IDS9106:{
\Se(1,1,0,022)
\SeStateChg(1)
\Speaker(001)
\Face(004,0,0,0)
@1(
Sigh...
At any rate, I wonder what was up with
Milfie...
@@)
\Speaker(016)
\Face(491,0,0,336)
\Voice(GA905001,3)
@1(
Is something wrong?
@@)
\Speaker(001)
\Face(004,0,0,336)
@1(
Yeah... I'm just saying, but if you were
getting along with someone, and then they
started avoiding you, what would you think? 
@@)
\Speaker(016)
\Face(491,0,0,336)
\Voice(GA905002,3)
@1(
Haa...
Did you do something to offend this 
person?
@@)
\Speaker(001)
\Face(012,0,0,336)
@1(
Hrm. Nothing's coming to mind...
Maybe I did something rude and didn't
realize it.
@@)
\Speaker(017)
\Face(501,341,0,336)
\Voice(GA905003,3)
@1(
Why not ask about it directly?
I think that'd be far more constructive 
than just worrying. 
@@)
\Speaker(001)
\Face(004,341,0,336)
@1(
Yeah...
But it's hard while being avoided.
@@)
\Speaker(016)
\Face(491,341,0,337)
\Voice(GA905004,3)
@1(
You don't need to worry about the bridge.
While we're in Drive, it'll be okay to 
just leave it to us.
@@)
\Speaker(001)
\Face(001,341,0,337)
@1(
...All right then, I'll go talk to her.
Sorry, but could you take over here?
@@)
\BGM(0,020,3,0,0)
\Se(1,3,0,020)
\SeStateChg(1)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,300,0,0,0,0,0)
\Face(000,0,0,0)
\RatClear(0,1)
\SceneChg(1,404,0,0,0,0,0)
\gCut(1)
\Se(1,3,0,110)
\SeStateChg(1)
\Wait(0.6)
\Speaker(001)
\Face(001,0,0,0)
@1(
Milfie, are you in?
It's Tact.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
...
@@)
\Se(1,3,0,300)
\SeStateChg(1)
\Speaker(001)
\Face(004,0,0,0)
@1(
Milfie?
Are you here?
I just want to talk for a minute.
@@)
\Se(1,3,0,025)
\SeStateChg(1)
\Wait(1.0)
\Speaker(003)
\Face(061,0,061,0)
\Voice(GA905005,3)
@1(
Ah, Tact.
What's up?
@@)
\BGM(1,011,3,0,0)
\Speaker(001)
\Face(012,0,061,0)
@1(
I'm looking for Milfie.
Do you know where she is?
@@)
\Speaker(003)
\Face(061,0,065,0)
\Voice(GA905006,3)
@1(
Oh? She's not in her room?
We just came back together a few minutes
ago.
@@)
\Speaker(001)
\Face(004,0,065,0)
@1(
I see...
I guess she really doesn't want to see me.
@@)
\Speaker(003)
\Face(061,0,066,0)
\Voice(GA905007,3)
@1(
What? Did you two have a fight?
@@)
\Speaker(001)
\Face(012,0,066,0)
@1(
No, I don't think so.
I think Milfie's avoiding me though.
@@)
\Speaker(003)
\Face(061,0,067,0)
\Voice(GA905008,3)
@1(
No way! Don't tell me you tried to do 
something you shouldn't have!?
@@)
\Speaker(001)
\Face(007,0,067,0)
@1(
N-n-n-n-n-n-nothing like that!
@@)
\Speaker(003)
\Face(061,0,066,0)
\Voice(GA905009,3)
@1(
I suppose not.
You're not brave enough to try anything.
@@)
\Speaker(001)
\Face(012,0,066,0)
@1(
D-Don't pick on me.
But it's bothering me that I don't know
why she's avoiding me.
@@)
\Speaker(003)
\Face(061,0,062,0)
\Voice(GA905010,3)
@1(
Or maybe it's because you've unexpectedly
done nothing?
@@)
\Speaker(001)
\Face(012,0,062,0)
@1(
Huh?
@@)
\Speaker(003)
\Face(061,0,094,0)
\Voice(GA905011,3)
@1(
Nothing.
Well, later.
@@)
\Speaker(001)
\Face(007,0,094,0)
@1(
H-Hold on!
If you see Milfie, can you ask her why 
she's avoiding me?
@@)
\Speaker(003)
\Face(061,0,065,0)
\Voice(GA905012,3)
@1(
Huh?
Why should I have to deal with your little
lover's quarrel?
@@)
\Speaker(001)
\Face(012,0,065,0)
@1(
L-Lover's quarrel?
Why do you say that?
@@)
\Speaker(003)
\Face(061,0,066,0)
\Voice(GA905013,3)
@1(
Oh? Am I wrong?
@@)
\Speaker(001)
\Face(008,0,066,0)
@1(
Well, um...
Anyway, I don't know who to ask but you.
@@)
\Speaker(003)
\Face(061,0,069,0)
\Voice(GA905014,3)
@1(
No helping it.
All right... I know. 
Go wait in the lounge for an hour.
@@)
\Speaker(001)
\Face(009,0,069,0)
@1(
Thank you, Mrs. Ranpha.
@@)
\BGM(0,020,3,2.0,0)
\gFade(0,0,2.0)
\SceneChg(3,8,0,0,0,0,0)
\Face(000,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Speaker(001)
\Face(004,0,0,0)
@1(
I've been here an hour... but nobody's
come.
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
What's going on with Milfie?
Is Ranpha looking for her...
@@)
\Speaker(002)
\Face(021,0,028,0)
\Voice(GA905015,3)
@1(
...Um, Tact...
@@)
\BGM(1,015,3,0,0)
\Speaker(001)
\Face(007,0,028,0)
@1(
Milfie!
@@)
\Speaker(002)
\Face(021,0,027,0)
\Voice(GA905016,3)
@1(
I'm sorry about earlier.
I pretended to not hear you, and then I
ran away...
@@)
\Speaker(001)
\Face(002,0,027,0)
@1(
No, I'm glad that you came now.
Well, have a seat.
@@)
\Speaker(002)
\Face(021,0,027,0)
\Voice(GA905017,3)
@1(
Yes...
@@)
\gCut(2)
\SceneChg(1,511,0,0,0,0,0)
\Speaker(002)
\Face(042,0,0,0)
\Voice(GA905018,3)
@1(
I thought that I could handle it on my
own, but Ranpha came and talked to me, 
and...
@@)
\Speaker(002)
\Face(042,0,0,0)
\Voice(GA905019,3)
@1(
I guess that I should tell you myself.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Yeah...
@@)
\BGM(0,020,3,0,0)
\Speaker(002)
\Face(042,0,0,0)
\Voice(GA905020,3)
@1(
...I don't think that I should see you for
awhile, Tact.
@@)
\Speaker(001)
\Face(007,0,0,0)
@1(
Why!?
If I did something to offend you, I 
apologize.
@@)
\BGM(1,026,3,0,0)
\Speaker(002)
\Face(027,0,0,0)
\Voice(GA905021,3)
@1(
No, the problem isn't you.
It's my fault!
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
What are you talking about?
Please tell me exactly what you mean.
@@)
\Speaker(002)
\Face(048,0,0,0)
\Voice(GA905022,3)
@1(
When you're with me, unusual things are
always happening. You know that, right?
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Yeah, of course.
What about it?
@@)
\Speaker(002)
\Face(027,0,0,0)
\Voice(GA905023,3)
@1(
I don't want to involve you in my fate 
any more.
I don't want to burden you.
@@)
\Speaker(002)
\Face(042,0,0,0)
\Voice(GA905024,3)
@1(
So, you should try to stay away from me as
much as possible...
@@)
\Speaker(001)
\Face(012,0,0,0)
@1(
What are you talking about?
Up to now, I've never thought being around
you was a burden, have I?
@@)
\Speaker(002)
\Face(042,0,0,0)
\Voice(GA905025,3)
@1(
Until now, it's been okay, but what'll
happen after this...
@@)
\Speaker(002)
\Face(027,0,0,0)
\Voice(GA905026,3)
@1(
The battles will be more intense, and it
won't be safe on the Elsior.
@@)
\Speaker(002)
\Face(042,0,0,0)
\Voice(GA905027,3)
@1(
Remember yesterday when the airlock in the
park opened when it wasn't supposed to?
If something like that happened again...
@@)
\Speaker(001)
\Face(012,0,0,0)
@1(
But that didn't become a major incident, 
so it's fine, right?
Don't worry about it.
@@)
\Speaker(002)
\Face(023,0,0,0)
\Voice(GA905028,3)
@1(
Even so! They've just been funny stories
so far, but I don't think that it's going
to stay that way!
@@)
\Speaker(002)
\Face(042,0,0,0)
\Voice(GA905029,3)
@1(
And if you're with me, what if something
happened that threatened your life...
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
No...
@@)
\BGM(0,020,3,0,0)
\SceneChg(3,8,0,0,0,0,0)
\gCut(1)
\Speaker(002)
\Face(021,0,023,0)
\Voice(GA905030,3)
@1(
I'm sorry!
I'm really sorry!
Goodbye, Tact!
@@)
\Se(1,3,0,026)
\SeStateChg(1)
\Face(000,0,0,0)
\Wait(1.0)
\Speaker(001)
\Face(005,0,0,0)
@1(
Ah! Wait!
Wait a minute, Milfie!
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Milfie...
Why...
@@)
\Speaker(003)
\Face(061,0,069,0)
\Voice(GA905031,3)
@1(
...That didn't go well.
@@)
\BGM(1,016,3,0,0)
\Speaker(001)
\Face(004,0,069,0)
@1(
Ranpha... you were listening?
@@)
\Speaker(003)
\Face(061,0,068,0)
\Voice(GA905032,3)
@1(
So that's what Milfie was thinking about.
I've known her for a long time, and I'm
still surprised.
@@)
\Speaker(001)
\Face(012,0,068,0)
@1(
But we're both on the Elsior, how is she
going to avoid ever being around me or
involving me in anything strange?
@@)
\Speaker(001)
\Face(004,0,068,0)
@1(
Sooner or later...
I just don't get it.
@@)
\Speaker(003)
\Face(061,0,065,0)
\Voice(GA905033,3)
@1(
You... Are you saying that you've never
been annoyed by getting caught up in 
Milfie's luck?
@@)
\Speaker(001)
\Face(004,0,065,0)
@1(
Well...
@@)
<9996->IDS2700
@(ss
\SelStart(0)
Never.
I have been surprised.
@)ss
[
flg0000 == 1
]{
\Speaker(001)
\Face(004,0,065,0)
@1(
Never.
I've been involved with her ever since we
first met...
@@)
\Speaker(001)
\Face(012,0,065,0)
@1(
And ever since I've know her, that's never
crossed my mind.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w041 += w012
w044 += w012
\Speaker(003)
\Face(061,0,062,0)
\Voice(GA905034,3)
@1(
Hrmmmm...
@@)
\Speaker(001)
\Face(012,0,062,0)
@1(
What's that supposed to mean?
@@)
\Speaker(003)
\Face(061,0,061,0)
\Voice(GA905035,3)
@1(
I guess the power of friendship couldn't
handle it.
But the power of love is much stronger.
@@)
\Speaker(001)
\Face(008,0,061,0)
@1(
L-Love...
@@)
\Speaker(003)
\Face(061,0,066,0)
\Voice(GA905036,3)
@1(
What are you getting shy for?
@@)
\Speaker(001)
\Face(008,0,066,0)
@1(
W-What do you mean, Ranpha?
Do you mean that Milfie's luck annoys you?
@@)
}
[
flg0001 == 1
]{
\Speaker(001)
\Face(012,0,065,0)
@1(
If I had to be honest... I've been pretty
surprised. The gap in reality around 
Milfie and normality is pretty amazing...
@@)
\Speaker(003)
\Face(061,0,062,0)
\Voice(GA905037,3)
@1(
Well, that's normal.
I guess you do have some common sense.
@@)
\Speaker(001)
\Face(012,0,062,0)
@1(
That's just me though...
What about you?
Does it bother you sometimes?
@@)
}
\Speaker(003)
\Face(061,0,067,0)
\Voice(GA905038,3)
@1(
Of course it does.
What do you think I've been put through up
to now because of that girl?
@@)
\Speaker(001)
\Face(006,0,067,0)
@1(
Huh?
So why do you stay with her if you're 
always in getting bothered by her?
@@)
\Speaker(003)
\Face(061,0,061,0)
\Voice(GA905039,3)
@1(
Isn't it obvious?
Even if it bothers me, she's still my
friend.
@@)
\Speaker(001)
\Face(012,0,061,0)
@1(
...I see.
@@)
\Speaker(003)
\Face(061,0,066,0)
\Voice(GA905040,3)
@1(
Well, I've done what I can.
This is a problem between you and her now.
@@)
\Speaker(001)
\Face(004,0,066,0)
@1(
C-Come on.
Guess I'm stuck.
I'll have to go find Milfie then.
@@)
\Speaker(003)
\Face(061,0,061,0)
\Voice(GA905041,3)
@1(
It's getting late, so how about tomorrow?
That way, both of you will be a little
calmer.
@@)
\Speaker(001)
\Face(004,0,061,0)
@1(
...I guess so.
I'll just go back to my room and get some
sleep tonight then...
@@)
\BGM(0,016,3,1.5,0)
\gFade(0,0,1.5)
w102 = 910
w098 = 9
w004 = 7
w101 = 9107
\exit(5)
}/
