IDS0743:{
\gCut(0)
\SceneChg(1,300,0,0,0,0,0)
\SceneChg(1,055,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(004,0,0,0)
@1(
Hrm... Ranpha...
Where is she...?
@@)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,066,0,0,0,0,0)
\Face(000,0,0,0)
\wait(0.3)
\RatClear(0,1)
\gCut(1)
\Speaker(002)
\Face(034,0,045,0)
\Voice(GA735001,3)
@1(
Ah, Tact.
What's the matter? 
What are you looking for?
@@)
\Speaker(001)
\Face(006,0,045,0)
@1(
Say, have you seen Ranpha?
@@)
\Speaker(002)
\Face(034,0,042,0)
\Voice(GA735002,3)
@1(
Ranpha?
Well... I've been here eating cake for a
while.
@@)
\Speaker(002)
\Face(034,0,041,0)
\Voice(GA735003,3)
@1(
Ah, Forte's over there.
Let's ask her.
Forte!
@@)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,066,0,0,0,0,0)
\Face(000,0,0,0)
\wait(0.3)
\RatClear(0,1)
\gCut(1)
\Speaker(005)
\Face(152,0,169,0)
\Voice(GA735004,3)
@1(
What's up, you two?
@@)
\Speaker(002)
\Face(034,0,0,040)
\Voice(GA735005,3)
@1(
Tact's looking for Ranpha.
Do you know where she is?
@@)
\Speaker(005)
\Face(152,158,0,040)
\Voice(GA735006,3)
@1(
Ranpha went to the balcony a little while
ago.
@@)
\Speaker(005)
\Face(152,169,0,040)
\Voice(GA735007,3)
@1(
But she was staggering and looked kind of
strange.
@@)
\Speaker(001)
\Face(006,169,0,040)
@1(
What?
What do you mean?
@@)
\Speaker(002)
\Face(034,169,0,042)
\Voice(GA735008,3)
@1(
Maybe in Ranpha's hometown, that's how
you're supposed to formally walk at a ball?
@@)
\Speaker(005)
\Face(152,169,0,042)
\Voice(GA735009,3)
@1(
I don't think that's it.
@@)
\Speaker(001)
\Face(004,169,0,042)
@1(
Anyway, I'm going to the balcony.
Thanks.
@@)
\BGM(1,035,1,0,2.0)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,056,0,0,0,0,0)
\Face(000,0,0,0)
\wait(0.3)
\RatClear(0,1)
\gCut(1)
\Speaker(001)
\Face(001,0,0,0)
@1(
Ranpha? Are you out here?
Ranpha?
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735010,3)
@1(
...Ah, Tact...
@@)
\BGM(1,016,3,0,0)
\gCut(2)
\SceneChg(1,538,0,0,0,0,0)
\Speaker(001)
\Face(005,0,0,0)
@1(
Ranpha!
What's the matter with your feet!?
@@)
\Speaker(003)
\Face(082,0,0,0)
\Voice(GA735011,3)
@1(
N-Nothing's wrong.
@@)
\Speaker(001)
\Face(005,0,0,0)
@1(
It's not nothing.
You're bleeding.
Let me see them.
@@)
\Speaker(003)
\Face(092,0,0,0)
\Voice(GA735012,3)
@1(
Ah!
Ow!
@@)
\Speaker(001)
\Face(010,0,0,0)
@1(
These shoes don't fit at all. They're not
even close to the right size. Why didn't
you say something when we bought them?
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735013,3)
@1(
Because...
@@)
\Speaker(001)
\Face(003,0,0,0)
@1(
It's fine, just hold still.
Let me wipe off the blood and bandage them.
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735014,3)
@1(
...
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
That'll do.
You'll have to keep your shoes off, but
you should manage.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Now, could you stand up?
Let me bandage the back of your legs too.
@@)
\Speaker(003)
\Face(080,0,0,0)
\Voice(GA735015,3)
@1(
...What about my shoes?
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Ah, all right.
I'll find something for you to wear, just
wait here.
@@)
\BGM(0,035,3,0,0)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735016,3)
@1(
...No.
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Eh?
@@)
\Speaker(003)
\Face(082,0,0,0)
\Voice(GA735017,3)
@1(
No!
I absolutely have to wear those shoes!
@@)
\BGM(1,025,3,0,0)
\Speaker(001)
\Face(003,0,0,0)
@1(
What's the matter, Ranpha?
If you wear them, then your feet are only
going to get worse.
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735018,3)
@1(
Because... sniffle...
@@)
\Speaker(003)
\Face(092,0,0,0)
\Voice(GA735019,3)
@1(
Because, these are the important shoes you
bought me! I wanted to wear them and dance
with you!
@@)
\Speaker(003)
\Face(092,0,0,0)
\Voice(GA735020,3)
@1(
It doesn't even have to do with the drama
anymore.
I wanted to be your heroine!
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
What?
Ranpha...
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735021,3)
@1(
And I looked forward to tonight's ball so
much. When I thought I'd get to dance with 
you, it was so wonderful...
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735022,3)
@1(
...But why's the magic already gone?
Why's my dream already over?
This isn't right!
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Ranpha...
@@)
<9996->IDS2548
@(ss
\SelStart(0)
The magic's not gone yet.
There'll be another chance.
A dream's just a dream...
@)ss
[
flg0000 == 1
]{
\BGM(1,040,3,0,0)
\Wait(0.5)
\Speaker(001)
\Face(001,0,0,0)
@1(
The magic's not gone yet.
Ranpha, you're the heroine I want.
@@)
\Se(1,3,0,011)
\SeStateChg(1)
w041 += w012
w044 += w012
\Speaker(003)
\Face(080,0,0,0)
\Voice(GA735023,3)
@1(
Tact...!
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
I also wanted to dance with you.
But, your feet...
@@)
\Speaker(003)
\Face(079,0,0,0)
\Voice(GA735024,3)
@1(
Please, Tact.
I'll be okay!
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735025,3)
@1(
So then... can't we...?
@@)
}
[
flg0001 == 1
]{
\Speaker(001)
\Face(001,0,0,0)
@1(
There'll be another chance.
So, today...
@@)
\Se(1,3,0,012)
\SeStateChg(1)
w041 -= w013
\Speaker(003)
\Face(082,0,0,0)
\Voice(GA735026,3)
@1(
When'll that be!?
This is the only night I'll be able to
dance with you!
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
...
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735027,3)
@1(
Don't try to console me.
If it's just a little, it won't hurt that
much...
@@)
\BGM(0,020,3,2.0,0)
\Speaker(001)
\Face(003,0,0,0)
@1(
...I understand, Ranpha.
Okay...
@@)
}
[
flg0002 == 1
]{
\Speaker(001)
\Face(001,0,0,0)
@1(
Maybe it's better that a dream ends like a
dream.
@@)
\Se(1,3,0,013)
\SeStateChg(1)
w041 -= w011
\Speaker(003)
\Face(082,0,0,0)
\Voice(GA735028,3)
@1(
I can't stand that!
Or... did you not want to dance with me?
@@)
\Speaker(001)
\Face(003,0,0,0)
@1(
Not at all.
I would have loved to.
@@)
\Speaker(003)
\Face(079,0,0,0)
\Voice(GA735029,3)
@1(
Then let's dance!
I'll be okay if it's just one!
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
But, your feet...
@@)
\Speaker(003)
\Face(091,0,0,0)
\Voice(GA735030,3)
@1(
...But... but...
@@)
\BGM(0,020,3,2.0,0)
\Speaker(001)
\Face(004,0,0,0)
@1(
...
@@)
}
\BGM(0,035,3,0.5,0)
\gfade(0,0,0.2)
\movie(15)
\SceneChg(3,056,0,0,0,0,0)
\gCut(1)
\gfade(1,0,2.0)
\Speaker(001)
\Face(001,0,0,0)
@1(
...The song's over.
The ball's also over now.
@@)
\Speaker(003)
\Face(076,0,091,0)
\Voice(GA735031,3)
@1(
...Yeah.
You'll... have to leave me now...
@@)
\Speaker(001)
\Face(004,0,091,0)
@1(
...Yeah...
@@)
\Speaker(003)
\Face(076,0,084,0)
\Voice(GA735032,3)
@1(
Tact, I...
@@)
\BGM(0,035,3,0,0)
\gCut(0)
\SceneChg(3,301,0,0,0,0,0)
\gFade(0,1,0.1)
\SceneChg(3,056,0,0,0,092,0)
\gCut(1)
\Se(1,3,0,205)
\SeStateChg(1)
\gShakeStart(32,32,0,0.5)
\gFade(1,1,1.5)
\Speaker(003)
\Face(076,0,092,0)
\Voice(GA735033,3)
@1(
Kyaaa!
A-An earthquake...!?
@@)
\Speaker(001)
\Face(003,0,092,0)
@1(
No, it's not...
But what was that...?
@@)
\gShakeOff()
\gFlash(1,1,1)
\Se(1,3,0,201)
\SeStateChg(1)
\gShakeStart(16,16,0,0.5)
\Wait(0.3)
\gShakeOff()
\Wait(0.7)
\Speaker(001)
\Face(005,0,092,0)
@1(
W-What's going on here!?
@@)
\Speaker(003)
\Face(076,0,085,0)
\Voice(GA735034,3)
@1(
Tact! There!
Somebody's outside!
@@)
>7109->IDS0747
}/
