IDS1104:{
\BGM(0,020,3,2.0,0)
\gCut(0)
\gFade(0,0,2.0)
\SceneChg(3,300,0,0,0,0,0)
\Face(000,0,0,0)
\gFade(1,0,0.1)
\gCut(2)
\Speaker(013)
\Face(000,0,0,0)
\Voice(GAF04001,3)
@1(
...Why...?
@@)
\SceneChg(1,703,0,0,0,0,0)
\Speaker(013)
\Face(000,0,0,0)
\Voice(GAF04002,3)
@1(
Why do the children of the White Moon 
oppose me? I only want to become one with
the White Moon.
@@)
\Speaker(013)
\Face(000,0,0,0)
\Voice(GAF04003,3)
@1(
Why is the White Moon not accepting me?
You and I are twin stars. 
@@)
\Speaker(013)
\Face(000,0,0,0)
\Voice(GAF04004,3)
@1(
Has the White Moon changed in the time we
were apart...? Or did I make a mistake
in my evolution...?
@@)
\Speaker(013)
\Face(000,0,0,0)
\Voice(GAF04005,3)
@1(
No... I did not make a mistake.
I am correct.
Absolutely correct!
@@)
\Speaker(013)
\Face(000,0,0,0)
\Voice(GAF04006,3)
@1(
The White Moon is the mistaken one!
Unite with me and correct your evolution!
@@)
\Speaker(013)
\Face(000,0,0,0)
\Voice(GAF04007,3)
@1(
And if you refuse...
@@)
\Speaker(013)
\Face(000,0,0,0)
\Voice(GAF04008,3)
@1(
Then you will die!!
@@)
\BGM(1,033,3,0,0)
\Wait(1.0)
\SceneChg(3,5,0,0,0,0,0)
\gCut(1)
\gFlash(1,1,1)
\Se(1,3,0,067)
\SeStateChg(1)
\gShakeStart(32,32,0,0.5)
\Speaker(001)
\Face(007,0,0,0)
@1(
Whoa!
@@)
\gShakeOff()
\Speaker(016)
\Face(493,0,0,0)
\Voice(GAF04009,3)
@1(
Kuh... The Black Moon started attacking!
We can't get close to it now!
@@)
\Speaker(001)
\Face(010,0,0,0)
@1(
Can't we evade it and get close!?
@@)
\Speaker(017)
\Face(503,0,0,0)
\Voice(GAF04010,3)
@1(
It's taking everything we have just to 
avoid a direct hit!
@@)
\Se(1,3,0,024)
\SeStateChg(1)
\Speaker(016)
\Face(493,0,0,0)
\Voice(GAF04011,3)
@1(
New attack satellites are approaching from
the port side!
They're coming out of the Black Moon!
@@)
\Speaker(007)
\Face(221,0,225,0)
\Voice(GAF04012,3)
@1(
Damn it all. We've already shot down so
many of them.
How many of these things does it have!?
@@)
\gFlash(1,1,1)
\Se(1,3,0,067)
\SeStateChg(1)
\gShakeStart(32,32,0,0.5)
\Wait(1.0)
\gShakeOff()
\Speaker(007)
\Face(221,0,225,0)
\Voice(GAF04013,3)
@1(
Guh!
...What's the damage!?
@@)
\Speaker(017)
\Face(503,0,225,0)
\Voice(GAF04014,3)
@1(
Direct hit to D-Block on the port side!
Electrical systems are beginning to
overload!
@@)
\Speaker(001)
\Face(010,0,225,0)
@1(
This can't be happening!
And just before the energy charge 
finished...
@@)
\Se(1,3,0,027)
\SeStateChg(1)
\Wait(1.0)
\Speaker(009)
\Face(255,0,0,0)
\Voice(GAF04015,3)
@1(
Tact! Can the Elsior attack yet?
At this rate, it'll be a repeat of what 
happened at Fargo!
@@)
\Speaker(001)
\Face(010,0,0,0)
@1(
T-That can't happen...
@@)
\gFlash(1,1,1)
\Se(1,3,0,067)
\SeStateChg(1)
\gShakeStart(32,32,0,0.5)
\Speaker(001)
\Face(007,0,0,0)
@1(
Uwaaa!
@@)
\gShakeOff()
\Speaker(016)
\Face(493,0,0,0)
\Voice(GAF04016,3)
@1(
Engine output falling! If this keeps up, 
we're going to lose power to the Chrono
Break Cannon!
@@)
\Speaker(001)
\Face(010,0,0,0)
@1(
Keh... No, we can't give up.
If we give up, it's all over...!
@@)
>1150->IDS1105
}/
