IDS0405:{
\BGM(1,027,3,0,0)
\SceneChg(1,12,0,0,0,0,0)
\Speaker(005)
\Face(141,0,0,144)
\Voice(GA404001,3)
@1(
Oya, if it isn't Mr. Commander and Mint.
What are you two up to?
@@)
\Speaker(006)
\Face(181,185,0,144)
\Voice(GA404002,3)
@1(
...Hello.
@@)
\Speaker(001)
\Face(001,185,0,144)
@1(
Nothing, my throat was just a little dry
so I wanted something to drink.
@@)
\Speaker(005)
\Face(141,185,0,173)
\Voice(GA404003,3)
@1(
What? You too?
However, we had the same thought, but all
the canned juice is sold out.
@@)
\Speaker(006)
\Face(181,181,0,173)
\Voice(GA404004,3)
@1(
Resupplies were requested some time ago.
@@)
\Speaker(001)
\Face(006,181,0,173)
@1(
Eh? Really? Then what about simple
coffee? I guess milk and sugar might be
asking too much... Ugh.
@@)
\Se(1,3,0,030)
\SeStateChg(1)
\Wait(0.6)
\Speaker(001)
\Face(001,0,0,0)
@1(
Well, we're not in that much of a hurry.
I can quickly have a cup of coffee.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
...Even that...
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
...Huh?
Did I just say something strange?
Can we not even do that?
@@)
\Speaker(001)
\Face(007,0,0,0)
@1(
What!?
It's not dispensing any paper cups!
@@)
\Speaker(004)
\Face(101,0,0,104)
\Voice(GA404005,3)
@1(
That appears to be so.
The coffee is just pouring through.
@@)
\Speaker(001)
\Face(004,0,0,104)
@1(
No way.
But the cup warning light isn't on.
Is it broken?
@@)
\Speaker(004)
\Face(101,0,0,101)
\Voice(GA404006,3)
@1(
Perhaps you should try once more?
@@)
\Speaker(001)
\Face(004,0,0,101)
@1(
Hrm... But if the cups are out and the 
light's broken, then I'd just be wasting
my money...
@@)
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA404007,3)
@1(
Don't think about it that hard.
If you want coffee so much, then shouldn't
you stop at nothing?
@@)
\Speaker(001)
\Face(006,0,173,0)
@1(
What are you talking about?
@@)
\Speaker(004)
\Face(101,0,0,109)
\Voice(GA404008,3)
@1(
Oh, there is always some method.
@@)
\Speaker(006)
\Face(181,185,0,109)
\Voice(GA404009,3)
@1(
...That is true...
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Hrm, what should I do...
@@)
<9999->IDS2206
@(ss
\SelStart(0)
Please help me, Mint.
Please help me, Forte.
Please help me, Vanilla.
@)ss
[
flg0000 == 1
]{
\Speaker(001)
\Face(001,0,0,0)
@1(
Okay, please help me, Mint.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w052 += w011
w055 += w011
\BGM(1,012,3,0,0)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA404010,3)
@1(
I understand.
Okay, just one moment.
@@)
\Se(1,3,0,006)
\SeStateChg(1)
\RatShow(0,1,003)
\Speaker(001)
\Face(006,0,0,0)
@1(
Huh?
Mint, why'd you take that money out?
@@)
\RatClear(0,1)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA404011,3)
@1(
I'm doing what you always do when you take
out money at a vending machine.
@@)
\Speaker(001)
\Face(012,0,109,0)
@1(
Ah, putting it in... But it won't work 
after you press the button.
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA404012,3)
@1(
I'm not finished yet.
@@)
\Se(1,3,0,027)
\SeStateChg(1)
\Wait(1.0)
\Speaker(004)
\Face(102,0,0,0)
\Voice(GA404013,3)
@1(
Hello, Milfie?
I'm sorry, but could you please come to 
the hall for a moment?
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
What is calling Milfie going to do?
@@)
\gFade(0,0,1.0)
\Face(000,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Se(1,3,0,025)
\SeStateChg(1)
\Wait(1.0)
\Speaker(002)
\Face(021,022,0,0)
\Voice(GA404014,3)
@1(
Here I am, Mint.
What is it?
@@)
[
flg467 == 1
]{
\Speaker(004)
\Face(101,022,0,102)
\Voice(GA404050,3)
@1(
Thanks for coming.
Do you mind if I ask you a favor?
@@)
\Speaker(002)
\Face(021,021,0,102)
\Voice(GA404051,3)
@1(
Okay, what?
@@)
}
[
flg467 == 0
]{
\Speaker(001)
\Face(004,0,022,0)
@1(
Ah, Milfie.
Um... Are you feeling better yet?
@@)
\Speaker(002)
\Face(021,0,046,0)
\Voice(GA404052,3)
@1(
Ah, yeah.
Don't worry about it anymore.
@@)
\Speaker(001)
\Face(004,0,046,0)
@1(
Okay, I'm glad to hear it.
I'm sorry that I was insensitive before.
@@)
\Speaker(002)
\Face(021,0,022,0)
\Voice(GA404053,3)
@1(
No, I'm okay now.
I'm sorry that I made you worry.
@@)
\Speaker(002)
\Face(021,021,0,0)
\Voice(GA404054,3)
@1(
By the way, Mint, what did you need?
@@)
flg467 = 1
}
\Speaker(004)
\Face(101,021,0,102)
\Voice(GA404017,3)
@1(
Could you press the button on the vending
machine over there?
@@)
\Speaker(002)
\Face(021,026,0,102)
\Voice(GA404018,3)
@1(
This?
@@)
\Se(1,3,0,030)
\SeStateChg(1)
\Wait(0.6)
\Speaker(001)
\Face(012,0,0,0)
@1(
No, I mean, nothing will happen if 
you push that button...
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
...Huh?
@@)
\Speaker(006)
\Face(181,185,0,0)
\Voice(GA404019,3)
@1(
...Coffee is being dispensed...
@@)
\Speaker(001)
\Face(012,185,0,0)
@1(
How... No, I think I can guess why.
@@)
\Speaker(005)
\Face(141,185,0,144)
\Voice(GA404020,3)
@1(
I see, I didn't think of that.
I didn't even consider using her.
@@)
\Speaker(002)
\Face(021,046,0,144)
\Voice(GA404021,3)
@1(
I don't understand what's going on. Was
that okay?
@@)
\Speaker(004)
\Face(101,046,0,102)
\Voice(GA404022,3)
@1(
Yeah, you saved us a lot of trouble.
Thank you very much, Milfie.
@@)
\Speaker(002)
\Face(021,022,0,102)
\Voice(GA404023,3)
@1(
Don't mention it.
See you later.
@@)
\Se(1,3,0,025)
\SeStateChg(1)
\Face(0,0,0,102)
\Wait(1.0)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA404024,3)
@1(
Here, Tact.
The coffee you desired.
@@)
\Speaker(001)
\Face(012,0,101,0)
@1(
Thanks a bunch.
...Oops, I owe you money now.
@@)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA404025,3)
@1(
No, don't worry about it.
I'll put in a request to the vending 
machine's manager.
@@)
\Speaker(001)
\Face(012,0,109,0)
@1(
Hrmmm, I'm not sure it's that big a
deal...
@@)
\Speaker(004)
\Face(101,0,104,0)
\Voice(GA404026,3)
@1(
Oh? It looks like we're out of sugar.
Tact, do you mind taking your coffee
black?
@@)
\Speaker(001)
\Face(001,0,104,0)
@1(
Yeah, I don't mind.
Now we need to replenish the sugar too.
@@)
}
[
flg0001 == 1
]{
\Speaker(001)
\Face(001,0,0,0)
@1(
Okay, please help me, Forte.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w063 += w012
w066 += w012
\BGM(1,013,3,0,0)
\Speaker(005)
\Face(141,0,142,0)
\Voice(GA404027,3)
@1(
Leave it to me.
I'll get you drinkable coffee in just a
moment.
@@)
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA404028,3)
@1(
I've never heard of a machine that doesn't
respond...
@@)
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA404029,3)
@1(
To this!
@@)
\Se(1,3,0,300)
\SeStateChg(1)
\gFlash(1,1,0)
\Wait(0.5)
\Speaker(001)
\Face(007,0,0,0)
@1(
Waaah!
You kicked the vending machine!
@@)
\Speaker(005)
\Face(141,0,145,0)
\Voice(GA404030,3)
@1(
Not yet?
All right, once more!
@@)
\Face(000,0,0,0)
\Se(1,3,0,300)
\SeStateChg(1)
\gFlash(1,1,0)
\Wait(0.5)
\Speaker(001)
\Face(007,0,0,0)
@1(
Forte, stop!
I get it, that's enough!
@@)
\Speaker(005)
\Face(141,0,143,0)
\Voice(GA404031,3)
@1(
Shut up and watch.
There!!
@@)
\Face(000,0,0,0)
\Se(1,3,0,300)
\SeStateChg(1)
\gFlash(1,1,0)
\Wait(1.0)
\Speaker(001)
\Face(007,0,0,0)
@1(
...
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
...Ah, it's dispensing coffee.
@@)
\Speaker(004)
\Face(101,0,0,102)
\Voice(GA404032,3)
@1(
Excellent work, Forte.
@@)
\Speaker(006)
\Face(181,183,0,102)
\Voice(GA404033,3)
@1(
...Applauded...
@@)
\Speaker(005)
\Face(141,0,165,0)
\Voice(GA404034,3)
@1(
Heheheh. Such things are best left to me.
See, Mr. Commander? Now drink it while 
it's hot.
@@)
\Speaker(001)
\Face(012,0,165,0)
@1(
T-thanks... If you don't consider the
method, you did repair the vending
machine, so that's nice... I guess.
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
...Guh?
There's no sugar in this coffee.
@@)
\Speaker(004)
\Face(101,0,104,0)
\Voice(GA404035,3)
@1(
Oh? It appears that it's out of sugar. 
I'll put in an order to to resupply it 
next time.
@@)
}
[
flg0002 == 1
]{
\Speaker(001)
\Face(004,0,0,0)
@1(
(Forte seems prone to violence, and I'm
 not sure how Mint would react. That
 leaves just one...)
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Ummm...
Vanilla, could you help me here?
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w074 += w013
w077 += w013
\BGM(1,014,3,0,0)
\Speaker(006)
\Face(181,0,185,0)
\Voice(GA404036,3)
@1(
I understand.
...Please wait a moment.
@@)
\Se(1,3,0,026)
\SeStateChg(1)
\Speaker(001)
\Face(006,0,0,0)
@1(
Eh? Vanilla?
Hold it, where's she running off to?
@@)
\Speaker(001)
\Face(012,0,0,0)
@1(
...Ahh, she's leaving the hallway.
I wonder if we should follow.
@@)
\Speaker(004)
\Face(101,0,107,0)
\Voice(GA404037,3)
@1(
Hmm...?
@@)
\gFade(0,0,1.0)
\SceneChg(3,12,0,0,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Speaker(001)
\Face(004,0,0,0)
@1(
...Vanilla, slow down.
Where'd you go?
@@)
\Se(1,3,0,025)
\SeStateChg(1)
\Wait(1.0)
\Speaker(006)
\Face(181,0,181,0)
\Voice(GA404038,3)
@1(
...I'm sorry to keep you waiting.
Please take this.
@@)
\Speaker(001)
\Face(002,0,181,0)
@1(
Ah, that tea smells good.
But, where's this from?
@@)
\Speaker(006)
\Face(181,0,181,0)
\Voice(GA404039,3)
@1(
The infirmary. This is from a hydrotherapy
bath... It is effective for recovering
from fatigue.
@@)
\Speaker(001)
\Face(012,0,181,0)
@1(
Th-This is from the infirmary...?
I-I'll try it then.
@@)
\Speaker(001)
\Face(002,0,181,0)
@1(
...Yeah, I can feel the warmth spreading
through my body.
Thank you, Vanilla.
@@)
\Speaker(006)
\Face(181,0,181,0)
\Voice(GA404040,3)
@1(
...No.
@@)
\Speaker(004)
\Face(101,0,104,0)
\Voice(GA404041,3)
@1(
Tact, I noticed that the vending 
machine was out of sugar.
@@)
\Speaker(001)
\Face(012,0,104,0)
@1(
So, I'd have had to take it black anyway.
I don't mind that, but we still need to
replenish the sugar.
@@)
}
\Speaker(005)
\Face(141,181,0,144)
\Voice(GA404042,3)
@1(
Resupply? 
Were we going to resupply soon?
@@)
\Speaker(001)
\Face(001,181,0,144)
@1(
Yeah, hopefully in the near future.
If there's something you need, Forte, 
just put in a request.
@@)
\Speaker(005)
\Face(141,181,0,142)
\Voice(GA404043,3)
@1(
I appreciate it.
I'll think about it for now.
@@)
\Speaker(006)
\Face(181,189,0,142)
\Voice(GA404044,3)
@1(
I understand...
I shall consider it.
@@)
\Speaker(001)
\Face(001,189,0,142)
@1(
Okay, I'll leave it to you.
All right, let's be on our way.
@@)
\Speaker(004)
\Face(101,0,121,0)
\Voice(GA404045,3)
@1(
Yes, I understand. Forte, Vanilla, we
must get back to investigating our supply
situation now.
@@)
\Speaker(005)
\Face(141,181,0,142)
\Voice(GA404046,3)
@1(
Sure, see you later.
@@)
flg0404 = 1
\TimeAdd(00:05)
>0428->IDS0415
}/
