IDS0829:{
\Se(1,3,0,025)
\SeStateChg(1)
\Wait(1.0)
\Speaker(005)
\Face(141,0,142,0)
\Voice(GA825001,3)
@1(
Yo. If it isn't Tact?
Got a moment?
@@)
\BGM(1,013,3,0,0)
\Speaker(001)
\Face(006,0,142,0)
@1(
Yeah, I don't mind.
What's up?
@@)
[
flg0819 == 1
]{
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA825002,3)
@1(
Remember what I said earlier?
Can you help me carry the ammo to my room?
@@)
\Speaker(001)
\Face(001,0,173,0)
@1(
Oh, yeah.
Okay, I can help.
@@)
}
[
flg0819 == 0
]{
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA825003,3)
@1(
Actually, the firing range was under attack
earlier. I wa thinking it's dangerous, so
I was moving the ammo to my room.
@@)
\Speaker(001)
\Face(001,0,173,0)
@1(
I see. So those boxes are all ammo?
I can help you then.
@@)
}
\Speaker(005)
\Face(141,0,142,0)
\Voice(GA825004,3)
@1(
I appreciate it.
Okay, let's get this stuff to my room.
@@)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,300,0,0,0,0,0)
\Face(000,0,0,0)
\RatClear(0,1)
\SceneChg(1,18,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(012,0,0,0)
@1(
Whew... Haa...
That was really heavy.
Is that all of it?
@@)
\Speaker(005)
\Face(141,0,142,0)
\Voice(GA825005,3)
@1(
Yeah, thanks.
I'll make some coffee. 
Go ahead and take a load off.
@@)
\Speaker(001)
\Face(001,0,142,0)
@1(
Thanks.
But it was good exercise.
I'm feeling a little better now.
@@)
\Speaker(005)
\Face(141,0,141,0)
\Voice(GA825006,3)
@1(
You're feeling better?
...Hmm. You had some worries, Mr. 
Commander?
@@)
\BGM(0,020,3,0,0)
\Speaker(001)
\Face(007,0,141,0)
@1(
Ah, damn.
I let it slip...
@@)
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA825007,3)
@1(
Let me guess, it's that?
You're wracking your brain wondering if we
can beat Eonia's fleet?
@@)
\Speaker(001)
\Face(012,0,173,0)
@1(
No, well, how to say it...
Hahaha...
@@)
\BGM(1,018,3,0,0)
\gCut(2)
\SceneChg(1,600,0,0,0,0,0)
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA825008,3)
@1(
What's the point of worrying all on your
own?
Try talking about it.
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Yeah... sorry.
It always seems like I'm complaining to
you.
@@)
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA825009,3)
@1(
I'm fine with it, so you can complain as
much as you want to me.
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Thanks, Forte.
Actually, I was feeling pretty depressed.
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
...Is there really any way for us to defeat
the Black Moon...?
@@)
\Speaker(005)
\Face(146,0,0,0)
\Voice(GA825010,3)
@1(
Let's see...
Maybe it'd be better to just peacefully
surrender?
@@)
\Speaker(001)
\Face(007,0,0,0)
@1(
Huh...!?
@@)
\Speaker(005)
\Face(173,0,0,0)
\Voice(GA825011,3)
@1(
It's stupid to defy a stronger opponent
just for the sake of pride.
@@)
\Speaker(005)
\Face(173,0,0,0)
\Voice(GA825012,3)
@1(
We also want to avoid extra hardships.
Don't you think so?
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
...
@@)
<9996->IDS2621
@(ss
\SelStart(0)
That might be best...
Don't joke about surrendering!
Don't be so cowardly.
@)ss
[
flg0000 == 1
]{
\Speaker(001)
\Face(004,0,0,0)
@1(
That might be best...
We can't fight against the Black Moon's
endless production...
@@)
\Se(1,3,0,013)
\SeStateChg(1)
w063 -= w011
\Speaker(005)
\Face(146,0,0,0)
\Voice(GA825013,3)
@1(
Sigh...
You're seriously pretty bad off.
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Huh...?
@@)
\SceneChg(3,18,0,0,0,0,0)
\gCut(1)
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA825014,3)
@1(
Tact, if you really want to surrender, go
ahead.
@@)
\Speaker(001)
\Face(006,0,173,0)
@1(
Huh? Forte...?
@@)
\Speaker(005)
\Face(141,0,141,0)
\Voice(GA825015,3)
@1(
But the Angel Wing will fight to the bitter
end.
And...
@@)
\Speaker(005)
\Face(141,0,143,0)
\Voice(GA825016,3)
@1(
And the commander we trust with our 
lives... a man like Tact Mayers shouldn't
be so wishy-washy.
@@)
\Speaker(001)
\Face(004,0,143,0)
@1(
...
@@)
\Speaker(005)
\Face(141,0,141,0)
\Voice(GA825017,3)
@1(
Well, it's okay to mull it over tonight.
@@)
\Speaker(001)
\Face(004,0,141,0)
@1(
Yeah... I'll try to.
Thanks.
All right, good night...
@@)
}
[
flg0001 == 1
]{
\Speaker(001)
\Face(010,0,0,0)
@1(
No, don't joke about surrendering!
I'll never give up, no matter what!
@@)
\Speaker(001)
\Face(005,0,0,0)
@1(
I'll never hand the Empire to somebody like
Eonia who will just waste lives needlessly!
@@)
\Se(1,3,0,011)
\SeStateChg(1)
w063 += w012
w066 += w012
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA825018,3)
@1(
If you're certain of that, then what's
your decision?
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Yeah... We fight Eonia, and win.
After all, that's our only choice.
@@)
\Speaker(005)
\Face(142,0,0,0)
\Voice(GA825019,3)
@1(
Right.
That courage will carry you.
@@)
\Speaker(005)
\Face(164,0,0,0)
\Voice(GA825020,3)
@1(
And not just you, but all of us... 
No, I'll be with you.
I'll protect you no matter what.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Thank you, Forte.
I feel more confidence when you say that.
@@)
\Speaker(005)
\Face(142,0,0,0)
\Voice(GA825021,3)
@1(
What? It's mutual.
If that's how you feel, then I'm relieved
too.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
That works.
Okay, I should be going.
@@)
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA825022,3)
@1(
Yeah, good night, Tact.
@@)
}
[
flg0002 == 1
]{
\Speaker(001)
\Face(005,0,0,0)
@1(
Don't be so cowardly.
The Forte I know would never say something
like that.
@@)
\Speaker(001)
\Face(010,0,0,0)
@1(
I won't give up.
There has to be a way.
We cannot give the Empire to Eonia.
@@)
\Speaker(005)
\Face(164,0,0,0)
\Voice(GA825023,3)
@1(
...What's this?
So you do understand?
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Huh?
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w063 += w013
w066 += w013
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA825024,3)
@1(
That's a relief.
It's not like you to be scared like that.
@@)
\Speaker(001)
\Face(012,0,0,0)
@1(
Oh? So you were saying that on purpose?
You're terrible.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
But thanks.
Thanks to you, I remembered what I need to
do.
@@)
\Speaker(005)
\Face(142,0,0,0)
\Voice(GA825025,3)
@1(
That's good then.
Tact, we need to have you with us.
We won't be afraid, no matter what happens.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Yeah, you can count on me.
Good night, Forte.
@@)
}
\BGM(0,018,3,3.0,0)
\gFade(0,0,3.0)
>8119->IDS0831
}/
