IDS1029:{
\SceneChg(3,5,0,0,0,0,0)
\Face(000,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\BGM(1,021,3,0,0)
\Speaker(016)
\Face(491,0,0,0)
\Voice(GAE24001,3)
@1(
...Eonia's fleet is approaching.
They'll be within combat range in ten
minutes.
@@)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GAE24002,3)
@1(
They're here... 
This'll be the final battle.
@@)
\Speaker(001)
\Face(005,0,223,0)
@1(
Yeah... It all ends here.
All hands, alpha combat formation!
@@)
\Speaker(007)
\Face(221,0,225,0)
\Voice(GAE24003,3)
@1(
All hands, alpha combat formation!
Hurry up with your final checks!
@@)
\gCut(2)
\SceneChg(1,697,0,0,0,0,0)
\Speaker(001)
\Face(006,0,0,0)
@1(
Ever since we installed the Chrono Break
Cannon, the Elsior's become a lot more
impressive. It's like a different ship.
@@)
\Speaker(007)
\Face(221,0,0,0)
\Voice(GAE24004,3)
@1(
From what Lady Shatyarn said, this is what
the Elsior originally looked like.
@@)
\Speaker(001)
\Face(002,0,0,0)
@1(
That's right.
It's got so much power now.
It makes me kind of excited.
@@)
\Speaker(007)
\Face(223,0,0,0)
\Voice(GAE24005,3)
@1(
Enjoying it is fine, but don't let it go
to your head. This isn't a toy.
It's a fine weapon.
@@)
\Speaker(007)
\Face(223,0,0,0)
\Voice(GAE24006,3)
@1(
If you forget that and just start using it
indiscriminately, you're no better than
Eonia.
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Yeah...
I'll keep it in mind.
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\Speaker(001)
\Face(003,0,0,0)
@1(
Engineering, how's the energy charge of
the Chrono Break Cannon coming?
@@)
\Speaker(019)
\Face(524,0,0,0)
\Voice(GAE24007,3)
@1(
It's... taking longer to adjust than I 
thought. Output is lacking, and it isn't
charged enough to fire yet...
@@)
\Speaker(007)
\Face(224,0,0,0)
\Voice(GAE24008,3)
@1(
How much longer? If we can't use it after
we went to all the trouble of installing
it... you've got to be kidding me.
@@)
\Speaker(019)
\Face(524,0,0,0)
\Voice(GAE24009,3)
@1(
All of the engineers are here and working
on it.
Please just give us a little more time.
@@)
\Se(1,3,0,029)
\SeStateChg(1)
\Speaker(001)
\Face(003,0,0,0)
@1(
Got it.
Speed it up as much as you can.
@@)
\Speaker(007)
\Face(223,0,0,0)
\Voice(GAE24010,3)
@1(
Honestly, what a problematic weapon.
Is it rusty after sitting around for 400
years?
@@)
\Speaker(001)
\Face(012,0,0,0)
@1(
Enough complaining. Even in the emergency
case that we can't use the Chrono Break
Cannon, we've still got the Angel Wing.
@@)
\SceneChg(3,5,0,0,0,0,0)
\gCut(1)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GAE24011,3)
@1(
This is just a thought, but... 
Do you think the Cannon may be affected by
its user like the Emblem Frames are?
@@)
\Speaker(001)
\Face(006,0,223,0)
@1(
Huh?
What do you mean?
@@)
\Speaker(007)
\Face(221,0,224,0)
\Voice(GAE24012,3)
@1(
I mean that maybe the reason it's not 
charging is because your spirits aren't
high enough.
@@)
\Speaker(001)
\Face(012,0,224,0)
@1(
I-I don't think that has anything to do
with it.
Besides, what am I supposed to do about it?
@@)
\Speaker(007)
\Face(221,0,225,0)
\Voice(GAE24013,3)
@1(
For now, how about you try getting 
yourself fired up. Is it okay if the Chrono
Break Cannon can't fire!?
@@)
\Speaker(001)
\Face(012,0,225,0)
@1(
Th-That's totally messed up!
@@)
\BGM(0,020,3,0,0)
\Se(1,3,0,024)
\SeStateChg(1)
\Speaker(016)
\Face(491,0,0,0)
\Voice(GAE24014,3)
@1(
Eonia's fleet is about to enter combat
range!
@@)
\Speaker(017)
\Face(501,0,0,0)
\Voice(GAE24015,3)
@1(
Commander and Subcommander, please stop
joking around and give proper orders!
@@)
\Speaker(007)
\Face(221,0,224,0)
\Voice(GAE24016,3)
@1(
Yes...
@@)
\Speaker(001)
\Face(009,0,224,0)
@1(
But I wasn't joking...
@@)
\Speaker(001)
\Face(005,0,0,0)
@1(
No, I can't worry about that now.
Anyway, get ready for action!
@@)
\BGM(0,021,3,1.0,0)
\gFade(0,0,1)
w102 = 101
<9996->IDS3004
w101 = 1030
\exit(5)
}/
