GA437086,3)
@1(
What? What's going on?
This is surprising.
@@)
\Speaker(003)
\Face(061,066,0,022)
\Voice(GA437087,3)
@1(
You're only treating Mint?
I helped out too.
@@)
\Speaker(005)
\Face(141,066,0,173)
\Voice(GA437088,3)
@1(
So did I.
I was working on my own during the entire
resupply.
@@)
\BGM(0,027,3,0,0)
\Speaker(005)
\Face(141,066,0,166)
\Voice(GA437089,3)
@1(
Well then, Mr. Commander, I expect you'll
be paying for my drink too.
@@)
\BGM(1,023,3,0,0)
\Speaker(001)
\Face(007,066,0,166)
@1(
Ehhh?
@@)
\Speaker(003)
\Face(061,094,0,166)
\Voice(GA437090,3)
@1(
Awww! Me too! Me too!
@@)
\Speaker(002)
\Face(021,0,0,028)
\Voice(GA437091,3)
@1(
Hold on, everybody.
I feel bad for Tact.
@@)
\Speaker(006)
\Face(181,181,0,028)
\Voice(GA437092,3)
@1(
...Volunteer work should be done without
expecting anything in return...
@@)
\Speaker(003)
\Face(061,0,062,0)
\Voice(GA437093,3)
@1(
That's a fine thought, but right now my
stomach is growling.
It has the upper hand for now.
@@)
\Speaker(001)
\Face(012,0,062,0)
@1(
Awww, I get it already.
In gratitude for your usual work, it's my
treat today!
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA437094,3)
@1(
Forgive me.
Somehow that spiralled into a surprising
amount of trouble for you...
@@)
\Speaker(001)
\Face(009,0,102,0)
@1(
...So you say, but you look like you're 
about to laugh.
@@)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA437095,3)
@1(
Even if my face is laughing, I do feel
sorry on the inside.
@@)
\Speaker(001)
\Face(012,0,109,0)
@1(
Yeah, yeah.
Well, it's fine... I'm happy that it's 
lively and cheerful again.
@@)
\Speaker(005)
\Face(141,0,0,166)
\Voice(GA437096,3)
@1(
Ooii. Are you really taking our orders?
Is that okay?
@@)
\Speaker(003)
\Face(061,094,0,166)
\Voice(GA437097,3)
@1(
If so, I'm getting the most expensive.
Oh, and you better let me get a refill.
@@)
\Speaker(001)
\Face(009,0,0,0)
@1(
Hey! Don't get carried away!
Ah! And refills aren't free either. 
Honestly...
@@)
\BGM(0,023,3,3.0,0)
>0490->IDS0444
}/
IDS0444:{
<9999->IDS2000
<9999->IDS2001
\gFade(0,0,3)
w102 = 45
w098 = 4
w004 = w098
w101 = 0500
\exit(5)
\SceneChg(3,5,0,0,0,0,0)
\Speaker(0)
\Face(0,0,0,0)
@1(
仭僊儍儔僋僔乕僄儞僕僃儖  係復  廔椆仭
@@)
\SceneChg(3,4,0,0,0,0,0)
w098 = 5
>0000->IDS0001
}/
