IDS1021:{
\Wait(0.1)
\BGM(0,020,3,0,0)
\SceneChg(1,11,0,0,0,0,0)
\Speaker(001)
\Face(001,0,0,0)
@1(
Now then, what should I do...
@@)
[
flg0791 == 1
]{
\Speaker(001)
\Face(004,0,0,0)
@1(
By the way, what happened to Milfie?
Where is she?
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
She'd be... definitely there.
Let's go.
@@)
}
[
flg0792 == 1
]{
\Speaker(001)
\Face(004,0,0,0)
@1(
By the way, where's Ranpha?
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
She'd definitely be... Ah, there.
Let's go.
@@)
}
[
flg0793 == 1
]{
}
[
flg0794 == 1
]{
\Speaker(001)
\Face(004,0,0,0)
@1(
By the way, where's Forte?
I'd like to see her before tomorrow's
battle...
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Forte would... Yeah, she'd be there.
Okay, let's go.
@@)
}
[
flg0795 == 1
]{
\Speaker(001)
\Face(001,0,0,0)
@1(
I got it. I'll go to the whale room.
I think I'll be able to relax listening to
the sound of the waves.
@@)
}
>1060->IDS1022
}/
