IDS31a0:{
\Se(1,3,0,305)
\SceneChg(1,11,0,0,0,0,0)
\Speaker(1,0010401)
@1(
Okay... where's Mint?
@@)
\Se(1,0,0,305)
w3e78 = 1
wda08 = 3
w81f5 = 8
w90f5 = 8
w9ff5 = 0
waef5 = 8
wbdf5 = 0
wccf5 = 0
w149b = 2
w14a7 = 08
\TimeSet(11:00)
\Exit(1)
}/
IDx31a0:{
\Bgm(0,020,3,1.0,0)
\gFade(0,0,1.0)
\Se(1,0,0,305)
\TimeCheck(11:29,w1295)
[
w1295 == 2
]{
>3100->IDS3104
}
}/
IDS31a1:{
\SaveLabel(@)
\SceneChg(1,10,0,0,0,0,0)
\Bgm(1,012,3,0,0)
\Face(0,0040704,0)
\Voice(GB311300,3)
\Speaker(4,0040101)
@1(
Oh? Tact.
@@)
\Speaker(1,0010105)
@1(
Mint.
Look, about earlier...
@@)
\Face(0,0040101,0)
\Voice(GB311301,3)
\Speaker(4,0040101)
@1(
Are you here to shop?
@@)
\Speaker(1,0010102)
@1(
No, that's not why I'm here.
You?
@@)
\Face(0,0040301,0)
\Voice(GB311302,3)
\Speaker(4,0040101)
@1(
I'm helping them restock supplies.
I am always indebted to this store.
@@)
\Speaker(1,0010101)
@1(
Indeed.
You definitely buy a lot of candy
here.
@@)
\Speaker(1,0010401)
@1(
By the way, Mint.
About earlier...
@@)
\Voice(GB311303,3)
\Speaker(25,0250101)
@1(
Um` Mint.
Why are there so many toothbrushes`?
@@)
\Face(0,0040202,0)
\Voice(GB311304,3)
\Speaker(4,0040101)
@1(
Yes?
I thought I brought the number that
was on the list.
@@)
\Voice(GB311305,3)
\Speaker(25,0250101)
@1(
Could I see the list for a moment`?
@@)
\Voice(GB311306,3)
\Speaker(25,0250101)
@1(
...Yeah, I knew it`
See, you brought one digit too many`
@@)
\Face(0,0040702,0)
\Voice(GB311307,3)
\Speaker(4,0040101)
@1(
...Huh?
@@)
\Face(0,0040103,0)
\Voice(GB311308,3)
\Speaker(4,0040101)
@1(
Ah... Oh, you're right.
You only needed 20.
I mistook that for 200...
@@)
\Speaker(1,0010105)
@1(
That's a pretty big mistake for you
to make.
@@)
\Face(0,0040102,0)
\Voice(GB311309,3)
\Speaker(4,0040101)
@1(
A-Ahahaha!
I can't believe I did that.
@@)
\Face(0,0040704,0)
\Voice(GB311310,3)
\Speaker(4,0040101)
@1(
Pardon me.
I'll return them right away.
@@)
\Voice(GB311311,3)
\Speaker(25,0250101)
@1(
That's fine`
I'll take care of it`
@@)
\Face(0,0040102,0)
\Voice(GB311312,3)
\Speaker(4,0040101)
@1(
No, no. It's my mistake.
@@)
\Speaker(1,0010102)
@1(
Ah, wait a minute.
In that case...
@@)
<31f0->IDx3103
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31a2:{
\SaveLabel(@)
w09b2 += 1
w0b74 += 1
\SceneChg(1,28,0,0,0,0,0)
\Voice(GB311400,3)
\Speaker(4,0040702)
@1(
Kyaa!
@@)
\Se(1,3,0,338)
\Wait(0.5)
\Speaker(1,0010102)
@1(
Huh?
That came from around the corner...
@@)
\Se(1,3,0,026)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,0601,0,0,0,0,0)
\Wait(0.3)
\RatClear(0,1)
\gCut(1)
\Bgm(1,012,3,0,0)
\Voice(GB311401,3)
\Speaker(4,0040601)
@1(
Owwww...
A-Are you okay, Vanilla?
@@)
\Se(1,0,0,305)
\Voice(GB311402,3)
\Speaker(6,0060302)
@1(
...I am... not hurt.
@@)
\Voice(GB311403,3)
\Speaker(4,0040202)
@1(
I'm so sorry.
I wasn't watching where I was...
@@)
\Speaker(1,0010103)
@1(
W-What happened here!?
Are you two okay?
@@)
\Voice(GB311404,3)
\Speaker(4,0040702)
@1(
Ah... T-Tact?
@@)
\Voice(GB311405,3)
\Speaker(6,0060101)
@1(
Yes, I am...
@@)
\Voice(GB311406,3)
\Speaker(4,0040704)
@1(
M...Me too. There's no need for 
concern...
@@)
\Speaker(1,0010105)
@1(
Really?
Your eyes are still spinning.
@@)
\Voice(GB311407,3)
\Speaker(4,0040102)
@1(
O-Oh? Not at all.
Ahahaha!
@@)
\Speaker(1,0010102)
@1(
M-Mint...?
@@)
\Speaker(1,0010301)
@1(
You hit your head, didn't you?
Let's go to the infirmary!
@@)
\Voice(GB311408,3)
\Speaker(6,0060105)
@1(
No... there is also the risk of a 
concussion. Do not try to move.
Rest as you are...
@@)
\Speaker(1,0010105)
@1(
I-I see.
Okay, just hold still, Mint.
@@)
\Speaker(1,0010105)
@1(
...But look at all this.
@@)
\Voice(GB311409,3)
\Speaker(4,0040201)
@1(
Awwww, my candy...
@@)
\Voice(GB311410,3)
\Speaker(6,0060904)
@1(
The space rabbits were also 
surprised...
@@)
\Speaker(1,0010105)
@1(
I think they're excited from all the
bright colors.
@@)
\Speaker(1,0010105)
@1(
Awwww, that one's eating some.
@@)
\Voice(GB311411,3)
\Speaker(4,0040702)
@1(
Huh...?
@@)
\Voice(GB311412,3)
\Speaker(6,0060103)
@1(
Huh...?
@@)
\Voice(GB311413,3)
\Speaker(998,0)
@1(
Don't!
@@)
\Voice(GB311414,3)
\Speaker(4,0040701)
@1(
My candy`!
@@)
\Voice(GB311415,3)
\Speaker(6,0060105)
@1(
You mustn't eat it... It is bad for
your health.
@@)
\Voice(GB311416,3)
\Speaker(4,0040702)
@1(
...Huh...?
@@)
\Voice(GB311417,3)
\Speaker(6,0060302)
@1(
...No... I meant that the stimulation
is too strong for animals.
He is still very young...
@@)
\Voice(GB311418,3)
\Speaker(4,0040202)
@1(
Is it my imagination, or did you say
something you shouldn't have?
@@)
\Speaker(1,0010105)
@1(
N...Now, now. I'll pick up the
candy, so let's just leave it at that,
okay?
@@)
\Voice(GB311419,3)
\Speaker(4,0040202)
@1(
V-Very well.
@@)
\Voice(GB311420,3)
\Speaker(6,0060304)
@1(
............
@@)
\SceneChg(1,28,0,0,0,0,0)
\Speaker(1,0010101)
@1(
...Whew.
Looks all clean now.
@@)
\Face(0,0,0060302)
\Voice(GB311421,3)
\Speaker(6,0060101)
@1(
I apologize for ruining your 
candy...
@@)
\Face(0040101,0,0060302)
\Voice(GB311422,3)
\Speaker(4,0040101)
@1(
No, I was careless...
I'm glad the rabbits weren't hurt.
@@)
\Speaker(1,0010102)
@1(
Vanilla, do you have all the space
rabbits?
None of them ran away?
@@)
\Face(0040101,0,0060101)
\Voice(GB311423,3)
\Speaker(6,0060101)
@1(
...Yes, they are all here.
@@)
\Speaker(1,0010102)
@1(
And you're both okay?
@@)
\Face(0040706,0,0060101)
\Voice(GB311424,3)
\Speaker(4,0040101)
@1(
Yes, I am perfectly fine now.
And you, Vanilla?
@@)
\Face(0040706,0,0060101)
\Voice(GB311425,3)
\Speaker(6,0060101)
@1(
I... am fine.
...I am more worried about you.
@@)
\Face(0040101,0,0060101)
\Voice(GB311426,3)
\Speaker(4,0040101)
@1(
Me?
Don't worry. I'm not hurt anywhere.
@@)
\Face(-1,0,0060305)
\Voice(GB311427,3)
\Speaker(6,0060101)
@1(
No, that is not what I meant...
@@)
\Face(0040704,0,0060305)
\Voice(GB311428,3)
\Speaker(4,0040101)
@1(
A...Ah! I need to buy candy again!
Excuse me, you two!
@@)
\Se(1,3,0,026)
\Face(0,0,0060305)
\Speaker(1,0010103)
@1(
Ah, Mint! Hold on!
@@)
\Face(0,0,0)
\Voice(GB311429,3)
\Speaker(4,0040102)
@1(
Don't worry about me`!
@@)
\Se(1,3,0,033)
\gShakeStart(8,8,0,0.1)
\Wait(0.5)
\gShakeOff()
\Face(0,0,0060302)
\Voice(GB311430,3)
\Speaker(6,0060101)
@1(
...She fell.
@@)
\Speaker(1,0010105)
@1(
And there's nothing there...
Are you really okay?
@@)
\Face(0,0,0)
\Voice(GB311431,3)
\Speaker(4,0040102)
@1(
It's nothing! Nothing at all!
Ahaha...hahaha!
@@)
\Se(1,0,0,305)
\Voice(GB311432,3)
\Speaker(4,0040102)
@1(
Excuse me now.
Good day`!
@@)
\Se(1,2,0,026)
\Speaker(1,0010102)
@1(
......?
@@)
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31a3:{
\SaveLabel(@)
w0b74 += 1
\SceneChg(1,22,0,0,0,0,0)
\Speaker(1,0010401)
@1(
Hmm...
@@)
\Bgm(1,014,3,0,0)
\Face(0060201,0,0)
\Voice(GB311500,3)
\Speaker(6,0060101)
@1(
What's the matter, Tact?
@@)
\Face(0060201,0,0260101)
\Voice(GB311501,3)
\Speaker(26,0260101)
@1(
It's unusual to see you looking so
serious.
@@)
\Speaker(1,0010105)
@1(
You don't need to put it like that.
There are things that I worry about
too.
@@)
\Face(0060201,0,0260101)
\Voice(GB311502,3)
\Speaker(26,0260101)
@1(
So, what's bothering you?
@@)
\Speaker(1,0010401)
@1(
Well, um... Mint's been avoiding me
for awhile.
@@)
\Face(0060201,0,0260102)
\Voice(GB311503,3)
\Speaker(26,0260101)
@1(
Oh? You had an argument?
@@)
\Speaker(1,0010105)
@1(
Not a fight really, but more of a
misunderstanding that I couldn't stop
from happening.
@@)
\Face(0060101,0,0260102)
\Voice(GB311504,3)
\Speaker(6,0060101)
@1(
Mint... is mad at you?
@@)
\Speaker(1,0010401)
@1(
...She told me herself not to worry
about it, but she probably is.
@@)
\Speaker(1,0010105)
@1(
...Speaking of which, Mint's been
acting strangely since then.
She's not her usual self.
@@)
\Face(0060101,0,0260102)
\Voice(GB311505,3)
\Speaker(26,0260101)
@1(
How so?
@@)
\Speaker(1,0010401)
@1(
I'm not sure how to put it...
Absent-minded, maybe? Or unusually
distracted for her...
@@)
\Face(0060305,0,0260102)
\Voice(GB311506,3)
\Speaker(6,0060101)
@1(
Now that you say it... she ran into
me in the hall not long ago.
@@)
\Face(0060305,0,0260105)
\Voice(GB311507,3)
\Speaker(26,0260101)
@1(
Hmmmm...
That does seem unusual for that girl.
@@)
\Voice(GB311508,3)
\Speaker(26,0260101)
@1(
But if she was mad, it's strange that
she hasn't communicated that to
others.
@@)
\Face(0060101,0,0260105)
\Voice(GB311509,3)
\Speaker(6,0060101)
@1(
If she was not feeling well, she would
come to see you...
@@)
\Speaker(1,0010105)
@1(
That's right too.
Maybe it really is my imagination...
@@)
\Face(0060101,0,0260101)
\Voice(GB311510,3)
\Speaker(26,0260101)
@1(
...So?
What was this misunderstanding that
you couldn't prevent?
@@)
\Speaker(1,0010103)
@1(
Huh!?
Well, um... about that...
@@)
\Face(0060101,0,0260101)
\Voice(GB311511,3)
\Speaker(26,0260101)
@1(
It's not my place to pry, but make
sure to take care of it, all right?
@@)
\Speaker(1,0010105)
@1(
H-Haa...
Okay, I should get going.
@@)
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31a4:{
\SaveLabel(@)
w09b2 += 1
\SceneChg(1,340,0,0,0,0,0)
\Bgm(1,020,3,0,0)
\Face(0,0190101,0)
\Voice(GB311600,3)
\Speaker(19,0190101)
@1(
Ah, Commander Mayers.
On patrol?
@@)
\Speaker(1,0010101)
@1(
Something like that.
How are the engineers doing?
@@)
\Face(0,0,0)
\Voice(GB311601,3)
\Speaker(21,0210101)
@1(
Miiint, next test please.
It's on the next page of that list.
@@)
\Voice(GB311602,3)
\Speaker(4,0040101)
@1(
Acknowledged.
@@)
\Bgm(1,012,3,0,0)
\Speaker(1,0010102)
@1(
Oh?
What's she doing here?
@@)
\Face(0,0190101,0)
\Voice(GB311603,3)
\Speaker(19,0190101)
@1(
I asked her to help collect data from
the Emblem Frames.
@@)
\Face(0,0190102,0)
\Voice(GB311604,3)
\Speaker(19,0190101)
@1(
Since Mint's quick and precise, we
engineers rely a lot on her.
@@)
\Speaker(1,0010101)
@1(
Oh? Just as expected of her.
@@)
\Se(1,3,0,094)
\Speaker(1,0010103)
@1(
Whoa!
W...What was that!?
@@)
\Face(0,0190103,0)
\Voice(GB311605,3)
\Speaker(19,0190101)
@1(
That came from Mint's Trick Master.
@@)
\Face(0,0,0)
\Voice(GB311606,3)
\Speaker(21,0210102)
@1(
W-What!?
Did I do something wrong!?
@@)
\Se(1,0,0,305)
\Voice(GB311607,3)
\Speaker(22,0220102)
@1(
Why'd it react like that...
Hold on a minute.
@@)
\Voice(GB311608,3)
\Speaker(22,0220101)
@1(
...Ah, I see. Mint, you made a mistake
in the checklist.
Page 14, not 16.
@@)
\Voice(GB311609,3)
\Speaker(4,0040702)
@1(
Huh?
@@)
\Voice(GB311610,3)
\Speaker(4,0040102)
@1(
...H-Huh? So I did!
Aha...ahahaha!
@@)
\Voice(GB311611,3)
\Speaker(21,0210101)
@1(
Mint, if you're tired, would you like
to take a break?
@@)
\Voice(GB311612,3)
\Speaker(4,0040102)
@1(
No, I am perfectly fine!
Okay, let's continue.
@@)
\Face(0,0190106,0)
\Voice(GB311613,3)
\Speaker(19,0190101)
@1(
Strange for Mint to make that kind of
mistake, isn't it?
@@)
\Speaker(1,0010101)
@1(
Yeah.
But even she makes mistakes.
@@)
\Speaker(1,0010401)
@1(
Still... this is an issue.
I wanted to talk to her, but I can't
pull her away from work.
@@)
\Speaker(1,0010101)
@1(
Creta, I'm going to leave.
Could you tell Mint that I was
looking for her after she finishes?
@@)
\Face(0,0190101,0)
\Voice(GB311614,3)
\Speaker(19,0190101)
@1(
Yes, got it.
@@)
\Face(0,0,0)
\Wait(0.5)
\Speaker(1,0010101)
@1(
(...I want to at least let her know
 how I feel...)
@@)
\Speaker(1,0010101)
@1(
(Mint... you're mad, aren't you?
@I'm sorry!
@Let's make sure to talk later!)
@@)
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31a5:{
<9999->IDg0002
<IDx31a0
\Exit(1)
}/
IDS31a6:{
<92a0->IDm92a0
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31a7:{
<91a0->IDm91a2
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31a8:{
<92a0->IDm92a1
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31a9:{
w1295 = 0
<9999->IDg0001
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31aa:{
<92a0->IDm92a2
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
IDS31ab:{
<92a0->IDm92a3
\TimeAdd(00:05)
<IDx31a0
\Exit(1)
}/
