IDx6101:{
@(ss
\SelStart(0)
You're here for me?
You chased that fleet here?
You got lost?
@)ss
[
flg0000 == 1
]{
w0c55 += 1
>L61f0001
}
[
flg0001 == 1
]{
>L61f0002
}
[
flg0002 == 1
]{
w0c55 += -1
>L61f0003
}
:L61f0001
\Speaker(1,0010101)
@1(
You're here for me?
@@)
\Voice(GB611400,3)
\Speaker(107,1070102)
@1(
Yes, that's right.
How did you know?
@@)
\Speaker(1,0010103)
@1(
Eh? Seriously?
@@)
\Se(1,3,0,010)
\Voice(GB611401,3)
\Speaker(107,1070102)
@1(
Just as I would expect of the Hero of
the Empire.
I am impressed.
@@)
\Speaker(1,0010105)
@1(
...No, I was just saying how I wanted
the Angel Wing to come meet me. I 
didn't think it'd really happen...
@@)
\Voice(GB611402,3)
\Speaker(107,1070201)
@1(
I'm sorry, I didn't hear that well.
@@)
\Speaker(1,0010105)
@1(
Ah, no, no. Just talking to myself.
@@)
/
:L61f0002
\Speaker(1,0010101)
@1(
You chased that fleet here?
From the situation, that seems to have
the greatest probability.
@@)
\Voice(GB611403,3)
\Speaker(107,1070101)
@1(
No, encountering that fleet was not
expected.
@@)
\Voice(GB611404,3)
\Speaker(107,1070101)
@1(
However, in the broad sense, you are
not mistaken in saying that I chased
them.
@@)
\Speaker(1,0010105)
@1(
I don't get it.
What exactly do you mean?
@@)
/
:L61f0003
\Speaker(1,0010102)
@1(
Did you lose track of the rest of the
Angel Wing and get lost?
@@)
\Voice(GB611405,3)
\Speaker(107,1070304)
@1(
...Huh...?
@@)
\Speaker(1,0010101)
@1(
I'm just thinking out loud, but I
wouldn't be surprised if the Angel Wing
was training around here.
@@)
\Speaker(1,0010101)
@1(
And since you're a rookie not used to
her Emblem Frame yet, you got lost.
Am I right?
@@)
\Se(1,3,0,012)
\Voice(GB611406,3)
\Speaker(107,1070201)
@1(
...Um, I don't mean to be rude, but are
you really Commander Mayers?
@@)
\Speaker(1,0010201)
@1(
Of course.
I'm the one who commanded the Angel
Wing and fought Eonia's fleet!
@@)
\Voice(GB611407,3)
\Speaker(107,1070207)
@1(
............
@@)
\Speaker(1,0010101)
@1(
So, was my guess right?
@@)
\Voice(GB611408,3)
\Speaker(107,1070201)
@1(
...No, unfortunately not...
@@)
}/
IDx6102:{
@(ss
\SelStart(0)
Just relax.
Get ready for this.
@)ss
[
flg0000 == 1
]{
w07f0 += 1
w08d1 += 1
>L61f0004
}
[
flg0001 == 1
]{
w0c55 += 1
w0b74 += 1
>L61f0005
}
:L61f0004
\Speaker(1,0010201)
@1(
Just relax.
It won't help to be stressed.
We can do it with all of us here!
@@)
\Se(1,3,0,010)
\Face(0,0020102,0)
\Voice(GB611500,3)
\Speaker(2,0020101)
@1(
Yep!
I'm sure we can do it!
@@)
\Se(1,3,0,010)
\Face(0,0,0030101)
\Voice(GB611501,3)
\Speaker(3,0030101)
@1(
Same as ever. Seriously.
But that's how you are.
@@)
\Face(1070304,0,-1)
\Voice(GB611502,3)
\Speaker(107,1070101)
@1(
R...Really...?
Relaxing is...
@@)
\Face(-1,0,0020901)
\Voice(GB611503,3)
\Speaker(2,0020101)
@1(
Chitose, what's wrong?
@@)
\Face(1070201,0,-1)
\Voice(GB611504,3)
\Speaker(107,1070101)
@1(
Ah... No, it's nothing...
@@)
/
:L61f0005
\Speaker(1,0010301)
@1(
Get ready for this. We know just how
strong the automated ships are from
when we fought Eonia.
@@)
\Se(1,3,0,010)
\Face(0060105,0,0)
\Voice(GB611505,3)
\Speaker(6,0060101)
@1(
...Acknowledged.
@@)
\Se(1,3,0,010)
\Face(-1,0,1070302)
\Voice(GB611506,3)
\Speaker(107,1070101)
@1(
Yes, Commander Mayers!
I will do my best to assist you!
@@)
}/
IDx6103:{
@(ss
\SelStart(0)
We'll get something to eat.
We're still on patrol...
@)ss
[
flg0000 == 1
]{
w07f0 += 1
>L61f0006
}
[
flg0001 == 1
]{
w0c55 += 1
>L61f0007
}
:L61f0006
\Speaker(1,0010201)
@1(
Okay, we'll eat too.
Let's take a seat, Chitose.
@@)
\Se(1,3,0,010)
\Face(-1,0,0020102)
\Voice(GB612800,3)
\Speaker(2,0020101)
@1(
I know it, everybody likes a good
meal!
@@)
\Speaker(1,0010101)
@1(
I'll have the hamburger steak.
You, Chitose?
@@)
\Face(1070101,0,-1)
\Voice(GB612801,3)
\Speaker(107,1070101)
@1(
Commander Mayers... Um, we're still on
patrol. Eating should wait until after
we're finished...
@@)
\Speaker(1,0010101)
@1(
Well, there's no need to be so strict.
Do you want hamburger steak too?
@@)
\Face(1070306,0,-1)
\Voice(GB612802,3)
\Speaker(107,1070101)
@1(
But... we're still on duty...
@@)
\Speaker(1,0010401)
@1(
Hmm.
Well, you are right...
@@)
\Speaker(1,0010105)
@1(
Sorry, Milfie!
I guess I'm in the middle of patrol.
Maybe next time.
@@)
\Face(-1,0,0020902)
\Voice(GB612803,3)
\Speaker(2,0020101)
@1(
Really...? I guess if it's work, you
can't help it.
Okay, do your best on patrol!
@@)
\Speaker(1,0010101)
@1(
Yeah, thanks.
@@)
\Face(1070201,0,-1)
\Voice(GB612804,3)
\Speaker(107,1070101)
@1(
Ms. Milfie, I apologize for turning
down your invitation.
@@)
\Face(-1,0,0020101)
\Voice(GB612805,3)
\Speaker(2,0020101)
@1(
Don't worry about it.
Chitose, do your best too.
@@)
\Face(1070101,0,-1)
\Voice(GB612806,3)
\Speaker(107,1070101)
@1(
Yes.
Please excuse us.
@@)
/
:L61f0007
\Speaker(1,0010101)
@1(
Sorry, but we're still in the middle of
patrol.
Maybe next time.
@@)
\Face(-1,0,0020902)
\Voice(GB612807,3)
\Speaker(2,0020101)
@1(
I guess so.
Keep up the hard work.
@@)
\Speaker(1,0010101)
@1(
Let's go, Chitose.
Let's keep looking for any problems
on the ship.
@@)
\Se(1,3,0,010)
\Face(1070205,0,-1)
\Voice(GB612808,3)
\Speaker(107,1070101)
@1(
Commander Mayers...!
@@)
\Speaker(1,0010102)
@1(
What's the matter?
Come on, let's go.
@@)
\Face(1070102,0,-1)
\Voice(GB612809,3)
\Speaker(107,1070101)
@1(
Y-Yes!
@@)
}/
IDx6104:{
@(ss
\SelStart(0)
I don't really mind.
It could be a problem...
@)ss
[
flg0000 == 1
]{
w0b74 += 1
>L61f0008
}
[
flg0001 == 1
]{
w0c55 += 1
>L61f0009
}
:L61f0008
\Speaker(1,0010102)
@1(
Hmm... I don't really mind.
What do you think, Vanilla?
@@)
\Face(-1,0,0060101)
\Voice(GB612900,3)
\Speaker(6,0060101)
@1(
I don't know... However, I do not 
believe the Elsior has provisions
concerning the care of animals.
@@)
\Face(1070207,0,-1)
\Voice(GB612901,3)
\Speaker(107,1070101)
@1(
That may be so...
@@)
\Speaker(1,0010101)
@1(
Well, it's okay, isn't it?
These animals are important members of
the Elsior's crew as well.
@@)
\Se(1,3,0,010)
\Face(-1,0,0060102)
\Voice(GB612902,3)
\Speaker(6,0060101)
@1(
Yes...
@@)
\Face(1070304,0,-1)
\Voice(GB612903,3)
\Speaker(107,1070101)
@1(
Huh?
The animals are part of the crew?
@@)
\Voice(GB612904,3)
\Speaker(6,0060101)
@1(
Yes. Kuromie has a register of their
names and manages them.
@@)
\Speaker(1,0010101)
@1(
That's right. You're right to be 
concerned, Chitose, but the Elsior's
special.
@@)
\Face(1070306,0,-1)
\Voice(GB612905,3)
\Speaker(107,1070101)
@1(
I see...
Ms. Vanilla, I apologize for keeping
you.
@@)
\Face(-1,0,0060201)
\Voice(GB612906,3)
\Speaker(6,0060101)
@1(
No...
Then, please excuse me.
@@)
\FontClear()
\Speaker(0,0)
\Face(-1,0,0)
\Se(1,3,0,025)
\Wait(1.0)
\Face(1070201,0,0)
\Voice(GB612907,3)
\Speaker(107,1070101)
@1(
Commander Mayers... might I have said
something that I shouldn't have?
@@)
\Speaker(1,0010102)
@1(
You think so?
I thought you were okay.
All right, let's get going too.
@@)
\Voice(GB612908,3)
\Speaker(107,1070101)
@1(
Yes.
@@)
/
:L61f0009
\Speaker(1,0010401)
@1(
It could be a problem.
However, it's never been a problem
before now.
@@)
\Face(1070201,0,-1)
\Voice(GB612909,3)
\Speaker(107,1070101)
@1(
If there haven't been any issues, 
that's fine... I'm sorry if I said
something I should have.
@@)
\Speaker(1,0010101)
@1(
Don't worry about it.
You shouldn't keep doubts like that
bottled up inside.
@@)
\Se(1,3,0,010)
\Face(1070204,0,-1)
\Voice(GB612910,3)
\Speaker(107,1070101)
@1(
Commander Mayers...
@@)
\Speaker(1,0010101)
@1(
But everybody here on the Elsior, 
myself included, thinks of the animals
as our companions.
@@)
\Speaker(1,0010101)
@1(
Don't you think it's fun to have
them around?
@@)
\Face(1070205,0,-1)
\Voice(GB612911,3)
\Speaker(107,1070101)
@1(
Yes.
They help soften one's heart.
@@)
\Speaker(1,0010101)
@1(
That's good enough. Everybody wants 
them around. As long as those feelings
exist, there won't be any problems.
@@)
\Face(1070102,0,-1)
\Voice(GB612912,3)
\Speaker(107,1070101)
@1(
Yes, that's right.
@@)
\Speaker(1,0010101)
@1(
Okay, we should get going.
Vanilla, sorry for keeping you.
@@)
\Face(0,0060201,0)
\Voice(GB612913,3)
\Speaker(6,0060101)
@1(
No...
Please excuse me.
@@)
}/
IDx6105:{
@(ss
\SelStart(0)
Just part of patrol.
It's because it is your room.
@)ss
[
flg0000 == 1
]{
>L61f0010
}
[
flg0001 == 1
]{
w0c55 += 1
>L61f0011
}
:L61f0010
\Speaker(1,0010101)
@1(
Just a normal part of patrol.
Your room's not an exception.
@@)
\Face(0,1070101,0)
\Voice(GB613000,3)
\Speaker(107,1070101)
@1(
Yes.
Very well, I shall check my room
myself.
@@)
/
:L61f0011
\Speaker(1,0010101)
@1(
Of course, it's because it is your
room.
@@)
\Face(0,1070304,0)
\Voice(GB613001,3)
\Speaker(107,1070101)
@1(
Huh...?
@@)
\Voice(GB613002,3)
\Speaker(107,1070101)
@1(
U-Um... What do you mean...?
@@)
\Speaker(1,0010101)
@1(
If there's an emergency on this ship 
then communications could fail.
@@)
\Speaker(1,0010101)
@1(
If that happens, wouldn't there be 
panic?
@@)
\Face(0,1070101,0)
\Voice(GB613003,3)
\Speaker(107,1070101)
@1(
Yes, that's right.
@@)
\Speaker(1,0010101)
@1(
Therefore, to deal with any possible
situation, you need to know the ship
inside and out.
@@)
\Se(1,3,0,010)
\Face(0,1070102,0)
\Voice(GB613004,3)
\Speaker(107,1070101)
@1(
Indeed.
So that is one of the reasons to 
patrol as well.
@@)
\Face(0,1070101,0)
\Voice(GB613005,3)
\Speaker(107,1070101)
@1(
All right, I shall check my room
myself.
@@)
}/
IDx6106:{
@(ss
\SelStart(0)
I'll exercise with you.
Go easy on Chitose.
You'll have to beat me first.
@)ss
[
flg0000 == 1
]{
w0c55 += 1
>L61f0012
}
[
flg0001 == 1
]{
w08d1 += 1
>L61f0013
}
[
flg0002 == 1
]{
w0c55 += 1
w08d1 += 1
>L61f0014
}
:L61f0012
\Speaker(1,0010101)
@1(
I'll go a round with you in Chitose's
place.
@@)
\Se(1,3,0,010)
\Face(1070204,0,-1)
\Voice(GB613100,3)
\Speaker(107,1070101)
@1(
Commander Mayers...!
@@)
\Face(-1,0,0030501)
\Voice(GB613101,3)
\Speaker(3,0030501)
@1(
You'll be my partner?
Whatever.
Okay, here I come!
@@)
\Speaker(1,0010301)
@1(
All right! Bring it on!
@@)
\gFade(0,0,1.0)
\gCut(0)
\Face(0,0,0)
\FontClear()
\Speaker(0,0)
\gFade(1,0,1.0)
\gCut(1)
\Face(1070306,0,0)
\Voice(GB613102,3)
\Speaker(107,1070101)
@1(
Commander Mayers, are you okay?
@@)
\Speaker(1,0010402)
@1(
Owwwww...
I-I lost.
@@)
\Face(0,0030502,0)
\Voice(GB613103,3)
\Speaker(3,0030501)
@1(
Too bad.
You actually put some effort into it
too.
@@)
\Face(1070201,0,0)
\Voice(GB613104,3)
\Speaker(107,1070101)
@1(
Um... we have to continue patrol, can
you excuse us with just this?
Commander Mayers, can you stand up?
@@)
\Speaker(1,0010105)
@1(
I-I'll manage.
Okay, excuse us, Ranpha.
@@)
\Face(0,0030501,0)
\Voice(GB613105,3)
\Speaker(3,0030501)
@1(
Chitose, take care of Tact.
@@)
/
:L61f0013
\Speaker(1,0010301)
@1(
Ranpha!
@@)
\Face(0,0030505,0)
\Voice(GB613106,3)
\Speaker(3,0030501)
@1(
W-What?
You're stopping me?
@@)
\Speaker(1,0010105)
@1(
No, not that.
...But go easy on her, okay?
@@)
\Se(1,3,0,010)
\Face(0,0030502,0)
\Voice(GB613107,3)
\Speaker(3,0030501)
@1(
I know that already.
Okay... here I come!
@@)
\Face(0,1070103,0)
\Voice(GB613108,3)
\Speaker(107,1070101)
@1(
Please!
@@)
\gFade(0,0,1.0)
\gCut(0)
\Face(0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Face(0,1070306,0)
\Voice(GB613109,3)
\Speaker(107,1070101)
@1(
Haa... haa...
@@)
\Face(0,0030502,0)
\Voice(GB613110,3)
\Speaker(3,0030501)
@1(
Whew.
You're not bad.
Completely different from someone.
@@)
\Speaker(1,0010105)
@1(
And who's that?
@@)
\Face(0,0030506,0)
\Voice(GB613111,3)
\Speaker(3,0030501)
@1(
Who knows?
Who could it be?
@@)
\Face(0,0030501,0)
\Voice(GB613112,3)
\Speaker(3,0030501)
@1(
Chitose, that's enough for today.
Okay, I'm hitting the shower.
@@)
\Face(0,1070306,0)
\Voice(GB613113,3)
\Speaker(107,1070101)
@1(
Ah, yes.
Thank you very much.
@@)
\Face(0,0,0)
\FontClear()
\Se(1,3,0,022)
\Wait(1.5)
\Speaker(1,0010101)
@1(
Good work, Chitose.
@@)
\Face(0,1070201,0)
\Voice(GB613114,3)
\Speaker(107,1070101)
@1(
Ms. Ranpha... is amazing.
@@)
\Speaker(1,0010101)
@1(
Yeah.
But I think it's impressive that you
can keep up with her.
@@)
\Face(0,1070204,0)
\Voice(GB613115,3)
\Speaker(107,1070101)
@1(
T-Thank you very much.
@@)
\Speaker(1,0010101)
@1(
Okay, let's keep going.
@@)
\Face(0,1070102,0)
\Voice(GB613116,3)
\Speaker(107,1070101)
@1(
Yes!
@@)
/
:L61f0014
\Bgm(0,0,3,0,0)
\Speaker(1,0010302)
@1(
You'll have to beat me first!
@@)
\Bgm(1,029,3,0,0)
\Se(1,3,0,010)
\Face(-1,0,0030505)
\Voice(GB613117,3)
\Speaker(3,0030501)
@1(
Tact...?
@@)
\Se(1,3,0,010)
\Face(1070304,0,-1)
\Voice(GB613118,3)
\Speaker(107,1070101)
@1(
Commander Mayers...!
@@)
\Speaker(1,0010301)
@1(
Chitose, leave this to me.
@@)
\Face(1070401,0,-1)
\Voice(GB613119,3)
\Speaker(107,1070101)
@1(
Y-Yes.
@@)
\Face(0,0,-1)
\Wait(0.5)
\Bgm(0,0,3,1.0,0)
\gFade(0,0,1.5)
\gCut(0)
\Bgm(1,011,0,0,0)
\SceneChg(1,490,0,0,0,0,0)
\gFade(1,0,0.1)
\Se(1,3,0,068)
\gFlash(1,1,1)
\Wait(0.2)
\Se(2,3,0,068)
\gFlash(1,1,1)
\Wait(0.5)
\Se(3,3,0,099)
\SceneChg(3,491,0,0,0,0,0)
\gShakeStart(16,16,0,0.1)
\Wait(0.2)
\gShakeOff()
\gFade(0,0,1.5)
\SceneChg(3,30,0,0,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\BgmVolume(1,3,3.0)
\Face(1070306,0,0)
\Voice(GB613120,3)
\Speaker(107,1070101)
@1(
Commander Mayers, are you okay?
@@)
\Face(0,0030506,0)
\Voice(GB613121,3)
\Speaker(3,0030501)
@1(
Honestly. You tried to look cool, but
you're all bark.
@@)
\Speaker(1,0010402)
@1(
Hahaha... 
How embarrassing.
@@)
\Face(1070201,0,0)
\Voice(GB613122,3)
\Speaker(107,1070101)
@1(
Commander, can you get up?
@@)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,490,0,0,0,0,0)
\Face(0,0,0)
\RatClear(0,1)
\SceneChg(1,11,0,0,0,0,0)
\gCut(1)
\Speaker(1,0010402)
@1(
Owww... Thanks, Chitose.
Man, that was rough.
Okay, let's get back to patrol.
@@)
\Face(0,1070201,0)
\Voice(GB613123,3)
\Speaker(107,1070101)
@1(
Yes.
@@)
}/
