IDx2201:{
@(ss
\SelStart(0)
Mint, do you have any ideas?
Milfie, can you try?
I'll give it some more thought.
@)ss
[
flg0000 == 1
]{
>L22f0001
}
[
flg0001 == 1
]{
w07f0 += 1
>L22f0002
}
[
flg0002 == 1
]{
w07f0 += 1
w09b2 += 1
>L22f0003
}
:L22f0001
\Speaker(1,0010401)
@1(
Mint, do you have any ideas?
@@)
\Face(0020202,0,0040101)
\Voice(GB221800,3)
\Speaker(4,0040101)
@1(
I wonder.
@@)
\Voice(GB221801,3)
\Speaker(2,0020101)
@1(
Come on, Mint...
@@)
\Speaker(1,0010401)
@1(
Since you knew how she feels through
telepathy, I thought that you'd have
some good advice for me...
@@)
\Face(0020202,0,0040202)
\Voice(GB221802,3)
\Speaker(4,0040101)
@1(
Instead of expecting me to resolve
this for you, you should think about
how to solve it yourself.
@@)
\Face(0020202,0,0040103)
\Voice(GB221803,3)
\Speaker(4,0040101)
@1(
Leaving problems with Ranpha to 
someone else does not seem like you.
@@)
\Speaker(1,0010403)
@1(
Uuu...
@@)
\Face(0020201,0,0040103)
\Voice(GB221805,3)
\Speaker(2,0020101)
@1(
I guess you're right...
@@)
\Speaker(1,0010401)
@1(
...Understood.
You're right, Mint.
@@)
\Speaker(1,0010105)
@1(
I have to do everything that I can on
my own.
@@)
\Face(0020201,0,0040704)
\Voice(GB221806,3)
\Speaker(4,0040101)
@1(
Then, I wish you luck in your 
endeavor.
@@)
/
:L22f0002
\Speaker(1,0010105)
@1(
Milfie, can you try?
Please explain to her that she's
mistaken for me.
@@)
\Se(1,3,0,010)
\Face(0020902,0,0040202)
\Voice(GB221807,3)
\Speaker(2,0020101)
@1(
Got it!
Leave it to me!
@@)
\Voice(GB221808,3)
\Speaker(2,0020101)
@1(
I'll tell Ranpha that Chitose's not
poor.
@@)
\Speaker(1,0010101)
@1(
I'd appreciate it.
@@)
\Voice(GB221809,3)
\Speaker(4,0040101)
@1(
Are you sure, Tact?
@@)
\Speaker(1,0010105)
@1(
If I go, she'll just run away.
She'll definitely at least listen to
her best friend.
@@)
\Face(0020102,0,0040202)
\Voice(GB221810,3)
\Speaker(2,0020101)
@1(
Okay, I'm off.
@@)
\gFade(0,0,1.0)
\FontClear()
\Speaker(999,0)
\Face(0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Face(0,0,0040101)
\Voice(GB221811,3)
\Speaker(4,0040101)
@1(
...Ah, it looks like Milfie's back.
@@)
\Se(1,3,0,025)
\Wait(1.0)
\Face(0020202,0,0040101)
\Voice(GB221812,3)
\Speaker(2,0020101)
@1(
............
@@)
\Speaker(1,0010102)
@1(
Well? How'd it go?
@@)
\Face(0020904,0,0040101)
\Voice(GB221813,3)
\Speaker(2,0020101)
@1(
It didn't work... She said "Milfie,
you don't understand anything!" and
then lectured me.
@@)
\Face(0020202,0,0040101)
\Voice(GB221814,3)
\Speaker(2,0020101)
@1(
I'm sorry, Tact.
@@)
\Se(1,0,0,036)
\Speaker(1,0010101)
@1(
No, don't apologize.
Don't let it get you down.
@@)
\Face(0020202,0,0040202)
\Voice(GB221815,3)
\Speaker(4,0040101)
@1(
If even she couldn't do it, then you
have no choice but to do it yourself.
@@)
\Speaker(1,0010401)
@1(
Yeah...
Okay, I need to go track her down.
@@)
\Face(0020903,0,0040202)
\Voice(GB221816,3)
\Speaker(2,0020101)
@1(
Good luck, Tact!
@@)
/
:L22f0003
\Speaker(1,0010401)
@1(
I think... that I need to think about
it a little longer. I have to take
care of this myself.
@@)
\Speaker(1,0010301)
@1(
...Because I am Ranpha's boyfriend.
@@)
\Se(1,3,0,010)
\Face(0020901,0,0040202)
\Voice(GB221817,3)
\Speaker(2,0020101)
@1(
Tact...
@@)
\Speaker(1,0010301)
@1(
I think I just lost my head for a
minute. I need to calm down and think
rationally.
@@)
\Se(1,3,0,010)
\Face(0020901,0,0040706)
\Voice(GB221818,3)
\Speaker(4,0040101)
@1(
If you understand that, then there is
nothing more for us to tell you.
@@)
\Face(0020901,0,0040102)
\Voice(GB221819,3)
\Speaker(4,0040101)
@1(
Please try your best, Tact.
@@)
\Face(0020902,0,0040102)
\Voice(GB221820,3)
\Speaker(2,0020101)
@1(
I'm cheering for you too!
Good luck!
@@)
\Speaker(1,0010101)
@1(
Thanks, you two.
I should be going.
@@)
}/
IDx2202:{
@(ss
\SelStart(0)
Okay, I'll help you practice.
I'll watch you very closely.
Sorry, I have to find Ranpha.
@)ss
[
flg0000 == 1
]{
w0c55 += 1
>L22f0004
}
[
flg0001 == 1
]{
w0c55 += -1
>L22f0005
}
[
flg0002 == 1
]{
>L22f0006
}
:L22f0004
\Speaker(1,0010101)
@1(
Okay, I'll help you practice.
@@)
\Face(0,1070201,0)
\Voice(GB221900,3)
\Speaker(107,1070101)
@1(
Is that okay?
But, Ms. Ranpha...
@@)
\Speaker(1,0010101)
@1(
I'll have another chance to see her.
We are on the same ship after all.
@@)
\Speaker(1,0010101)
@1(
And if I get a close look at how you
fight, it'll be a good reference for
my command in the future.
@@)
\Se(1,3,0,010)
\Face(0,1070102,0)
\Voice(GB221901,3)
\Speaker(107,1070101)
@1(
Thank you very much.
I appreciate it.
@@)
\Speaker(1,0010101)
@1(
Same here.
Okay, let's get started.
@@)
\Face(0,0,0)
\Voice(GB221902,3)
\Speaker(3,0030804)
@1(
Yep, it's going just like I thought.
Tact and Chitose are getting...
@@)
\Speaker(1,0010401)
@1(
Huh?
Was that...
@@)
\Voice(GB221903,3)
\Speaker(3,0030802)
@1(
Ah! Crap!
@@)
\Face(0,0,1070304)
\Voice(GB221904,3)
\Speaker(107,1070101)
@1(
Ms. Ranpha?
What are you doing under the table?
@@)
\Face(0030105,0,1070304)
\Voice(GB221905,3)
\Speaker(3,0030101)
@1(
J-Just picking up some trash I 
dropped...
Aha...hahaha...!
@@)
\Face(0030105,0,1070304)
\Voice(GB221906,3)
\Speaker(3,0030101)
@1(
...Ah, I just remembered something.
Later!
@@)
\FontClear()
\Speaker(999,0)
\Face(0,0,1070304)
\Se(1,3,0,071)
\Speaker(1,0010103)
@1(
Ah! Ranpha!
...She got away again.
@@)
\Speaker(1,0010403)
@1(
Sorry, Chitose.
I'll watch you practice another time!
@@)
\Face(0,0,1070201)
\Voice(GB221907,3)
\Speaker(107,1070101)
@1(
Yes, I understand.
@@)
\Speaker(1,0010301)
@1(
Okay, I need to go after her!
@@)
\Face(0,0,0)
\Speaker(1,0010302)
@1(
Ranpha! Wait for me!
@@)
\Se(1,3,0,026)
/
:L22f0005
\Speaker(1,0010201)
@1(
Okay, got it.
I'll pay very close attention to you.
@@)
\Se(1,3,0,012)
\Face(0,1070306,0)
\Voice(GB221908,3)
\Speaker(107,1070101)
@1(
U-Um, Tact... somehow, your eyes do
not look normal...
@@)
\Speaker(1,0010201)
@1(
N-Not at all.
Come on, let's begin your training!
@@)
\Bgm(0,020,3,0,0)
\Face(0,0,0)
\Voice(GB221909,3)
\Speaker(3,0030702)
@1(
Straight shooting star kick!!
@@)
\Se(1,5,0,099)
\gShakeStart(16,16,0,0.1)
\SceneChg(3,491,0,0,0,0,0)
\Speaker(1,0010403)
@1(
Gwaaah!!
@@)
\gShakeOff()
\SceneChg(2,303,0,0,0,0,0)
\Face(0,0,1070401)
\Voice(GB221910,3)
\Speaker(107,1070101)
@1(
M-Ms. Ranpha!?
@@)
\Bgm(1,016,3,0,0)
\Face(0,0030801,0)
\Voice(GB221911,3)
\Speaker(3,0030101)
@1(
............
@@)
\Speaker(1,0010102)
@1(
R-Ranpha?
What are you doing here...?
@@)
\Face(0,0030201,0)
\Voice(GB221912,3)
\Speaker(3,0030101)
@1(
............
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Se(2,3,0,026)
\Se(1,3,0,020)
\Speaker(1,0010103)
@1(
...Ah! Ranpha!
Wait!
@@)
\Se(3,3,0,021)
\Wait(0.5)
\Face(0,0,1070401)
\Voice(GB221913,3)
\Speaker(107,1070101)
@1(
T-Tact.
What was she...?
@@)
\Speaker(1,0010403)
@1(
Sorry, I'll explain later!
I have to go after her!
@@)
\Face(0,0,0)
\Speaker(1,0010302)
@1(
Ranpha! Wait for me!!
@@)
\Se(2,0,0,036)
\Se(3,0,0,036)
\Se(1,3,0,026)
/
:L22f0006
\Speaker(1,0010401)
@1(
Sorry, I have to look for Ranpha right
now. I'll watch you practice after
that.
@@)
\Face(0,1070101,0)
\Voice(GB221914,3)
\Speaker(107,1070101)
@1(
Yes, that is fine.
I apologize for asking so much of you.
@@)
\Speaker(1,0010101)
@1(
No, don't apologize.
Anyway, I need to go.
@@)
\Face(0,1070102,0)
\Voice(GB221915,3)
\Speaker(107,1070101)
@1(
Yes, take care.
@@)
}/
IDx2203:{
@(ss
\SelStart(0)
Why do you keep running away?
I've been looking for you.
@)ss
[
flg0000 == 1
]{
>L22f0007
}
[
flg0001 == 1
]{
w08d1 += 1
>L22f0008
}
:L22f0007
\Face(0,0030505,0)
\Speaker(1,0010401)
@1(
Why do you keep running away?
@@)
\Face(0,0030507,0)
\Voice(GB222000,3)
\Speaker(3,0030501)
@1(
I...I'm not actually running away!
@@)
\Speaker(1,0010301)
@1(
Then why did you write me that letter?
Just listen to me for a minute.
@@)
\Face(0,0030508,0)
\Voice(GB222001,3)
\Speaker(3,0030501)
@1(
............
@@)
\Bgm(0,020,3,0,0)
\Face(0,0030505,0)
\Voice(GB222002,3)
\Speaker(3,0030501)
@1(
Aaaaaaaah!!
Tact! Look at that!!
@@)
\Speaker(1,0010103)
@1(
Eeeh!?
W-What?
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Se(1,3,0,071)
\Bgm(1,046,3,0,4.0)
\Speaker(1,0010105)
@1(
What's there?
Where?
Hey, Ranpha...
@@)
\Speaker(1,0010103)
@1(
...She's gone!
I can't believe I fell for that...
@@)
\Speaker(1,0010403)
@1(
Damn, I can't lose now.
I'll chase her anywhere.
@@)
\Speaker(1,0010301)
@1(
Until I clear this up, I won't give
up!
@@)
/
:L22f0008
\Face(0,0030505,0)
\Speaker(1,0010301)
@1(
I've been looking for you for a long
time.
@@)
\Face(0,0030505,0)
\Voice(GB222003,3)
\Speaker(3,0030501)
@1(
Huh...?
@@)
\Speaker(1,0010401)
@1(
You left that letter than then suddenly
disappeared.
Do you know how worried I was?
@@)
\Se(1,3,0,010)
\Face(0,0030503,0)
\Voice(GB222004,3)
\Speaker(3,0030501)
@1(
...Tact...
@@)
\Speaker(1,0010401)
@1(
Please, just listen to me.
You're misunderstanding what's going
on.
@@)
\Bgm(0,020,3,0,0)
\Face(0,0030508,0)
\Voice(GB222005,3)
\Speaker(3,0030501)
@1(
...Don't... don't say anything.
@@)
\Voice(GB222006,3)
\Speaker(3,0030501)
@1(
I...
...I...!
@@)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\Se(1,3,0,026)
\Speaker(1,0010103)
@1(
Ah! Ranpha!
Wait! Listen to me...!
@@)
\Speaker(1,0010401)
@1(
...She ran away again...
@@)
\Speaker(1,0010301)
@1(
But I won't give up!
I have to explain everything to her!
@@)
}/
