IDS1200:{
wda08 = 1
w149b = 2
w07f0 = 1
\SaveLabel(@)
\Se(1,3,0,900)
\Chapter(2)
\Se(1,0,0,900)
\SceneChg(3,22,0,0,0,0,0)
\gFade(1,0,1)
<IDS1211
\SaveLabel(@)
<IDS1212
\SaveLabel(@)
<IDS1213
\SaveLabel(@)
<IDS1214
\Exit(5)
>IDS1201
}/
IDS1201:{
\SaveLabel(@)
<IDS1215
>12a0->IDS12a0
}/
IDS1202:{
\SaveLabel(@)
<IDS1216
\SaveLabel(@)
<IDS1217
\SaveLabel(@)
<IDS1218
\SaveLabel(@)
<IDS1219
\SaveLabel(@)
<IDS121a
\SaveLabel(@)
<9200->IDS9213
<IDS121b
\Exit(5)
>IDS1203
}/
IDS1203:{
\SaveLabel(@)
<1201->IDS121d
<fffd->IDa1021
w1295 = h1211
\Exit(2)
>IDS1204
}/
IDS1204:{
<fffe->IDr1021
\SaveLabel(@)
<9200->IDS9214
\SaveLabel(@)
<IDS121c
<ffff->IDxff01
<ffff->IDxff02
\SaveLabel(@)
\Exit(5)
>1300->IDS1301
}/
IDS1211:{
\Bgm(1,020,3,0,0)
\Face(0,0260101,0)
\Voice(GB120000,3)
\Speaker(26,0260101)
@1(
How's your back?
Is the pain from yesterday gone?
@@)
\Speaker(1,0010105)
@1(
I followed your orders and had a quiet
night.
@@)
\Face(0,0260103,0)
\Voice(GB120001,3)
\Speaker(26,0260101)
@1(
Well done.
Lie face down on the bed.
@@)
\Face(0,0,0)
\Speaker(1,0010102)
@1(
Like this?
@@)
\Voice(GB120002,3)
\Speaker(26,0260101)
@1(
How's this?
Does it hurt when I touch here?
@@)
\Speaker(1,0010401)
@1(
I'm fine.
@@)
\Voice(GB120003,3)
\Speaker(26,0260101)
@1(
Then... What about here?
@@)
\Speaker(1,0010201)
@1(
A-Ahahaha!
That's ticklish, Dr. Cera!
@@)
\Voice(GB120004,3)
\Speaker(26,0260101)
@1(
Looks like there aren't any problems.
But try to be more careful from now on.
@@)
\Speaker(1,0010105)
@1(
I'll keep it in mind. It was pretty 
clumsy of me to fall out of a chair
in the first place.
@@)
\Face(0,0260101,0)
\Voice(GB120005,3)
\Speaker(26,0260101)
@1(
And make sure to thank Milfie properly.
She had tears in her eyes when she
carried you here yesterday.
@@)
\Speaker(1,0010101)
@1(
Of course I'll thank her.
I'm going to see her now.
@@)
\Voice(GB120006,3)
\Speaker(26,0260101)
@1(
Please do.
@@)
\Se(1,3,0,020)
\RatShow(0,1,80)
\SceneChg(3,11,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\Speaker(1,0010401)
@1(
The Elsior's in Chrono Drive.
There's still some time before we 
return to normal space.
@@)
\Speaker(1,0010101)
@1(
Okay, now where's Milfie...
@@)
\Face(0,1070101,0)
\Voice(GB120007,3)
\Speaker(107,1070101)
@1(
Tact.
Has your checkup finished?
@@)
\Speaker(1,0010101)
@1(
Hey, Chitose.
Thankfully, everything checked out
fine.
@@)
\Face(0,1070102,0)
\Voice(GB120008,3)
\Speaker(107,1070101)
@1(
Then you're completely okay?
@@)
\Speaker(1,0010102)
@1(
Did you need something?
@@)
\Voice(GB120009,3)
\Speaker(107,1070101)
@1(
Subcommander Coolduras wanted a
meeting with you regarding the
mysterious voice.
@@)
\Speaker(1,0010102)
@1(
Ah. We got distracted by combat 
yesterday and never actually resolved
that, did we?
@@)
\Speaker(1,0010401)
@1(
Hmmm...
I'll have to remember to thank Milfie
later.
@@)
\Face(0,1070201,0)
\Voice(GB120010,3)
\Speaker(107,1070101)
@1(
Huh?
@@)
\Speaker(1,0010105)
@1(
Nah, it's nothing.
Just talking to myself.
@@)
\Speaker(1,0010101)
@1(
Okay, I'll go to the bridge.
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,025)
\RatShow(0,1,80)
}/
IDS1212:{
\SceneChg(3,105,0,0,0,0,0)
\Wait(0.3)
\Bgm(1,021,3,0,0)
\Se(1,3,0,020)
\RatClear(0,1)
\Face(0,1070101,0)
\Voice(GB120100,3)
\Speaker(107,1070101)
@1(
Excuse me.
I brought Tact.
@@)
\Face(0,0,0070101)
\Voice(GB120101,3)
\Speaker(7,0070101)
@1(
Good work, Chitose.
@@)
\Face(0050101,0,0070101)
\Voice(GB120102,3)
\Speaker(5,0050101)
@1(
Tact, is your back okay now?
@@)
\Speaker(1,0010101)
@1(
Thanks to you guys.
@@)
\Face(0050101,0,0070201)
\Voice(GB120103,3)
\Speaker(7,0070101)
@1(
Don't make us worry.
I didn't want you back if you were
going to add to our problems.
@@)
\Speaker(1,0010101)
@1(
I know that. I can work fine.
You think so too, right, Coco and
Almo?
@@)
\Face(0170101,0,0)
\Voice(GB120104,3)
\Speaker(17,0170101)
@1(
U-Um...
@@)
\Face(0170101,0,0160101)
\Voice(GB120105,3)
\Speaker(16,0160101)
@1(
Well... Maybe...
@@)
\Speaker(1,0010105)
@1(
Hey, hey...
@@)
\Face(0,0,0070202)
\Voice(GB120106,3)
\Speaker(7,0070101)
@1(
I'm sure we can trust you regardless.
@@)
\Face(0,0,0070101)
\Voice(GB120107,3)
\Speaker(7,0070101)
@1(
Okay, let's start right away.
@@)
\Face(0,0,0070201)
\Voice(GB120108,3)
\Speaker(7,0070101)
@1(
I've already told these two about the
voice.
@@)
\Speaker(1,0010101)
@1(
Good job thinking ahead, Lester.
@@)
\Face(0,0,0070202)
\Voice(GB120109,3)
\Speaker(7,0070101)
@1(
I do it because somebody else never
does.
@@)
\Face(0,0,0070101)
\Voice(GB120110,3)
\Speaker(7,0070101)
@1(
However, Chitose will be taking charge
of analyzing the voice.
@@)
\Face(0,1070102,0)
\Voice(GB120111,3)
\Speaker(107,1070101)
@1(
I am confident in my information
processing abilities.
@@)
\Speaker(1,0010102)
@1(
Ah, really? Actually, I remember
reading that about you yesterday.
@@)
\Face(0050101,0,0)
\Voice(GB120112,3)
\Speaker(5,0050101)
@1(
And she was one of the top students
at Pearl Academy.
@@)
\Speaker(1,0010103)
@1(
It's especially impressive to be the
top of the class there.
@@)
\Face(0050101,0,0070101)
\Voice(GB120113,3)
\Speaker(7,0070101)
@1(
I heard that they tried to recruit you
for Navy Intel while you were still
in the Academy.
@@)
\Face(0,1070204,0)
\Voice(GB120114,3)
\Speaker(107,1070101)
@1(
No, I'm not...
@@)
\Voice(GB120115,3)
\Speaker(107,1070101)
@1(
I know that it is forward of me, but I
think that I can help.
@@)
\Face(0050101,0,0)
\Voice(GB120116,3)
\Speaker(5,0050101)
@1(
If it's something you can do, then
take the lead.
Don't ever hesitate.
@@)
\Face(0,1070102,0)
\Voice(GB120117,3)
\Speaker(107,1070101)
@1(
Thank you, Ms. Forte. 
@@)
\Voice(GB120118,3)
\Speaker(107,1070101)
@1(
Then allow me to report on the result
of my analysis to all of you.
@@)
\Face(0,1070101,0)
\Voice(GB120119,3)
\Speaker(107,1070101)
@1(
I have nearly completed analyzing, 
processing, and cleaning up the signal.
@@)
\Speaker(1,0010102)
@1(
Seriously?
Wow. We just got it yesterday.
@@)
\Face(0,1070207,0)
\Voice(GB120120,3)
\Speaker(107,1070101)
@1(
However... I cannot decode some of the
words, so I am unsure of the contents.
@@)
\Face(0,0,0160102)
\Voice(GB120121,3)
\Speaker(16,0160101)
@1(
But that's still amazing.
Data analysis is a very time consuming
process.
@@)
\Speaker(1,0010101)
@1(
What does the message say?
Could you at least share what you know?
@@)
\Face(0,1070101,0)
\Voice(GB120122,3)
\Speaker(107,1070101)
@1(
The message seems to be a broadcast
directed to the Children of Eden.
For example...
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Bgm(0,020,3,0,0)
\Se(1,3,0,020)
\Wait(0.7)
\Bgm(1,015,3,0,0)
\Face(0,0021101,0)
\Voice(GB120123,3)
\Speaker(2,0021101)
@1(
Tact! I got some ointment for you from
the store...
@@)
\Bgm(0,020,3,0,0)
\Face(0,0021208,0)
\Voice(GB120124,3)
\Speaker(2,0021101)
@1(
Ah!
You're... having a meeting, aren't you?
@@)
\Speaker(1,0010105)
@1(
That's right.
Sorry, Milfie.
@@)
\Face(0,0021202,0)
\Voice(GB120125,3)
\Speaker(2,0021101)
@1(
No, it's okay.
@@)
\Face(0,0021202,0)
\Voice(GB120126,3)
\Speaker(2,0021101)
@1(
Sorry... I didn't mean to bother you.
@@)
\Se(2,3,0,025)
\Face(0,0,0)
\Speaker(1,0010102)
@1(
Ah! Milfie!
We'll talk lat...
@@)
\Se(3,3,0,021)
\Wait(0.7)
\Speaker(1,0010105)
@1(
...She's gone.
@@)
\Bgm(1,021,3,0,1.0)
\Face(0,0,0070201)
\Voice(GB120127,3)
\Speaker(7,0070101)
@1(
Hey, Tact.
Chitose hasn't even started talking
yet.
@@)
\Voice(GB120128,3)
\Face(0050103,0,-1)
\Speaker(5,0050101)
@1(
It'll be fine.
Milfie will understand.
@@)
\Se(2,0,0,305)
\Se(3,0,0,305)
\Speaker(1,0010401)
@1(
Aah...
@@)
\Face(-1,0,0070101)
\Voice(GB120129,3)
\Speaker(7,0070101)
@1(
Chitose, please continue.
@@)
\Face(0,1070101,0)
\Voice(GB120130,3)
\Speaker(107,1070101)
@1(
Yes, sir.
@@)
\Voice(GB120131,3)
\Speaker(107,1070101)
@1(
Like I said, the message seems to be
directed to the Children of Eden.
@@)
\Voice(GB120132,3)
\Speaker(107,1070101)
@1(
There are phrases like "Fulfill your
mission" and "There's no time left."
@@)
\Speaker(1,0010102)
@1(
"Fulfill your mission," "There's no
 time left," huh?
@@)
\Face(0170101,0,0)
\Voice(GB120133,3)
\Speaker(17,0170101)
@1(
That's a little weird...
@@)
\Face(0050801,0,0)
\Voice(GB120134,3)
\Speaker(5,0050101)
@1(
It sounds like they're cornered.
@@)
\Face(0050801,0,0070201)
\Voice(GB120135,3)
\Speaker(7,0070101)
@1(
And it's for the Children of Eden.
What do you make of it?
@@)
\Face(0,1070101,0)
\Voice(GB120136,3)
\Speaker(107,1070101)
@1(
Perhaps it might be directed at us.
@@)
\Voice(GB120137,3)
\Speaker(107,1070101)
@1(
The Transbaal Empire is the nation that
was born after Eden's collapse.
@@)
\Face(0,0,0070201)
\Voice(GB120138,3)
\Speaker(7,0070101)
@1(
In other words, you're saying that 
we're the descendants of Eden.
@@)
\Speaker(1,0010401)
@1(
Indeed.
Then the sender of the message might be
asking us to do something.
@@)
\Face(0,1070207,0)
\Voice(GB120139,3)
\Speaker(107,1070101)
@1(
Some of the remaining message seems
important, but I cannot understand 
it...
@@)
\Face(0,1070201,0)
\Voice(GB120140,3)
\Speaker(107,1070101)
@1(
Honestly, I think deciphering it any
more than this will be difficult.
@@)
\Speaker(1,0010401)
@1(
Hmmm... And we've already deciphered
it this far...
@@)
\Face(0,0,0070101)
\Voice(GB120141,3)
\Speaker(7,0070101)
@1(
We can't help it.
If Chitose can't do it, then nobody
else on the ship has a chance.
@@)
\Voice(GB120142,3)
\Speaker(7,0070101)
@1(
Now we don't have any choice but to 
turn it over to the White Moon for
analysis.
@@)
\Face(0,1070207,0)
\Voice(GB120143,3)
\Speaker(107,1070101)
@1(
We at least have some clues, and 
something like an idea of the
contents...
@@)
\Speaker(1,0010401)
@1(
Something from Eden...
@@)
\Speaker(1,0010401)
@1(
.........
@@)
\Speaker(1,0010102)
@1(
...Hm? Hold on.
@@)
\Speaker(1,0010102)
@1(
Hey, Lester. The Elsior was surveying
the frontier when it got the mission
about the raider fleet, right? 
@@)
\Face(0,0,0070101)
\Voice(GB120144,3)
\Speaker(7,0070101)
@1(
Yeah, that's right.
We were returning to the White Moon
when we got this mission.
@@)
\Speaker(1,0010102)
@1(
So, you had found Lost Technology?
@@)
\Face(0050202,0,-1)
\Voice(GB120145,3)
\Speaker(5,0050101)
@1(
No, just junk.
What are you getting at exactly?
@@)
\Speaker(1,0010401)
@1(
Just thinking that there might be a
clue about the voice somewhere in all
that junk.
@@)
\Face(0,1070102,0)
\Voice(GB120146,3)
\Speaker(107,1070101)
@1(
I see... Tact may very well be correct.
@@)
\Face(0,0,0070101)
\Voice(GB120147,3)
\Speaker(7,0070101)
@1(
The Lost Technology we found is in the
warehouse. Forte, take Tact and
Chitose there.
@@)
\Voice(GBX120147,3)
\Face(0050101,0,0070101)
\Speaker(5,0050101)
@1(
Yes, sir.
@@)
\Speaker(1,0010101)
@1(
Okay, let's go.
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,020)
\RatShow(0,1,80)
}/
IDS1213:{
\SceneChg(3,29,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\Face(0,0021103,0)
\Voice(GB120200,3)
\Speaker(2,0021101)
@1(
Huh? Tact! And everybody else.
@@)
\Bgm(1,015,3,0,0)
\Speaker(1,0010102)
@1(
Milfie!
What are you doing here?
@@)
\Face(0,0021101,0)
\Voice(GB120201,3)
\Speaker(2,0021101)
@1(
I'm helping the space convenience
store.
I can at least do that much.
@@)
\Face(0,0021103,0)
\Voice(GB120202,3)
\Speaker(2,0021101)
@1(
Why are all of you here?
@@)
\Face(0,0,1070102)
\Voice(GB120203,3)
\Speaker(107,1070101)
@1(
We came to look for relics from Eden's
era.
@@)
\Face(0050202,0,1070102)
\Voice(GB120204,3)
\Speaker(5,0050101)
@1(
Hmm. Where were they again?
This one's food... 
This is clothes...
@@)
\Face(0050202,0,1070201)
\Voice(GB120205,3)
\Speaker(107,1070101)
@1(
This block is machines.
Over there...
@@)
\Speaker(1,0010105)
@1(
I think it'll be better to split up.
@@)
\Face(0,0021102,0)
\Voice(GB120206,3)
\Speaker(2,0021101)
@1(
Let me help too then!
@@)
\Face(0,0,1070201)
\Voice(GB120207,3)
\Speaker(107,1070101)
@1(
But, Ms. Milfie, don't you have
other work to do?
@@)
\Face(0,0021102,0)
\Voice(GB120208,3)
\Speaker(2,0021101)
@1(
It's okay. He said that it wasn't
urgent.
@@)
\Face(0,0021101,0)
\Voice(GB120209,3)
\Speaker(2,0021101)
@1(
Um, first this container!
Here we go...!
@@)
\Face(0050301,0,0)
\Voice(GB120210,3)
\Speaker(5,0050101)
@1(
Hey, Milfie!
The one above that will fall!
@@)
\Face(0050301,0,1070401)
\Voice(GB120211,3)
\Speaker(107,1070101)
@1(
Look out!
@@)
\Face(0,0021208,0)
\Voice(GB120212,3)
\Speaker(2,0021101)
@1(
Kyaaaa!
@@)
\Face(0,0,0)
\Se(1,3,0,066)
\gShakeStart(16,16,1,0.1)
\Wait(1.3)
\gShakeOff()
\Speaker(1,0010103)
@1(
Milfie!
@@)
\Voice(GB120213,3)
\Speaker(2,0021206)
@1(
Owwwww...
@@)
\Se(1,0,0,036)
\Face(0050801,0,0)
\Voice(GB120214,3)
\Speaker(5,0050101)
@1(
Are you okay, Milfie?!
Are you hurt?!
@@)
\Face(0,0021201,0)
\Voice(GB120215,3)
\Speaker(2,0021101)
@1(
I scraped my elbow and knee...
@@)
\Face(0,0,1070201)
\Voice(GB120216,3)
\Speaker(107,1070101)
@1(
Whew...
@@)
\Speaker(1,0010402)
@1(
Ahh, that was a shock.
I thought my heart stopped...
@@)
\Face(0,0021202,0)
\Voice(GB120217,3)
\Speaker(2,0021101)
@1(
I-I'm sorry...
@@)
\Face(0050204,0,0)
\Voice(GB120218,3)
\Speaker(5,0050101)
@1(
Hey, just leave this to us and take
care of your own work.
@@)
\Face(0,0021107,0)
\Voice(GB120219,3)
\Speaker(2,0021101)
@1(
N-No! Please let me help!
I'll be careful this time!
@@)
\Face(0050802,0,0)
\Voice(GB120220,3)
\Speaker(5,0050101)
@1(
Milfie...
@@)
\Face(-1,0,1070201)
\Voice(GB120221,3)
\Speaker(107,1070101)
@1(
Um, Ms. Milfie.
We'll be okay with just us...
@@)
\Speaker(1,0010101)
@1(
Like they say, Milfie.
And the clerk might be waiting for that
stuff...
@@)
\Face(0,0021202,0)
\Voice(GB120222,3)
\Speaker(2,0021101)
@1(
...Yes...
I understand...
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Bgm(0,020,3,2.0,0)
\FontClear()
\Face(0,0,0)
\Se(2,3,0,025)
\Wait(1.0)
\Se(1,2,0,022)
\Wait(1.5)
\Bgm(1,020,3,0,2.0)
\Face(0050101,0,0)
\Voice(GB120223,3)
\Speaker(5,0050101)
@1(
Okay, let's split up.
Chitose, take the wall side.
Tact and I will go from the center.
@@)
\Face(0050101,0,1070205)
\Voice(GB120224,3)
\Speaker(107,1070101)
@1(
Yes, sir.
@@)
\Se(2,0,0,305)
\Face(0,0,0)
\Se(1,3,0,025)
\Wait(1.0)
\Speaker(1,0010101)
@1(
Okay, let's search too.
@@)
\Face(0,0050101,0)
\Voice(GB120225,3)
\Speaker(5,0050101)
@1(
Yeah.
@@)
\Se(1,0,0,305)
\BgmVolume(1,1,0)
\Face(0,0050204,0)
\Voice(GB120226,3)
\Speaker(5,0050101)
@1(
...But that wasn't like her to be so
stubborn.
@@)
\Speaker(1,0010401)
@1(
You thought so too?
@@)
\Face(0,0050202,0)
\Voice(GB120227,3)
\Speaker(5,0050101)
@1(
I've known her for a long time and seen
pretty much every side of her...
@@)
\Voice(GB120228,3)
\Speaker(5,0050101)
@1(
Things like that are strange for her.
@@)
\Speaker(1,0010401)
@1(
What's going on...
@@)
\Face(0,0050101,0)
\Voice(GB120229,3)
\Speaker(5,0050101)
@1(
You'll have to find that answer 
yourself.
@@)
\Speaker(1,0010101)
@1(
If you say so.
@@)
\Face(0,0050103,0)
\Voice(GB120230,3)
\Speaker(5,0050101)
@1(
Heheh. I do not.
@@)
\Face(0,0,0)
\Voice(GB120231,3)
\Speaker(107,1070305)
@1(
Ms. Forte, Tact, I found it!
@@)
\Speaker(1,0010102)
@1(
Oh, already?
@@)
\gFade(0,0,1.0)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\BgmVolume(1,3,2.0)
\gFade(1,0,1.0)
\Face(0050102,0,0)
\Voice(GB120232,3)
\Speaker(5,0050101)
@1(
Yeah, yeah, this is the container.
@@)
\Face(0050204,0,0)
\Voice(GB120233,3)
\Speaker(5,0050101)
@1(
This is the Lost Technology that we
found, but it's all junk.
@@)
\Face(0050204,0,1070207)
\Voice(GB120234,3)
\Speaker(107,1070101)
@1(
However, if we compare these relics
with the message from the voice...
@@)
\Speaker(1,0010101)
@1(
Will this help?
@@)
\Face(0050204,0,1070102)
\Voice(GB120235,3)
\Speaker(107,1070101)
@1(
I can use this.
This might be enough to decipher the 
message.
@@)
\Face(0050204,0,1070102)
\Voice(GB120236,3)
\Speaker(107,1070101)
@1(
Thank you very much, Tact.
@@)
\Face(0050101,0,1070102)
\Voice(GB120237,3)
\Speaker(5,0050101)
@1(
What a relief.
Our survey mission wasn't a giant
waste.
@@)
\Face(0050101,0,1070205)
\Voice(GB120238,3)
\Speaker(107,1070101)
@1(
I will borrow these samples.
@@)
\Speaker(1,0010101)
@1(
Please do.
But remember not to push yourself too
hard.
@@)
\Face(0050103,0,1070205)
\Voice(GB120239,3)
\Speaker(5,0050101)
@1(
Okay, I'm heading out too.
@@)
\Speaker(1,0010101)
@1(
Got it.
I'm going to talk to Lester.
@@)
}/
IDS1214:{
\gCut(0)
\SceneChg(1,490,0,0,0,0,0)
\RatShow(0,1,80)
\SceneChg(3,105,0,0,0,0,0)
\Se(1,3,0,020)
\RatClear(0,1)
\gCut(1)
\Face(0,0070101,0)
\Voice(GB120300,3)
\Speaker(7,0070101)
@1(
How'd it go, Tact?
@@)
\Speaker(1,0010101)
@1(
We found something useful.
Since Chitose's handling it, we should
have an answer soon.
@@)
\Speaker(1,0010102)
@1(
By the way, has Milfie been here?
@@)
\Voice(GB120301,3)
\Speaker(7,0070101)
@1(
No, I haven't seen her since earlier.
@@)
\Speaker(1,0010401)
@1(
I see...
So probably at the store.
@@)
\Face(0170102,0,0)
\Voice(GB120302,3)
\Speaker(17,0170101)
@1(
That's really hot, Commander Mayers!
Unable to leave your girlfriend alone
for a moment... right?
@@)
\Speaker(1,0010103)
@1(
No, that's not really...
@@)
\Face(0170102,0,0160103)
\Voice(GB120303,3)
\Speaker(16,0160101)
@1(
No?
@@)
\Speaker(1,0010104)
@1(
...Well, maybe.
@@)
\Voice(GB120304,3)
\Speaker(17,0170101)
@1(
See, Coco?
It was.
@@)
\Face(0170102,0,0160102)
\Voice(GB120305,3)
\Speaker(16,0160101)
@1(
Hmm. I guess so.
Actually, we've never seen them...
@@)
\Speaker(1,0010102)
@1(
Huh? What are you talking about?
@@)
\Face(0,0170101,0)
\Voice(GB120306,3)
\Speaker(17,0170101)
@1(
Commander Mayers!
@@)
\Speaker(1,0010102)
@1(
Y-Yes!?
@@)
\Face(0,0170102,0)
\Voice(GB120307,3)
\Speaker(17,0170101)
@1(
What is it really like?
@@)
\Speaker(1,0010102)
@1(
Huh?
What is what really like?
@@)
\Face(0,0170102,0)
\Voice(GB120308,3)
\Speaker(17,0170101)
@1(
Now, now, don't play dumb.
Shouldn't you know with Milfeulle?
@@)
\Speaker(1,0010105)
@1(
Milfie?
What about her?
@@)
\Voice(GB120309,3)
\Speaker(17,0170101)
@1(
I mean, you and Milfeulle, um...
How far along is your 
relationship, I guess.
@@)
\Speaker(1,0010401)
@1(
Our relationship...? 
Uh...
@@)
\Face(0,0,0160101)
\Voice(GB120310,3)
\Speaker(16,0160101)
@1(
Almo, you can't ask like that.
@@)
\Face(0170101,0,0160101)
\Voice(GB120311,3)
\Speaker(17,0170101)
@1(
What? You were curious too.
@@)
\Voice(GB120312,3)
\Speaker(16,0160101)
@1(
You have to be more direct or how's
he supposed to understand?
@@)
\Speaker(1,0010105)
@1(
Huh?
@@)
\Face(0,0160101,0)
\Voice(GB120313,3)
\Speaker(16,0160101)
@1(
Commander Mayers.
I'll ask you straight on...
@@)
\Voice(GB120314,3)
\Speaker(16,0160101)
@1(
Are you two going out?
@@)
\Speaker(1,0010104)
@1(
Huh?
W-Well...
@@)
\Face(0,0160102,0)
\Voice(GB120315,3)
\Speaker(16,0160101)
@1(
Then, have you kissed?
@@)
\Speaker(1,0010102)
@1(
...Kissed?
@@)
\Speaker(1,0010103)
@1(
K-Kissed!?
@@)
\Face(0170101,0,0)
\Voice(GB120316,3)
\Speaker(17,0170101)
@1(
Of course you have, right?
@@)
\Face(0170101,0,0)
\Voice(GB120317,3)
\Speaker(17,0170101)
@1(
You like each other and lived together
for six months, right? There's no way 
nothing would happen, right!?
@@)
\Speaker(1,0010105)
@1(
We weren't... exactly living 
together...
@@)
\Face(0170102,0,0)
\Voice(GB120318,3)
\Speaker(17,0170101)
@1(
Come on.
So how about it?
How many times have you kissed?
@@)
\Speaker(1,0010104)
@1(
Um...
@@)
\Speaker(1,0010104)
@1(
Not even once.
@@)
\Bgm(0,020,3,0,0)
\Face(0170103,0,0)
\Voice(GB120319,3)
\Speaker(17,0170101)
@1(
No way!
@@)
\Bgm(1,023,3,0,0)
\Face(0170103,0,0160103)
\Voice(GB120320,3)
\Speaker(16,0160101)
@1(
...Unbelievable...
Aaah, that's horrible...
@@)
\Face(0170101,0,0160103)
\Voice(GB120321,3)
\Speaker(17,0170101)
@1(
Commander Mayers, is this true!?
@@)
\Speaker(1,0010101)
@1(
Yeah. It's enough for me to just have
Milfie with me.
@@)
\Face(0170101,0,0160101)
\Voice(GB120322,3)
\Speaker(16,0160101)
@1(
So... What are you two?
Just a platonic relationship?
@@)
\Voice(GB120323,3)
\Speaker(17,0170101)
@1(
But that's not the same as how
true love should be.
@@)
\Face(0170102,0,0160101)
\Voice(GB120324,3)
\Speaker(17,0170101)
@1(
Love's more burning up and makes you
feel on fire, right?
@@)
\Voice(GB120325,3)
\Speaker(17,0170101)
@1(
Barriers to two peoples' love!
So it burns up!
That's true love!
@@)
\Face(0170102,0,0160102)
\Voice(GB120326,3)
\Speaker(16,0160101)
@1(
I like something quieter.
Feeling at ease just being around them
is my ideal of true love.
@@)
\Face(0170101,0,0160102)
\Voice(GB120327,3)
\Speaker(17,0170101)
@1(
Isn't that like Commander Mayers and
Milfie?
You don't want to kiss?
@@)
\Face(0170101,0,0160101)
\Voice(GB120328,3)
\Speaker(16,0160101)
@1(
Oh? I'd definitely kiss.
A gentle kiss confirming our love...
Isn't that the essence of a kiss?
@@)
\Voice(GB120329,3)
\Speaker(17,0170101)
@1(
You're wrong! Totally wrong, Coco!
Kisses are passionate!
@@)
\Speaker(1,0010105)
@1(
Ha...hahaha...
@@)
\Face(0170103,0,0160101)
\Voice(GB120330,3)
\Speaker(17,0170101)
@1(
This is no laughing matter!
Milfie definitely wants a kiss like
that!
@@)
\Voice(GB120331,3)
\Speaker(16,0160101)
@1(
No, you're wrong. Milfeulle wants a
kiss that's full of his love.
@@)
\Speaker(1,0010105)
@1(
No, um...
@@)
\Face(0,0,0070201)
\Voice(GB120332,3)
\Speaker(7,0070101)
@1(
Idiotic.
@@)
\Face(0170101,0,0070201)
\Voice(GB120333,3)
\Speaker(17,0170101)
@1(
It is not idiotic!
It's very important!
@@)
\Speaker(1,0010101)
@1(
Now, now, Almo.
Lester likes married women. He's not
interested in stuff like this.
@@)
\Bgm(1,022,3,0,0)
\Face(0170103,0,0070201)
\Voice(GB120334,3)
\Speaker(17,0170101)
@1(
Eeeeeeeeeeh!?
@@)
\Face(0170103,0,0070301)
\Voice(GB120335,3)
\Speaker(7,0070101)
@1(
Hey! Tact!
Who said I liked married women!?
@@)
\Voice(GB120336,3)
\Speaker(17,0170101)
@1(
No way... Subcommander Coolduras...
You're that kind of man...
@@)
\Voice(GB120337,3)
\Speaker(7,0070101)
@1(
Aaah! Shut up!
Knock it off, Almo!
@@)
\Face(0170103,0,0160103)
\Voice(GB120338,3)
\Speaker(16,0160101)
@1(
He's not denying it, Almo.
So... he really does...
@@)
\Face(0,0070301,0)
\Voice(GB120339,3)
\Speaker(7,0070101)
@1(
Wrong! Wrong!
No, I don't!
@@)
\Voice(GB120340,3)
\Speaker(7,0070101)
@1(
Hey! Tact! Fix this!
@@)
\Speaker(1,0010102)
@1(
Ah, right.
I need to go find Milfie.
@@)
\Speaker(1,0010201)
@1(
Take care of things while we're in
Chrono Drive.
I'll see you later.
@@)
\Face(0,0,0)
\Voice(GB120341,3)
\Speaker(7,0070301)
@1(
Hey! Wait, Tact!
Tact!!!
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
}/
IDS1215:{
\Bgm(1,046,3,0,0)
\SceneChg(1,4,0,0,0,0,0)
\Speaker(1,0010401)
@1(
Milfie's not here.
I don't think that we just missed
each other though...
@@)
\Speaker(1,0010102)
@1(
...Huh? Is there something on the
desk?
@@)
\Speaker(1,0010401)
@1(
Ointment and a note?
Let's see...
@@)
\Bgm(1,015,3,0,0)
\Voice(GB120400,3)
\Speaker(2,0)
@1(
This is ointment from the space
convenience store.
It works very well.
@@)
\Voice(GB120401,3)
\Speaker(2,0)
@1(
I wanted to give it to you myself, but
you looked really busy.
@@)
\Voice(GB120402,3)
\Speaker(2,0)
@1(
Oh, yeah.
Put it on before you take a bath and
it'll warm your body up.
@@)
\Speaker(1,0010102)
@1(
She bought it just for me...
@@)
\Bgm(0,020,3,2.0,0)
\Speaker(1,0010101)
@1(
I'm happy... She's always looking out
for me.
@@)
\Speaker(1,0010401)
@1(
...Hm? There's another note.
@@)
\Voice(GB120403,3)
\Speaker(2,0)
@1(
PS.
Tact, I'm trying my best!
@@)
\Speaker(1,0010102)
@1(
...?
What's that supposed to mean?
@@)
\Speaker(1,0010101)
@1(
Anyway, I want to thank her.
I should find her.
@@)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,490,0,0,0,0,0)
}/
IDS1216:{
\Bgm(1,045,3,0,4.0)
\Se(1,3,0,305)
\SceneChg(3,11,0,0,0,0,0)
\gFade(1,0,2.0)
\Speaker(1,0010105)
@1(
I'm thirsty.
Since I'm close to the store, I'll buy
something to drink.
@@)
\Se(1,3,0,025)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,10,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\gCut(1)
\Se(1,0,0,305)
\Speaker(1,0010101)
@1(
Okay, what to buy...
@@)
\Se(1,3,0,062)
\Voice(GB120500,3)
\Speaker(25,0250101)
@1(
Congratulations!
You won the jackpot!
@@)
\Speaker(1,0010103)
@1(
Whoa!? What what!?
@@)
\Bgm(1,010,3,0,0)
\SceneChg(1,0503,0,0,0,0,0)
\Voice(GB120501,3)
\Speaker(2,0021102)
@1(
Ah, Tact!
I just won first prize!
@@)
\Se(1,0,0,305)
\Speaker(1,0010103)
@1(
Eh!?
@@)
\Voice(GB120502,3)
\Speaker(2,0021102)
@1(
See, see! Look at this ball!
It's gold!
@@)
\Speaker(1,0010102)
@1(
I-It is...
@@)
\Voice(GB120503,3)
\Speaker(25,0250101)
@1(
The prize is two free tickets to
Galactic Land.
@@)
\Voice(GB120504,3)
\Speaker(2,0021102)
@1(
Yay!
An amusement park jackpot!
@@)
\Speaker(1,0010201)
@1(
That's wonderful!
@@)
\SceneChg(3,10,0,0,0,0,0)
\Speaker(1,0010102)
@1(
Hold on, does that mean...
@@)
\Face(0,0021102,0)
\Voice(GB120505,3)
\Speaker(2,0021101)
@1(
That's right.
My luck is back!
@@)
\Speaker(1,0010102)
@1(
No way...
Your luck disappeared in the final 
battle with Eonia.
@@)
\Face(0,0021103,0)
\Voice(GB120506,3)
\Speaker(2,0021101)
@1(
Tact, aren't you happy that my luck's
back?
@@)
\Speaker(1,0010105)
@1(
Well, I'm surprised.
@@)
\Speaker(1,0010401)
@1(
Yeah, your luck...
@@)
\Face(0,0021101,0)
\Voice(GB120507,3)
\Speaker(2,0021101)
@1(
I've worried a lot, but I'm completely
back now!
@@)
\Speaker(1,0010101)
@1(
I don't really get it...
But I'm happy for you, Milfie.
@@)
\Face(0,0021102,0)
\Voice(GB120508,3)
\Speaker(2,0021101)
@1(
Yep! I'm happy that you're happy!
It was worth buying all the 
lottery tries.
@@)
\Bgm(0,020,3,0,0)
\Speaker(1,0010102)
@1(
Huh?
A lot?
@@)
\Face(0,0021208,0)
\Voice(GB120509,3)
\Speaker(2,0021101)
@1(
Ah, oh no!
@@)
\Bgm(1,015,3,0,0)
\Face(0,0021102,0)
\Voice(GB120510,3)
\Speaker(2,0021101)
@1(
...Um, it's nothing.
@@)
\Face(0,0,0)
\Voice(GB120511,3)
\Speaker(25,0250101)
@1(
Umm`
Well`
@@)
\Speaker(1,0010102)
@1(
What's the matter?
Did you have something to say?
@@)
\Face(0,0021107,0)
\Voice(GB120512,3)
\Speaker(2,0021101)
@1(
D-Don't!
Please keep it a secret!
@@)
\Speaker(1,0010101)
@1(
I don't mind. Go ahead and tell me.
@@)
\Face(0,0,0)
\Voice(GB120513,3)
\Speaker(25,0250101)
@1(
Actually, Milfeulle...`
@@)
\Speaker(1,0010102)
@1(
It's about her?
Are you worried about her taking all
the top prizes again?
@@)
\Voice(GB120514,3)
\Speaker(25,0250101)
@1(
That's not it`
Um`
@@)
\Face(0,0021106,0)
\Voice(GB120515,3)
\Speaker(2,0021101)
@1(
I told you not to...
@@)
\Voice(GB120516,3)
\Speaker(25,0250101)
@1(
She had to try 100 times before she
won the prize.
@@)
\Speaker(1,0010102)
@1(
What!?
@@)
\Face(0,0021201,0)
\Voice(GB120517,3)
\Speaker(2,0021101)
@1(
Waah!
I wanted that to be a secret!
@@)
\Speaker(1,0010401)
@1(
It seriously took 100 tries?
@@)
\Face(0,0021202,0)
\Voice(GB120518,3)
\Speaker(2,0021101)
@1(
...Yes.
@@)
\Voice(GB120519,3)
\Speaker(2,0021101)
@1(
I had to buy enough to get 100 tries.
I spent all of my money from my job.
@@)
\Speaker(1,0010401)
@1(
What's the chance for winning the
grand prize?
@@)
\Voice(GB120520,3)
\Speaker(25,0250101)
@1(
About one in a hundred...
@@)
\Speaker(1,0010105)
@1(
Then that's just probability.
It has nothing to do with luck.
@@)
\Voice(GB120521,3)
\Speaker(25,0250101)
@1(
That's right`
She insisted on another try until she
won the prize.
@@)
\Speaker(1,0010401)
@1(
Until she won...
Milfie, why'd you say that your luck
was back?
@@)
\Speaker(1,0010401)
@1(
Did you think I wasn't going to find
out the truth?
@@)
\Bgm(0,020,3,4.0,0)
\Face(0,0021105,0)
\Voice(GB120522,3)
\Speaker(2,0021101)
@1(
T-That's...
@@)
\Speaker(1,0010401)
@1(
What's been up with you?
You don't seem like your usual self.
@@)
\Face(0,0021202,0)
\Voice(GB120523,3)
\Speaker(2,0021101)
@1(
Not like... my usual self...
@@)
\Bgm(1,046,3,0,4.0)
\Speaker(1,0010401)
@1(
Tell me if there's something bothering
you. I'll do whatever I can to help.
@@)
\Voice(GB120524,3)
\Speaker(2,0021101)
@1(
Bothering me... um...
@@)
\Face(0,0021206,0)
\Voice(GB120525,3)
\Speaker(2,0021101)
@1(
No, it's nothing.
@@)
\Speaker(1,0010401)
@1(
Milfie...
@@)
\Face(0,0021102,0)
\Voice(GB120526,3)
\Speaker(2,0021101)
@1(
Anyway, I'm trying my best.
Please just wait, Tact!
@@)
\Bgm(0,020,3,0,0)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Se(2,3,0,026)
\Se(1,3,0,022)
\Wait(1.5)
\Speaker(1,0010102)
@1(
Milfie, what the heck's going on?
@@)
\Speaker(1,0010401)
@1(
I can't even guess...
I need to make some time to talk with
her about this later.
@@)
\Se(1,0,0,305)
\Se(2,0,0,305)
\gFade(0,0,1.0)
}/
IDS1217:{
\SceneChg(3,11,0,0,0,0,0)
\gFade(1,0,1.0)
\Bgm(1,045,3,0,0)
\Se(1,3,0,305)
\Speaker(1,0010101)
@1(
Okay, I should head back to the bridge.
@@)
\Se(1,3,0,110)
\Voice(GB120600,3)
\Speaker(17,0170101)
@1(
Commander Mayers, Ms. Creta called for
you. Please go to the hangar...
@@)
\Speaker(1,0010102)
@1(
Creta, eh?
I wonder what it's about.
@@)
\Se(1,3,0,025)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,25,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\gCut(1)
\Bgm(1,020,3,0,0)
\Face(0,0190101,0)
\Voice(GB120601,3)
\Speaker(19,0190101)
@1(
Sorry to call you.
I needed to talk to you about the
Lucky Star.
@@)
\Speaker(1,0010102)
@1(
You mean Milfie's Emblem Frame?
@@)
\Se(1,0,0,305)
\Face(0,0190103,0)
\Voice(GB120602,3)
\Speaker(19,0190101)
@1(
I got it ready like Milfeulle
ordered... but you're not sending it
into actual combat, are you?
@@)
\Speaker(1,0010302)
@1(
What!?
I didn't order that!
@@)
\Face(0,0190103,0)
\Voice(GB120603,3)
\Speaker(19,0190101)
@1(
But she definitely said that she'd
sortie in the next battle.
@@)
\Voice(GB120604,3)
\Speaker(19,0190101)
@1(
Is that okay, Commander Mayers?
@@)
\Speaker(1,0010401)
@1(
Absolutely not.
She's not a pilot anymore.
@@)
\Face(0,0190103,0)
\Voice(GB120605,3)
\Speaker(19,0190101)
@1(
So Milfeulle was doing that without
permission...
@@)
\Face(0,0190106,0)
\Voice(GB120606,3)
\Speaker(19,0190101)
@1(
Sorry, I just wanted to check it out
with you, even though Milfeulle told
me to hurry.
@@)
\Speaker(1,0010401)
@1(
But even if you get it running, 
the Lucky Star can't function
without her powerful luck. 
@@)
\Speaker(1,0010401)
@1(
That's why Milfie resigned from the
Angel Wing.
@@)
\Voice(GBX120606A,3)
\Speaker(19,0190101)
@1(
Yes... I think you're right.
@@)
\Speaker(1,0010102)
@1(
You think?
@@)
\Voice(GBX120606B,3)
\Speaker(19,0190101)
@1(
As you know, Emblem Frames draw energy
from the Chrono String Engine according
to the pilot's mental tension.
@@)
\Voice(GBX120606C,3)
\Speaker(19,0190101)
@1(
But for some reason, the Chrono String
output dropped at the same time as she
lost her luck.
@@)
\Voice(GBX120606D,3)
\Face(0,0190106,0)
\Speaker(19,0190101)
@1(
So it's very probable that Milfeulle's
luck and the Lucky Star's output are
related somehow...
@@)
\Speaker(1,0010401)
@1(
But we don't know how exactly...
@@)
\Voice(GBX120606E,3)
\Speaker(19,0190101)
@1(
Yes... Anyway, since she couldn't
operate it anymore, Milfeulle was 
discharged from the Angel Wing.
@@)
\Speaker(1,0010401)
@1(
Yeah...
@@)
\Voice(GBX120606F,3)
\Face(0,0190101,0)
\Speaker(19,0190101)
@1(
But if her mental health increases, 
she should be able to pilot it. 
That's how it is for everybody else.
@@)
\Speaker(1,0010401)
@1(
Yeah. I've never heard about Forte or
Chitose having any kind of impressive
luck.
@@)
\Voice(GBX120606G,3)
\Speaker(19,0190101)
@1(
It's just a guess, but... if you raise
Milfeulle's spirits, then her luck
doesn't matter...
@@)
\Speaker(1,0010401)
@1(
And then she'll be able to activate the
Lucky Star.
@@)
\Speaker(1,0010102)
@1(
...I got it!
Milfie's trying to imitate everybody
else!
@@)
\Voice(GBX120606H,3)
\Face(0,0190103,0)
\Speaker(19,0190101)
@1(
Huh?
What do you mean?
@@)
\Speaker(1,0010105)
@1(
Milfie's been acting strangely for a 
little while.
@@)
\Speaker(1,0010401)
@1(
I think that she's thinking if she acts
like the other Angels, then her mental
ability will match theirs and improve.
@@)
\Voice(GBX120606I,3)
\Face(0,0190106,0)
\Speaker(19,0190101)
@1(
But would it be that simple?
@@)
\Voice(GBX120606J,3)
\Speaker(19,0190101)
@1(
If that doesn't work and Milfeulle
tries to take off...
@@)
\Speaker(1,0010302)
@1(
T-That's too dangerous!
She wouldn't last a minute in a real
fight!
@@)
\Voice(GBX120606K,3)
\Face(0,0190106,0)
\Speaker(19,0190101)
@1(
...I know.
She should understand that too.
@@)
\Speaker(1,0010101)
@1(
I'll try to talk to her and make her
understand.
I'm sorry she bothered you.
@@)
\Voice(GB120607,3)
\Speaker(19,0190101)
@1(
No, it's my fault for not confirming
the order first.
@@)
\Face(0,0190106,0)
\Voice(GB120608,3)
\Speaker(19,0190101)
@1(
Okay, excuse me.
@@)
\Face(0,0,0)
\Speaker(999,0)
\FontClear()
\Se(1,3,0,304)
\Wait(1.0)
\Speaker(1,0010401)
@1(
Why's she acting so impulsively?
Why's she so eager to fly an Emblem
Frame again?
@@)
\Speaker(1,0010301)
@1(
I need to have a real talk with her.
@@)
\Se(1,0,0,305)
\Bgm(0,020,3,3.0,0)
\gFade(0,0,3.0)
}/
IDS1218:{
\Bgm(1,046,3,0,0)
\SceneChg(3,4,0,0,0,0,0)
\gFade(1,0,1.0)
\Se(1,3,0,110)
\Voice(GB120700,3)
\Speaker(2,0021103)
@1(
You called for me, Tact?
@@)
\Speaker(1,0010101)
@1(
Come in, Milfie.
@@)
\Voice(GB120701,3)
\Speaker(2,0021202)
@1(
Pardon me.
@@)
\Se(1,3,0,022)
\Wait(1.0)
\Face(0,0021202,0)
\Wait(0.5)
\Speaker(1,0010401)
@1(
............
@@)
\Voice(GB120702,3)
\Speaker(2,0021101)
@1(
............
@@)
\Voice(GB120703,3)
\Speaker(2,0021101)
@1(
Um... What did you need?
I want to try to do what I can.
@@)
\Speaker(1,0010401)
@1(
Why did you ask to have your Emblem
Frame prepared?
@@)
\Bgm(0,020,3,0,0)
\Face(0,0021103,0)
\Voice(GB120704,3)
\Speaker(2,0021101)
@1(
Ah, that's...
@@)
\Bgm(1,025,3,0,0)
\Speaker(1,0010401)
@1(
Creta was worried about it and talked
to me.
@@)
\Face(0,0021202,0)
\Voice(GB120705,3)
\Speaker(2,0021101)
@1(
............
@@)
\Speaker(1,0010301)
@1(
Milfie, you don't need to fly an
Emblem Frame anymore.
@@)
\Face(0,0021107,0)
\Voice(GB120706,3)
\Speaker(2,0021101)
@1(
It's not what I need...
It's because I want to fight with
everybody.
@@)
\Speaker(1,0010102)
@1(
Fight? You want to go back to the
Angel Wing?
@@)
\Face(0,0021201,0)
\Voice(GB120707,3)
\Speaker(2,0021101)
@1(
Isn't everybody in trouble?
Forte and Chitose had a hard time when
they fought yesterday.
@@)
\Face(0,0021202,0)
\Voice(GB120708,3)
\Speaker(2,0021101)
@1(
If I had been with them, then it 
wouldn't have been like that.
@@)
\Speaker(1,0010401)
@1(
...It's unfortunate, but I don't think
the battle would have changed even if
you had.
@@)
\Face(0,0021103,0)
\Voice(GB120709,3)
\Speaker(2,0021101)
@1(
Huh?
@@)
\Speaker(1,0010401)
@1(
You were able to handle the Lucky Star
because of your luck. You know that,
right?
@@)
\Face(0,0021202,0)
\Voice(GB120710,3)
\Speaker(2,0021101)
@1(
...Yes.
@@)
\Speaker(1,0010401)
@1(
And your luck is gone now.
In other words, you can't fly the
Lucky Star anymore.
@@)
\Face(0,0021201,0)
\Voice(GB120711,3)
\Speaker(2,0021101)
@1(
T-That's... That might be true, but...
@@)
\Speaker(1,0010301)
@1(
If you had been with them, you wouldn't
have been able to do anything. You
would have just been attacked.
@@)
\Face(0,0021202,0)
\Voice(GB120712,3)
\Speaker(2,0021101)
@1(
............
@@)
\Speaker(1,0010301)
@1(
I am the Commander of the Elsior and I
will not allow you to fight with them.
No matter what.
@@)
\Face(0,0021106,0)
\Voice(GB120713,3)
\Speaker(2,0021101)
@1(
But Tact!
@@)
\Speaker(1,0010301)
@1(
So please don't do anything selfish,
okay?
@@)
\Face(0,0021202,0)
\Voice(GB120714,3)
\Speaker(2,0021101)
@1(
............
@@)
\Speaker(1,0010101)
@1(
...From now on, I'm going to do my 
best in your place.
@@)
\Speaker(1,0010101)
@1(
So you don't need to do anything.
@@)
\Face(0,0021106,0)
\Voice(GB120715,3)
\Speaker(2,0021101)
@1(
...!
@@)
\Speaker(1,0010101)
@1(
Don't worry. Just stay by my side,
okay?
@@)
\Face(0,0021202,0)
\Voice(GB120716,3)
\Speaker(2,0021101)
@1(
............
@@)
\Speaker(1,0010101)
@1(
Understand?
@@)
\Bgm(0,020,3,0,0)
\Face(0,0021206,0)
\Voice(GB120717,3)
\Speaker(2,0021101)
@1(
............
@@)
\Speaker(1,0010101)
@1(
Understand?
@@)
\Face(0,0021104,0)
\Voice(GB120718,3)
\Speaker(2,0021101)
@1(
...I...!
@@)
\Speaker(1,0010102)
@1(
...Milfie?
@@)
\Face(0,0021104,0)
\Voice(GB120719,3)
\Speaker(2,0021101)
@1(
I... I...!
@@)
\Face(0,0021106,0)
\Voice(GB120720,3)
\Speaker(2,0021101)
@1(
Excuse me!
@@)
\Face(0,0,0)
\Se(2,3,0,026)
\Se(1,3,0,022)
\Wait(1.5)
\Speaker(1,0010401)
@1(
Milfie...
@@)
\Speaker(1,0010401)
@1(
Maybe I was too harsh...
@@)
\Speaker(1,0010301)
@1(
No, I'm not wrong.
I cannot let Milfie endanger herself.
Absolutely not.
@@)
\Se(2,0,0,305)
\Speaker(1,0010301)
@1(
I promised that I'd protect her.
@@)
\Speaker(1,0010401)
@1(
And I know that she understands my
feelings...
@@)
\Speaker(1,0010401)
@1(
Milfie...
@@)
\gFade(0,0,3.0)
\FontClear()
\Speaker(999,0)
}/
IDS1219:{
w149b ++
\Bgm(1,044,3,0,4.0)
\SceneChg(3,5,0,0,0,0,0)
\gFade(1,0,1.0)
\Speaker(1,0010401)
@1(
Sigh...
I didn't see Milfie yesterday at all.
@@)
\Speaker(1,0010401)
@1(
Or today either.
It's lonely without her around.
@@)
\Face(0,0070201,0)
\Voice(GB120800,3)
\Speaker(7,0070101)
@1(
Hey, Tact, you're out of it.
Are you listening to the report?
@@)
\Bgm(1,021,3,0,2.0)
\Speaker(1,0010102)
@1(
Huh? What?
@@)
\Face(0,0070501,0)
\Voice(GB120801,3)
\Speaker(7,0070101)
@1(
Hey, hey. Keep it together.
@@)
\Face(0,0070101,0)
\Voice(GB120802,3)
\Speaker(7,0070101)
@1(
Coco, one more time, please.
@@)
\Face(0,0,0)
\Voice(GB120803,3)
\Speaker(16,0160101)
@1(
Unidentified objects were confirmed
in front of the Elsior. There are 
about ten and seem to be metallic.
@@)
\Speaker(1,0010102)
@1(
An enemy fleet?
@@)
\Voice(GB120804,3)
\Speaker(16,0160101)
@1(
It's still unknown.
However, we've seen no movement at all.
@@)
\Face(0,0070201,0)
\Voice(GB120805,3)
\Speaker(7,0070101)
@1(
Tact, what do you think?
@@)
\Speaker(1,0010401)
@1(
We don't have an image?
@@)
\Face(0,0,0)
\Voice(GB120806,3)
\Speaker(16,0160101)
@1(
They're too far away.
@@)
\Voice(GB120807,3)
\Speaker(17,0170101)
@1(
It could be the remains of ships, or
an asteroid.
@@)
\Speaker(1,0010401)
@1(
Send Forte and Chitose out to scout.
They'll check things out.
@@)
\Speaker(1,0010101)
@1(
Almo, please call Forte.
@@)
\Se(1,3,0,027)
\Wait(1.0)
\Voice(GB120808,3)
\Speaker(17,0170101)
@1(
Yes, sir.
Happy Trigger, this is the Elsior.
Please respond.
@@)
\Se(1,3,0,212)
\Voice(GB120809,3)
\Speaker(17,0170101)
@1(
......
@@)
\Voice(GB120810,3)
\Speaker(17,0170103)
@1(
Happy Trigger, are you there?
Please respond.
@@)
\Voice(GB120811,3)
\Speaker(17,0170101)
@1(
No good.
There's too much static. 
I can't connect to her.
@@)
\Face(0,0070201,0)
\Voice(GB120812,3)
\Speaker(7,0070101)
@1(
More communication interference.
But isn't it stronger here?
@@)
\Voice(GB120813,3)
\Speaker(17,0170101)
@1(
It's been really bad for the last 
twenty minutes or so.
@@)
\Face(0,0070201,0)
\Voice(GB120814,3)
\Speaker(7,0070101)
@1(
What now, Tact?
Put someone on a shuttle and have them
check it out?
@@)
\Speaker(1,0010401)
@1(
Hmm... 
Let's see...
@@)
\Se(1,0,0,305)
\Face(0,0,0)
\Voice(GB120815,3)
\Speaker(16,0160103)
@1(
Huh!?
@@)
\Face(0,0070201,0)
\Voice(GB120816,3)
\Speaker(7,0070101)
@1(
What's wrong, Coco?
@@)
\Face(0,0,0)
\Voice(GB120817,3)
\Speaker(16,0160101)
@1(
Strange. The hangar's gate is opening!
@@)
\Bgm(0,020,3,0,0)
\Voice(GB120818,3)
\Speaker(16,0160103)
@1(
This ship signal...
The Lucky Star!?
@@)
\Bgm(1,030,3,0,0)
\Speaker(1,0010103)
@1(
Eeeh!?
@@)
\Face(0,0070301,0)
\Voice(GB120819,3)
\Speaker(7,0070101)
@1(
What!?
@@)
\Voice(GB120820,3)
\Speaker(16,0160103)
@1(
The Lucky Star has launched!
@@)
\Face(0,0,0)
\Se(1,3,0,027)
\Wait(1.0)
\Voice(GB120821,3)
\Speaker(17,0170101)
@1(
Message from Ms. Creta in the hangar!
@@)
\Voice(GB120822,3)
\Speaker(19,0190103)
@1(
Trouble!
Milfeulle just left in the Lucky
Star!
@@)
\Speaker(1,0010404)
@1(
Why!?
What happened!?
@@)
\Voice(GB120823,3)
\Speaker(19,0190104)
@1(
I just took my eyes off it for a 
second and she jumped in...
@@)
\Speaker(1,0010302)
@1(
What the hell is she doing!?
@@)
\Voice(GB120824,3)
\Speaker(19,0190106)
@1(
I-I'm very sorry...
@@)
\Speaker(1,0010401)
@1(
...Sorry, I'm not mad at you.
@@)
\Face(0,0070501,0)
\Voice(GB120825,3)
\Speaker(7,0070101)
@1(
Honestly. Why right now...
@@)
\Face(0,0070301,0)
\Voice(GB120826,3)
\Speaker(7,0070101)
@1(
Almo, contact the Lucky Star.
Call back Milfeulle!
@@)
\Face(0,0,0)
\Voice(GB120827,3)
\Speaker(17,0170101)
@1(
Lucky Star, this is the Elsior.
Please respond.
Milfeulle, please respond.
@@)
\Voice(GB120828,3)
\Speaker(17,0170101)
@1(
...No good.
The Lucky Star is not responding!
@@)
\Se(1,3,0,024)
\Wait(0.5)
\Voice(GB120829,3)
\Speaker(16,0160101)
@1(
Reaction on radar.
Movement of the unknown objects
confirmed.
@@)
\Voice(GB120830,3)
\Speaker(16,0160101)
@1(
Number of thrusters and shape is being
extrapolated from movement...
@@)
\Bgm(0,030,3,0,0)
\Voice(GB120831,3)
\Speaker(16,0160103)
@1(
Results confirmed.
It's an enemy... attack satellite!
@@)
\Bgm(1,033,3,0,0)
\Face(0,0070301,0)
\Voice(GB120832,3)
\Speaker(7,0070101)
@1(
What!?
@@)
\Speaker(1,0010404)
@1(
Communication with Forte?
@@)
\Face(0,0,0)
\Voice(GB120833,3)
\Speaker(17,0170101)
@1(
Still no response!
@@)
\Voice(GB120834,3)
\Speaker(16,0160101)
@1(
The Lucky Star is moving straight 
towards the attack satellite!
@@)
\Speaker(1,0010403)
@1(
There's an enemy right in front of us.
Hasn't Milfie noticed!?
@@)
\Face(0,0070301,0)
\Voice(GB120835,3)
\Speaker(7,0070101)
@1(
She can't be trying to do recon!?
That's completely reckless...!
@@)
\Voice(GB120836,3)
\Speaker(7,0070101)
@1(
Now what, Tact?
Move the Elsior forward and pick up
the Lucky Star?
@@)
\Speaker(1,0010403)
@1(
No.
I cannot risk the Elsior.
@@)
\Voice(GB120837,3)
\Speaker(16,0160103)
@1(
But at this rate, Milfeulle's going
to...!
@@)
\Face(0,0,0)
\Se(1,3,0,027)
\Wait(1.0)
\Speaker(1,0010404)
@1(
Ms. Creta, can you hear me?
Prepare a shuttle immediately.
@@)
\Face(0,0070301,0)
\Voice(GB120838,3)
\Speaker(7,0070101)
@1(
What are you going to do?
@@)
\Bgm(0,020,3,0,0)
\Voice(GB120839,3)
\Speaker(7,0070101)
@1(
...Hey, you're not...!?
@@)
\Bgm(1,029,3,0,0)
\Speaker(1,0010301)
@1(
I'm bringing Milfie back.
@@)
\Voice(GB120840,3)
\Speaker(7,0070101)
@1(
You're the Commander!
I'll go, you stay in command here.
@@)
\Speaker(1,0010301)
@1(
I can't do that.
@@)
\Face(0,0070301,0)
\Voice(GB120841,3)
\Speaker(7,0070101)
@1(
Tact!
@@)
\Speaker(1,0010403)
@1(
Sorry, Lester.
I have to be the one to go.
@@)
\Face(0,0070201,0)
\Voice(GB120842,3)
\Speaker(7,0070101)
@1(
Tact...
@@)
\Speaker(1,0010403)
@1(
Please.
@@)
\Face(0,0070501,0)
\Voice(GB120843,3)
\Speaker(7,0070101)
@1(
...Sheesh.
The Angel Wing's all yours.
@@)
\Speaker(1,0010102)
@1(
Lester...
@@)
\Face(0,0070201,0)
\Voice(GB120844,3)
\Speaker(7,0070101)
@1(
Get out of here.
@@)
\Speaker(1,0010301)
@1(
Sorry, Lester!
@@)
\Se(2,3,0,026)
\Se(1,3,0,020)
\gCut(0)
\RatShow(0,1,80)
}/
IDS121a:{
\Bgm(1,029,2,0,0)
\SceneChg(3,490,0,0,0,0,0)
\Face(0,0,0)
\RatClear(0,1)
\Wait(1.0)
\Bgm(1,029,3,0,1.0)
\SceneChg(1,323,0,0,0,0,0)
\gCut(1)
\Se(1,0,0,305)
\Speaker(1,0010404)
@1(
Lester, this is Tact.
Elsior, please respond.
@@)
\Speaker(1,0010404)
@1(
............
@@)
\Speaker(1,0010404)
@1(
Lucky Star, can you hear me?
Milfie!?
@@)
\Speaker(1,0010301)
@1(
...No good.
I'm going to need direct contact with
her ship to communicate.
@@)
\Speaker(1,0010302)
@1(
...There she is!
Lucky Star confirmed.
@@)
\Speaker(1,0010403)
@1(
She's totally out of control.
It's barely flying.
@@)
\Speaker(1,0010403)
@1(
I have to approach carefully...
@@)
\gShakeStart(16,16,0,0.1)
\Wait(0.5)
\gShakeOff()
\Speaker(1,0010301)
@1(
Okay, I'm in contact.
I should be able to communicate 
directly now.
@@)
\Bgm(0,020,3,3.0,0)
\Speaker(1,0010404)
@1(
Milfie, can you hear me?
@@)
\Speaker(1,0010404)
@1(
Milfie, come in!
Milfie!
@@)
\Speaker(1,0010102)
@1(
No way...
She cut off her communication...?
@@)
\Speaker(1,0010404)
@1(
Milfie, it's me. Tact.
Please respond!
@@)
\Face(0,0,0)
\Voice(GB120900,3)
\Speaker(2,0021103)
@1(
Tact!? Why!?
@@)
\Bgm(1,026,3,0,3.0)
\Speaker(1,0010404)
@1(
There's an attack satellite here.
Come back to the Elsior right away.
@@)
\SceneChg(1,0505,0,0,0,0,0)
\Voice(GB120901,3)
\Speaker(2,0021106)
@1(
I know there's an enemy here.
So I'll take care of it!
@@)
\Voice(GB120902,3)
\Speaker(2,0021106)
@1(
Tact, you go back first please.
It's dangerous here!
@@)
\Speaker(1,0010404)
@1(
How can I do that!?
You're just thinking of yourself!
@@)
\Voice(GB120903,3)
\Speaker(2,0021206)
@1(
............
@@)
\Speaker(1,0010401)
@1(
Milfie, please come back.
@@)
\Voice(GB120904,3)
\Speaker(2,0021106)
@1(
No!
@@)
\Speaker(1,0010302)
@1(
Why can't you understand!?
I don't want you to be in any danger!
@@)
\Voice(GB120905,3)
\Speaker(2,0021206)
@1(
............
@@)
\Speaker(1,0010302)
@1(
Listen to me, Milfie!
Don't just do whatever you want...
@@)
\Bgm(0,020,3,0,0)
\Voice(GB120906,3)
\Speaker(2,0021106)
@1(
I want to make a cake for you!
@@)
\Bgm(1,025,3,0,0)
\Bg(6,0504,1.0)
\Speaker(1,0010102)
@1(
Eh!?
@@)
\Voice(GB120907,3)
\Speaker(2,0021106)
@1(
I want to make you a cake, have tea,
and spend time with you...
@@)
\Voice(GB120908,3)
\Speaker(2,0021104)
@1(
And wipe the cream off your cheek...
@@)
\Voice(GB120909,3)
\Speaker(2,0021104)
@1(
And both of us will laugh and I'll cut
you another piece of cake...
@@)
\Voice(GB120910,3)
\Speaker(2,0021104)
@1(
...I want to be with you just like
usual.
@@)
\Speaker(1,0010102)
@1(
Milfie...
@@)
\Voice(GB120911,3)
\Speaker(2,0021104)
@1(
...But because of the war, we can't
talk together, we can't eat together...
@@)
\Voice(GB120912,3)
\Speaker(2,0021104)
@1(
And... I can't be with you.
@@)
\Speaker(1,0010401)
@1(
............
@@)
\Voice(GB120913,3)
\Speaker(2,0021104)
@1(
I want peace to come back.
I want to be able to smile with 
everybody again.
@@)
\Voice(GB120914,3)
\Speaker(2,0021104)
@1(
Tact, I want to go to the amusement
park with you again and bring a lunch.
@@)
\Voice(GB120915,3)
\Speaker(2,0021104)
@1(
I want you to eat the cake I made and
tell me that it was delicious.
@@)
\Voice(GB120916,3)
\Speaker(2,0021104)
@1(
I want... to laugh with you.
@@)
\Voice(GB120917,3)
\Speaker(2,0021104)
@1(
...I want you to say that you love me.
@@)
\Speaker(1,0010401)
@1(
Milfie...
@@)
\Voice(GB120918,3)
\Speaker(2,0021104)
@1(
So...
So...
@@)
\Voice(GB120919,3)
\Speaker(2,0021106)
@1(
So I want to bring an end to this war!
@@)
\Voice(GB120920,3)
\Speaker(2,0021106)
@1(
I need to do something!
I need to be useful to everybody!
@@)
\Voice(GB120921,3)
\Speaker(2,0021104)
@1(
Because... 
I...
@@)
\Voice(GB120922,3)
\Speaker(2,0021106)
@1(
Because I love you!
Because I want to always be with you!
@@)
\Speaker(1,0010403)
@1(
...!
@@)
\Bg(6,0506,1.0)
\Voice(GB120923,3)
\Speaker(2,0021106)
@1(
...I want... to be with you...!
Always... with you......
@@)
\Voice(GB120924,3)
\Speaker(2,0021104)
@1(
Rainy days...
Sunny days...
Windy days...
@@)
\Voice(GB120925,3)
\Speaker(2,0021104)
@1(
Tact... I want to be with you...!
@@)
\Bgm(0,020,3,3.0,0)
\Speaker(1,0010403)
@1(
..................
@@)
\Voice(GB120926,3)
\Speaker(2,0021104)
@1(
Uuu... hic...
@@)
\Speaker(1,0010101)
@1(
...Milfie, I'm sorry.
@@)
\Voice(GB120927,3)
\Speaker(2,0021202)
@1(
...Tact...?
@@)
\Bgm(1,047,3,0,0)
\Speaker(1,0010301)
@1(
I truly want to protect you.
@@)
\Speaker(1,0010401)
@1(
But... I couldn't see your own 
feelings.
@@)
\Speaker(1,0010403)
@1(
...No, I didn't even try to.
@@)
\Speaker(1,0010403)
@1(
I'm sorry, Milfie.
I'm really... sorry.
@@)
\Voice(GB120928,3)
\Speaker(2,0021202)
@1(
Tact...
@@)
\Speaker(1,0010101)
@1(
One person always looking out for the
other isn't real love, is it?
@@)
\Speaker(1,0010101)
@1(
Love means protecting and supporting 
each other.
@@)
\Voice(GB120929,3)
\Speaker(2,0021103)
@1(
Love...
@@)
\Speaker(1,0010101)
@1(
Milfie, I need you.
So... at my side...
Lend me your strength.
@@)
\Speaker(1,0010101)
@1(
We'll eat cake together, laugh 
together, and sometimes argue together.
@@)
\Speaker(1,0010101)
@1(
And... together, we'll live our lives
hand in hand.
@@)
\Speaker(1,0010101)
@1(
Because I...
Milfie, I love you.
@@)
\Voice(GB120930,3)
\Speaker(2,0021203)
@1(
Tact...!
@@)
\Speaker(1,0010101)
@1(
From now on, let's spend every day
together.
@@)
\Bg(6,0507,1.0)
\Voice(GB120931,3)
\Speaker(2,0021102)
@1(
Yes!
@@)
\Voice(GB120932,3)
\Speaker(2,0021102)
@1(
I love you too!
Tact! I love you so so so much!
@@)
\Speaker(1,0010101)
@1(
Milfie...
@@)
\Bgm(0,020,3,0,0)
\Se(1,3,0,024)
\SceneChg(3,323,0,0,0,0,0)
\Speaker(1,0010102)
@1(
What!?
@@)
\Bgm(1,033,3,0,0)
\Voice(GB120933,3)
\Speaker(7,0070301)
@1(
Hey! Can you hear me!?
Tact, respond!
@@)
\Speaker(1,0010201)
@1(
Lester!
Communications have been restored?
@@)
\Voice(GB120934,3)
\Speaker(7,0070301)
@1(
Idiot! This isn't the time.
The attack satellite launched missiles.
Get out of there!
@@)
\Voice(GB120935,3)
\Speaker(2,0021103)
@1(
Tact!
There's a lot of missiles coming!
@@)
\Voice(GB120936,3)
\Speaker(5,0050801)
@1(
Tact! Milfie!
Try to hang on until we get there!
@@)
\Voice(GB120937,3)
\Speaker(107,1070401)
@1(
B-But, Ms. Forte, we won't make it in
time!
@@)
\Bgm(0,021,3,2.0,0)
\gFade(0,0,1.0)
\Movie(12)
\SceneChg(3,323,0,0,0,0,0)
\Bgm(1,042,3,0,0)
\gFade(1,0,1.0)
\Speaker(1,0010103)
@1(
Milfie...!
@@)
\Speaker(1,0010103)
@1(
...No way!
Her luck's back!?
@@)
\SceneChg(3,0936,0,0,0,0,0)
\Voice(GB120938,3)
\Speaker(5,0050102)
@1(
Tact! Milfie!
What a relief... You're still safe.
@@)
\SceneChg(3,0800,0,0,0,0,0)
\Voice(GB120939,3)
\Speaker(107,1070304)
@1(
Are you okay, Tact? Ms. Milfie!?
@@)
\Voice(GB120940,3)
\Speaker(2,0021102)
@1(
Forte! Chitose!
@@)
\SceneChg(3,0936,0,0,0,0,0)
\Voice(GB120941,3)
\Speaker(5,0050204)
@1(
Man, you sure know how to scare me.
I think I lost a few years off my
life.
@@)
\Voice(GB120942,3)
\Speaker(2,0021201)
@1(
I-I'm sorry...
@@)
\SceneChg(3,323,0,0,0,0,0)
\Voice(GB120943,3)
\Speaker(5,0050101)
@1(
However... The Lucky Star really is
moving again.
@@)
\Voice(GB120944,3)
\Speaker(107,1070103)
@1(
Ms. Forte, Ms. Milfie.
The enemy's closing in!
@@)
\Voice(GB120945,3)
\Speaker(5,0050602)
@1(
They're coming after us...
Attack, Chitose!
@@)
\Voice(GB120946,3)
\Speaker(2,0021107)
@1(
Forte! Me too!
@@)
\Voice(GB120947,3)
\Speaker(5,0050802)
@1(
You can go too, Milfie?
@@)
\Voice(GB120948,3)
\Speaker(2,0021102)
@1(
Yes!
I'm in top form!
@@)
\Voice(GB120949,3)
\Speaker(5,0050101)
@1(
How about it, Tact?
@@)
\Speaker(1,0010101)
@1(
Of course. It's okay by me.
@@)
\Voice(GB120950,3)
\Speaker(2,0021103)
@1(
Tact...
@@)
\Speaker(1,0010301)
@1(
I'm returning to the Elsior to take
command.
@@)
\Speaker(1,0010101)
@1(
Milfie, I'm counting on you.
@@)
\Voice(GB120951,3)
\Speaker(2,0021102)
@1(
Yes! Please leave it to me!
I'm burning up!
@@)
\gCut(0)
}/
IDS121b:{
\Bgm(1,042,3,0,0)
\SceneChg(3,0936,0,0,0,0,0)
\Voice(GBX120999,3)
\Speaker(5,0050101)
@1(
What? Now Milfie too?
We can manage.
@@)
\Voice(GB121000,3)
\Speaker(2,0021102)
@1(
Yes! I'll do my best!
@@)
\SceneChg(3,5,0,0,0,0,0)
\Face(0,0,0160103)
\Voice(GB121001,3)
\Speaker(16,0160101)
@1(
Commander Mayers.
Is Milfeulle really going to be okay?
@@)
\Face(0170103,0,0160103)
\Voice(GB121002,3)
\Speaker(17,0170101)
@1(
It's been a long time since real
combat for her, hasn't it?
@@)
\Speaker(1,0010201)
@1(
Don't worry about that.
The enemies right now are nothing to
her.
@@)
\Speaker(1,0010101)
@1(
And...
@@)
\Face(0,0070201,0)
\Voice(GB121003,3)
\Speaker(7,0070101)
@1(
And?
@@)
\Speaker(1,0010101)
@1(
I believe in her.
@@)
\Face(0170102,0,0)
\Voice(GB121004,3)
\Speaker(17,0170101)
@1(
Kyaaaaa!
Did you hear that, Coco?
@@)
\Face(0170101,0,0)
\Voice(GB121005,3)
\Speaker(17,0170101)
@1(
"I believe in her."
@@)
\Face(0170102,0,0)
\Voice(GB121006,3)
\Speaker(17,0170101)
@1(
Yeah!
@@)
\Face(0170102,0,0160102)
\Voice(GB121007,3)
\Speaker(16,0160101)
@1(
So hot, Commander Mayers!
@@)
\Speaker(1,0010104)
@1(
U-Uh...
@@)
\Face(0,0070301,0)
\Voice(GB121008,3)
\Speaker(7,0070101)
@1(
You guys!
We're at red alert!
Take this seriously!
@@)
\Face(0170102,0,0160103)
\Voice(GB121009,3)
\Speaker(16,0160101)
@1(
Y-Yes!
@@)
\Face(0170101,0,0)
\Voice(GB121010,3)
\Speaker(17,0170101)
@1(
Sorrrrry...
@@)
\Face(0,0,0)
\Speaker(1,0010104)
@1(
A-Ahem.
...Anyway, begin combat!
@@)
}/
IDS121c:{
:L1200001
[
3 == w124d
]{
>L1200002
}
[
0 == w124d
]{
>L1200004
}
>L1200003
:L1200002
\Face(-1,0,0050804)
\Voice(GB121200,3)
\Speaker(5,0050101)
@1(
Awesome haul!
Tact, keep this up!
@@)
flg0010 = 1
>L1200005
:L1200003
\Face(-1,0,0050101)
\Voice(GB121201,3)
\Speaker(5,0050101)
@1(
Well, not too bad.
But I'm not thrilled with it.
@@)
\Face(-1,0,0050204)
\Voice(GB121202,3)
\Speaker(5,0050101)
@1(
Tact, I know you were focused on Milfie
and I understand your feelings, but
pay more attention to me next time.
@@)
\Speaker(1,0010104)
@1(
I-I didn't mean to focus on her...
I understand. I'll be more careful.
@@)
flg0011 = 1
>L1200005
:L1200004
\Face(-1,0,0050201)
\Voice(GB121203,3)
\Speaker(5,0050101)
@1(
I screwed up...
Today was awful.
@@)
\Speaker(1,0010101)
@1(
Well, some days are like that.
The important thing is that you're
not hurt.
@@)
flg0012 = 1
>L1200005
:L1200005
\Speaker(1,0010102)
@1(
...So, what about Milfie?
@@)
\Bgm(0,020,3,0,0)
\Face(0,0,0)
\Se(1,3,0,026)
\Voice(GB121204,3)
\Speaker(2,0021102)
@1(
Tact!
@@)
\Speaker(1,0010201)
@1(
Milfie!
@@)
\Se(1,0,0,305)
\Bgm(1,010,3,0,0)
[
3 == w124a
]{
>L1200006
}
[
0 == w124a
]{
>L1200008
}
>L1200007
:L1200006
\Face(0,0021102,0)
\Voice(GB121205,3)
\Speaker(2,0021101)
@1(
I did my best!
@@)
\Speaker(1,0010201)
@1(
Yep, you did well.
You're amazing.
@@)
\Face(0,0021102,0)
\Voice(GB121206,3)
\Speaker(2,0021101)
@1(
Yay!
I'm glad to hear your praise!
@@)
>L1200009
:L1200007
\Face(0,0021203,0)
\Voice(GB121207,3)
\Speaker(2,0021101)
@1(
It's been a long time. I had a little
trouble.
@@)
\Speaker(1,0010101)
@1(
No, you did well.
Just take your time getting used to it
again.
@@)
>L1200009
:L1200008
\Face(0,0021201,0)
\Voice(GB121208,3)
\Speaker(2,0021101)
@1(
S-Sorry!
My Emblem Frame is broken!
@@)
\Speaker(1,0010105)
@1(
That's because you leapt into combat
without getting used to it again.
The engineers will fix it right up.
@@)
>L1200009
:L1200009
\Face(0,0190101,0)
\Voice(GB121209,3)
\Speaker(19,0190101)
@1(
But it's surprising for the Lucky
Star to suddenly become active.
@@)
\Face(0050202,0,0)
\Voice(GB121210,3)
\Speaker(5,0050101)
@1(
Yeah.
When that missile hit the Lucky Star,
I felt a chill run down my spine.
@@)
\Face(0050202,0,1070201)
\Voice(GB121211,3)
\Speaker(107,1070101)
@1(
Me too.
Everything went pitch black in front of
me... I was really scared.
@@)
\Face(0,0190102,0)
\Voice(GB121212,3)
\Speaker(19,0190101)
@1(
But her revival is a miracle!
Milfie really is the goddess of
fortune.
@@)
\Face(0,0021102,0)
\Voice(GB121213,3)
\Speaker(2,0021101)
@1(
Hee hee hee... 
Thank you very much.
@@)
\Face(0,0,1070201)
\Voice(GB121214,3)
\Speaker(107,1070101)
@1(
But why did your luck suddenly come
back?
@@)
\Face(0,0050103,0)
\Voice(GB121215,3)
\Speaker(5,0050101)
@1(
I think Milfie's strong feelings for
Tact brought it back..
@@)
\Face(0,0050101,0)
\Voice(GB121216,3)
\Speaker(5,0050101)
@1(
...Maybe.
@@)
\Speaker(1,0010105)
@1(
Oops.
@@)
\Face(0,0050204,0)
\Voice(GB121217,3)
\Speaker(5,0050101)
@1(
Actually, I don't know either.
@@)
\Face(0,0050101,0)
\Voice(GB121218,3)
\Speaker(5,0050101)
@1(
Her luck may not have even disappeared
in the first place.
@@)
\Speaker(1,0010102)
@1(
How so?
@@)
\Face(0,0050103,0)
\Voice(GB121219,3)
\Speaker(5,0050101)
@1(
In the war before, Milfie protected 
you and the Elsior in exchange for her
luck.
@@)
\Face(0,0050204,0)
\Voice(GB121220,3)
\Speaker(5,0050101)
@1(
...Or so she thought.
Maybe that made her luck stop.
@@)
\Face(0,0,1070205)
\Voice(GB121221,3)
\Speaker(107,1070101)
@1(
You mean that she sealed it herself
through the power of suggestion.
@@)
\Face(0,0,1070201)
\Voice(GB121222,3)
\Speaker(107,1070101)
@1(
But... Can you really seal something
that you can't control like luck 
through your will?
@@)
\Face(0050204,0,-1)
\Voice(GB121223,3)
\Speaker(5,0050101)
@1(
Who knows? I have no idea.
@@)
\Face(0050103,0,1070205)
\Voice(GB121224,3)
\Speaker(5,0050101)
@1(
But it looks like she brought her luck
back herself.
@@)
\Face(0050101,0,1070205)
\Voice(GB121225,3)
\Speaker(5,0050101)
@1(
With her wish to protect Tact.
@@)
\Face(0,0021203,0)
\Voice(GB121226,3)
\Speaker(2,0021101)
@1(
Forte...
@@)
\Face(0050101,0,0)
\Voice(GB121227,3)
\Speaker(5,0050101)
@1(
When you sincerely wished for it,
it reacted to your desire.
@@)
\Speaker(1,0010101)
@1(
I think I get it...
@@)
\Face(0050101,0,1070103)
\Voice(GB121228,3)
\Speaker(107,1070101)
@1(
But there are always dark thoughts in
someone's heart. It is very difficult
to make a pure, sincere wish.
@@)
\Face(0050101,0,1070102)
\Voice(GB121229,3)
\Speaker(107,1070101)
@1(
For you to do that, you really are
amazing.
@@)
\Face(0,0021102,0)
\Voice(GB121230,3)
\Speaker(2,0021101)
@1(
Hee hee hee...
@@)
\Face(0050102,0,0)
\Voice(GB121231,3)
\Speaker(5,0050101)
@1(
Well, whatever the reason, she can fly
the Lucky Star. Isn't that enough?
@@)
\Voice(GB121232,3)
\Speaker(5,0050101)
@1(
Now you can definitely come back to
the Angel Wing.
@@)
\Face(0,0021102,0)
\Voice(GB121233,3)
\Speaker(2,0021101)
@1(
Really!?
Yay!
@@)
\Face(0050101,0,0)
\Voice(GB121234,3)
\Speaker(5,0050101)
@1(
Tact, is that okay?
@@)
\Speaker(1,0010101)
@1(
Yeah, of course.
If that's what she wants.
@@)
\Face(0,0021102,0)
\Voice(GB121235,3)
\Speaker(2,0021101)
@1(
Yes!
Thank you very much, Tact!
@@)
\Voice(GB121236,3)
\Speaker(2,0021101)
@1(
Forte, Chitose.
I'm happy to work with you!
@@)
\Face(0050101,0,0)
\Voice(GB121237,3)
\Speaker(5,0050101)
@1(
Yeah, no problem.
@@)
\Face(0050101,0,1070305)
\Voice(GB121238,3)
\Speaker(107,1070101)
@1(
Same here. Please continue showing me
the way, Ms. Milfie.
@@)
\Face(0,0190101,0)
\Voice(GB121239,3)
\Speaker(19,0190101)
@1(
...Okay, that's settled.
@@)
\Face(0,0190102,0)
\Voice(GB121240,3)
\Speaker(19,0190101)
@1(
Should we have a party to welcome
Milfeulle back to the Angel Wing?
@@)
\Speaker(1,0010201)
@1(
Great idea!
@@)
\Face(0,0050804,0)
\Voice(GB121241,3)
\Speaker(5,0050101)
@1(
If that's settled, let's start getting
ready right away.
@@)
\Face(0021102,0,0)
\Voice(GB121242,3)
\Speaker(2,0021101)
@1(
Ah!
I have to bake a cake.
@@)
\Face(0021102,0,1070304)
\Voice(GB121243,3)
\Speaker(107,1070101)
@1(
It's a celebration for you, but you're
going to bake a cake?
@@)
\Speaker(1,0010201)
@1(
That's pretty much exactly like her.
@@)
\Face(0021102,0,1070305)
\Voice(GB121244,3)
\Speaker(107,1070101)
@1(
I understand.
Then please let me help.
@@)
\Voice(GB121245,3)
\Speaker(2,0021101)
@1(
Yep. Let's make it together!
@@)
\Face(0050804,0,0)
\Voice(GB121246,3)
\Speaker(5,0050101)
@1(
Okay! So everybody who's free tonight,
come to the cafeteria!
We'll have a blast!
@@)
\Face(0050804,0,0190102)
\Voice(GB121247,3)
\Speaker(19,0190101)
@1(
Yes, sir, Party Leader!
@@)
\Voice(GB121248,3)
\Speaker(19,0190101)
@1(
I'll tell Dr. Cera and Kuromie too,
okay?
@@)
\Speaker(1,0010201)
@1(
What kind of cake will she make?
I can hardly wait.
@@)
\gFade(0,0,1.0)
\SceneChg(3,9,0,0,0,0,0)
\gFade(1,0,1.0)
\SaveLabel(@)
\Se(1,3,0,036)
\Wait(1.0)
\Speaker(1,0010101)
@1(
A-hem!
Everybody has a drink?
@@)
\Speaker(1,0010201)
@1(
Then, to Milfie's return to the 
Angel Wing!
Cheers!
@@)
\Face(0050804,0,0)
\Voice(GB121249,3)
\Speaker(5,0050101)
@1(
Cheers!
@@)
\Face(0050804,0,0260103)
\Voice(GB121250,3)
\Speaker(26,0260101)
@1(
Congratulations, Milfie.
@@)
\Face(0170102,0,0260103)
\Voice(GB121251,3)
\Speaker(17,0170101)
@1(
Congratulations!
@@)
\Face(0170102,0,0160102)
\Voice(GB121252,3)
\Speaker(16,0160101)
@1(
Congratulations, Milfeulle.
@@)
\Se(1,0,0,305)
\Face(0190102,0,0160102)
\Voice(GB121253,3)
\Speaker(19,0190101)
@1(
I look forward to working with you
again!
@@)
\Face(0,0020902,0)
\Voice(GB121254,3)
\Speaker(2,0020101)
@1(
Everybody... Thank you very much.
@@)
\Face(0050102,0,0)
\Voice(GB121255,3)
\Speaker(5,0050101)
@1(
How's it being back in uniform?
@@)
\Face(0,0020302,0)
\Voice(GB121256,3)
\Speaker(2,0020101)
@1(
 When I put it on, it feels like
"It's back to work time!"
@@)
\Speaker(1,0010101)
@1(
Street clothes are fine, but the
uniform really suits you.
@@)
\Face(0170102,0,0)
\Voice(GB121257,3)
\Speaker(17,0170101)
@1(
Getting friendly, Commander?
@@)
\Face(0170102,0,0260103)
\Voice(GB121258,3)
\Speaker(26,0260101)
@1(
Flirting already, aren't we, Commander
Mayers, Milfie.
@@)
\Face(0,0020203,0)
\Voice(GB121259,3)
\Speaker(2,0020101)
@1(
G-Geez! Dr. Cera!
@@)
\Face(0,0,0190101)
\Voice(GB121260,3)
\Speaker(19,0190101)
@1(
Hey, hey, Milfeulle.
Did you borrow the kitchen to make a
super big cake?
@@)
\Voice(GB121261,3)
\Speaker(19,0190101)
@1(
I wonder just how it'll turn out.
@@)
\Face(0,0020102,0)
\Voice(GB121262,3)
\Speaker(2,0020101)
@1(
It's an angel food cake.
It's baking, so just wait a little
longer.
@@)
\Face(0050802,0,0)
\Voice(GB121263,3)
\Speaker(5,0050101)
@1(
By the way, I haven't seen Chitose.
@@)
\Face(0,0020902,0)
\Voice(GB121264,3)
\Speaker(2,0020101)
@1(
She's watching the cake right now. 
@@)
\Speaker(1,0010201)
@1(
Ooh?
Chitose really is attentive.
@@)
\Voice(GB121265,3)
\Speaker(2,0020101)
@1(
She's never had an angel food
cake.
@@)
\Face(0,0020102,0)
\Voice(GB121266,3)
\Speaker(2,0020101)
@1(
She was really interested in how it
bakes in the oven.
@@)
\Face(0170102,0,0)
\Voice(GB121267,3)
\Speaker(17,0170101)
@1(
Hey, hey, Milfeulle.
Show us how your luck's come back!
@@)
\Face(0,0020901,0)
\Voice(GB121268,3)
\Speaker(2,0020101)
@1(
Eeeh!?
How do I show you that?
@@)
\Face(0050204,0,0)
\Voice(GB121269,3)
\Speaker(5,0050101)
@1(
It's got to be that.
@@)
\Face(0,0,0)
\Se(1,3,0,006)
\RatShow(0,1,2)
\€
\RatClear(0,1)
\Face(0050101,0,0)
\Voice(GB121270,3)
\Speaker(5,0050101)
@1(
Here. Coins.
Ten will be enough.
@@)
\Face(0,0020902,0)
\Voice(GB121271,3)
\Speaker(2,0020101)
@1(
Yep.
Okay, here I go!
@@)
\Face(0,0020102,0)
\Voice(GB121272,3)
\Speaker(2,0020101)
@1(
Eii!
@@)
\Se(1,3,0,070)
\Wait(1.0)
\Face(0,0,0160103)
\Voice(GB121273,3)
\Speaker(16,0160101)
@1(
They're all heads!
@@)
\Face(0170102,0,0160103)
\Voice(GB121274,3)
\Speaker(17,0170101)
@1(
Milfeulle, one more time!
@@)
\Face(0,0020102,0)
\Voice(GB121275,3)
\Speaker(2,0020101)
@1(
Eii!
@@)
\Se(1,3,0,070)
\Wait(1.0)
\Face(0,0,0260102)
\Voice(GB121276,3)
\Speaker(26,0260101)
@1(
All tails this time.
@@)
\Face(0190102,0,0260102)
\Voice(GB121277,3)
\Speaker(19,0190101)
@1(
Wow!
@@)
\Face(0,0020302,0)
\Voice(GB121278,3)
\Speaker(2,0020101)
@1(
Hee hee hee...
I'm in top form!
@@)
\Face(0,0020902,0)
\Voice(GB121279,3)
\Speaker(2,0020101)
@1(
Ah, the cake should be done baking
soon.
Let me check on it.
@@)
\Face(0,0,0)
\Se(1,3,0,026)
\Wait(0.7)
\Speaker(1,0010102)
@1(
Oh yeah, Kuromie's not here yet.
@@)
\Face(0,0,0260101)
\Voice(GB121280,3)
\Speaker(26,0260101)
@1(
It's him. He'll be here sooner or
later.
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Bgm(0,020,3,0,0)
\Se(1,3,0,067)
\gShakeStart(24,24,0,0.1)
\Wait(1.0)
\gShakeOff()
\Speaker(1,0010103)
@1(
W-What was that!?
@@)
\Face(0050801,0,0)
\Voice(GB121281,3)
\Speaker(5,0050101)
@1(
It came from the kitchen!
@@)
\Se(1,3,0,026)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,490,0,0,0,0,0)
\Face(0,0,0)
\RatClear(0,1)
\gCut(1)
\Speaker(1,0010404)
@1(
Milfie! Chitose!
@@)
\Voice(GB121282,3)
\Speaker(17,0170103)
@1(
Are you okay!?
@@)
\Se(1,0,0,305)
\Bgm(1,022,3,0,0)
\SceneChg(1,0508,0,0,0,0,0)
\Face(0,0,0)
\Voice(GB121283,3)
\Speaker(2,0020103)
@1(
Waaaaah! It happened!
@@)
\Voice(GB121284,3)
\Speaker(107,1070306)
@1(
A disaster...
@@)
\Speaker(1,0010103)
@1(
Milfie! Chitose!
What happened?! What's with this?!
Why are you covered in cream?
@@)
\Voice(GB121285,3)
\Speaker(107,1070201)
@1(
It was almost done baking when the
cake suddenly exploded...
@@)
\Voice(GB121286,3)
\Speaker(2,0020202)
@1(
It went boom...
I'm sorry......
@@)
\Voice(GB121287,3)
\Speaker(5,0050204)
@1(
Sheesh. Well, I guess your bad luck's
back too.
@@)
\Voice(GBX121287,3)
\Speaker(19,0190106)
@1(
Oh yeah, Milfie's luck had its down
side too.
@@)
\Voice(GB121288,3)
\Speaker(26,0260105)
@1(
Anyway, let's deal with all this 
cream first.
@@)
\Voice(GB121289,3)
\Speaker(16,0160101)
@1(
Milfeulle, Chitose.
Hold still and let me wipe the cream
off you.
@@)
\Voice(GB121290,3)
\Speaker(17,0170101)
@1(
Let me help, Coco.
@@)
\Bgm(1,010,3,0,2.0)
\SceneChg(1,9,0,0,0,0,0)
\Face(0050202,0,0)
\Voice(GB121291,3)
\Speaker(5,0050101)
@1(
Sheesh. As soon as her luck comes back,
it causes chaos.
@@)
\Face(0050202,0,0190101)
\Voice(GB121292,3)
\Speaker(19,0190101)
@1(
It's okay though, right?
It's exciting, and never boring.
@@)
\Face(0050103,0,0190101)
\Voice(GB121293,3)
\Speaker(5,0050101)
@1(
Well, maybe so.
@@)
\Face(0,0,1070304)
\Voice(GB121294,3)
\Speaker(107,1070101)
@1(
But I was shocked when it suddenly
exploded.
@@)
\Face(0,0,1070201)
\Voice(GB121295,3)
\Speaker(107,1070101)
@1(
It looked so tasty as it was baking...
It's too bad.
@@)
\Face(0020902,0,1070201)
\Voice(GB121296,3)
\Speaker(2,0020101)
@1(
We'll make it again, Chitose.
Next time, it'll bake fine.
@@)
\Face(0020902,0,1070205)
\Voice(GB121297,3)
\Speaker(107,1070101)
@1(
Yes.
I will try hard next time so that it
doesn't explode.
@@)
\Face(0020902,0,1070305)
\Voice(GB121298,3)
\Speaker(107,1070101)
@1(
Please keep teaching me lots of things.
@@)
\Face(0020102,0,1070305)
\Voice(GB121299,3)
\Speaker(2,0020101)
@1(
Yep! Okay!
@@)
\Face(0,0,0260103)
\Voice(GB121300,3)
\Speaker(26,0260101)
@1(
Friendship is beautiful, isn't it?
@@)
\Speaker(1,0010105)
@1(
Actually, they seem pretty similar 
right now.
@@)
\Face(0,1070102,0)
\Voice(GB121301,3)
\Speaker(107,1070101)
@1(
Ms. Milfie is truly amazing.
@@)
\Voice(GB121302,3)
\Speaker(107,1070101)
@1(
A first class pilot and a first class
cook. And she is neither proud nor
neglects her daily discipline.
@@)
\Voice(GB121303,3)
\Speaker(107,1070101)
@1(
I must follow her example as well.
@@)
\Face(0050204,0,0)
\Voice(GB121304,3)
\Speaker(5,0050101)
@1(
Follow her example?
That's... How about that, Tact?
@@)
\Speaker(1,0010105)
@1(
W-Well... Maybe... I guess?
@@)
\Face(0,1070403,0)
\Voice(GB121305,3)
\Speaker(107,1070101)
@1(
I've decided.
From now on, I shall call Milfie my 
instructor.
@@)
\Speaker(1,0010103)
@1(
I-Instructor!?
@@)
\Face(0,0020302,0)
\Voice(GB121306,3)
\Speaker(2,0020101)
@1(
Yay!
Tact! I've become an instructor!
@@)
\Speaker(1,0010105)
@1(
No, I think this might be best to 
head this off now...
@@)
\Face(0,0020204,0)
\Voice(GB121307,3)
\Speaker(2,0020101)
@1(
So mean!
We'll be the strongest instructor and
pupil in all of space.
@@)
\Face(0020302,0,0)
\Voice(GB121308,3)
\Speaker(2,0020101)
@1(
Right, Chitose!
@@)
\Face(0020302,0,1070305)
\Voice(GB121309,3)
\Speaker(107,1070101)
@1(
Of course.
I will follow you anywhere.
@@)
\Face(0050804,0,0)
\Voice(GB121310,3)
\Speaker(5,0050101)
@1(
Sounds exciting!
Looks like the Elsior's got another
piece of fame to it.
@@)
\Face(0050804,0,0260103)
\Voice(GB121311,3)
\Speaker(26,0260101)
@1(
Milfie and Chitose, it's going to be
fun now, right?
@@)
\Speaker(1,0010402)
@1(
I got it, just try not to blow up the
cake next time.
@@)
\Voice(GB121312,3)
\Speaker(998,0)
@1(
Ahahaha!
@@)
\Se(1,3,0,020)
\Wait(1.0)
\Face(0,0080101,0)
\Voice(GB121313,3)
\Speaker(8,0080101)
@1(
Good evening, everybody.
@@)
\Face(0160102,0,0)
\Voice(GB121314,3)
\Speaker(16,0160101)
@1(
Good evening, Kuromie.
@@)
\Face(0160102,0,0260103)
\Voice(GB121315,3)
\Speaker(26,0260101)
@1(
You're late.
We already started.
@@)
\Se(1,0,0,305)
\Speaker(1,0010101)
@1(
Was there something keeping you?
@@)
\Face(0,0080101,0)
\Voice(GB121316,3)
\Speaker(8,0080101)
@1(
It wasn't business, I was surprised.
That's why I'm late.
@@)
\Face(0,0,0190103)
\Voice(GB121317,3)
\Speaker(19,0190101)
@1(
Surprised?
@@)
\Bgm(0,020,3,0,0)
\Face(0,0080101,0)
\Voice(GB121318,3)
\Speaker(8,0080101)
@1(
The kafukafu tree in the park suddenly
started to bud.
@@)
\Bgm(1,023,3,0,0)
\Speaker(1,0010102)
@1(
What!?
@@)
\Face(0050802,0,0)
\Voice(GB121319,3)
\Speaker(5,0050101)
@1(
The kafukafu!? Isn't it only supposed
to flower every 100 years?
@@)
\Face(0050802,0,0170103)
\Voice(GB121320,3)
\Speaker(17,0170101)
@1(
Didn't it bloom six months ago?
Everybody enjoyed sitting under the
blossoms.
@@)
\Face(0,0080201,0)
\Voice(GB121321,3)
\Speaker(8,0080101)
@1(
Yes, that's why I was surprised.
That should have been impossible.
@@)
\Face(1070401,0,0)
\Voice(GB121322,3)
\Speaker(107,1070101)
@1(
It's surely a miracle, right?
@@)
\Face(1070401,0,0260102)
\Voice(GB121323,3)
\Speaker(26,0260101)
@1(
Curious... I wonder what it means.
@@)
\Speaker(1,0010102)
@1(
Ah!
@@)
\Face(0,0020901,0)
\Voice(GB121324,3)
\Speaker(2,0020101)
@1(
What's wrong, Tact?
@@)
\Speaker(1,0010102)
@1(
Could it be... 
Because of Milfie?
@@)
\Voice(GB121325,3)
\Speaker(2,0020101)
@1(
Eh? Me!?
@@)
\Speaker(1,0010101)
@1(
Didn't you say that you prayed to the
tree for everybody's safety?
@@)
\Speaker(1,0010201)
@1(
The kafukafu tree must have accepted
your wish.
@@)
\Face(0050802,0,0)
\Voice(GB121326,3)
\Speaker(5,0050101)
@1(
And as a sign of it, it started to 
bud... That's what you're saying?
@@)
\Face(0,0020202,0)
\Voice(GB121327,3)
\Speaker(2,0020101)
@1(
But... I forgot about you then...
@@)
\Speaker(1,0010101)
@1(
No.
Didn't you pray for the safety of
everybody on the Elsior?
@@)
\Speaker(1,0010101)
@1(
So I'm obviously a part of that.
@@)
\Face(0,0020901,0)
\Voice(GB121328,3)
\Speaker(2,0020101)
@1(
Eh?
@@)
\Speaker(1,0010201)
@1(
I'm doing great now, aren't I?
@@)
\Face(0,0020203,0)
\Voice(GB121329,3)
\Speaker(2,0020101)
@1(
Tact...
@@)
\Speaker(1,0010101)
@1(
No matter what happens, I'll be safe.
...As long as you're with me.
@@)
\Face(0,0020902,0)
\Voice(GB121330,3)
\Speaker(2,0020101)
@1(
Tact!
Please don't ever leave me.
@@)
\Speaker(1,0010101)
@1(
Yeah, I promise.
@@)
\Face(0,0,0190102)
\Voice(GB121331,3)
\Speaker(19,0190101)
@1(
Wow, you two, so hot!
@@)
\Face(0170102,0,0190102)
\Voice(GB121332,3)
\Speaker(17,0170101)
@1(
Gee! Show off already!
Awww, it's so nice.
@@)
\Face(0170102,0,0160102)
\Voice(GB121333,3)
\Speaker(16,0160101)
@1(
Then want to call the Subcommander
now?
@@)
\Face(0170101,0,0160102)
\Voice(GB121334,3)
\Speaker(17,0170101)
@1(
Don't. He hates parties.
@@)
\Voice(GB121335,3)
\Speaker(17,0170101)
@1(
Awwww. I'm jealous. Commander
Mayers, you and Milfuelle seem
so happy.
@@)
\Speaker(1,0010104)
@1(
Well...
Ahaha...
@@)
\Face(0,0020203,0)
\Voice(GB121336,3)
\Speaker(2,0020101)
@1(
No way, guys...
@@)
\Face(0,0,0260103)
\Voice(GB121337,3)
\Speaker(26,0260101)
@1(
It's too late to be embarrassed now,
you two.
@@)
\Face(0050804,0,0260103)
\Voice(GB121338,3)
\Speaker(5,0050101)
@1(
Yeah, yeah.
You're going to be teased after this
no matter what. Be ready for it.
@@)
\Face(0,1070102,0)
\Voice(GB121339,3)
\Speaker(107,1070101)
@1(
The miraculous power of love between
two people...
@@)
\Face(0,1070403,0)
\Voice(GB121340,3)
\Speaker(107,1070101)
@1(
I'm quite moved.
I must write it in my diary 
immediately.
@@)
\Face(0,0020303,0)
\Voice(GB121341,3)
\Speaker(2,0020101)
@1(
Eeeeeeeeeh!?
@@)
\Speaker(1,0010402)
@1(
P-Please don't...
@@)
\Voice(GB121342,3)
\Speaker(998,0)
@1(
Ahahaha!
@@)
\Bgm(0,020,3,3.0,0)
\gFade(0,0,3.0)
}/
