IDS0346:{
<9999->IDS2000
<9999->IDS3305
w030 += w014
w041 += w015
w052 += w016
w063 += w017
w074 += w018
\Wait(0.1)
\BGM(1,021,3,0,0)
\SceneChg(1,5,0,0,0,0,0)
[
w026 >= w021
]{
>L0380001
}
[
w026 >= w022
]{
>L0380002
}
>L0380003
:L0380001
\Speaker(007)
\Face(221,0,222,0)
\Voice(GA342001,3)
@1(
It was a flawless and total victory.
You guys fought well.
@@)
>L0380004
:L0380002
\Speaker(007)
\Face(221,0,221,0)
\Voice(GA342002,3)
@1(
We won.
Well, we took some damage before it was 
over, but I think it's okay.
@@)
>L0380004
:L0380003
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA342003,3)
@1(
That was pretty dangerous. If that fight
had lasted much longer... Good grief, 
we've got to seriously consider repairs.
@@)
:L0380004
[
w104 <= w020
w025 >= w019
]{
>L0380007
}
[
w104 <= w020
w025 <= w019
]{
>L0380008
}
[
w104 >= w020
w025 >= w019
]{
>L0380005
}
[
w104 >= w020
w025 <= w019
]{
>L0380006
}
:L0380005
\Speaker(007)
\Face(221,0,222,0)
\Voice(GA342004,3)
@1(
We dealt with them quickly enough. 
However, shouldn't you trust the Angel
Wing to handle things like that?
@@)
\Face(004,0,222,0)
>L0380009
:L0380006
\Speaker(007)
\Face(221,0,221,0)
\Voice(GA342005,3)
@1(
We dealt with them quickly enough.
I think that you used the Angel Wing
very well.
@@)
\Face(004,0,221,0)
>L0380009
:L0380007
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA342006,3)
@1(
You wasted too much time.
We need to avoid jeopardizing the Elsior
as much as possible.
@@)
\Face(004,0,223,0)
>L0380009
:L0380008
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA342007,3)
@1(
You wasted too much time, but we survived
thanks to the Angel Wing.
@@)
\Face(004,0,223,0)
:L0380009
\Speaker(001)
@1(
Right. In any case, we'll have to think
about staying on the run every day now.
This is farewell to our peaceful trip.
@@)
\Speaker(007)
\Face(221,0,221,0)
\Voice(GA342008,3)
@1(
Seriously.
...Oh, looks like the Angel Wing is back.
@@)
\Se(1,3,0,020)
\SeStateChg(1)
\BGM(1,027,3,0,0)
[
w015 == 0
]{
>L0380013
}
[
w015 == 3
]{
>L0380010
}
[
w015 == 2
]{
>L0380011
}
>L0380012
:L0380010
\Speaker(003)
\Face(061,0,094,0)
\Voice(GA342009,3)
@1(
We did it, Tact!
When we work together, we're invincible!
I mean that together, we're... Er, oops.
@@)
>L0380014
:L0380011
\Speaker(003)
\Face(061,0,062,0)
\Voice(GA342010,3)
@1(
That was all right, I guess.
The orders you gave were decent enough.
@@)
>L0380014
:L0380012
\Speaker(003)
\Face(061,0,069,0)
\Voice(GA342011,3)
@1(
That wasn't a great battle.
I expected more from you, too bad.
@@)
>L0380014
:L0380013
\Se(1,3,0,012)
\SeStateChg(1)
\Speaker(003)
\Face(061,0,072,0)
\Voice(GA342012,3)
@1(
Geez, that sucked! Thanks to your reckless
orders, it was horrible! I'm just relieved
that we didn't lose!
@@)
:L0380014
[
w014 == 0
]{
>L0380018
}
[
w014 == 3
]{
>L0380015
}
[
w014 == 2
]{
>L0380016
}
>L0380017
:L0380015
\Speaker(002)
\Face(021,0,022,0)
\Voice(GA342013,3)
@1(
Tact, were you watching me?
I did my best!
@@)
>L0380019
:L0380016
\Speaker(002)
\Face(021,0,021,0)
\Voice(GA342014,3)
@1(
We were able to win again!
Thanks to you, Tact.
@@)
>L0380019
:L0380017
\Speaker(002)
\Face(021,0,028,0)
\Voice(GA342015,3)
@1(
Aww, that was scary...
But for now, I'm glad we won.
@@)
>L0380019
:L0380018
\Se(1,3,0,012)
\SeStateChg(1)
\Speaker(002)
\Face(021,0,027,0)
\Voice(GA342016,3)
@1(
Tact, your orders were too confusing!
I felt like I was about to die.
@@)
:L0380019
[
w016 == 0
]{
>L0380023
}
[
w016 == 3
]{
>L0380020
}
[
w016 == 2
]{
>L0380021
}
>L0380022
:L0380020
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA342017,3)
@1(
I was able to do so well because 
everybody was lending their power.
@@)
>L0380024
:L0380021
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA342018,3)
@1(
Personally, I think that I did
satisfactorialy.
@@)
>L0380024
:L0380022
\Speaker(004)
\Face(101,0,107,0)
\Voice(GA342019,3)
@1(
I seemed to be somewhat out of form today.
@@)
>L0380024
:L0380023
\Se(1,3,0,012)
\SeStateChg(1)
\Speaker(004)
\Face(101,0,106,0)
\Voice(GA342020,3)
@1(
Please repair the Trick Master.
Emblem Frames can be repaired.
...However, pilots cannot.
@@)
:L0380024
[
w017 == 0
]{
>L0380028
}
[
w017 == 3
]{
>L0380025
}
[
w017 == 2
]{
>L0380026
}
>L0380027
:L0380025
\Speaker(005)
\Face(141,0,166,0)
\Voice(GA342021,3)
@1(
When it's left to me, it's a piece of cake.
Mr. Commander, you did well.
@@)
>L0380029
:L0380026
\Speaker(005)
\Face(141,0,141,0)
\Voice(GA342022,3)
@1(
Well, that wasn't so bad.
@@)
>L0380029
:L0380027
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA342023,3)
@1(
Too bad I couldn't make it, eh?
Leave more trophies for me to shoot.
@@)
>L0380029
:L0380028
\Se(1,3,0,012)
\SeStateChg(1)
\Speaker(005)
\Face(141,0,147,0)
\Voice(GA342024,3)
@1(
They caught me off guard. ...Mr. Commander,
your orders weren't in time.
You should have noticed that sooner.
@@)
:L0380029
[
w018 == 0
]{
>L0380033
}
[
w018 == 3
]{
>L0380030
}
[
w018 == 2
]{
>L0380031
}
>L0380032
:L0380030
\Speaker(006)
\Face(181,0,181,0)
\Voice(GA342025,3)
@1(
...Tact, my gratitude for your orders.
@@)
>L0380034
:L0380031
\Speaker(006)
\Face(181,0,181,0)
\Voice(GA342026,3)
@1(
...The plan was a success...
@@)
>L0380034
:L0380032
\Speaker(006)
\Face(181,0,187,0)
\Voice(GA342027,3)
@1(
...I must return to my ship...
@@)
>L0380034
:L0380033
\Se(1,3,0,012)
\SeStateChg(1)
\Speaker(006)
\Face(181,0,186,0)
\Voice(GA342028,3)
@1(
...Please repair the Harvester...
@@)
:L0380034
\Speaker(001)
\Face(001,0,0,0)
@1(
Good work, everybody.
Okay, how about we take a break for some
tea in the lounge?
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
After searching the ship and combat 
command, my throat is killing me.
@@)
\Speaker(002)
\Face(021,022,0,0)
\Voice(GA342029,3)
@1(
Ah! Agreed!
Let's go, everybody.
@@)
\Speaker(003)
\Face(061,022,0,062)
\Voice(GA342030,3)
@1(
No helping it.
I'll come with you.
@@)
\BGM(0,027,3,0,0)
\Se(1,3,0,020)
\SeStateChg(1)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,300,0,0,0,0,0)
\RatClear(0,1)
\Wait(1.0)
\SceneChg(1,8,0,0,0,0,0)
\gCut(1)
\BGM(1,011,3,0,0)
\Speaker(005)
\Face(141,0,0,142)
\Voice(GA342031,3)
@1(
...I see.
So the peeping tom wasn't you.
@@)
\Speaker(001)
\Face(002,0,0,142)
@1(
It was a lot of trouble, but I finally
cleared myself of suspicion.
@@)
\Speaker(002)
\Face(021,022,0,142)
\Voice(GA342032,3)
@1(
I always thought that Tact would never
peep.
@@)
\Speaker(001)
\Face(012,022,0,142)
@1(
Obviously, right?
Honestly. I'd be glad to never have to deal
with that ever again.
@@)
\Speaker(003)
\Face(061,0,065,0)
\Voice(GA342033,3)
@1(
Oh?
What happened to the magazine we had
earlier?
@@)
\Speaker(001)
\Face(001,0,065,0)
@1(
Ranpha's still doing fortune telling?
@@)
\Speaker(004)
\Face(101,109,0,0)
\Voice(GA342034,3)
@1(
The other day, Vanilla wasn't with us, so
we wanted to check it now.
@@)
\Speaker(003)
\Face(061,0,068,0)
\Voice(GA342035,3)
@1(
That's right, but... how strange.
I thought I put the magazine back on its
rack here...
@@)
\Speaker(006)
\Face(181,0,181,0)
\Voice(GA342036,3)
@1(
...If there is some other fortune telling
method, I do not mind.
@@)
\Speaker(003)
\Face(061,0,072,0)
\Voice(GA342037,3)
@1(
That's no good!
That fortune teller has a 100% success
rate.
@@)
\Speaker(001)
\Face(006,0,072,0)
@1(
100% now?
@@)
\Speaker(003)
\Face(061,0,062,0)
\Voice(GA342038,3)
@1(
Yeah. I was with Tact in a startling
place, just like it predicted. I'm sure
you're my...
@@)
\Speaker(001)
\Face(006,0,062,0)
@1(
What?
@@)
\Speaker(003)
\Face(061,0,063,0)
\Voice(GA342039,3)
@1(
Ah... That's, uh, you're nothing!
I-I'm having my tea... 
Too hot!
@@)
\Speaker(001)
\Face(012,0,063,0)
@1(
You burnt your tongue because you tried
to gulp it down in a panic.
What is it, Ranpha?
@@)
\Speaker(005)
\Face(141,0,0,166)
\Voice(GA342040,3)
@1(
Do you seriously think that he could be
Ranpha's guy after all?
@@)
\Speaker(004)
\Face(101,109,0,166)
\Voice(GA342041,3)
@1(
You mean someone unexpected of the
opposite sex that she'll become close to?
Heheh...
@@)
\Speaker(001)
\Face(002,109,0,166)
@1(
Could it have been me after all...?
Nah, couldn't be.
@@)
\Speaker(002)
\Face(021,026,0,0)
\Voice(GA342042,3)
@1(
Did you say something, Tact?
@@)
\Speaker(001)
\Face(012,026,0,0)
@1(
D-Damn, I said that out loud...
N-Nothing in particular. 
Hahaha.
@@)
\Speaker(003)
\Face(061,0,066,0)
\Voice(GA342043,3)
@1(
That's enough from the peanut gallery.
Where's that magazine...
Ah, finally found it.
@@)
\Speaker(003)
\Face(061,0,061,0)
\Voice(GA342044,3)
@1(
Then let's give Vanilla her fortune at 
once.
Tell me your constellation.
@@)
\Speaker(006)
\Face(181,0,181,0)
\Voice(GA342045,3)
@1(
...Aquarius.
@@)
\Speaker(003)
\Face(061,0,088,0)
\Voice(GA342046,3)
@1(
Aquarius, huh?
Let's see, let's see...
@@)
\BGM(0,011,3,0,0)
\Speaker(004)
\Face(101,104,0,0)
\Voice(GA342047,3)
@1(
...Oh?
Can I see the article for a moment?
@@)
\Speaker(003)
\Face(061,0,066,0)
\Voice(GA342048,3)
@1(
What is it?
I hope it's a good one.
@@)
\BGM(1,027,3,0,0)
\Speaker(004)
\Face(101,107,0,0)
\Voice(GA342049,3)
@1(
...That's it after all.
Please look here.
@@)
\Speaker(004)
\Face(101,107,0,0)
\Voice(GA342050,3)
@1(
There's a disclaimer here. It says "These
fortunes apply to Transbaal system
residents only."
@@)
\Speaker(005)
\Face(141,107,0,144)
\Voice(GA342051,3)
@1(
Let's see... Ah, it's true.
@@)
\Speaker(004)
\Face(101,120,0,144)
\Voice(GA342052,3)
@1(
"When someone moves between stars, their
location changes and a correct prediction
is impossible. Please be aware of that."
@@)
\Speaker(003)
\Face(061,0,065,0)
\Voice(GA342053,3)
@1(
Hold on... What was that?
What do you mean?
@@)
\Speaker(006)
\Face(181,0,200,0)
\Voice(GA342054,3)
@1(
...In other words, the predictions are 
invalid on board the Elsior.
@@)
\Speaker(005)
\Face(141,0,0,173)
\Voice(GA342055,3)
@1(
...You mean, all the predictions were 
false?
@@)
\Speaker(001)
\Face(007,0,0,173)
@1(
What's that!?
@@)
\Speaker(003)
\Face(061,0,071,0)
\Voice(GA342056,3)
@1(
No way!?
@@)
\Speaker(003)
\Face(061,0,073,0)
\Voice(GA342057,3)
@1(
But I really believed in them!
It was really bothering me!
@@)
\Speaker(002)
\Face(021,026,0,0)
\Voice(GA342058,3)
@1(
Ranpha, why're you suddenly shouting?
What's wrong?
@@)
\Speaker(003)
\Face(061,0,065,0)
\Voice(GA342059,3)
@1(
...
@@)
\Speaker(002)
\Face(021,028,0,0)
\Voice(GA342060,3)
@1(
Hey, Ranpha, did you hear me?
Hello?
@@)
\Speaker(003)
\Face(061,0,065,0)
\Voice(GA342061,3)
@1(
...
@@)
\Speaker(001)
\Face(012,0,065,0)
@1(
I was certain that I was Ranpha's guy.
@@)
\Speaker(002)
\Face(021,028,0,0)
\Voice(GA342062,3)
@1(
Ranpha. Hey, Ranpha.
Oooi?
@@)
\BGM(1,027,0,0,0)
\Speaker(003)
\Face(061,0,089,0)
\Voice(GA342063,3)
@1(
Ah, yeah...
I was just dizzy for a moment...
I-If you'll excuse me...
@@)
\Speaker(001)
\Face(012,0,089,0)
@1(
Ah, Ranpha...
@@)
\Se(1,3,0,025)
\SeStateChg(1)
\Face(000,0,0,0)
\Speaker(094)
@1(
  
@@)
\BGM(1,027,3,0,2.0)
\Speaker(005)
\Face(141,0,0,173)
\Voice(GA342064,3)
@1(
Aww, she's staggering away.
That must have really shook her.
@@)
\Speaker(001)
\Face(012,0,0,173)
@1(
Will she be okay?
@@)
\Speaker(005)
\Face(141,0,0,166)
\Voice(GA342065,3)
@1(
What're you worried about? She'll be fine.
That girl bounces back quickly after 
a good night's sleep.
@@)
\Speaker(001)
\Face(012,0,0,166)
@1(
But thanks to that prediction, she put
herself through so much.
@@)
\Speaker(006)
\Face(181,0,186,0)
\Voice(GA342066,3)
@1(
...Why do people believe in fortune 
telling?
@@)
\Speaker(004)
\Face(101,101,0,0)
\Voice(GA342067,3)
@1(
They can ease their apprehension about the
future... Something like that.
I can understand those feelings.
@@)
\Speaker(005)
\Face(141,101,0,173)
\Voice(GA342068,3)
@1(
Well, if you believe too much, it can also
cause problems. Either way, you really
don't know what's going to actually happen.
@@)
\Speaker(002)
\Face(021,0,028,0)
\Voice(GA342069,3)
@1(
Umm...
Why did Ranpha go running off?
@@)
\Speaker(005)
\Face(141,0,0,141)
\Voice(GA342070,3)
@1(
Oi, oi.
Someone here doesn't understand what's
going on at all.
@@)
\Speaker(002)
\Face(021,0,026,0)
\Voice(GA342071,3)
@1(
Yes?
@@)
\Speaker(006)
\Face(181,181,0,0)
\Voice(GA342072,3)
@1(
...Milfie, did you believe in the 
predictions from the other day...?
@@)
\Speaker(002)
\Face(021,0,022,0)
\Voice(GA342073,3)
@1(
The predictions?
Well... What were they again?
I've already forgotten.
@@)
\Speaker(006)
\Face(181,200,0,0)
\Voice(GA342074,3)
@1(
...Really...
@@)
\Speaker(002)
\Face(021,0,046,0)
\Voice(GA342075,3)
@1(
Right now, I'm hungry.
Maybe I'll have some cake.
@@)
\Speaker(005)
\Face(141,0,0,166)
\Voice(GA342076,3)
@1(
Hahaha. Just like you.
@@)
\Speaker(004)
\Face(101,102,0,166)
\Voice(GA342077,3)
@1(
Heheh. That's right.
@@)
\Speaker(002)
\Face(021,0,023,0)
\Voice(GA342078,3)
@1(
Eh?
Why's everybody laughing?
...Awww. You're grinning too, Tact!
@@)
\Speaker(001)
\Face(002,0,023,0)
@1(
No. I'm not laughing. I'm not laughing 
at all.
...Well, maybe a little.
@@)
\Speaker(002)
\Face(021,0,023,0)
\Voice(GA342079,3)
@1(
Everybody, what's so funny?
Aw, come on!
@@)
\BGM(0,027,3,3.0,0)
>0390->IDS0347
}/
