IDS2100:{
<ffff->IDxff05
<ffff->IDxff06
wda08 = 2
w3e78 = 1
w149b = 1
w08d1 = 2
w4f85 += 15
\Se(1,3,0,900)
\Chapter(1)
\Se(1,0,0,900)
\SceneChg(3,491,0,0,0,0,0)
\gFade(1,1,0.1)
\SaveLabel(@)
<IDS2111
\SaveLabel(@)
<9100->IDS9101
\Exit(5)
>IDS2101
}/
IDS2101:{
\SaveLabel(@)
<9100->IDS9102
\SaveLabel(@)
<9100->IDS9103
\SaveLabel(@)
<9100->IDS9104
\SaveLabel(@)
<IDS2112
<9100->IDS9105
\SaveLabel(@)
<9100->IDS9106
\Exit(5)
>IDS2102
}/
IDS2102:{
\SaveLabel(@)
<2101->IDS2113
<fffd->IDa2011
w1295 = h2111
\Exit(2)
>IDS2103
}/
IDS2103:{
<fffe->IDr2011
\SaveLabel(@)
<9100->IDS9108
<IDS2114
<9100->IDS9109
<9100->IDS910a
<IDS2115
\SaveLabel(@)
<9100->IDS910b
\SaveLabel(@)
<9100->IDS910c
\SaveLabel(@)
<9100->IDS910d
\SaveLabel(@)
<9100->IDS910e
\SaveLabel(@)
<9100->IDS910f
\SaveLabel(@)
<IDS2116
\Exit(5)
>IDS2104
}/
IDS2104:{
<IDS2117
>21a0->IDS21a0
}/
IDS2105:{
\SaveLabel(@)
<IDS2118
\SaveLabel(@)
<9100->IDS9110
<IDS2119
\Exit(5)
>IDS2106
}/
IDS2106:{
\SaveLabel(@)
<2102->IDS211a
<fffd->IDa2012
w1295 = h2121
\Exit(2)
>IDS2107
}/
IDS2107:{
<fffe->IDr9012
\SaveLabel(@)
<9100->IDS9111
<IDS211b
<ffff->IDxff01
<ffff->IDxff02
\SaveLabel(@)
\Exit(5)
>2200->IDS2200
}/
IDS2111:{
\Voice(GB210000,3)
\Speaker(3,0)
@1(
...Tact...
@@)
\Voice(GB210001,3)
\Speaker(3,0)
@1(
...Tact, wake up.
@@)
\Speaker(1,0010401)
@1(
...Nh... Ranpha...
@@)
\Voice(GB210002,3)
\Speaker(3,0)
@1(
Come on` 
Darling.
Wake Up
@@)
\Speaker(1,0010401)
@1(
Nnnh... mmmnnh...
Just five more minutes...
@@)
\Voice(GB210003,3)
\Speaker(3,0)
@1(
Geez...
@@)
\gShakeStart(16,16,0,0.1)
\Voice(GB210004,3)
\Speaker(3,0030401)
@1(
WAKE UP!!!
@@)
\gShakeOff()
\Speaker(1,0010103)
@1(
Whoaaa!?
@@)
\Bgm(1,011,3,0,0)
\SceneChg(2,16,0,0,0,0,0)
\Speaker(1,0010102)
@1(
...Huh?
I'm in... Ranpha's room?
@@)
\Face(0,0030802,0)
\Voice(GB210005,3)
\Speaker(3,0030101)
@1(
Tact, are you okay?
I didn't think you'd be so surprised.
@@)
\Speaker(1,0010105)
@1(
Ranpha, you know... waking me up like
that is terrible for my heart.
@@)
\Face(0,0030202,0)
\Voice(GB210006,3)
\Speaker(3,0030101)
@1(
Geez, don't be so mad.
I was just playing around.
@@)
\Speaker(1,0010102)
@1(
Oh yeah, I...
I came to your room to hang out with
you.
@@)
\Face(0,0030202,0)
\Voice(GB210007,3)
\Speaker(3,0030101)
@1(
That's right.
But then when I went out to buy us some
snacks, you immediately fell asleep.
@@)
\Speaker(1,0010105)
@1(
Oh man, sorry. I think I've started
slacking off now that we're almost
finished with the frontier survey.
@@)
\Face(0,0030804,0)
\Voice(GB210008,3)
\Speaker(3,0030101)
@1(
You're not allowed to be a such a lump.
You have to always be full of energy!
@@)
\Face(0,0030102,0)
\Voice(GB210009,3)
\Speaker(3,0030101)
@1(
I won't have my darling be any other
way.
@@)
\Speaker(1,0010101)
@1(
Sorry, sorry.
But it's fun to relax like this too.
@@)
\Speaker(1,0010101)
@1(
Don't you like just spending time doing
nothing together too? 
@@)
\Face(0,0030802,0)
\Voice(GB210010,3)
\Speaker(3,0030101)
@1(
Huh?
Doing nothing...
@@)
\Speaker(1,0010201)
@1(
Come here, sit next to me.
@@)
\Face(0,0030202,0)
\Voice(GB210011,3)
\Speaker(3,0030101)
@1(
Y-Yeah.
Then...
@@)
\Face(0,0,0)
\Voice(GB210012,3)
\Speaker(3,0030202)
@1(
...Okay, now what?
@@)
\Speaker(1,0010101)
@1(
We don't do anything.
We just stay like this, doing 
absolutely nothing.
@@)
\Voice(GB210013,3)
\Speaker(3,0030802)
@1(
...Really?
@@)
\Speaker(1,0010101)
@1(
............
@@)
\Voice(GB210014,3)
\Speaker(3,0030202)
@1(
............
@@)
\Speaker(1,0010101)
@1(
............
@@)
\Voice(GB210015,3)
\Speaker(3,0030201)
@1(
............
@@)
\Face(0,0030401,0)
\Voice(GB210016,3)
\Speaker(3,0030101)
@1(
...Aaah! I can't do this!
@@)
\Speaker(1,0010105)
@1(
Come on. It hasn't even been a minute.
@@)
\Voice(GB210017,3)
\Speaker(3,0030101)
@1(
That doesn't matter.
I can't stand just sitting there
quietly.
@@)
\Face(0,0030803,0)
\Voice(GB210018,3)
\Speaker(3,0030101)
@1(
Aren't we finally alone together?
Let's do something that we can only
do by ourselves!
@@)
\Speaker(1,0010102)
@1(
Like?
@@)
\Face(0,0030201,0)
\Voice(GB210019,3)
\Speaker(3,0030101)
@1(
Let's see...
In this kind of situation...
@@)
\Face(0,0030804,0)
\Voice(GB210020,3)
\Speaker(3,0030101)
@1(
Like, talk.
We're a couple, so we should be able to
talk about anything.
@@)
\Face(0,0030105,0)
\Voice(GB210021,3)
\Speaker(3,0030101)
@1(
Okay then, you go first. Tell me a 
wonderful story that a boyfriend would,
something witty and funny.
@@)
\Speaker(1,0010105)
@1(
Wonderful, witty, and funny?
U-Um...
@@)
\Speaker(1,0010301)
@1(
...Aha! I got it!
@@)
\Speaker(1,0010301)
@1(
"The lovestruck couple of Tact and 
 Ranpha, sailing the sea of stars on 
 the Good Ship Lovesior..."
@@)
\Face(0,0030401,0)
\Voice(GB210021B,3)
\Speaker(3,0030101)
@1(
Oh yeah! I remember that!
The Lovesior!
@@)
\Speaker(1,0010105)
@1(
Huh?
@@)
\Face(0,0030104,0)
\Voice(GB210021C,3)
\Speaker(3,0030101)
@1(
Geez. Why'd Subcommander Coolduras get
rid of all the curtains and pillows?
@@)
\Face(0,0030202,0)
\Voice(GB210021D,3)
\Speaker(3,0030101)
@1(
They would have gone perfectly with the
floral print I had picked out for the 
bridge!
@@)
\Speaker(1,0010105)
@1(
R-Ranpha, calm down...
@@)
\Voice(GB210021E,3)
\Speaker(3,0030101)
@1(
In that case, I'll have to secretly 
set things in the middle of the 
night...
@@)
\Speaker(1,0010105)
@1(
(I-If I let this go on, she and Lester
 are going to get into it again...
 I have to change the subject.)
@@)
\Speaker(1,0010201)
@1(
O-Oh yeah, I was having a dream before.
@@)
\Face(0,0030802,0)
\Voice(GB210022,3)
\Speaker(3,0030101)
@1(
A dream...?
@@)
\Speaker(1,0010101)
@1(
It was about you.
@@)
\Speaker(1,0010201)
@1(
The rest of the Angel Wing too.
It was an exciting dream.
@@)
\Face(0,0030804,0)
\Voice(GB210023,3)
\Speaker(3,0030101)
@1(
Ah, about the war.
@@)
\SceneChg(1,0850,0,0,0,0,0)
\Speaker(1,0010101)
@1(
Yeah.
It's been six months since we met.
Time flies...
@@)
\Speaker(1,0010101)
@1(
It was awful back then.
I never imagined we'd be able to spend
our days peacefully.
@@)
\Face(0,0,0)
\SceneChg(1,0950,0,0,0,0,0)
\Speaker(1,0010101)
@1(
Things recovered quickly thanks to
Prince Shiva, and Commodore Luft being
appointed to Prime Minister.
@@)
\Voice(GB210024,3)
\Speaker(3,0030804)
@1(
Yeah...
@@)
\Voice(GB210025,3)
\Speaker(3,0030802)
@1(
Ah, Tact.
Shiva's not a prince...
@@)
\Speaker(1,0010102)
@1(
Oops, that's right.
It's Her Majesty, the Empress now.
@@)
\Speaker(1,0010105)
@1(
Prince Shiva was actually a girl.
In all the time we were together, I
never realized it.
@@)
\Voice(GB210026,3)
\Speaker(3,0030105)
@1(
It was really surprising.
I bought every magazine I could.
To imagine that she was really a girl.
@@)
\Speaker(1,0010105)
@1(
I was surprised too.
One day she just suddenly said...
@@)
\Speaker(1,0010301)
@1(
"I haven't told anybody yet... but
 I'm a girl."
 ...Right?
@@)
\Speaker(1,0010101)
@1(
The entire Empire was thrown into 
chaos. 
Aah, that was so annoying...
@@)
\Voice(GB210027,3)
\Speaker(3,0030101)
@1(
Seriously.
@@)
\Voice(GB210028,3)
\Speaker(3,0030202)
@1(
We've been stuck outside the Empire on
the frontier, so we didn't get to hear 
about it as it happened.
@@)
\SceneChg(1,16,0,0,0,0,0)
\Face(0,0030101,0)
\Voice(GB210029,3)
\Speaker(3,0030101)
@1(
...But despite it being big news, it 
didn't last long. Even the magazines
immediately moved on to other things.
@@)
\Speaker(1,0010101)
@1(
Everybody was too busy rebuilding. 
They probably didn't have time to
gossip about Her Majesty.
@@)
\Speaker(1,0010101)
@1(
And beyond that, Empress Shiva was
trying hard herself to help the people
in any way that she could.
@@)
\Speaker(1,0010201)
@1(
I'm sure most people don't think it's
too important whether their leader is
a man or a woman.
@@)
\Face(0,0030101,0)
\Voice(GB210030,3)
\Speaker(3,0030101)
@1(
That's right.
Everybody loves Her Majesty.
@@)
\Speaker(1,0010101)
@1(
Yeah, I think so too.
@@)
\Speaker(1,0010102)
@1(
By the way, what's the rest of the
Angel Wing up to?
@@)
\Speaker(1,0010102)
@1(
Aren't they out looking for Lost
Technology to help with the recovery
efforts?
@@)
\Speaker(1,0010105)
@1(
The Angel Wing, Her Majesty, and 
Admiral Luft... Everybody's still 
working hard long after the war ended.
@@)
\Face(0,0030101,0)
\Voice(GB210031,3)
\Speaker(3,0030101)
@1(
I got a message from Forte the other
day saying that she was going to assist
the 3rd Fleet.
@@)
\Speaker(1,0010102)
@1(
The 3rd Fleet?
Why would she be doing that...?
@@)
\Face(0,0030202,0)
\Voice(GB210032,3)
\Speaker(3,0030101)
@1(
Remember? It's that raider fleet.
@@)
\Speaker(1,0010102)
@1(
Ah... 
That one that suddenly appeared and 
began attacking energy transport ships.
@@)
\Speaker(1,0010105)
@1(
But causing chaos in the middle of
recovery efforts? Are they really
just common thieves?
@@)
\Speaker(1,0010105)
@1(
The Navy's still short of troops from
the war... but I wouldn't think that
they'd need the Angel Wing...
@@)
\Face(0,0030201,0)
\Voice(GB210033,3)
\Speaker(3,0030101)
@1(
I think you're wrong.
@@)
\Speaker(1,0010102)
@1(
...What do you mean?
@@)
\Face(0,0030202,0)
\Voice(GB210034,3)
\Speaker(3,0030101)
@1(
Forte said that lately they've been
even been attacking military bases on
the frontier recently.
@@)
\Speaker(1,0010102)
@1(
The raiders have?
That's sounding more dangerous...
@@)
\Speaker(1,0010401)
@1(
Once we get somewhere we can contact
Transbaal, I should talk to Admiral
Luft.
@@)
\Face(0,0030202,0)
\Voice(GB210035,3)
\Speaker(3,0030101)
@1(
Could you?
I'm worried about everybody.
@@)
\Speaker(1,0010101)
@1(
Yeah, no problem.
@@)
\Speaker(1,0010101)
@1(
Well, I'm sure they're fine.
Don't we know best of all how strong
they are?
@@)
\Face(0,0030101,0)
\Voice(GB210036,3)
\Speaker(3,0030101)
@1(
I guess so.
Forte's there, and Vanilla can be 
counted on too. They'll be fine.
@@)
\Speaker(1,0010101)
@1(
And I want to see them again. The long
frontier survey is finally over.
I just want to get back to Transbaal.
@@)
\Speaker(1,0010201)
@1(
Once we're back, let's go see the
whole Angel Wing again.
@@)
\Face(0,0030105,0)
\Voice(GB210037,3)
\Speaker(3,0030101)
@1(
Sounds good!
We'll have a blast with everybody!
@@)
\Voice(GBX210037,3)
\Speaker(3,0030101)
@1(
It's nice to be alone with you, 
Darling... but I want to hang out with
the whole Angel Wing too.
@@)
\Speaker(1,0010101)
@1(
I also miss everybody after all this
time.
It's fun to have them around.
@@)
\Face(0,0030804,0)
\Voice(GB210038,3)
\Speaker(3,0030101)
@1(
That settles it!
Tact, no matter what, okay?
It's a promise.
@@)
\Speaker(1,0010101)
@1(
Yeah, I promise.
@@)
\Speaker(1,0010101)
@1(
Okay.
And besides that, we can go to lots of
different places to mess around.
@@)
\Speaker(1,0010201)
@1(
We've been cooped up in the Elsior for
six whole months. Once we're finally
home, we'll have to really kick back.
@@)
\Face(0,0030205,0)
\Voice(GB210039,3)
\Speaker(3,0030101)
@1(
Yep.
We're finally back in the Empire at 
least. Doesn't it feel like we're home?
@@)
\Speaker(1,0010102)
@1(
Ah, that's right...
We should have a chance to go out in
no time at all.
@@)
\Speaker(1,0010101)
@1(
Aren't we stopping at an orbital 
station to resupply soon? Want to go
visit the city there when we do?
@@)
\Face(0,0030105,0)
\Voice(GB210040,3)
\Speaker(3,0030101)
@1(
Okay!
Hey, hey, where should we go!?
@@)
\Speaker(1,0010101)
@1(
Wherever you want.
@@)
\Face(0,0030205,0)
\Voice(GB210041,3)
\Speaker(3,0030101)
@1(
Hmmm, that's a lot to think about!
And then I have to think about what to 
wear...
@@)
\Face(0,0030802,0)
\Voice(GB210042,3)
\Speaker(3,0030101)
@1(
Ah! That reminds me!
@@)
\Face(0,0030804,0)
\Voice(GB210043,3)
\Speaker(3,0030101)
@1(
Tact, I wanted to talk to you about
something.
Have you seen this?
@@)
\Face(0,0,0)
\SceneChg(1,0550,0,0,0,0,0)
\Se(1,3,0,030)
\SaveLabel(@)
\Voice(GB210044,3)
\Speaker(3,0030101)
@1(
It's a catalog from my favorite shop.
I love how they use color.
@@)
\Voice(GB210045,3)
\Speaker(3,0030205)
@1(
Look, look.
Don't you think these clothes are
wonderful?
@@)
\Speaker(1,0010105)
@1(
T-These flashy things?
They're kind of hard on the eyes...
@@)
\Voice(GB210046,3)
\Speaker(3,0030105)
@1(
I was thinking about ordering them.
Would it be nice to wear them together
on a date?
@@)
\Voice(GB210047,3)
\Speaker(3,0030804)
@1(
Hey, Tact. Which do you like?
@@)
\Speaker(1,0010101)
@1(
Let's see...
@@)
\Speaker(1,0010201)
@1(
Ah, I think this pink hoodie would look
good on you.
@@)
\Voice(GB210048,3)
\Speaker(3,0030804)
@1(
Oh? It's pretty cute.
@@)
\Voice(GB210049,3)
\Speaker(3,0030102)
@1(
Okay.
In that case, this one would be good
for you.
@@)
\Speaker(1,0010103)
@1(
Eeeh!?
I have to have the same color?
@@)
\Voice(GB210050,3)
\Speaker(3,0030802)
@1(
What are you talking about?
We're going to wear them together, so
they have to match.
@@)
\Speaker(1,0010105)
@1(
T-Together?
Aren't we just picking clothes for you?
@@)
\Voice(GB210051,3)
\Speaker(3,0030105)
@1(
Oh you, Tact.
Of course a couple's got to dress the
same.
@@)
\Voice(GB210052,3)
\Speaker(3,0030205)
@1(
Everybody will look at us in jealousy 
While we're walking around the city
together!
@@)
\Speaker(1,0010105)
@1(
W-Well, I'm sure that everybody will be
looking at us...
@@)
\SceneChg(3,16,0,0,0,0,0)
\Face(0,0030202,0)
\Voice(GB210053,3)
\Speaker(3,0030101)
@1(
...You don't want to?
You'd be embarrassed if we were wearing
matching clothes?
@@)
\Speaker(1,0010105)
@1(
Um... well...
@@)
<21f0->IDx2101
\SceneChg(3,0550,0,0,0,0,0)
\Voice(GB210100,3)
\Speaker(3,0030804)
@1(
Ah, look at this.
You can get them custom-made.
@@)
\Voice(GB210101,3)
\Speaker(3,0030105)
@1(
It's "Matching clothes unique for you!"
@@)
\Speaker(1,0010101)
@1(
"Having the only made-to-order 
 original matching set in all of space
 deepens your love..."
@@)
\Voice(GB210102,3)
\Speaker(3,0030105)
@1(
That settles it!
Let's do this.
Just leave the design to me.
@@)
\Speaker(1,0010101)
@1(
Got it.
Everything's up to you.
@@)
\Voice(GB210103,3)
\Speaker(3,0030804)
@1(
Okay, I'll order them right away.
@@)
\Voice(GB210104,3)
\Speaker(3,0030205)
@1(
Matching clothes with you...
I hope they're in time for our next
date.
@@)
\Speaker(1,0010201)
@1(
Yep, I'm looking forward to it.
@@)
\Voice(GB210105,3)
\Speaker(3,0030105)
@1(
Heheh.
I love you, Darling.
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
}/
IDS2112:{
\SceneChg(3,0907,0,0,0,0,0)
\Voice(GB210200,3)
\Speaker(2,0020102)
@1(
Hello`!
It's been a long time, Tact!
@@)
\Speaker(1,0010201)
@1(
Milfie!?
You're here too!?
@@)
\Voice(GB210201,3)
\Speaker(2,0020902)
@1(
Yep!
I've been really looking forward to
seeing you again.
@@)
\SceneChg(3,0927,0,0,0,0,0)
\Voice(GB210202,3)
\Speaker(4,0040102)
@1(
Tact, I'm glad to see that you're doing
well.
@@)
\Speaker(1,0010102)
@1(
Mint too!
What the heck's going on?
@@)
\SceneChg(3,5,0,0,0,0,0)
\Voice(GB210203,3)
\Speaker(2,0020901)
@1(
Huh?
Didn't Admiral Luft tell you?
@@)
\Speaker(1,0010105)
@1(
No, I was just in communication with
him a moment ago, but he didn't mention
anything...
@@)
\Voice(GB210204,3)
\Speaker(4,0040702)
@1(
Oh? Is that so?
@@)
\Voice(GB210205,3)
\Speaker(4,0040301)
@1(
A quiz then.
Do you know why we've come here?
@@)
\Speaker(1,0010401)
@1(
The reason the Angel Wing's here...?
Let's see...
@@)
<21f0->IDx2102
\SceneChg(3,5,0,0,0,0,0)
\Voice(GB210300,3)
\Speaker(2,0020101)
@1(
Anyway, Tact, shouldn't we talk after
we beat the enemy?
@@)
\Voice(GB210301,3)
\Speaker(4,0040101)
@1(
That's right.
We have to take care of them right
away.
@@)
\Speaker(1,0010101)
@1(
Indeed.
Can I ask for your support?
@@)
}/
IDS2114:{
\gFade(0,0,0.1)
\Se(1,3,0,211)
\Wait(4.0)
\SceneChg(3,340,0,0,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Speaker(1,0010101)
@1(
Okay, is everybody back yet?
@@)
:L2100001
\Se(1,3,0,025)
\Wait(1.0)
\Bgm(1,027,3,0,0)
\Face(0,0020102,0)
\Voice(GB210500,3)
\Speaker(2,0020101)
@1(
Tact!!
I'm really happy to see you again!
@@)
\Speaker(1,0010201)
@1(
Me too, Milfie.
It's good to see you haven't changed.
@@)
\Se(1,0,0,036)
[
3 == w124a
]{
>L2100002
}
[
0 == w124a
]{
>L2100004
}
>L2100003
:L2100002
\Face(0,0020102,0)
\Voice(GB210501,3)
\Speaker(2,0020101)
@1(
When you're in command, the Lucky Star
is in perfect form!
@@)
\Speaker(1,0010201)
@1(
No, that's thanks to you.
Seriously, it was great seeing you in
action again.
@@)
>L2100005
:L2100003
\Face(0,0020902,0)
\Voice(GB210502,3)
\Speaker(2,0020101)
@1(
When you're in command, I can fight
at ease.
@@)
\Speaker(1,0010101)
@1(
Thanks.
It's reassuring for me to have you here
too.
@@)
>L2100005
:L2100004
\Face(0,0020202,0)
\Voice(GB210503,3)
\Speaker(2,0020101)
@1(
But I was shot down. I'm sorry.
And just when I finally got to see you 
again too...
@@)
\Speaker(1,0010401)
@1(
No, don't sweat it.
It's been a long time since I was in
battle. My judgement was poor.
@@)
>L2100005
:L2100005
\Face(0,0040704,0)
\Voice(GB210504,3)
\Speaker(4,0040101)
@1(
Tact, it has been a long time.
@@)
\Speaker(1,0010101)
@1(
Hey, Mint.
You look like you're doing well.
@@)
[
3 == w124c
]{
>L2100006
}
[
0 == w124c
]{
>L2100008
}
>L2100007
:L2100006
\Face(0,0040102,0)
\Voice(GB210505,3)
\Speaker(4,0040101)
@1(
Your command was magnificent.
Thanks to you, I could show the full
abilities of the Trick Master.
@@)
\Speaker(1,0010101)
@1(
That was all you.
Have you gotten even better than 
before?
@@)
>L2100009
:L2100007
\Face(0,0040101,0)
\Voice(GB210506,3)
\Speaker(4,0040101)
@1(
I suppose that was a decent result.
I did everything that I felt I could.
@@)
\Speaker(1,0010101)
@1(
Yeah, you did your share.
Good job out there.
@@)
>L2100009
:L2100008
\Face(0,0040202,0)
\Voice(GB210507,3)
\Speaker(4,0040101)
@1(
I am disappointed that I was shot down.
We must improve our cooperation 
together.
@@)
\Speaker(1,0010401)
@1(
Y-Yeah.
I'll be more careful from now on.
@@)
>L2100009
:L2100009
[
3 == w124b
]{
>L2100010
}
[
0 == w124b
]{
>L2100012
}
>L2100011
:L2100010
\Face(0,0030105,0)
\Voice(GB210508,3)
\Speaker(3,0030101)
@1(
I did it, Tact!
Did you see how awesome I was?
@@)
\Speaker(1,0010201)
@1(
Of course.
I knew you would.
@@)
>L2100013
:L2100011
\Face(0,0030102,0)
\Voice(GB210509,3)
\Speaker(3,0030101)
@1(
I'm back, Tact.
That wasn't much.
@@)
\Speaker(1,0010101)
@1(
Welcome home, Ranpha.
You did well.
@@)
>L2100013
:L2100012
\Face(0,0030202,0)
\Voice(GB210510,3)
\Speaker(3,0030101)
@1(
Sorry, Tact.
I wanted to fight for you more, but...
@@)
\Speaker(1,0010401)
@1(
It's not your fault.
My orders were poor.
I'm sorry.
@@)
>L2100013
:L2100013
\Face(0,0030804,0)
\Voice(GB210511,3)
\Speaker(3,0030101)
@1(
Yeah.
Thanks, Tact.
@@)
}/
IDS2115:{
\Face(0,0,0020901)
\Voice(GB210600,3)
\Speaker(2,0020101)
@1(
Really?
Tact, you don't care about that, right?
@@)
\Speaker(1,0010101)
@1(
Yeah, that's right.
Don't worry about that stuff.
@@)
\Face(0040706,0,-1)
\Voice(GB210601,3)
\Speaker(4,0040101)
@1(
We've always called him Tact.
There aren't any problems.
@@)
\Face(0,1070306,0)
\Voice(GB210602,3)
\Speaker(107,1070101)
@1(
Y-Yes...
But...
@@)
\Face(0,0030204,0)
\Voice(GB210603,3)
\Speaker(3,0030101)
@1(
Aaaah!
You're way too serious.
@@)
\Face(0,0030804,0)
\Voice(GB210604,3)
\Speaker(3,0030101)
@1(
Who cares?
Call him Tact because he said so.
@@)
\Face(0,0030102,0)
\Voice(GB210605,3)
\Speaker(3,0030101)
@1(
But let's keep one thing clear...
@@)
\Face(0,0030105,0)
\Voice(GB210606,3)
\Speaker(3,0030101)
@1(
The only person in all the universe 
allowed to call him "Darling" is me.
@@)
\Face(0,1070304,0)
\Voice(GB210607,3)
\Speaker(107,1070101)
@1(
...Darling?
@@)
\Face(0,0030105,0)
\Voice(GB210608,3)
\Speaker(3,0030101)
@1(
Right.
Tact and I are space's greatest lovey
dovey couple!
@@)
\Face(0,1070103,0)
\Voice(GB210609,3)
\Speaker(107,1070101)
@1(
Y-Yes, I understand.
I will take it to heart.
@@)
\Speaker(1,0010105)
@1(
You don't need to be so formal about
it...
@@)
\Face(0,0,0020101)
\Voice(GB210610,3)
\Speaker(2,0020101)
@1(
She can't help it, Tact.
@@)
\Face(0,0,0020905)
\Voice(GB210611,3)
\Speaker(2,0020101)
@1(
She even called me Lieutenant Sakuraba
the first time we met.
@@)
\Speaker(1,0010105)
@1(
Lieutenant Sakuraba?
Hmmm. It sounds like a completely
different person entirely.
@@)
\Face(0,0,0020202)
\Voice(GB210612,3)
\Speaker(2,0020101)
@1(
I kept telling her to just call me
Milfie.
@@)
\Face(0040301,0,-1)
\Voice(GB210613,3)
\Speaker(4,0040101)
@1(
And the final compromise we settled on
is Ms. Milfie.
I'm Ms. Mint too.
@@)
\Face(0,1070306,0)
\Voice(GB210614,3)
\Speaker(107,1070101)
@1(
Even if we're in the same unit, there
is still too much of a difference 
between us.
@@)
\Face(0,1070207,0)
\Voice(GB210615,3)
\Speaker(107,1070101)
@1(
...And you're all so awe-inspiring...
um... so...
@@)
\Face(0,0030104,0)
\Voice(GB210616,3)
\Speaker(3,0030101)
@1(
Geez, just relax already.
Calling each other by our first names
lets us talk comfortably.
@@)
\Face(0,1070201,0)
\Voice(GB210617,3)
\Speaker(107,1070101)
@1(
I can understand that, but...
@@)
\Speaker(1,0010101)
@1(
Now, now.
Chitose, listen up...
@@)
<21f0->IDx2103
\Face(0,0030102,0)
\Voice(GB210700,3)
\Speaker(3,0030101)
@1(
Well, anyway, go ahead and try just 
calling him Tact head-on. You'll get
used to it soon enough, right?
@@)
}/
IDS2116:{
\Speaker(1,0010401)
@1(
............
@@)
\Se(1,3,0,025)
\Wait(1.0)
\Face(0030101,0,1070101)
\Voice(GB210800,3)
\Speaker(3,0030101)
@1(
Oh, Tact? You're here?
@@)
\Bgm(1,011,3,0,0)
\Se(1,0,0,305)
\Face(0030101,0,1070102)
\Voice(GB210801,3)
\Speaker(107,1070101)
@1(
Thank you for your hard work, Tact.
@@)
\Speaker(1,0010102)
@1(
What are you two doing?
Weren't you getting Chitose's luggage?
@@)
\Face(0030101,0,1070201)
\Voice(GB210802,3)
\Speaker(107,1070101)
@1(
My room is not ready yet. There would
be nowhere to put it.
@@)
\Face(0030102,0,1070201)
\Voice(GB210803,3)
\Speaker(3,0030101)
@1(
So I thought I'd show her around the
Elsior first.
@@)
\Face(0030804,0,1070201)
\Voice(GB210804,3)
\Speaker(3,0030101)
@1(
Chitose, this is the park.
Isn't it nice and wide?
@@)
\Face(0030804,0,1070205)
\Voice(GB210805,3)
\Speaker(107,1070101)
@1(
Yes.
But I was quite surprised to learn 
there was a park on board this ship...
@@)
\Face(0030102,0,1070205)
\Voice(GB210806,3)
\Speaker(3,0030101)
@1(
Well, you know, this was originally a
diplomacy ship.
Its living conditions are the best.
@@)
\Face(0030804,0,1070205)
\Voice(GB210807,3)
\Speaker(3,0030101)
@1(
Okay, on to the next.
@@)
\Speaker(1,0010101)
@1(
Ranpha, can I come with you?
@@)
\Face(0030105,0,1070205)
\Voice(GB210808,3)
\Speaker(3,0030101)
@1(
Of course!
@@)
\Face(0030804,0,1070205)
\Voice(GB210809,3)
\Speaker(3,0030101)
@1(
Next should be... Ah! 
Let's go there!
@@)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,10,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\gCut(1)
\Face(0030804,0,0)
\Voice(GB210810,3)
\Speaker(3,0030101)
@1(
This is the space convenience store.
You can get anything you need, from
daily needs to hobby stuff.
@@)
\Face(0030101,0,0)
\Voice(GB210811,3)
\Speaker(3,0030101)
@1(
And even if they don't have it, you can
get it by ordering through them.
@@)
\Face(0030101,0,1070102)
\Voice(GB210812,3)
\Speaker(107,1070101)
@1(
This is a truly useful place, isn't it?
@@)
\Face(0030101,0,1070201)
\Voice(GB210813,3)
\Speaker(107,1070101)
@1(
Ah, this is...
@@)
\Speaker(1,0010102)
@1(
Hm? Was there something you wanted?
@@)
\Face(0030802,0,1070201)
\Voice(GB210814,3)
\Speaker(3,0030101)
@1(
What what?
..."Elsior Candy?"
Chitose, you like that stuff?
@@)
\Face(0030802,0,1070205)
\Voice(GB210815,3)
\Speaker(107,1070101)
@1(
No, my grandparents do.
@@)
\Voice(GB210816,3)
\Speaker(107,1070101)
@1(
I would like to send them a gift along
with the news that I have arrived on
the Elsior.
@@)
\Face(0030804,0,1070205)
\Voice(GB210817,3)
\Speaker(3,0030101)
@1(
Ah, I know the feeling.
I sent my family a clock with the White
Moon's emblem on it when I got there.
@@)
\Face(0030804,0,1070304)
\Voice(GB210818,3)
\Speaker(107,1070101)
@1(
You too?
@@)
\Face(0030202,0,1070304)
\Voice(GB210819,3)
\Speaker(3,0030101)
@1(
Yeah.
But since rookie pay is almost nothing,
it's really hard to buy even one gift.
@@)
\Face(-1,0,1070207)
\Voice(GB210820,3)
\Speaker(107,1070101)
@1(
Yes.
So all you can do is buy them something
cheap...
@@)
\Face(0030101,0,-1)
\Voice(GB210821,3)
\Speaker(3,0030101)
@1(
Price doesn't matter.
Feelings are what's important.
@@)
\Face(0030804,0,-1)
\Voice(GB210822,3)
\Speaker(3,0030101)
@1(
You're thinking of your grandparents 
and trying to choose a present that 
you think they'll like, right?
@@)
\Voice(GB210823,3)
\Speaker(3,0030101)
@1(
Those kind feelings always get through.
Therefore, no matter what you give
them, I'm sure they'll be happy.
@@)
\Face(0030804,0,1070205)
\Voice(GB210824,3)
\Speaker(107,1070101)
@1(
Yes.
@@)
\Face(0030804,0,1070102)
\Voice(GB210825,3)
\Speaker(107,1070101)
@1(
...I am very touched.
@@)
\Face(0030802,0,1070102)
\Voice(GB210826,3)
\Speaker(3,0030101)
@1(
Huh?
@@)
\Face(0030802,0,1070102)
\Voice(GB210827,3)
\Speaker(107,1070101)
@1(
Since you are the ace pilot of the 
Angel Wing, I expected you to be a 
more stern and unforgiving person.
@@)
\Face(0030802,0,1070305)
\Voice(GB210828,3)
\Speaker(107,1070101)
@1(
However, you have a kind heart and
treasure your family.
@@)
\Face(0030103,0,1070305)
\Voice(GB210829,3)
\Speaker(3,0030101)
@1(
Y-You think so?
@@)
\Face(-1,0,1070102)
\Voice(GB210830,3)
\Speaker(107,1070101)
@1(
I shall do my best so that I can become
an admirable person just like you.
@@)
\Face(0030203,0,-1)
\Voice(GB210831,3)
\Speaker(3,0030101)
@1(
You're making me blush a little bit
here...
@@)
\Face(0030804,0,-1)
\Voice(GB210832,3)
\Speaker(3,0030101)
@1(
Okay, do your best, Chitose.
I'll be cheering you on!
@@)
\Face(0030804,0,1070305)
\Voice(GB210833,3)
\Speaker(107,1070101)
@1(
Thank you very much, Ms. Ranpha.
@@)
\Speaker(1,0010101)
@1(
I owe you too, Ranpha.
Please keep looking after Chitose.
@@)
\Face(0030105,0,-1)
\Voice(GB210834,3)
\Speaker(3,0030101)
@1(
Of course!
I had a lot of people around helping
me when I was a rookie too.
@@)
\Face(0030102,0,-1)
\Voice(GB210835,3)
\Speaker(3,0030101)
@1(
And... you thought of buying a present
for someone else as soon as you 
arrived. You're just like me.
@@)
\Face(0030804,0,-1)
\Voice(GB210836,3)
\Speaker(3,0030101)
@1(
Chitose, if you're ever in trouble,
you can always ask me for help.
Don't hold back.
@@)
\Face(-1,0,1070102)
\Voice(GB210837,3)
\Speaker(107,1070101)
@1(
Yes, thank you very much.
@@)
\BgmVolume(1,1,0)
\Se(1,3,0,027)
\Wait(1.0)
\Voice(GB210838,3)
\Speaker(17,0170101)
@1(
Chitose, your room is ready.
It looks like they brought your luggage
there too.
@@)
\Face(0030804,0,1070102)
\Voice(GB210839,3)
\Speaker(107,1070101)
@1(
Acknowledged.
Thank you very much.
@@)
\Se(1,3,0,029)
\Wait(0.6)
\BgmVolume(1,3,1.0)
\Speaker(1,0010101)
@1(
Sounds like everything's set up.
@@)
\Voice(GB210840,3)
\Speaker(3,0030101)
@1(
Okay, let's go, Chitose.
@@)
\Face(0030804,0,1070102)
\Voice(GB210841,3)
\Speaker(107,1070101)
@1(
Yes.
@@)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,28,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\gCut(1)
\Speaker(1,0010102)
@1(
Hmmm. So your room's next to Vanilla's.
@@)
\Face(0,0030804,0)
\Voice(GB210842,3)
\Speaker(3,0030101)
@1(
That's right.
This way, this way.
@@)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,301,0,0,0,0,0)
\RatClear(0,1)
\gCut(1)
\Speaker(1,0010102)
@1(
Whoa...
@@)
\Face(0,0,1070304)
\Voice(GB210843,3)
\Speaker(107,1070101)
@1(
Wow...
@@)
\Face(0030802,0,1070304)
\Voice(GB210844,3)
\Speaker(3,0030101)
@1(
This is... your room?
@@)
\Voice(GB210845,3)
\Speaker(107,1070101)
@1(
It is a reproduction of the houses from
my home planet.
I cannot believe they'd go so far...
@@)
\Speaker(1,0010101)
@1(
Oh, is that what this is?
This room has a really calming 
atmosphere.
@@)
\Face(0030802,0,1070305)
\Voice(GB210846,3)
\Speaker(107,1070101)
@1(
Yes.
I have no idea how to thank all of you.
@@)
\Face(0030202,0,1070305)
\Voice(GB210847,3)
\Speaker(3,0030101)
@1(
Everything looks like it was made out 
of wood. But... it kind of smells like
grass. Is there a garden of plants?
@@)
\Face(0030202,0,1070102)
\Voice(GB210848,3)
\Speaker(107,1070101)
@1(
Ah, that's definitely the smell of the
tatami mat. It's laid down on the
floor.
@@)
\Speaker(1,0010102)
@1(
Oh...?
That looks like braided grass.
@@)
\Face(0030202,0,1070205)
\Voice(GB210849,3)
\Speaker(107,1070101)
@1(
Yes.
It breathes well and stays cool.
@@)
\Face(0030101,0,1070205)
\Voice(GB210850,3)
\Speaker(3,0030101)
@1(
Hey, Tact, let's get going.
I'm sure Chitose's tired from her long
trip.
@@)
\Speaker(1,0010105)
@1(
Oops, you're right.
Sorry, I didn't realize.
@@)
\Face(0030101,0,1070306)
\Voice(GB210851,3)
\Speaker(107,1070101)
@1(
No, not at all.
I apologize for making you worry.
@@)
\Face(0030804,0,1070306)
\Voice(GB210852,3)
\Speaker(3,0030101)
@1(
No, it's okay.
Anyway, if you have any problems, just
come to my room any time.
@@)
\Face(0030804,0,1070102)
\Voice(GB210853,3)
\Speaker(107,1070101)
@1(
Yes. Thank you very much.
@@)
\Speaker(1,0010101)
@1(
Okay, we'll be going.
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,490,0,0,0,0,0)
\Face(0,0,0)
\RatClear(0,1)
\SceneChg(1,8,0,0,0,0,0)
\gCut(1)
\Bgm(1,016,3,0,0)
\Speaker(1,0010101)
@1(
Man, Chitose's such a good girl.
@@)
\Face(0,0030101,0)
\Voice(GB210854,3)
\Speaker(3,0030101)
@1(
Seriously.
She's straightforward and polite.
@@)
\Speaker(1,0010101)
@1(
You must be happy to have such a cute
cadet too.
@@)
\Face(0,0030105,0)
\Voice(GB210855,3)
\Speaker(3,0030101)
@1(
Yep!
That's why I want to support her 
however I can!
@@)
\Speaker(1,0010201)
@1(
Yeah, please.
@@)
\Face(0,0030201,0)
\Voice(GB210856,3)
\Speaker(3,0030101)
@1(
But...
@@)
\Speaker(1,0010102)
@1(
Hm?
Is something wrong?
@@)
\Face(0,0030202,0)
\Voice(GB210857,3)
\Speaker(3,0030101)
@1(
You know, Tact...
I wonder if... she's actually already
having problems.
@@)
\Speaker(1,0010102)
@1(
What do you mean?
@@)
\Face(0,0030201,0)
\Voice(GB210858,3)
\Speaker(3,0030101)
@1(
Her room.
Remember? There was no furniture at 
all, right?
@@)
\Speaker(1,0010105)
@1(
Hmmm, but you know, some people prefer
simple rooms.
@@)
\Face(0,0030106,0)
\Voice(GB210859,3)
\Speaker(3,0030101)
@1(
I still think it's weird.
How do you sleep without a bed?
@@)
\Speaker(1,0010401)
@1(
I guess you could be right.
@@)
\Face(0,0030201,0)
\Voice(GB210860,3)
\Speaker(3,0030101)
@1(
And she didn't have a desk either.
What will she do if she wants to write
a letter? Crawl on the floor?
@@)
\Face(0,0030106,0)
\Voice(GB210861,3)
\Speaker(3,0030101)
@1(
Oh yeah...! And she didn't have any
chairs either! She'd have to drink her
tea standing up!
@@)
\Speaker(1,0010401)
@1(
I guess so...
@@)
\Face(0,0030202,0)
\Voice(GB210862,3)
\Speaker(3,0030101)
@1(
And you know... didn't you notice, 
Tact? The doors in her room are made
out of paper.
@@)
\Speaker(1,0010102)
@1(
Huh? That was paper?
@@)
\Voice(GB210863,3)
\Speaker(3,0030101)
@1(
Yeah... I touched them, so I'm sure.
@@)
\Face(0,0030106,0)
\Voice(GB210864,3)
\Speaker(3,0030101)
@1(
At first I just thought "Huh? That's
different," but it's really weird!
@@)
\Voice(GB210865,3)
\Speaker(3,0030101)
@1(
You could accidentally poke a hole by
doing nothing at all!
And then what about drafts!?
@@)
\Face(0,0030202,0)
\Voice(GB210866,3)
\Speaker(3,0030101)
@1(
...Yeah, it's really weird.
There are too many strange things.
@@)
\Face(0,0030201,0)
\Voice(GB210867,3)
\Speaker(3,0030101)
@1(
Since it's her, I don't think she'll
tell us about it...
But I'm sure she's in trouble.
@@)
\Face(0,0030106,0)
\Voice(GB210868,3)
\Speaker(3,0030101)
@1(
Hey, Tact, please help her!
@@)
\Speaker(1,0010401)
@1(
Okay. If she's in trouble, I want to
do something for her too.
@@)
\Speaker(1,0010101)
@1(
Got it. Leave it to me.
I won't allow anything bad to happen
to her.
@@)
\Face(0,0030105,0)
\Voice(GB210869,3)
\Speaker(3,0030101)
@1(
Really!?
Thank you, Darling!
@@)
\Speaker(1,0010101)
@1(
Okay, I'll take care of it right away.
I'll go see her now.
@@)
\Voice(GB210870,3)
\Speaker(3,0030101)
@1(
Yep! See you later!
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,025)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,485,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\gCut(1)
\Se(1,3,0,110)
\Speaker(1,0010101)
@1(
Chitose, do you have a moment?
@@)
\Voice(GB210871,3)
\Speaker(107,1070102)
@1(
Tact?
Yes, let me open the door.
@@)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,301,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\gCut(1)
\Bgm(1,049,3,0,0)
\Face(0,1070102,0)
\Voice(GB210872,3)
\Speaker(107,1070101)
@1(
What can I do for you, Tact?
@@)
\Speaker(1,0010401)
@1(
I just wanted to talk to you.
@@)
\Speaker(1,0010105)
@1(
Well, is there anything that you're
missing? If you need something, I'll
have it readied for you.
@@)
\Face(0,1070205,0)
\Voice(GB210873,3)
\Speaker(107,1070101)
@1(
Something I'm... missing?
No, nothing in particular.
@@)
\Speaker(1,0010102)
@1(
But, well, you don't have a bed.
@@)
\Speaker(1,0010401)
@1(
The room feels empty without one.
Want me to take care of that?
@@)
\Face(0,1070201,0)
\Voice(GB210874,3)
\Speaker(107,1070101)
@1(
Um... I am thankful for your 
consideration, but I do not
particularly need one. I will decline.
@@)
\Speaker(1,0010401)
@1(
You will...?
Is there a reason you're holding back?
@@)
\Face(0,1070102,0)
\Voice(GB210875,3)
\Speaker(107,1070101)
@1(
No, I sleep on a futon. I do not need
a bed.
@@)
\Speaker(1,0010102)
@1(
...Huh?
@@)
\Voice(GB210876,3)
\Speaker(107,1070101)
@1(
On my planet, it's customary to spread
a futon on the tatami mat and sleep
there. So please, do not need to worry.
@@)
\Speaker(1,0010105)
@1(
There are customs like that?
@@)
\Face(0,1070204,0)
\Voice(GB210877,3)
\Speaker(107,1070101)
@1(
Yes, but I understand that someone who 
has never seen it before would be
surprised.
@@)
\Speaker(1,0010401)
@1(
Then... the reason that your room 
doesn't have much furniture is...?
@@)
\Face(0,1070102,0)
\Voice(GB210878,3)
\Speaker(107,1070101)
@1(
It's like this everywhere on my planet.
You can still live well without a lot
of furniture.
@@)
\Speaker(1,0010401)
@1(
And the paper doors... that's also
normal for you?
@@)
\Voice(GB210879,3)
\Speaker(107,1070101)
@1(
Yes. They're called Shouji.
Paper allows light to enter a room even
when the door is closed.
@@)
\Speaker(1,0010402)
@1(
H-Huh.
So that's it...
Sigh...
@@)
\Face(0,1070201,0)
\Voice(GB210880,3)
\Speaker(107,1070101)
@1(
Um, Tact?
@@)
\Speaker(1,0010105)
@1(
N-No, it's nothing. 
@@)
\Voice(GB210881,3)
\Speaker(107,1070101)
@1(
...?
@@)
\Speaker(1,0010101)
@1(
Ah, I know.
It's around lunchtime. Want to go to
the cafeteria with me?
@@)
\Face(0,1070201,0)
\Voice(GB210882,3)
\Speaker(107,1070101)
@1(
Is that okay?
@@)
\Speaker(1,0010101)
@1(
Yeah, I don't mind.
@@)
\Face(0,1070102,0)
\Voice(GB210883,3)
\Speaker(107,1070101)
@1(
Then I will accept your kind offer.
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,9,0,0,0,0,0)
\Wait(0.8)
\RatClear(0,1)
\gCut(1)
\Bgm(1,027,3,0,0)
\Face(0,0,0040101)
\Voice(GB210884,3)
\Speaker(4,0040101)
@1(
Oh? Tact and Chitose.
@@)
\Face(0020902,0,0040101)
\Voice(GB210885,3)
\Speaker(2,0020101)
@1(
Hello`
@@)
\Face(0,0,0030804)
\Voice(GB210886,3)
\Speaker(3,0030101)
@1(
You're here for lunch too?
@@)
\Face(1070102,0,0030804)
\Voice(GB210887,3)
\Speaker(107,1070101)
@1(
Yes.
@@)
\Speaker(1,0010102)
@1(
Ah, Ranpha.
That thing that we were talking about 
earlier..
@@)
\Face(0020902,0,0)
\Voice(GB210888,3)
\Speaker(2,0020101)
@1(
Since we're all here, want to eat
together?
@@)
\Face(-1,0,0040102)
\Voice(GB210889,3)
\Speaker(4,0040101)
@1(
That would be nice.
Please, have a seat with us, you two.
@@)
\Face(1070102,0,0)
\Voice(GB210890,3)
\Speaker(107,1070101)
@1(
Is that okay?
Excuse me.
@@)
\Face(0,0030804,0)
\Voice(GB210891,3)
\Speaker(3,0030101)
@1(
Yep. Sit, sit.
I have so many things to ask you guys
about the last six months.
@@)
\Face(0,0030202,0)
\Voice(GB210892,3)
\Speaker(3,0030101)
@1(
(...Tact, we'll talk about Chitose
 later. I want to talk to everybody
 else right now.)
@@)
\Speaker(1,0010105)
@1(
Y-Yeah... all right.
@@)
\Face(0,1070102,0)
\Voice(GB210893,3)
\Speaker(107,1070101)
@1(
The famous Elsior lives up to its
reputation. This dining room is
amazingly beautiful.
@@)
\Face(0020902,0,0)
\Voice(GB210894,3)
\Speaker(2,0020101)
@1(
It has lots you can order, and all of
it's delicious. The lady that works 
here is also really nice.
@@)
\Face(0020902,0,0040101)
\Voice(GB210895,3)
\Speaker(4,0040101)
@1(
Chitose, what would you like?
@@)
\Face(0,1070205,0)
\Voice(GB210896,3)
\Speaker(107,1070101)
@1(
Um... then... I'll have the potato
salad.
@@)
\Speaker(1,0010102)
@1(
Just that?
You're a pretty light eater.
@@)
\Face(0,1070204,0)
\Voice(GB210897,3)
\Speaker(107,1070101)
@1(
Y-Yes, a little bit...
@@)
\Face(0,0030202,0)
\Voice(GB210898,3)
\Speaker(3,0030101)
@1(
Chitose... so you are...
@@)
\Face(0,0030102,0)
\Voice(GB210899,3)
\Speaker(3,0030101)
@1(
I got it.
I'll treat you to whatever you want
today!
@@)
\Face(0,1070304,0)
\Voice(GB210900,3)
\Speaker(107,1070101)
@1(
Huh?
Um, Ms. Ranpha...
@@)
\Face(0,0030804,0)
\Voice(GB210901,3)
\Speaker(3,0030101)
@1(
Don't hold back. Spicy hamburger steak,
spicy steak, spicy spaghetti, get
whatever you want.
@@)
\Face(0,1070306,0)
\Voice(GB210902,3)
\Speaker(107,1070101)
@1(
No, I couldn't...
@@)
\Face(0,0030102,0)
\Voice(GB210903,3)
\Speaker(3,0030101)
@1(
It's fine.
Don't worry! Eat until you're full!
@@)
\Face(0,0030204,0)
\Voice(GB210904,3)
\Speaker(3,0030101)
@1(
...I know how much it hurts when you
can't eat as much as you want. 
Yep.
@@)
\Speaker(1,0010105)
@1(
Um, Ranpha.
Could I just have a moment...?
@@)
\Face(0020202,0,0)
\Voice(GB210905,3)
\Speaker(2,0020101)
@1(
Ranpha, don't.
Normal people can't eat the kinds of
spicy foods you like.
@@)
\Face(0020102,0,0)
\Voice(GB210906,3)
\Speaker(2,0020101)
@1(
Chitose, today's recommended lunches
are the vegetable gratin and herb 
grilled chicken. How about trying them?
@@)
\Face(-1,0,0040202)
\Voice(GB210907,3)
\Speaker(4,0040101)
@1(
She said herself that she just wanted
a salad. You should not be trying to
force her.
@@)
\Speaker(1,0010401)
@1(
Hm... I should step in...
@@)
<21f0->IDx2104
\Face(0020902,0,0)
\Voice(GB211000,3)
\Speaker(2,0020101)
@1(
By the way, Tact.
How was the frontier survey?
Did you find anything interesting?
@@)
\Speaker(1,0010101)
@1(
Yeah, actually, we did find something
weird. It was just before all of you
showed up.
@@)
\Face(0020902,0,0040101)
\Voice(GB211001,3)
\Speaker(4,0040101)
@1(
What is it?
@@)
\Speaker(1,0010105)
@1(
Hmm... How to explain this...
This might take awhile. 
I'll tell you while we eat.
@@)
\gFade(0,0,2.0)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\gFade(1,0,1.0)
\gCut(1)
\Face(0,0,0040202)
\Voice(GB211002,3)
\Speaker(4,0040101)
@1(
A mysterious message...?
@@)
\Speaker(1,0010101)
@1(
Yeah.
Think that it could be related to
Lost Technology?
@@)
\Face(0,0030104,0)
\Voice(GB211003,3)
\Speaker(3,0030101)
@1(
I don't know, but we can't really 
figure that would without knowing what
it's talking about.
@@)
\Speaker(1,0010401)
@1(
Yeah...
But it bothers me.
It's got to mean something...
@@)
\Speaker(1,0010105)
@1(
Anyway, since we have to go after the
raiders first, we can't go running off
to investigate that.
@@)
\Speaker(1,0010401)
@1(
I wish there was a way we could 
decipher that message while we were
chasing them though...
@@)
\Face(0020901,0,0)
\Voice(GB211004,3)
\Speaker(2,0020101)
@1(
Is that possible?
@@)
\Speaker(1,0010105)
@1(
I asked Almo, Coco, and Creta, but none
of them could make any headway on it.
@@)
\Face(0,1070201,0)
\Voice(GB510803,3)
\Speaker(107,1070101)
@1(
Is that so...
@@)
\Face(0,0030102,0)
\Voice(GB211006,3)
\Speaker(3,0030101)
@1(
Anyway, it's not much to go on.
@@)
\Voice(GB211007,3)
\Speaker(3,0030101)
@1(
Besides, we've gone hunting for Lost 
Technology lots of times and it's 
usually just bad information.
@@)
\Face(0,0,0040202)
\Voice(GB211008,3)
\Speaker(4,0040101)
@1(
...However... I am concerned about 
Tact's hunch as well...
@@)
\Speaker(1,0010401)
@1(
Hmmm... I wonder if there's some way
to make sense of it...
@@)
\Face(0,1070207,0)
\Voice(GB211009,3)
\Speaker(107,1070101)
@1(
............
@@)
\Face(0,1070201,0)
\Voice(GB510808,3)
\Speaker(107,1070101)
@1(
...Um, Tact.
@@)
\Speaker(1,0010102)
@1(
Huh? What?
@@)
\Face(0,1070101,0)
\Voice(GB510809,3)
\Speaker(107,1070101)
@1(
If it's all right, could you allow me
to handle the data?
@@)
\Speaker(1,0010102)
@1(
You mean that you can decipher it?
@@)
\Face(0,1070102,0)
\Voice(GB510810,3)
\Speaker(107,1070101)
@1(
I have confidence in my information
processing and decryption abilities.
@@)
\Speaker(1,0010101)
@1(
The report I read on you did mention
that. "Excellent results in subjects
related to information," I think.
@@)
\Speaker(1,0010105)
@1(
And wasn't your alma mater Pearl 
Academy? It's not easy to excel
there.
@@)
\Face(0020102,0,0)
\Voice(GB211013,3)
\Speaker(2,0020101)
@1(
That's right.
Chitose's amazing!
@@)
\Face(-1,0,0040101)
\Voice(GB211014,3)
\Speaker(4,0040101)
@1(
I heard that military intelligence
scouted her while she was attending
school.
@@)
\Face(0,1070204,0)
\Voice(GB510812,3)
\Speaker(107,1070101)
@1(
No, not at all...
@@)
\Face(0,1070101,0)
\Voice(GB510813,3)
\Speaker(107,1070101)
@1(
I realize it is forward of me, but I
believe that I can be of help.
@@)
\Speaker(1,0010101)
@1(
No, that's great.
Can you take care of it?
@@)
\Face(0,1070102,0)
\Voice(GB510814,3)
\Speaker(107,1070101)
@1(
Yes, with pleasure.
@@)
\Face(0020202,0,-1)
\Voice(GB211018,3)
\Speaker(2,0020101)
@1(
But Chitose, don't push yourself too
hard.
@@)
\Face(-1,0,0030202)
\Voice(GB211019,3)
\Speaker(3,0030101)
@1(
Yeah.
In the end, our jobs are being pilots.
@@)
\Speaker(1,0010101)
@1(
Yeah. If you can decipher it, I'm 
counting that as lucky.
@@)
\Face(0,1070102,0)
\Voice(GB510817,3)
\Speaker(107,1070101)
@1(
Yes, understood.
I shall do my best to keep it from
interfering with my regular duty.
@@)
\Speaker(1,0010101)
@1(
Thanks.
I'll have the data transferred to your
room later.
@@)
\Face(0,0030105,0)
\Voice(GB211021,3)
\Speaker(3,0030101)
@1(
Okay then... Everybody done eating.
I'm going to get going.
Aaaah, I'm stuffed.
@@)
\Speaker(1,0010101)
@1(
I should go too.
Lunch was fun.
@@)
}/
IDS2117:{
\Bgm(1,045,3,0,0)
\Se(1,3,0,305)
\SceneChg(3,11,0,0,0,0,0)
\gFade(1,0,1.0)
\Speaker(1,0010101)
@1(
All right, where to now?
I still have some time left before I 
need to go back to the bridge.
@@)
\Speaker(1,0010101)
@1(
Okay, I'll go on a quick patrol.
Thirty minutes should be good enough
to work off lunch.
@@)
\Bgm(0,020,3,0,0)
\Se(1,0,0,305)
}/
IDS2118:{
\Bgm(1,045,3,0,1.0)
\Se(1,3,0,305)
\SceneChg(3,11,0,0,0,0,0)
\gFade(1,0,1.0)
\Face(0,0,0)
\Speaker(1,0010101)
@1(
...Okay, where now?
@@)
\Se(1,0,0,305)
\Speaker(1,0010201)
@1(
Maybe I'll take a nap in the park.
It's always nice to sleep there.
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,025)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,490,0,0,0,0,0)
\Face(0,0,0)
\RatClear(0,1)
\SceneChg(1,7,0,0,0,0,0)
\gCut(1)
\Speaker(1,0010201)
@1(
Yep, nice fresh air.
This is the best.
@@)
\Speaker(1,0010101)
@1(
Hmmm. Where should I lie down...
@@)
\Bgm(0,020,3,0,0)
\Face(0,1070304,0)
\Voice(GB211100,3)
\Speaker(107,1070101)
@1(
Ah, Tact.
@@)
\Se(1,0,0,036)
\Bgm(1,050,3,0,0)
\Speaker(1,0010102)
@1(
Oh? Chitose.
Didn't expect to see you here.
@@)
\Face(0,1070102,0)
\Voice(GB211101,3)
\Speaker(107,1070101)
@1(
Tact, what are you doing here?
@@)
\Speaker(1,0010101)
@1(
Just getting a little rest.
@@)
\Face(0,1070306,0)
\Voice(GB211102,3)
\Speaker(107,1070101)
@1(
I see.
I apologize for disturbing you.
I will be on my way.
@@)
\Speaker(1,0010105)
@1(
Hardly. Don't worry about me.
You were here first anyway.
@@)
\Speaker(1,0010105)
@1(
Aren't I the one interrupting you?
@@)
\Face(0,1070304,0)
\Voice(GB211103,3)
\Speaker(107,1070101)
@1(
No, not at all.
I was not doing anything here in
particular either.
@@)
\Speaker(1,0010102)
@1(
Just daydreaming?
@@)
\Face(0,1070204,0)
\Voice(GB211104,3)
\Speaker(107,1070101)
@1(
Y-Yes...
The sunlight is warm and very 
comforting.
@@)
\Speaker(1,0010101)
@1(
Yeah, don't I know it.
I come to this park and let myself
just drift off too.
@@)
\Face(0,1070205,0)
\Voice(GB211105,3)
\Speaker(107,1070101)
@1(
Yes, it puts your mind at ease.
@@)
\Voice(GB211106,3)
\Speaker(107,1070101)
@1(
Um...
If you would like, please have a seat
as well.
@@)
\Speaker(1,0010102)
@1(
You sure?
All right, excuse me.
@@)
\gFade(0,0,1.0)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\gFade(1,0,1.0)
\Speaker(1,0010101)
@1(
Aaaah...
So warm...
So pleasant...
@@)
\Face(0,1070205,0)
\Voice(GB211107,3)
\Speaker(107,1070101)
@1(
It is...
@@)
\Speaker(1,0010101)
@1(
............
@@)
\Voice(GB211108,3)
\Speaker(107,1070101)
@1(
............
@@)
\Speaker(1,0010101)
@1(
............
@@)
\Face(0,1070205,0)
\Voice(GB211109,3)
\Speaker(107,1070101)
@1(
............
@@)
\Face(0,1070205,0)
\Voice(GB211110,3)
\Speaker(107,1070101)
@1(
...It doesn't feel like we're on a
ship right now at all.
@@)
\Speaker(1,0010105)
@1(
I was really surprised when I saw this
ship for the first time too.
The park looked just like the ground.
@@)
\Face(0,1070201,0)
\Voice(GB211111,3)
\Speaker(107,1070101)
@1(
It must take considerable effort to
maintain this environment.
@@)
\Face(0,1070207,0)
\Voice(GB211112,3)
\Speaker(107,1070101)
@1(
Just off the top of my head, regular
watering and fertilizer, proper amounts
of sunlight, and...
@@)
\Speaker(1,0010105)
@1(
Whoa, that's far enough.
Start thinking too hard and you won't
be able to relax.
@@)
\Face(0,1070204,0)
\Voice(GB211113,3)
\Speaker(107,1070101)
@1(
Ah... forgive me, I didn't mean to...
I accidentally started talking too
seriously. 
@@)
\Speaker(1,0010101)
@1(
Yeah.
Well, you'll get used to things here.
Still, don't push yourself.
@@)
\Face(0,1070101,0)
\Voice(GB211114,3)
\Speaker(107,1070101)
@1(
No, I will try hard so I can become 
familiar with things here quickly to
not trouble you or the others.
@@)
\Speaker(1,0010105)
@1(
Nah, like I said, it's no trouble...
@@)
\Speaker(1,0010101)
@1(
Well, whatever.
Just remember to let yourself drift off
sometimes too.
@@)
\Face(0,1070201,0)
\Voice(GB211115,3)
\Speaker(107,1070101)
@1(
Ah... it's strange, isn't it?
I mean, spacing out like this.
@@)
\Speaker(1,0010102)
@1(
The opposite. It's very important.
Humans can't endure continuous stress.
@@)
\Speaker(1,0010101)
@1(
We'll be stopping to resupply at an
orbital station in a few days. You can
space out all you want then.
@@)
\Face(0,1070205,0)
\Voice(GB211116,3)
\Speaker(107,1070101)
@1(
Heehee. I guess so.
@@)
\Speaker(1,0010401)
@1(
...Yaaawn.
I'm getting sleepy.
@@)
\Speaker(1,0010101)
@1(
Mind if I lie down?
@@)
\Face(0,1070305,0)
\Voice(GB211117,3)
\Speaker(107,1070101)
@1(
Please, go ahead.
Do not be concerned for me.
@@)
\Speaker(1,0010101)
@1(
All right, I won't then.
Ooof.
@@)
\Face(0,1070205,0)
\Voice(GB211118,3)
\Speaker(107,1070101)
@1(
Good night.
@@)
\Speaker(1,0010401)
@1(
Yeah...
...Nnnph...
@@)
\Bgm(0,020,3,3.0,0)
\gFade(0,0,3.0)
\gCut(2)
\SceneChg(3,490,0,0,0,0,0)
\gFade(1,0,0.1)
\Speaker(1,0)
@1(
...Ngh`...
@@)
\Voice(GB211119,3)
\Speaker(3,0)
@1(
...Tact.
@@)
\Speaker(1,0)
@1(
...Nnh...mph...?
@@)
\Voice(GB211120,3)
\Speaker(3,0)
@1(
Tact, wake up.
@@)
\SceneChg(1,7,0,0,0,0,0)
\gCut(1)
\Bgm(1,011,3,0,0)
\Face(0,0030802,0)
\Voice(GB211121,3)
\Speaker(3,0030101)
@1(
...Are you awake?
@@)
\Face(0,0030202,0)
\Voice(GB211122,3)
\Speaker(3,0030101)
@1(
You know you'll get sick sleeping out
here like this.
@@)
\Speaker(1,0010105)
@1(
......Huh?
R-Ranpha!?
Well, um...!
@@)
\Face(1070201,0,0)
\Voice(GB211123,3)
\Speaker(107,1070101)
@1(
I'm sorry, Ms. Ranpha.
I did not wake him up...
@@)
\Face(0,0030804,0)
\Voice(GB211124,3)
\Speaker(3,0030101)
@1(
It's fine, Chitose.
I'm sure he was tired.
@@)
\Speaker(1,0010102)
@1(
...You're not mad?
@@)
\Face(0,0030802,0)
\Voice(GB211125,3)
\Speaker(3,0030101)
@1(
Why would I be?
You haven't done anything you're 
feeling guilty about, have you?
@@)
\Speaker(1,0010301)
@1(
O-Of course not!
I swear!
@@)
\Face(1070201,0,0)
\Voice(GB211126,3)
\Speaker(107,1070101)
@1(
Um, what do you mean by that?
@@)
\Speaker(1,0010201)
@1(
N-Nothing. Don't worry about it!
It's nothing at all!
@@)
\Voice(GB211127,3)
\Speaker(107,1070101)
@1(
Haa...
@@)
\Face(0,0030101,0)
\Voice(GB211128,3)
\Speaker(3,0030101)
@1(
 By the way, shouldn't you be going?
 This park is scheduled to get some
"rain" in a little bit.
@@)
\Face(1070304,0,0)
\Voice(GB211129,3)
\Speaker(107,1070101)
@1(
Really?
Thank you for telling me.
@@)
\Face(0,0030102,0)
\Voice(GB211130,3)
\Speaker(3,0030101)
@1(
It's nothing. If there's anything you
don't know about this ship, just
ask me.
@@)
\Face(1070305,0,0)
\Voice(GB211131,3)
\Speaker(107,1070101)
@1(
Yes, I understand.
@@)
\Face(0,0030101,0)
\Voice(GB211132,3)
\Speaker(3,0030101)
@1(
Okay, I'm going on ahead.
@@)
\Face(0,0030804,0)
\Voice(GB211133,3)
\Speaker(3,0030101)
@1(
...Tact, if you're still tired, go
sleep in your room.
@@)
\Speaker(1,0010105)
@1(
Y...Yeah, got it.
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Bgm(0,020,3,0,0)
\Se(1,3,0,042)
\Wait(1.0)
\Speaker(1,0010105)
@1(
...Ah, that was a shock.
I thought I was about to be struck by
lightning.
@@)
\Bgm(1,050,3,0,0)
\Se(1,0,0,305)
\Face(0,1070205,0)
\Voice(GB211134,3)
\Speaker(107,1070101)
@1(
Ms. Ranpha is a truly kind person.
@@)
\Face(0,1070102,0)
\Voice(GB211135,3)
\Speaker(107,1070101)
@1(
To confess the truth, I...
I was worried before I came to this
ship.
@@)
\Speaker(1,0010102)
@1(
You were worried...?
About meeting us?
@@)
\Face(0,1070207,0)
\Voice(GB211136,3)
\Speaker(107,1070101)
@1(
You and Ms. Ranpha are heroes of the
Empire. How could an inexperienced
person like me get along with you...
@@)
\Face(0,1070102,0)
\Voice(GB211137,3)
\Speaker(107,1070101)
@1(
But there was no reason to worry.
I am fortunate to have wonderful
seniors and a superior like you.
@@)
\Speaker(1,0010104)
@1(
Nah, not at all. I'm glad we have such
a serious and  well-mannered person
like you with us.
@@)
\Face(0,1070204,0)
\Voice(GB211138,3)
\Speaker(107,1070101)
@1(
Y-Yes...
Thank you very much.
@@)
\Face(0,1070102,0)
\Voice(GB211139,3)
\Speaker(107,1070101)
@1(
Okay, I should also excuse myself.
@@)
\Speaker(1,0010101)
@1(
Yeah, later.
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Speaker(1,0010101)
@1(
Okay, I should get back too.
I can finish my nap in the Commander's
Room.
@@)
\Bgm(0,020,3,2.0,0)
\gFade(0,0,2.0)
\SceneChg(3,0851,0,0,0,0,0)
\Bgm(1,020,3,0,0)
\gFade(1,0,1.0)
\Voice(GB211140,3)
\Speaker(16,0160101)
@1(
Docking with orbital station Crinea
complete.
@@)
\Voice(GB211141,3)
\Speaker(17,0170101)
@1(
Message from the control station.
Resupplying for the ship has been given
top priority.
@@)
\Speaker(1,0010101)
@1(
That's good.
Pass on my thanks to control.
@@)
\Voice(GB211142,3)
\Speaker(17,0170101)
@1(
Yes, understood.
@@)
\SceneChg(3,5,0,0,0,0,0)
\Face(0,0070101,0)
\Voice(GB211143,3)
\Speaker(7,0070101)
@1(
You know, this is our first resupply
since coming back to the Empire.
@@)
\Face(0,0,0160102)
\Voice(GB211144,3)
\Speaker(16,0160101)
@1(
It finally feels like we're home.
@@)
\Speaker(1,0010105)
@1(
Seriously.
That was a long mission.
@@)
\Speaker(1,0010201)
@1(
Forget the supplies, this is also to
nourish our lives.
@@)
\Face(0,0070201,0)
\Voice(GB211145,3)
\Speaker(7,0070101)
@1(
Our lives?
@@)
\Speaker(1,0010101)
@1(
Okay, all hands are permitted to go
aboard the station.
Set up three six hour shifts.
@@)
\Face(0170102,0,0)
\Voice(GB211146,3)
\Speaker(17,0170101)
@1(
Hooray!
@@)
\Face(0170102,0,0160101)
\Voice(GB211147,3)
\Speaker(16,0160101)
@1(
Are you sure, Commander?
@@)
\Speaker(1,0010101)
@1(
We should take advantage of the chance
to rest.
That's common sense for any sailor.
@@)
\Face(0,0070202,0)
\Voice(GB211148,3)
\Speaker(7,0070101)
@1(
You only have a good argument for times
like this.
Well, it does sound good.
@@)
\Face(0170102,0,0)
\Voice(GB211149,3)
\Speaker(17,0170101)
@1(
Yaaay!
What should we do in town?
@@)
\Face(0170102,0,0160102)
\Voice(GB211150,3)
\Speaker(16,0160101)
@1(
Shopping, a movie...
And then, and then...
@@)
\Face(0,0070301,0)
\Voice(GB211151,3)
\Speaker(7,0070101)
@1(
Shut up. Save the excitement for later.
@@)
\Speaker(1,0010101)
@1(
Okay, Lester. I'm leaving the rest to
you.
@@)
\Face(0,0070201,0)
\Voice(GB211152,3)
\Speaker(7,0070101)
@1(
What? You're leaving already?
@@)
\Speaker(1,0010102)
@1(
A commander has to set an example
for his crew.
Didn't you learn that at the academy?
@@)
\Face(0,0070202,0)
\Voice(GB211153,3)
\Speaker(7,0070101)
@1(
What's with that line?
You're the one that was always trying
to learn in his sleep.
@@)
\Face(0,0070101,0)
\Voice(GB211154,3)
\Speaker(7,0070101)
@1(
Whatever.
You don't do anything even when you 
are here.
@@)
\Voice(GB211155,3)
\Speaker(7,0070101)
@1(
I'll keep taking care of things, get
out of here.
@@)
\Speaker(1,0010101)
@1(
Thanks again.
Okay, the bridge is yours.
@@)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,490,0,0,0,0,0)
\Face(0,0,0)
\RatClear(0,1)
\SceneChg(1,4,0,0,0,0,0)
\gCut(1)
\Speaker(1,0010201)
@1(
All right. Finally time for my date
with Ranpha.
Where should we go`
@@)
\Se(1,3,0,110)
\Voice(GB211156,3)
\Speaker(3,0030804)
@1(
Tact, can I come in?
@@)
\Speaker(1,0010101)
@1(
Ah, yeah.
Please.
@@)
\Se(1,3,0,022)
\Wait(1.5)
\Bgm(1,011,3,0,0)
\Face(0,0030105,0)
\Voice(GB211157,3)
\Speaker(3,0030101)
@1(
Hey, hey. Look look!
@@)
\Speaker(1,0010102)
@1(
What is it?
You look really happy.
@@)
\Face(0,0030205,0)
\Voice(GB211158,3)
\Speaker(3,0030101)
@1(
Our matching clothes are finished!
The guy I ordered from brought them
with the resupplies!
@@)
\Se(1,0,0,036)
\Speaker(1,0010101)
@1(
Ah, that.
@@)
\Voice(GB211159,3)
\Speaker(3,0030101)
@1(
Look look! Here it is!
@@)
\Face(0,0,0)
\Se(1,3,0,006)
\RatShow(0,1,47)
\Speaker(1,0010103)
@1(
...Whoa!
So pink!
@@)
\Speaker(1,0010105)
@1(
And the chest is covered in a picture
of your face!
@@)
\Voice(GB211160,3)
\Speaker(3,0030105)
@1(
I designed it.
Well? Awesome, right!?
@@)
\Speaker(1,0010105)
@1(
Y-Yeah... 
They're very... striking.
@@)
\Voice(GB211161,3)
\Speaker(3,0030804)
@1(
Here's yours.
This is the one I'll wear.
@@)
\Speaker(1,0010403)
@1(
Gah!
That one has my face!
@@)
\RatClear(0,1)
\Face(0,0030105,0)
\Voice(GB211162,3)
\Speaker(3,0030101)
@1(
See? Looks good, right?
@@)
\Face(0,0030205,0)
\Voice(GB211163,3)
\Speaker(3,0030101)
@1(
When I hug my chest, it feels like I
can hug you whenever I want.
@@)
\Speaker(1,0010104)
@1(
I-I see...
@@)
\Face(0,0030804,0)
\Voice(GB211164,3)
\Speaker(3,0030101)
@1(
And you'll never feel lonely if you're
wearing clothes with a drawing of me
on them, right?
@@)
\Speaker(1,0010105)
@1(
I-I guess...
T-Thanks, Ranpha.
@@)
\Face(0,0030105,0)
\Voice(GB211165,3)
\Speaker(3,0030101)
@1(
Okay! Let's wear them right away and
then go out to the station!
@@)
\Speaker(1,0010103)
@1(
Eh!?
W-Wear these!?
@@)
\Face(0,0030804,0)
\Voice(GB211166,3)
\Speaker(3,0030101)
@1(
There's a romance movie that was just
released this week.
Say, let's see that together.
@@)
\Speaker(1,0010105)
@1(
I don't mind that, but...
T-These shirts are a little too...
@@)
\Face(0,0030802,0)
\Voice(GB211167,3)
\Speaker(3,0030101)
@1(
Huh? Why not?
And we finally just got them.
@@)
\Face(0,0030105,0)
\Voice(GB211168,3)
\Speaker(3,0030101)
@1(
This is surely a sign that we have to
wear them for our date!
@@)
\Speaker(1,0010105)
@1(
U-Um... this color and design...
Don't you think people will gawk at us
if we wear these in public?
@@)
\Face(0,0030201,0)
\Voice(GB211169,3)
\Speaker(3,0030101)
@1(
Hmmm, you think...?
@@)
\Speaker(1,0010201)
@1(
Yeah, that's right.
@@)
\Face(0,0030202,0)
\Voice(GB211170,3)
\Speaker(3,0030101)
@1(
Well... if you say so...
@@)
\Face(0,0030804,0)
\Voice(GB211171,3)
\Speaker(3,0030101)
@1(
Then let's think about a good date 
plan for this time.
@@)
\Speaker(1,0010105)
@1(
Yeah, sounds good.
@@)
\Speaker(1,0010101)
@1(
Okay, let's get to the city first.
@@)
\gFade(0,0,2.0)
\SceneChg(3,315,0,0,0,0,0)
\Se(1,3,0,036)
\gFade(1,0,1.0)
\gCut(1)
\Bgm(1,011,3,0,0)
\Speaker(1,0010602)
@1(
Man, it's crowded.
It's been a long time since I've seen
this many people.
@@)
\Face(0,0030903,0)
\Voice(GB211172,3)
\Speaker(3,0030903)
@1(
Seriously. It's really crowded.
We've been on the Elsior a long time.
@@)
\Se(1,0,0,036)
\Speaker(1,0010601)
@1(
This station is at a strategic point
in this region, so people naturally
gathered here.
@@)
\Face(0,0030901,0)
\Voice(GB211173,3)
\Speaker(3,0030903)
@1(
With this many people, I really wanted
to wear our matching shirts.
@@)
\Voice(GB211174,3)
\Speaker(3,0030903)
@1(
That way, we'd be the center of 
everybody's attention.
@@)
\Speaker(1,0010605)
@1(
Ah, well, we can do it next time.
The shirts aren't going to run away.
@@)
\Face(0,0030901,0)
\Voice(GB211175,3)
\Speaker(3,0030903)
@1(
Hmm, well, I guess so...
@@)
\Speaker(1,0010602)
@1(
Yep!
That's right!
@@)
\Face(0,0030902,0)
\Voice(GB211176,3)
\Speaker(3,0030903)
@1(
...Say, Tact.
Maybe, could you be...
@@)
\Speaker(1,0010603)
@1(
Huh? What?
@@)
\Face(0,0030903,0)
\Voice(GB211177,3)
\Speaker(3,0030903)
@1(
...No, it's nothing
@@)
\Voice(GB211178,3)
\Speaker(3,0030903)
@1(
Ah, that tote bag's so cute!
Can I go look at it?
@@)
\Speaker(1,0010603)
@1(
All right, but isn't the movie starting
soon? We'll have time to go shopping
later.
@@)
\Face(0,0030902,0)
\Voice(GB211179,3)
\Speaker(3,0030903)
@1(
You're right.
The bag's not going to run away either.
@@)
\Speaker(1,0010602)
@1(
Yep. Okay, we're finally back in the
outside world again.
Let's live it up!
@@)
\Face(0,0030903,0)
\Voice(GB211180,3)
\Speaker(3,0030903)
@1(
Yep!
First to the movie!
@@)
\Bgm(0,020,3,2.0,0)
\gFade(0,0,2.0)
\SceneChg(3,314,0,0,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Bgm(1,016,3,0,0)
\Speaker(1,0010602)
@1(
Wow, that was a good movie.
@@)
\Face(0,0030901,0)
\Voice(GB211181,3)
\Speaker(3,0030901)
@1(
Yeah...
@@)
\Speaker(1,0010602)
@1(
I was really touched.
You've got good taste in romances.
@@)
\Face(0,0030901,0)
\Voice(GB211182,3)
\Speaker(3,0030901)
@1(
Yeah...
@@)
\Face(0,0,0)
\SceneChg(1,0551,0,0,0,0,0)
\Speaker(1,0010603)
@1(
...Ranpha, are you okay?
Is something the matter?
@@)
\Voice(GB211183,3)
\Speaker(3,0030902)
@1(
No, it's nothing.
Nothing at all...
@@)
\Speaker(1,0010603)
@1(
That'd be okay, but...
@@)
\Voice(GB211184,3)
\Speaker(3,0030901)
@1(
............
@@)
\Speaker(1,0010603)
@1(
............
@@)
\Speaker(1,0010602)
@1(
O-Okay!
Let's talk about the movie.
@@)
\Speaker(1,0010602)
@1(
That one scene where the heroine talked
about saying farewell to her lover,
that was really sad.
@@)
\Speaker(1,0010604)
@1(
And the reason they broke up was so he
could find happiness with the poor
girl! Maaaan, that was so sad.
@@)
\Voice(GB211185,3)
\Speaker(3,0030901)
@1(
............
@@)
\Speaker(1,0010605)
@1(
 ...W-What is it? Hey, you remember 
 that scene where she said goodbye? 
"I love you, but..." Um...
@@)
\Voice(GB211186,3)
\Speaker(3,0030902)
@1(
"I love you.
 But you would not be happy with me."
@@)
\Voice(GB211187,3)
\Speaker(3,0030902)
@1(
"Your heart is always with her...
 Even though she is poor, she never
 stops smiling..."
@@)
\Speaker(1,0010602)
@1(
Yeah, that one!
You have a good memory.
@@)
\Voice(GB211188,3)
\Speaker(3,0030901)
@1(
............
@@)
\Speaker(1,0010603)
@1(
...Ranpha?
@@)
\Voice(GB211189,3)
\Speaker(3,0030901)
@1(
That's also... a kind of love.
@@)
\Speaker(1,0010601)
@1(
Y-Yeah, it is.
I like that kind too.
@@)
\Speaker(1,0010602)
@1(
The heroine's delivery in that scene
was amazing.
I almost started crying.
@@)
\Voice(GB211190,3)
\Speaker(3,0030901)
@1(
............
@@)
\Speaker(1,0010603)
@1(
B-By the way, I noticed that you didn't
cry while watching it. You're usually
in tears for these things.
@@)
\Voice(GB211191,3)
\Speaker(3,0030902)
@1(
Yeah...
@@)
\Speaker(1,0010604)
@1(
...Hey, what's the matter?
You've been acting a little weird.
@@)
\Voice(GB211192,3)
\Speaker(3,0030904)
@1(
Oh...?
@@)
\Speaker(1,0010604)
@1(
Yeah, like you're out of it, or 
something's really bothering you.
@@)
\Voice(GB211193,3)
\Speaker(3,0030901)
@1(
............
@@)
\Voice(GB211194,3)
\Speaker(3,0030902)
@1(
It's nothing.
The AC in the theater was just a 
little cold.
@@)
\Speaker(1,0010603)
@1(
Eh? Are you okay?
You're not getting sick?
@@)
\Voice(GB211195,3)
\Speaker(3,0030902)
@1(
I'm fine.
It's not like that...
@@)
\SceneChg(1,314,0,0,0,0,0)
\Face(0,0030902,0)
\Voice(GB211196,3)
\Speaker(3,0030901)
@1(
...Shouldn't we go back to the Elsior
soon?
@@)
\Speaker(1,0010603)
@1(
Y-Yeah.
We still have plenty of time, but 
that's fine if it's what you want.
@@)
\Voice(GB211197,3)
\Speaker(3,0030901)
@1(
Thanks.
@@)
\Face(0,0030901,0)
\Voice(GB211198,3)
\Speaker(3,0030901)
@1(
Tact... you're always so nice.
@@)
\Speaker(1,0010603)
@1(
Ranpha...?
@@)
\Bgm(0,020,3,3.0,0)
\gFade(0,0,3.0)
\SceneChg(1,0854,0,0,0,0,0)
\Bgm(1,020,3,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Voice(GB211199,3)
\Speaker(2,0020102)
@1(
...And then I found a cute frying pan
in the city and had to buy it!
@@)
\Speaker(1,0010201)
@1(
Ooh... really?
@@)
\Voice(GB211200,3)
\Speaker(2,0020902)
@1(
It's been a long time since I went
shopping, so I enjoyed my time off
even more!
@@)
\Voice(GB211201,3)
\Speaker(4,0040102)
@1(
The resupply has successfully finished
as well. Now we just need to rendezvous
with everybody else.
@@)
\Speaker(1,0010101)
@1(
Yeah, that's right...
@@)
\SceneChg(1,8,0,0,0,0,0)
\Speaker(1,0010102)
@1(
...By the way, how's Ranpha?
@@)
\Face(0040202,0,0020902)
\Voice(GB211202,3)
\Speaker(4,0040101)
@1(
Come to think of it, I haven't seen
her.
@@)
\Speaker(1,0010102)
@1(
Oh...
@@)
\Face(0040202,0,0020901)
\Voice(GB211203,3)
\Speaker(2,0020101)
@1(
Tact, did something happen?
@@)
\Face(0040202,0,0020202)
\Voice(GB211204,3)
\Speaker(2,0020101)
@1(
Did you and Ranpha have a fight?
@@)
\Speaker(1,0010401)
@1(
No, that's not why.
It's not, but...
@@)
\Face(0040202,0,0020202)
\Voice(GB211205,3)
\Speaker(4,0040101)
@1(
Then why do you look so depressed?
@@)
\Speaker(1,0010105)
@1(
I-I do?
I feel the same as usual.
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,023)
\Face(0040103,0,0020202)
\Voice(GB211206,3)
\Speaker(4,0040101)
@1(
An alarm...!?
What's going on?
@@)
\Voice(GB211207,3)
\Speaker(17,0170101)
@1(
An enemy fleet has appeared in front
of the ship! All hands, red alert!
Repeat, all hands, red alert!
@@)
\Se(1,0,0,036)
\Bgm(1,021,3,0,0)
\Face(0040701,0,0020202)
\Voice(GB211208,3)
\Speaker(4,0040101)
@1(
It looks like we have visitors.
@@)
\Face(0040701,0,0020103)
\Voice(GB211209,3)
\Speaker(2,0020101)
@1(
We didn't invite people like that.
@@)
\Speaker(1,0010301)
@1(
Get ready to take off, you two.
I'm going to the bridge.
@@)
\Face(0040701,0,0020903)
\Voice(GB211210,3)
\Speaker(2,0020101)
@1(
Yes! Acknowledged!
@@)
\Voice(GB211211,3)
\Speaker(4,0040101)
@1(
Leave it to us.
@@)
}/
IDS2119:{
\Face(0,0,0)
\Se(1,3,0,027)
\Wait(1.0)
\Voice(GB211300,3)
\Speaker(2,0020204)
@1(
Geez, we heard that, Tact.
@@)
\Speaker(1,0010105)
@1(
Oops.
Nah, I was just kidding around.
@@)
\Voice(GB211301,3)
\Speaker(4,0040301)
@1(
Setting your strange habits aside,
that is quite a reception for the
enemy.
@@)
\Speaker(1,0010101)
@1(
I'm honored to hear your praise.
Are all of you ready to take off?
@@)
\Voice(GB211302,3)
\Speaker(4,0040101)
@1(
I am ready at any time.
@@)
\Voice(GB211303,3)
\Speaker(3,0030201)
@1(
............
@@)
\Speaker(1,0010102)
@1(
Ranpha, what's the matter?
You're completely out of it.
@@)
\Voice(GB211304,3)
\Speaker(3,0030202)
@1(
...No, it's nothing.
@@)
\Speaker(1,0010102)
@1(
Really?
I hope that's the case...
@@)
\Voice(GB211305,3)
\Speaker(2,0020902)
@1(
Lucky Star, preparations are okay.
@@)
\Voice(GB211306,3)
\Speaker(107,1070101)
@1(
I can leave at any time, Tact.
@@)
\Speaker(1,0010302)
@1(
Okay, begin combat!
@@)
}/
IDS211b:{
\Speaker(1,0010401)
@1(
Still, Ranpha wasn't doing well
today...
@@)
\Se(1,3,0,022)
\Wait(1.5)
\Face(0,0020902,0)
\Voice(GB211500,3)
\Speaker(2,0020101)
@1(
The Angel Wing's back.
@@)
\Speaker(1,0010101)
@1(
Ah, you guys did well.
@@)
\Se(1,0,0,036)
:L2100014
[
3 == w124a
]{
>L2100015
}
[
0 == w124a
]{
>L2100017
}
>L2100016
:L2100015
\Face(0,0020102,0)
\Voice(GB211501,3)
\Speaker(2,0020101)
@1(
Tact, did you see me?
I did my best!
@@)
>L2100018
:L2100016
\Face(0,0020101,0)
\Voice(GB211502,3)
\Speaker(2,0020101)
@1(
I'm glad we beat the enemy this time.
I feel safe now.
@@)
>L2100018
:L2100017
\Face(0,0020202,0)
\Voice(GB211503,3)
\Speaker(2,0020101)
@1(
Sorry, Tact.
They got me.
I didn't expect that at all...
@@)
\Speaker(1,0010101)
@1(
Don't let it get you down.
I should have taken better care of you 
too.
@@)
>L2100018
:L2100018
[
3 == w124c
]{
>L2100019
}
[
0 == w124c
]{
>L2100021
}
>L2100020
:L2100019
\Face(0,0040102,0)
\Voice(GB211504,3)
\Speaker(4,0040101)
@1(
If you ask me, I fought very well.
Your orders were perfect and a great
help.
@@)
>L2100022
:L2100020
\Face(0,0040101,0)
\Voice(GB211505,3)
\Speaker(4,0040101)
@1(
Well, that went all right.
It was a decent battle outcome.
@@)
>L2100022
:L2100021
\Face(0,0040102,0)
\Voice(GB211506,3)
\Speaker(4,0040101)
@1(
The Trick Master did not perform like
this before...
Why was I defeated?
@@)
\Speaker(1,0010402)
@1(
S-Sorry.
It's my fault.
Don't blame yourself.
@@)
>L2100022
:L2100022
[
3 == w124f
]{
>L2100023
}
[
0 == w124f
]{
>L2100025
}
>L2100024
:L2100023
\Face(0,1070305,0)
\Voice(GB511204,3)
\Speaker(107,1070101)
@1(
I'm bursting with confidence. I am not
ashamed to fight like this as a member
of the Angel Wing.
@@)
>L2100026
:L2100024
\Face(0,1070102,0)
\Voice(GB511205,3)
\Speaker(107,1070101)
@1(
I feel like I'm much more used to 
combat now. It's thanks to you.
@@)
>L2100026
:L2100025
\Face(0,1070202,0)
\Voice(GB511206,3)
\Speaker(107,1070101)
@1(
I am very sorry.
My important Emblem Frame was...
@@)
\Speaker(1,0010401)
@1(
No, you're not the only one to blame.
I should have given the orders for
repairs much sooner.
@@)
>L2100026
:L2100026
\Face(0040701,0,0)
\Voice(GB211510,3)
\Speaker(4,0040101)
@1(
Even so, understanding the enemy's
true identity is a great gain.
@@)
\Face(0040701,0,0020202)
\Voice(GB211511,3)
\Speaker(2,0020101)
@1(
So there were still people left from
Eonia's fleet.
@@)
\Face(1070103,0,0020202)
\Voice(GB211512,3)
\Speaker(107,1070101)
@1(
Those were the same automated ships
that in the war against Eonia...?
@@)
\Speaker(1,0010102)
@1(
...Huh?
What happened to Ranpha?
@@)
\Face(1070103,0,0020901)
\Voice(GB211513,3)
\Speaker(2,0020101)
@1(
Eh? Huh?
We should have come back together.
@@)
\Face(1070201,0,0020901)
\Voice(GB211514,3)
\Speaker(107,1070101)
@1(
I know she was with us on our way
here...
@@)
\Face(0,0070201,0)
\Voice(GB211515,3)
\Speaker(7,0070101)
@1(
Slacking off by not reporting after
combat. And I can't praise her results
in battle today either.
@@)
\Voice(GB211516,3)
\Speaker(7,0070101)
@1(
Tact, have you been spoiling her too
much lately?
@@)
\Speaker(1,0010401)
@1(
Hmm, I don't think I have...
Anyway, I should call her.
@@)
\Face(0,0,0)
\Se(1,3,0,027)
\Wait(1.0)
\Speaker(1,0010101)
@1(
Ranpha, come in.
@@)
\Se(1,3,0,028)
\Voice(GB211517,3)
\Speaker(3,0030802)
@1(
Ah... Tact.
@@)
\Speaker(1,0010401)
@1(
What's the matter?
You didn't come to the bridge.
Where are you right now?
@@)
\Voice(GB211518,3)
\Speaker(3,0030202)
@1(
...Well, could we talk for a minute?
Can you come to the warehouse?
@@)
\Voice(GB211519,3)
\Speaker(3,0030201)
@1(
It's important.
I really want you to hear it... please.
@@)
\Se(1,3,0,029)
\Wait(0.6)
\Speaker(1,0010103)
@1(
Ah? Ranpha!?
Ranpha, hold it!
@@)
\Speaker(1,0010105)
@1(
...She closed the line.
@@)
\Face(0,0,0020901)
\Voice(GB211520,3)
\Speaker(2,0020101)
@1(
Is something wrong with her?
@@)
\Speaker(1,0010401)
@1(
I don't know.
It feels like she was serious though.
Did something happen?
@@)
\Face(0,0070202,0)
\Voice(GB211521,3)
\Speaker(7,0070101)
@1(
This is a good chance.
Tact, pay close attention to her.
@@)
\Speaker(1,0010105)
@1(
Y-Yeah...
I'm going to go see her now.
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,490,0,0,0,0,0)
\Face(0,0,0)
\RatClear(0,1)
\SceneChg(1,29,0,0,0,0,0)
\gCut(1)
\Bgm(1,016,3,0,0)
\Speaker(1,0010102)
@1(
Ranpha, I'm here.
Where are you?
@@)
\SaveLabel(@)
\Face(0,0030202,0)
\Voice(GB211522,3)
\Speaker(3,0030101)
@1(
Tact... I've been waiting...
@@)
\Speaker(1,0010102)
@1(
What's the matter?
Why did you call me to the warehouse?
@@)
\Face(0,0030201,0)
\Voice(GB211523,3)
\Speaker(3,0030101)
@1(
............
@@)
\Speaker(1,0010401)
@1(
I won't know anything if you don't
talk.
If something's bothering you, then...
@@)
\Speaker(1,0010401)
@1(
You didn't seem well today and your
Emblem Frame performed poorly.
I was really worried about you.
@@)
\Speaker(1,0010401)
@1(
It's dangerous for you to fight like
that. You have to be more confident.
@@)
\Face(0,0030201,0)
\Voice(GB211524,3)
\Speaker(3,0030101)
@1(
............
@@)
\Speaker(1,0010401)
@1(
...And why didn't you come to the
debriefing after combat?
@@)
\Speaker(1,0010401)
@1(
I don't want to say all this, but...
As commander, it's a problem if it's
getting in the way of everybody's job.
@@)
\Speaker(1,0010401)
@1(
Do you understand that, Ranpha?
@@)
\Bgm(0,025,3,0,0)
\Face(0,0030202,0)
\Voice(GB211525,3)
\Speaker(3,0030101)
@1(
...I understand.
@@)
\Speaker(1,0010101)
@1(
O-Okay.
I'm glad you do.
@@)
\Bgm(1,025,3,0,0)
\Face(0,0030204,0)
\Voice(GB211526,3)
\Speaker(3,0030101)
@1(
I understand... everything.
@@)
\Face(0,0030201,0)
\Voice(GB211527,3)
\Speaker(3,0030101)
@1(
...No, I realized it.
What... I should do...
@@)
\Speaker(1,0010105)
@1(
Huh? W-What was that?
@@)
\Face(0,0030202,0)
\Voice(GB211528,3)
\Speaker(3,0030101)
@1(
Tact...
@@)
\Face(0,0030106,0)
\Voice(GB211529A,3)
\Speaker(3,0030101)
@1(
We...
@@)
\Bgm(0,020,3,0,0)
\Face(0,0030204,0)
\Voice(GB211529B,3)
\Speaker(3,0030101)
@1(
We're breaking up!
@@)
\Speaker(1,0010105)
@1(
............Huh?
@@)
\Face(0,0030201,0)
\Voice(GB211530,3)
\Speaker(3,0030101)
@1(
Goodbye, Tact.
It was fun...
@@)
\Speaker(1,0010103)
@1(
H-Hold on... 
What are you...!?
@@)
\Se(1,3,0,026)
\Face(0,0,0)
\Voice(GB211531,3)
\Speaker(3,0030701)
@1(
Goodbye!
@@)
\Speaker(1,0010103)
@1(
R-Ranpha!
@@)
\Speaker(1,0010103)
@1(
Heeey! Ranpha!
W-Wait!!!
@@)
\Se(1,0,0,036)
\gFade(0,0,3.0)
}/
