IDS0626:{
\bgm(1,037,3,0,0)
\SceneChg(1,5,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(001,0,0,0)
@1(
The attack is about to begin.
Please display the operation on the 
monitor.
@@)
\Speaker(017)
\Face(501,0,0,0)
\Voice(GA299001_BL,3)
@1(
Yes, sir.
@@)
\RatShow(0,1,600)
\RatShow(1,0,601)
\Speaker(007)
\Face(221,0,0,0)
\Voice(GA698001_MD,3)
@1(
This is the situation.
@@)
\RatShow(8,1,607)
\Speaker(007)
\Face(221,0,0,0)
\Voice(GA698002_MD,3)
@1(
The Elsior is here.
@@)
\RatShow(7,1,608)
\Speaker(007)
\Face(221,0,0,0)
\Voice(GA698002_BL,3)
@1(
We'll take up position with the allied 
ships and then begin attacking the enemy
line.
@@)
\RatClear(7,0)
\RatClear(8,1)
\Speaker(007)
\Face(223,0,0,0)
\Voice(GA698003_BL,3)
@1(
However, there are only this many enemies
in this particular area.
We expect fierce resistance.
@@)
\Speaker(001)
\Face(012,0,0,0)
@1(
I wonder how strong our allied ships are...
Well, I shouldn't expect much.
@@)
\RatClear(1,1)
\RatClear(0,1)
\Speaker(003)
\Face(062,0,0,0)
\Voice(GA698004_BL,3)
@1(
We'll be enough.
We can cut them down straight away!
@@)
\Speaker(002)
\Face(021,0,0,0)
\Voice(GA698005_BL,3)
@1(
That's right.
Let's try our best to beat them so we can
have our vacation.
@@)
\Speaker(005)
\Face(173,0,0,0)
\Voice(GA698006_BL,3)
@1(
Trying our best is fine, but our original
job is to protect the Elsior.
@@)
\Speaker(004)
\Face(101,0,0,0)
\Voice(GA698007_BL,3)
@1(
We have certainly had to focus on defense.
We were all alone before, but now we
have our allies with us.
@@)
\Speaker(006)
\Face(181,0,0,0)
\Voice(GA698008_BL,3)
@1(
"We must not lose..." was our only
strategy...
@@)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA698009_BL,3)
@1(
Hrm... A bold attack or prioritize defense
of the Elsior...
Which one, Tact?
@@)
\Speaker(001)
\Face(004,0,223,0)
@1(
Hmm...
@@)
<9999->IDS2436
@(ss
\SelStart(0)
Let's strike head on!
We must protect the Elsior.
@)ss
[
flg0000 == 1
]{
\Speaker(001)
\Face(003,0,0,0)
@1(
Until now, we've had to struggle.
Everybody, let's look Eonia's fleet in the
eyes and show them what we've got!
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w030 += w009
w033 += w009
\Speaker(002)
\Face(022,0,0,0)
\Voice(GA698010_BL,3)
@1(
Yes, understood!
Let's do our best, Ranpha.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w041 += w010
w044 += w010
\Speaker(003)
\Face(062,0,0,0)
\Voice(GA698011_BL,3)
@1(
You don't need to tell me!
I can finally get rid of the grudge I've 
had against them!
@@)
flg0658 = 1
}
[
flg0001 == 1
]{
\Speaker(001)
\Face(001,0,0,0)
@1(
Our top priority is still protecting the
Elsior. We can't let anything happen to
Prince Shiva.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w063 += w012
w066 += w012
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA698012_BL,3)
@1(
Got it.
Okay, we'll hold the line and do what we
can.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w074 += w013
w077 += w013
\Speaker(006)
\Face(181,0,0,0)
\Voice(GA698013_BL,3)
@1(
...Acknowledged.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w052 += w011
w055 += w011
\Speaker(004)
\Face(101,0,0,0)
\Voice(GA698014_BL,3)
@1(
Then we shall concentrate on the Elsior's
protection and help our allies whenever
we can.
@@)
flg0658 = 0
}
\Speaker(001)
\Face(001,0,0,0)
@1(
Okay, we'll set up our strategy according
to that. Please display the situation on
the monitor.
@@)
\Speaker(017)
\Face(501,0,0,0)
\Voice(GA299001_BL,3)
@1(
Yes, sir.
@@)
:L06BL001
\RatShow(0,1,600)
[
flg0658 == 1
]{
\RatShow(2,0,602)
\RatShow(3,0,603)
\RatShow(4,0,604)
\RatShow(5,0,605)
\RatShow(6,1,606)
\Speaker(001)
\Face(001,0,0,0)
@1(
Lester, do we know where the flagship is
in the fleet?
@@)
\Speaker(007)
\Face(223,0,0,0)
\Voice(GA698016_BL,3)
@1(
Yeah, probably...
@@)
\RatShow(9,0,609)
\RatShow(13,1,613)
\Speaker(007)
\Face(223,0,0,0)
\Voice(GA698017_BL,3)
@1(
This one.
@@)
\RatClear(13,1)
\Speaker(001)
\Face(003,0,0,0)
@1(
Got it.
Okay, we'll assume that defeating that
flagship is the primary objective.
@@)
\RatShow(12,0,612)
\Speaker(001)
\Face(003,0,0,0)
@1(
Proceed through the fleet that's in our
way...
@@)
\RatClear(12,1)
\RatClear(9,1)
\Wait(1.0)
\RatClear(3,1)
\RatShow(10,1,610)
\RatClear(4,1)
\Wait(1.0)
\RatClear(10,1)
\RatShow(11,1,611)
\RatClear(5,1)
\Speaker(001)
\Face(003,0,0,0)
@1(
And take it down.
Show our allies the power of the Angel 
Wing.
@@)
\RatClear(6,1)
\Speaker(001)
\Face(001,0,0,0)
@1(
That's all.
It's up to you.
@@)
\RatClear(2,0)
\RatClear(11,1)
\RatClear(0,1)
\Speaker(094)
\Face(0,0,0,0)
@0(
-Organization of Enemy Force-
Destroyer       x10   Cruiser    x3
Missile Frigate x2    Battleship x2
Carrier         x1
  
-Victory Condition-
 Destruction of enemy flagship
  
-Defeat Condition-
 Destruction of the Elsior
 Time expires
@@)
}
[
flg0658 == 0
]{
\RatShow(1,1,601)
\Speaker(001)
\Face(001,0,0,0)
@1(
Our objective is the defense of the Elsior.
Same as always.
@@)
\RatShow(7,1,607)
\Speaker(001)
\Face(003,0,0,0)
@1(
We can't take the enemy lightly. What's
more, they'll probably have reinforcements.
This may not be an easy fight.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
However, what's different now is that our
allies are nearby. If we wait, there
should be reinforcements.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Don't worry how long it takes.
Give priority to quickly defeating the
enemies that approach the Elsior.
@@)
\RatClear(7,0)
\Speaker(001)
\Face(001,0,0,0)
@1(
That's all.
It's up to you.
@@)
\RatClear(1,1)
\RatClear(0,1)
\Speaker(094)
\Face(0,0,0,0)
@0(
-Organization of Enemy Force-
Destroyer       x10   Cruiser    x3
Missile Frigate x2    Battleship x2
Carrier         x1
  
-Victory Condition-
 Repulse the enemy
  
-Defeat Condition-
 Destruction of the Elsior
@@)
}
\Speaker(007)
\Face(221,0,221,0)
\Voice(GA198010_BL,3)
@1(
Would you like to review the plan once
more?
@@)
\Speaker(001)
\Face(004,0,221,0)
@1(
Let's see...
@@)
@(ss
\SelStart(0)
Let's review it.
There's no need.
@)ss
[
flg0000 == 1
]{
\Speaker(001)
\Face(001,0,0,0)
@1(
Yeah.
Let's go over it once more to be sure.
@@)
>L06BL001
}
[
flg0001 == 1
]{
\Speaker(001)
\Face(003,0,0,0)
@1(
No, there's no need.
Is everybody ready?
@@)
}
\Speaker(001)
\Face(011,0,0,0)
@1(
Angel Wing, take off!
@@)
\Speaker(099)
\Face(0,0,0,0)
\Voice(GA199012_BL,3)
@1(
Yes, sir!
@@)
\BGM(0,037,3,1.0,0)
\gfade(0,0,1.0)
\Movie(5)
\gcut(0)
\SceneChg(3,300,0,0,0,0,0)
\gfade(1,0,0.5)
[
flg0658 == 1
]{
:L06BL002
<9998->IDS3109
w004 = 1553
w101 = 0627
\exit(2)
}
:L06BL003
<9998->IDS3109
w004 = 1554
w101 = 0627
\exit(2)
}/
