IDS1032:{
<9999->IDS2000
<9996->IDS3319
w030 += w014
w041 += w015
w052 += w016
w063 += w017
w074 += w018
\SceneChg(1,5,0,0,0,0,0)
\BGM(1,029,3,0,2.0)
\Speaker(001)
\Face(005,0,0,0)
@1(
We need the Chrono Break Cannon to shoot
down Eonia's ship!
How's the energy charge coming?
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\Speaker(019)
\Face(524,0,0,0)
\Voice(GAE27001,3)
@1(
The output is finally steady.
Energy charge complete in ten minutes!
@@)
\Speaker(001)
\Face(011,0,0,0)
@1(
All right, full speed ahead!
Our target is Eonia's flagship!
@@)
\Speaker(017)
\Face(501,0,0,0)
\Voice(GAE27002,3)
@1(
Roger!
@@)
\gCut(2)
\SceneChg(1,701,0,0,0,0,0)
\Speaker(044)
\Face(403,0,0,0)
\Voice(GAE27003,3)
@1(
Damn it!!!!!!
Why can't we win!!!!!?
@@)
\Speaker(045)
\Face(422,0,0,0)
\Voice(GAE27004,3)
@1(
It's the wings. Their Frames can exceed
their limit because of them. Those cheaters
are relying on their machines' power!
@@)
\Speaker(046)
\Face(442,0,0,0)
\Voice(GAE27005,3)
@1(
...We cannot win like this...
@@)
\Speaker(047)
\Face(462,0,0,0)
\Voice(GAE27006,3)
@1(
How can you be so calm!?
We're getting trounced here!
@@)
\Speaker(043)
\Face(384,0,0,0)
\Voice(GAE27007,3)
@1(
In any case, let's withdraw.
Noah... The Black Moon may be able to 
reinforce our Emblem Frames.
@@)
\gFlash(1,1,1)
\Se(1,3,0,206)
\SeStateChg(1)
\gFlash(1,1,1)
\gShakeStart(16,16,0,0.5)
\gFade(1,1,0.8)
\Speaker(043)
\Face(384,0,0,0)
\Voice(GAE27008,3)
@1(
Wha!?
W-What...?
@@)
\gShakeStart(8,8,0,0.5)
\Speaker(045)
\Face(423,0,0,0)
\Voice(GAE27009,3)
@1(
I-It's the enemy!
Enemy reinforcements behind us!
@@)
\gShakeOff()
\SceneChg(3,5,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(006,0,0,0)
@1(
What was that attack?
Where'd it come from...?
@@)
\Speaker(016)
\Face(492,0,0,0)
\Voice(GAE27010,3)
@1(
I've got it on radar!
The identification signal is from our 
allied fleet!
@@)
\Se(1,3,0,027)
\SeStateChg(1)
\Wait(1.0)
\Speaker(017)
\Face(502,0,0,0)
\Voice(GAE27011,3)
@1(
Communication from the allied fleet!
...It's Commodore Luft!
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\gCut(2)
\SceneChg(3,705,0,0,0,0,0)
\Speaker(009)
\Face(251,0,0,0)
\Voice(GAE27012,3)
@1(
Sorry to keep you waiting, Tact.
@@)
\Speaker(001)
\Face(002,0,0,0)
@1(
Commodore Luft!
You picked a convenient time to show up.
Sheesh.
@@)
\Speaker(009)
\Face(253,0,0,0)
\Voice(GAE27013,3)
@1(
Ahahaha!
Let an old man take the glory sometimes.
@@)
\Speaker(009)
\Face(252,0,0,0)
\Voice(GAE27014,3)
@1(
Okay, I'll help you corner the enemy!
@@)
\Speaker(001)
\Face(005,0,0,0)
@1(
Acknowledged!
@@)
\BGM(1,029,2,0,0)
\SceneChg(1,059,0,0,0,0,0)
\gCut(1)
\Speaker(012)
\Face(312,0,288,0)
\Voice(GAE27015,3)
@1(
This isn't good... Noah, we need to
regroup. Bring the Hell Hounds back to
the Black Moon.
@@)
\BGM(0,020,3,0,0)
\Speaker(012)
\Face(312,0,289,0)
\Voice(GAE27016,3)
@1(
...Noah?
Why aren't you answering?
@@)
\Speaker(012)
\Face(312,0,291,0)
\Voice(GAE27017,3)
@1(
Didn't you hear me, Noah?
What's going on!?
@@)
\Speaker(013)
\Face(334,0,0,0)
\Voice(GAE27018,3)
@1(
I heard you, Mister.
@@)
\Speaker(013)
\Face(334,0,0,0)
\Voice(GAE27019,3)
@1(
But wait a minute.
Our revenge begins now.
@@)
\Speaker(012)
\Face(312,0,289,0)
\Voice(GAE27020,3)
@1(
What...?
@@)
\gCut(2)
\SceneChg(3,701,0,0,0,0,0)
\Speaker(043)
\Face(384,0,0,0)
\Voice(GAE27021,3)
@1(
Black Moon, respond!
Please let us in!
@@)
\Speaker(044)
\Face(404,0,0,0)
\Voice(GAE27022,3)
@1(
Why isn't it answering!?
Have we been abandoned!!!!!?
@@)
\Speaker(045)
\Face(423,0,0,0)
\Voice(GAE27023,3)
@1(
We need support!
We're about to be shot down!
@@)
\Speaker(046)
\Face(442,0,0,0)
\Voice(GAE27024,3)
@1(
...This is where we die...
@@)
\Speaker(047)
\Face(463,0,0,0)
\Voice(GAE27025,3)
@1(
N...No way!
I don't want to die!
I really don't want to die!
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\Speaker(013)
\Face(334,0,0,0)
\Voice(GAE27026,3)
@1(
...Really?
Do you really not want to die?
@@)
\BGM(1,033,3,0,10.0)
\Speaker(043)
\Face(384,0,0,0)
\Voice(GAE27027,3)
@1(
Noah!
What are you...
@@)
\Speaker(013)
\Face(334,0,0,0)
\Voice(GAE27028,3)
@1(
Respond to my question.
Do you not want to die?
@@)
\Speaker(047)
\Face(462,0,0,0)
\Voice(GAE27029,3)
@1(
Obviously!
Hurry up and do something!
@@)
\Speaker(013)
\Face(334,0,0,0)
\Voice(GAE27030,3)
@1(
Do you want to beat the Angel Wing?
@@)
\Speaker(045)
\Face(422,0,0,0)
\Voice(GAE27031,3)
@1(
Yeah...!
This isn't the place for one like me to 
meet her end!
@@)
\Speaker(013)
\Face(334,0,0,0)
\Voice(GAE27032,3)
@1(
The power for that... do you want it?
@@)
\Speaker(044)
\Face(403,0,0,0)
\Voice(GAE27033,3)
@1(
Of course!!!!!
Give us the power to beat those guys!!!!
@@)
\Speaker(013)
\Face(334,0,0,0)
\Voice(GAE27034,3)
@1(
No matter the cost?
@@)
\Speaker(046)
\Face(442,0,0,0)
\Voice(GAE27035,3)
@1(
...To be able to bring them ruin, I will
not question how...
@@)
\Speaker(013)
\Face(332,0,0,0)
\Voice(GAE27036,3)
@1(
Yes... That's what I wanted to hear.
That despair and devotion... that is what
a human is.
@@)
\Speaker(043)
\Face(384,0,0,0)
\Voice(GAE27037,3)
@1(
What...?
@@)
\Speaker(013)
\Face(338,0,0,0)
\Voice(GAE27038,3)
@1(
As you desire, I will give you power.
My greatest masterpiece will now be born!
@@)
\Speaker(043)
\Face(384,0,0,0)
\Voice(GAE27039,3)
@1(
W-What do you mean?
And that voice... 
Who are you!?
@@)
\Speaker(013)
\Face(338,0,0,0)
\Voice(GAE27040,3)
@1(
You are simply parts. I do not need to tell
you where you belong.
@@)
\Speaker(013)
\Face(338,0,0,0)
\Voice(GAE27041,3)
@1(
Now, dance for me!
The dance of death on black wings!
@@)
\BGM(0,030,3,1.0,0)
\gfade(0,0,0.5)
\movie(23)
\BGM(1,030,3,0,0)
\gCut(2)
\SceneChg(3,702,0,0,0,0,0)
\gfade(1,0,2.0)
\Speaker(001)
\Face(005,0,0,0)
@1(
W...What!?
The enemy's Emblem Frames have grown wings!
@@)
\Speaker(007)
\Face(224,0,0,0)
\Voice(GAE27042,3)
@1(
No way. Those guys got a power up too!?
@@)
\Speaker(005)
\Face(143,0,0,0)
\Voice(GAE27043,3)
@1(
Apparently so.
But...
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
But... What is it?
@@)
\Speaker(002)
\Face(023,0,0,0)
\Voice(GAE27044,3)
@1(
...Somehow, it feels weird.
Their Emblem Frames are giving off a weird
feeling.
@@)
\Speaker(002)
\Face(042,0,0,0)
\Voice(GAE27045,3)
@1(
They're... kind of scary...
@@)
\Speaker(004)
\Face(123,0,0,0)
\Voice(GAE27046,3)
@1(
There are life signs detected in the enemy
ships.
But...
@@)
\Speaker(003)
\Face(068,0,0,0)
\Voice(GAE27047,3)
@1(
But... if my intuition is right, the people
inside... are already dead.
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Eh!?
@@)
\Speaker(003)
\Face(068,0,0,0)
\Voice(GAE27048,3)
@1(
Maybe dead... or, not human anymore...
@@)
\Speaker(006)
\Face(182,0,0,0)
\Voice(GAE27049,3)
@1(
...Their souls have been lost to them.
...Our Emblem Frames are telling us this.
@@)
\Speaker(005)
\Face(143,0,0,0)
\Voice(GAE27050,3)
@1(
Those guys have given themselves to their
machines. No, that's wrong... they've been
swallowed by them...
@@)
\Speaker(004)
\Face(123,0,0,0)
\Voice(GAE27051,3)
@1(
How horrifying...
I cannot believe that's the same kind of
Lost Technology!
@@)
\Speaker(006)
\Face(195,0,0,0)
\Voice(GAE27052,3)
@1(
No...
Perhaps this is the essence of the Black
Moon's Lost Technology...
@@)
\Speaker(001)
\Face(010,0,0,0)
@1(
I see... 
The pilots... humans are just used like
tools...?
@@)
\BGM(0,030,3,2.0,0)
\gFade(0,0,2)
w102 = 102
<9996->IDS3004
w101 = 1033
\exit(5)
>10B0->IDS1033
}/
