IDS0832:{
[
flg0795 == 1
]{
>L8120001
}
\SceneChg(3,4,0,0,0,0,0)
\Face(000,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Speaker(001)
\Face(004,0,0,0)
@1(
Whew...
So much happened today.
@@)
[
flg0799 == 1
]{
<9995->IDS1201
}
[
flg0799 == 0
]{
\Speaker(001)
\Face(004,0,0,0)
@1(
I'm going to lie down, I'm exhausted.
Sigh...
@@)
}
:L8120001
\gFade(0,0,3.0)
\SceneChg(3,4,0,0,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Se(1,3,0,110)
\SeStateChg(1)
\Speaker(017)
\Face(501,0,0,0)
\Voice(GA827001,3)
@1(
Commander Mayers and the Angel Wing, please
report to the bridge.
I repeat, Commander Mayers...
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Mmm...?
Ah, already that time, huh.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Anyway, I'm not feeling quite so tired now.
I'll just wash my face and then head to
the bridge.
@@)
\gCut(0)
\RatShow(0,1,80)
\SceneChg(3,5,0,0,0,0,0)
\Face(000,0,0,0)
\wait(0.3)
\Se(1,3,0,022)
\SeStateChg(1)
\RatClear(0,1)
\gCut(1)
\BGM(1,021,3,0,0)
\Speaker(001)
\Face(004,0,0,0)
@1(
Sorry I'm late.
@@)
\Speaker(011)
\Face(281,0,0,271)
\Voice(GA827002,3)
@1(
Hrmph. You're too slow.
I'm tired of waiting.
@@)
\Speaker(001)
\Face(006,0,0,271)
@1(
Oh? Prince Shiva?
Why are you here?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827003,3)
@1(
I thought he could help me understand what
happened to the Elsior and the Emblem 
Frames, so I asked for his help.
@@)
\Speaker(001)
\Face(001,0,346,0)
@1(
I see.
And have you figured something out?
@@)
\Speaker(005)
\Face(141,141,0,0)
\Voice(GA827004,3)
@1(
I want to hear all of it.
We're all concerned about it.
@@)
[
flg0791 == 1
]{
\Speaker(001)
\Face(006,141,0,0)
@1(
Oh?
Milfie and Ranpha aren't here?
@@)
\Speaker(005)
\Face(141,173,0,0)
\Voice(GA827005,3)
@1(
Yeah, Ranpha's looking for Milfie right
now.
@@)
\Se(1,3,0,022)
\SeStateChg(1)
\Speaker(003)
\Face(061,0,088,0)
\Voice(GA827006,3)
@1(
Hold on!
I finally found her!
@@)
\Speaker(002)
\Face(021,0,047,0)
\Voice(GA827007,3)
@1(
...
@@)
\Speaker(003)
\Face(061,067,0,0)
\Voice(GA827008,3)
@1(
Hey, listen to this!
Milfie was hiding in the warehouse!
@@)
\Speaker(002)
\Face(021,067,0,027)
\Voice(GA827009,3)
@1(
I-I wasn't really hiding.
@@)
\Speaker(003)
\Face(061,066,0,027)
\Voice(GA827010,3)
@1(
Hrmph.
Then what would you call sitting in the 
corner if not hiding?
@@)
\Speaker(001)
\Face(006,066,0,027)
@1(
Milfie, what's the matter?
@@)
\Speaker(002)
\Face(021,066,0,028)
\Voice(GA827011,3)
@1(
Ah... No, nothing's wrong.
I'm okay.
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA827012,3)
@1(
Everybody is here now.
Okay, Miss Creta, what do you have to tell
us?
@@)
}
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827013,3)
@1(
Yes. During the battle last night, the 
phenomenon that happened with the Elsior
and the Emblem Frames...
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827014,3)
@1(
The result of our investigation is that all
the control and power systems of the Elsior
and the Frames have been rewritten.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827015,3)
@1(
In other words, even though the exteriors
haven't changed, the contents have been
completely reborn.
@@)
\Speaker(016)
\Face(491,0,0,336)
\Voice(GA827016,3)
@1(
Like I thought...
So they weren't going berserk?
@@)
\Speaker(017)
\Face(501,341,0,336)
\Voice(GA827017,3)
@1(
But wasn't there suspicious access from
outside during then?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827018,3)
@1(
This didn't come from outside of the ships.
The new system data has been sleeping 
inside them for a long time.
@@)
\Speaker(001)
\Face(006,0,346,0)
@1(
Asleep inside them?
Then you mean that it was woken up?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827019,3)
@1(
Right.
As you know, there's still a lot that we
don't know about Lost Technology.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827020,3)
@1(
Our technological analysis is progressing
well, but we still can't duplicate these
ships...
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827021,3)
@1(
And even though we Priestesses of the White
Moon have studied hard, most of the tech in
the Elsior and Frames remains a mystery.
@@)
\Speaker(005)
\Face(141,173,0,0)
\Voice(GA827022,3)
@1(
Even though they're the jewels of Lost 
Technology, in the end, they're still just
big black boxes to us?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827023,3)
@1(
That's one view to take. But I was finally
able to get a clue to their mystery last
night.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827024,3)
@1(
First, as to the system update, I believe
it's related to the pilot's mental 
condition, but I'm not sure of the details.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827025,3)
@1(
But I do know that all the performance
features; attack, defense, speed, increase
while the Frames have their wings.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827026,3)
@1(
What's more, pilot's link to the HALO 
System was recorded at over 100%.
@@)
\Speaker(019)
\Face(521,0,349,0)
\Voice(GA827027,3)
@1(
In those situations, when the shining wings
appear, it seems like the full potential
of the Emblem Frames can be drawn out.
@@)
\Speaker(004)
\Face(101,0,0,120)
\Voice(GA827028,3)
@1(
Over 100%!?
Um, are you sure that's not some kind of
mistake...?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827029,3)
@1(
I doubted it too, but it's true. They were
performing better than their theoretical
limit from what we've been able to measure.
@@)
\Speaker(004)
\Face(101,0,0,103)
\Voice(GA827030,3)
@1(
What do you mean?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827031,3)
@1(
The flight control, throttle, and
targetting were all been optimized to a
level well beyond our capabilities.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827032,3)
@1(
In brief, you could say that they were 
retuned to each pilot's habits and
characteristics.
@@)
\Speaker(003)
\Face(061,069,0,0)
\Voice(GA827033,3)
@1(
So that was it after all. I thought it felt
a little different, it was so responsive.
So that's why I could move like that.
@@)
\Speaker(002)
\Face(021,0,0,022)
\Voice(GA827034,3)
@1(
So you mean that the Emblem Frames have
powered up?
That's really amazing!
@@)
\Speaker(006)
\Face(181,181,0,022)
\Voice(GA827035,3)
@1(
...But why did our wings then disappear?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827036,3)
@1(
I'm not certain why yet. When the wings
disappeared, performance declined. It may
be a reaction to performing past its limit.
@@)
\Speaker(001)
\Face(004,0,346,0)
@1(
So when the wings appear... you mean that
the Frames can draw out power beyond 100%
of their capabilities?
@@)
\Speaker(001)
\Face(003,0,346,0)
@1(
When the Emblem Frames have their wings,
they're amazingly powerful. We might be
able to stand against the Black Moon then.
@@)
\Speaker(007)
\Face(221,0,0,223)
\Voice(GA827037,3)
@1(
That's right. If we can keep them up, then
they could be just what we need to take
out the Black Moon.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827038,3)
@1(
We're researching how to activate the wings
now. It may be when the link between the
ship and pilot reaches a certain level...
@@)
\Speaker(003)
\Face(061,068,0,0)
\Voice(GA827039,3)
@1(
So we don't really know the details after
all. Thinking about it now, we're trusting
our lives to this stuff.
@@)
\Speaker(019)
\Face(521,0,349,0)
\Voice(GA827040,3)
@1(
It was shocking for us researchers too.
We didn't expect a secret like this to be
hidden in the Elsior or Emblem Frames.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827041,3)
@1(
If Lady Shatyarn were here, she might have
some insight, but given the situation...
@@)
\Speaker(001)
\Face(001,0,346,0)
@1(
No, thank you, Miss Creta.
We've got a rough grasp of it now.
@@)
\Speaker(001)
\Face(001,0,346,0)
@1(
By the way, what about the Elsior?
Did its power improve just like the
Emblem Frames?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827042,3)
@1(
Yes.
The Elsior also had its defensive systems
and shield output strengthened..
@@)
\Speaker(007)
\Face(221,0,0,225)
\Voice(GA827043,3)
@1(
But our attack systems weren't reinforced?
Well, this ship's got enough firepower
already I guess.
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827044,3)
@1(
Yeah... or rather, maybe we should say
that it does for now?
@@)
\Speaker(001)
\Face(012,0,346,0)
@1(
For now?
Sounds like you've got something to add.
@@)
\Speaker(019)
\Face(521,0,347,0)
\Voice(GA827045,3)
@1(
Heheh... Actually, in the rewritten 
systems, I found data showing a possible
armament we could add to the Elsior.
@@)
\Speaker(001)
\Face(006,0,347,0)
@1(
Another armament?
What is it?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827046,3)
@1(
A large-scale energy cannon that could be
attached to the bow. I think it'd be 
enough to stand against the Black Moon.
@@)
\Speaker(002)
\Face(021,0,0,026)
\Voice(GA827047,3)
@1(
I've never heard of an amazing weapon like
that.
Do you know where it is right now?
@@)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827048,3)
@1(
This is the data that we have on it.
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\RatShow(0,1,71)
\Speaker(001)
\Face(006,0,0,0)
@1(
What is this? Blueprints?
Some kind of map?
@@)
\Speaker(019)
\Face(521,0,0,0)
\Voice(GA827049,3)
@1(
We found this with the weapon data. In the
center, at what's assumably a weapon plant,
that's where the weapon's resting.
@@)
\Speaker(001)
\Face(003,0,0,0)
@1(
If the Black Moon's destroyed, we can put
an end to this fight. Okay, so where is
the place sketched here located?
@@)
\RatClear(0,1)
\Speaker(019)
\Face(521,0,346,0)
\Voice(GA827050,3)
@1(
...I think Prince Shiva knows that better
than I do.
@@)
\Speaker(001)
\Face(007,0,346,0)
@1(
He does!?
@@)
\Speaker(011)
\Face(281,0,282,0)
\Voice(GA827051,3)
@1(
Even I am not certain either.
However, I think that I do know this place.
@@)
\Speaker(001)
\Face(003,0,282,0)
@1(
Tell us, Prince Shiva!
Where is the place drawn here?
@@)
\BGM(0,020,3,0,0)
\Speaker(011)
\Face(281,0,273,0)
\Voice(GA827052,3)
@1(
It's... the White Moon.
@@)
\BGM(1,030,3,0,0)
\Speaker(001)
\Face(006,0,273,0)
@1(
Th-The White Moon!?
@@)
\Speaker(016)
\Face(491,0,0,338)
\Voice(GA827053,3)
@1(
H...Hold on a minute!
You're saying that this weapon is hidden
inside the White Moon!?
@@)
\Speaker(019)
\Face(521,0,349,0)
\Voice(GA827054,3)
@1(
I don't want to believe it either. However,
if this weapon is Lost Technology, it isn't
surprising that it would be there.
@@)
\Speaker(019)
\Face(521,0,349,0)
\Voice(GA827055,3)
@1(
And... I don't want to believe it, but from
these blueprints, it seems that the White
Moon was made to create weapons.
@@)
\Speaker(017)
\Face(501,341,0,0)
\Voice(GA827056,3)
@1(
That... That can't be true!
The White Moon is not a weapons factory!
@@)
\Speaker(011)
\Face(281,0,273,0)
\Voice(GA827057,3)
@1(
You may choose to believe it or not, but
Lady Shatyarn has shown me these 
blueprints before.
@@)
\Speaker(003)
\Face(061,065,0,0)
\Voice(GA827058,3)
@1(
By the way, we've never been to this place
on the blueprints.
@@)
\Speaker(004)
\Face(101,065,0,107)
\Voice(GA827059,3)
@1(
That's right.
All of the Priestesses of the White Moon
know about it.
@@)
\Speaker(016)
\Face(491,0,0,336)
\Voice(GA827060,3)
@1(
Lady Shatyarn forbade us from ever entering
the place on this sketch.
@@)
\Speaker(017)
\Face(501,341,0,336)
\Voice(GA827061,3)
@1(
Then, the weapons on the White Moon are...
@@)
\Speaker(011)
\Face(281,0,273,0)
\Voice(GA827062,3)
@1(
I said you're free to believe what you 
want. How about it, Mayers? The only one
who can make a decision is the Commander.
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
...
@@)
\BGM(0,020,3,0,0)
\Speaker(001)
\Face(003,0,0,0)
@1(
...Okay, we're going.
To the White Moon!
@@)
\BGM(1,039,3,0,0)
\Speaker(001)
\Face(003,0,0,0)
@1(
The White Moon may have a way to oppose
Eonia's... Black Moon, or at the very 
least, we're sure to find a clue.
@@)
\Speaker(001)
\Face(003,0,0,0)
@1(
We'll hear it from the expert on Lost
Technology, Lady Shatyarn herself. 
Everything should become clear.
@@)
\Speaker(007)
\Face(221,0,0,223)
\Voice(GA827063,3)
@1(
Is that okay? The White Moon and Transbaal
are at the very center of Eonia's military
base.
@@)
\Speaker(001)
\Face(012,0,0,223)
@1(
They've got a large fleet here too.
No matter where we go, the danger will be
the same.
@@)
\Speaker(001)
\Face(001,0,0,223)
@1(
Right now, we have a chance.
If they brought their main force here, 
then its defense may be undermanned.
@@)
\Speaker(007)
\Face(221,0,0,221)
\Voice(GA827064,3)
@1(
Well, that's possible.
@@)
\Speaker(001)
\Face(004,0,0,221)
@1(
In any case, if we stay here, we don't have
much chance to beat the Black Moon. We've
got to bet on any possibility we can.
@@)
\Speaker(001)
\Face(001,0,0,221)
@1(
We'll defeat Eonia and bring an end to 
this idiotic fight.
And regain everybody's smiles.
@@)
[
flg0791 == 1
]{
\Speaker(002)
\Face(021,0,047,0)
\Voice(GA827065,3)
@1(
I understand.
I'll... do my best to not cause you any
problems.
@@)
\Speaker(001)
\Face(001,0,047,0)
@1(
You're no trouble at all.
Thanks, Milfie.
And everybody, I'll be counting on you.
@@)
}
[
flg0792 == 1
]{
\Speaker(003)
\Face(061,0,062,0)
\Voice(GA827066,3)
@1(
Okay.
It's in your hands.
@@)
\Speaker(001)
\Face(001,0,062,0)
@1(
Thanks, Ranpha.
Everybody, I'll be counting on you.
@@)
}
[
flg0793 == 1
]{
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA827067,3)
@1(
That's what I like about you.
I will follow you anywhere.
@@)
\Speaker(001)
\Face(001,0,101,0)
@1(
Thanks, Mint.
Everybody, I'll be counting on you.
@@)
}
[
flg0794 == 1
]{
\Speaker(005)
\Face(141,0,141,0)
\Voice(GA827068,3)
@1(
All right.
Tact, I trust in your decision.
@@)
\Speaker(001)
\Face(001,0,141,0)
@1(
Thanks, Forte.
Everybody, I'll be counting on you.
@@)
}
[
flg0795 == 1
]{
\Speaker(006)
\Face(181,0,181,0)
\Voice(GA827069,3)
@1(
I understand.
...I believe in you.
@@)
\Speaker(001)
\Face(001,0,181,0)
@1(
Thanks, Vanilla.
Everybody, I'll be counting on you.
@@)
}
\Speaker(001)
\Face(005,0,0,0)
@1(
Elsior, prepare for departure!
The destination is the White Moon!
@@)
\Speaker(099)
\Face(0,0,0,0)
\Voice(GA827070,3)
@1(
Yes, sir!
@@)
\BGM(0,038,3,3.0,0)
>0890->IDS0833
}/
