IDS9503:{
\BGM(0,020,3,0,0)
\Se(1,3,0,020)
\SeStateChg(1)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,300,0,0,0,0,0)
\Face(000,0,0,0)
\RatClear(0,1)
\SceneChg(1,22,0,0,0,0,0)
\gCut(1)
\Speaker(026)
\Face(601,0,366,0)
\Voice(GAD03001,3)
@1(
...So, you ate too much and your stomach
started hurting, so you came here?
@@)
\BGM(1,027,3,0,0)
\Speaker(001)
\Face(012,0,366,0)
@1(
Well... Ahahaha...
I just got caught up and ended up eating
three servings...
@@)
\Speaker(026)
\Face(601,0,366,0)
\Voice(GAD03002,3)
@1(
If it's just overeating, that'd be fine,
but if it's something else, Commander, 
that's no laughing matter.
@@)
\Speaker(001)
\Face(004,0,366,0)
@1(
Sorry for making you worry.
But thanks to your medicine, I should be
able to get some rest.
@@)
\Speaker(001)
\Face(006,0,366,0)
@1(
...Ah, come to think of it, where's
Vanilla?
She didn't come here to help today?
@@)
\Speaker(026)
\Face(601,0,366,0)
\Voice(GAD03003,3)
@1(
I think that Vanilla's in the park right
now.
She's taking a walk with her space rabbit.
@@)
\Speaker(001)
\Face(002,0,366,0)
@1(
Ah, Bunbun.
She really loves him.
@@)
\Speaker(026)
\Face(601,0,368,0)
\Voice(GAD03004,3)
@1(
Are you also going to the park?
It'll help you digest if you run around
with the space rabbit.
@@)
\Speaker(001)
\Face(001,0,368,0)
@1(
Indeed, I guess so.
Okay, I'll go for a little bit.
@@)
\BGM(0,020,3,0,0)
\Se(1,3,0,027)
\SeStateChg(1)
\Wait(1.0)
\Speaker(026)
\Face(601,0,367,0)
\Voice(GAD03005,3)
@1(
Oh? Communication.
Who is it?
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\Speaker(006)
\Face(181,0,367,0)
\Voice(GAD03006,3)
@1(
...Dr. Cera, do you have a moment?
@@)
\Speaker(026)
\Face(601,0,366,0)
\Voice(GAD03007,3)
@1(
Oh, Vanilla.
What is it?
@@)
\Speaker(006)
\Face(182,0,366,0)
\Voice(GAD03008,3)
@1(
...I'd like your advice...
And... I need medicine...
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Medicine... Vanilla, are you feeling ill?
@@)
\Speaker(006)
\Face(183,0,0,0)
\Voice(GAD03009,3)
@1(
No... it's not for me.
Bunbun is...
@@)
\BGM(1,026,3,0,0)
\Speaker(001)
\Face(006,0,0,0)
@1(
For Bunbun? What's wrong?
@@)
\Speaker(006)
\Face(182,0,0,0)
\Voice(GAD03010,3)
@1(
He looks... strange...
He's gone limp...
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Seriously!?
@@)
\Speaker(026)
\Face(601,0,367,0)
\Voice(GAD03011,3)
@1(
That's worrying.
Shall I have a look at him?
@@)
\Speaker(001)
\Face(006,0,367,0)
@1(
Vanilla, is there anything that I can do?
Just say it.
@@)
\Speaker(006)
\Face(181,0,367,0)
\Voice(GAD03012,3)
@1(
...Thank you very much.
For now, please come to my room...
@@)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,300,0,0,0,0,0)
\Face(000,0,0,0)
\RatClear(0,1)
\SceneChg(1,19,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(006,0,0,0)
@1(
When did Bunbun start looking strange?
He was so energetic when I saw him earlier.
@@)
\Wait(0.5)
\Se(1,3,0,006)
\SeStateChg(1)
\RatShow(0,1,015)
\Speaker(006)
\Face(183,0,0,0)
\Voice(GAD03013,3)
@1(
...For a few days now.
Even when I feed him, he doesn't eat 
much...
@@)
\RatClear(0,1)
\Speaker(006)
\Face(181,0,186,0)
\Voice(GAD03014,3)
@1(
...I tried to care for him... but with the
chaos after the ball, it has been hard...
and I couldn't keep an eye on him...
@@)
\Speaker(026)
\Face(605,0,370,0)
\Voice(GAD03015,3)
@1(
I've checked his whole body, but he just
seems very weak. For now, I've given him
some medicine for nourishment...
@@)
\Speaker(026)
\Face(605,0,370,0)
\Voice(GAD03016,3)
@1(
But... I don't really know much about
treating animals...
I'm sorry I can't do more, Vanilla.
@@)
\Speaker(006)
\Face(181,0,186,0)
\Voice(GAD03017,3)
@1(
No...
I... I should have noticed earlier...
@@)
\Speaker(001)
\Face(004,0,186,0)
@1(
Nobody had the time for it, you couldn't
help it.
Have you tried using nanomachines?
@@)
\Speaker(006)
\Face(181,0,187,0)
\Voice(GAD03018,3)
@1(
Yes...
However, they were ineffective, which is
why I asked Dr. Cera...
@@)
\Speaker(026)
\Face(605,0,370,0)
\Voice(GAD03019,3)
@1(
I'd think nanomachine treatment would be
effective on small animals...
Maybe you can try again?
@@)
\Speaker(006)
\Face(181,0,370,0)
\Voice(GAD03020,3)
@1(
I understand...
@@)
\Se(1,3,0,040)
\SeStateChg(1)
\Wait(0.3)
\gFade(0,4,2.5)
\Face(000,0,0,0)
\Wait(0.2)
\gFade(1,4,0.3)
\Speaker(001)
\Face(001,0,186,0)
@1(
How is it, Vanilla...?
@@)
\Speaker(006)
\Face(181,0,186,0)
\Voice(GAD03021,3)
@1(
Bunbun... please... get better...
@@)
\Se(1,3,0,040)
\SeStateChg(1)
\Wait(0.3)
\gFade(0,4,2.5)
\Face(181,0,186,0)
\Wait(0.2)
\gFade(1,4,0.3)
\Speaker(026)
\Face(605,0,0,370)
\Voice(GAD03022,3)
@1(
...It doesn't look like it worked...
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
No...
There are sicknesses that nanomachines
can't heal...?
@@)
\Se(1,3,0,040)
\SeStateChg(1)
\Wait(0.3)
\gFade(0,4,2.5)
\Wait(0.2)
\gFade(1,4,0.3)
\Se(1,3,0,040)
\SeStateChg(1)
\Wait(0.3)
\gFade(0,4,2.5)
\Wait(0.2)
\gFade(1,4,0.3)
\Speaker(006)
\Face(181,0,198,0)
\Voice(GAD03023,3)
@1(
Show... some improvement...
I'm sure there has to be something...
@@)
\Speaker(001)
\Face(004,0,198,0)
@1(
Vanilla...
@@)
<9130->L9130001
\Speaker(001)
\Face(004,0,0,0)
@1(
It's already this late...
Vanilla, I'm sorry, but I need to get back
to the bridge.
@@)
\Speaker(006)
\Face(181,186,0,370)
\Voice(GAD03024,3)
@1(
...I am very sorry for worrying you.
Bunbun... I'll find a way to heal him.
@@)
\Speaker(026)
\Face(605,186,0,369)
\Voice(GAD03025,3)
@1(
I'm also going to go back to the infirmary
and see what I can find out about this 
kind of space rabbit.
@@)
\Speaker(001)
\Face(001,186,0,369)
@1(
Please do what you can.
Okay, I have to go.
@@)
\Se(1,3,0,020)
\SeStateChg(1)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,300,0,0,0,0,0)
\RatClear(0,1)
\gFade(0,0,0.1)
<9997->IDS0907
\BGM(0,020,3,0,0)
\Speaker(001)
\Face(004,0,0,0)
@1(
...Vanilla, what'll she do?
I wonder if Bunbun has improved at all
after all this time...
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Ahh, the more I think about it, the more
worried I get.
I'm going to check in on her.
@@)
w102 = 950
w098 = 9
<9996->IDS3004
w101 = 9504
\exit(5)
}/
