IDx6201:{
@(ss
\SelStart(0)
I'd try the pudding.
I'd try the fortune telling.
How about animals?
@)ss
[
flg0000 == 1
]{
w07f0 += 1
>L62f0001
}
[
flg0001 == 1
]{
w08d1 += 1
>L62f0002
}
[
flg0002 == 1
]{
w0b74 += 1
>L62f0003
}
:L62f0001
\Speaker(1,0010101)
@1(
I think pudding's a good idea.
@@)
\Se(1,3,0,010)
\Face(0020102,0,-1)
\Voice(GB621800,3)
\Speaker(2,0020101)
@1(
I thought so!
I knew we shouldn't pass it up.
@@)
\Face(-1,0,0030104)
\Voice(GB621801,3)
\Speaker(3,0030101)
@1(
Tact... are you serious?
@@)
\Speaker(1,0010105)
@1(
Eh?
I was, but...
@@)
\Face(-1,0,0030204)
\Voice(GB621802,3)
\Speaker(3,0030101)
@1(
Sigh...
So she'll just say "It tastes good"
and that'll be the end of it, right?
@@)
\Face(-1,0,0030202)
\Voice(GB621803,3)
\Speaker(3,0030101)
@1(
All you can talk about after that is
food.
That won't work at all.
@@)
\Face(0060101,0,0030202)
\Voice(GB621804,3)
\Speaker(6,0060101)
@1(
...We've already rejected the ideas of
bavarian cream and cupcakes.
@@)
\Speaker(1,0010401)
@1(
I see.
@@)
/
:L62f0002
\Speaker(1,0010101)
@1(
I think fortune telling's a good idea.
@@)
\Se(1,3,0,010)
\Face(0,0030205,0)
\Voice(GB621805,3)
\Speaker(3,0030101)
@1(
You think so?
You really do?
I knew that was right!
@@)
\Face(0020202,0,0)
\Voice(GB621806,3)
\Speaker(2,0020101)
@1(
Eh? But...
@@)
\Speaker(1,0010102)
@1(
Is something the matter, Milfie?
@@)
\Face(0020201,0,0)
\Voice(GB621807,3)
\Speaker(2,0020101)
@1(
Actually... when we checked the 
compatability between Ranpha and 
Chitose, it wasn't good.
@@)
\Face(-1,0,0030804)
\Voice(GB621808,3)
\Speaker(3,0030101)
@1(
Don't worry, don't worry.
This time, I'm sure our fortune will
show good compatability.
@@)
\Face(0060301,0,-1)
\Voice(GB621809,3)
\Speaker(6,0060101)
@1(
............
@@)
\Speaker(1,0010105)
@1(
W...Well, in the end, fortune telling's
just...
@@)
\Speaker(1,0010401)
@1(
Anyway... maybe it isn't such a good
idea.
@@)
\Face(0060302,0,-1)
\Voice(GB621810,3)
\Speaker(6,0060101)
@1(
...Yes.
@@)
/
:L62f0003
\Speaker(1,0010101)
@1(
I know. How about animals?
@@)
\Face(0,0060103,0)
\Voice(GB621811,3)
\Speaker(6,0060101)
@1(
Animals...?
@@)
\Speaker(1,0010101)
@1(
Yeah. Bring Chitose to the Whale Room
and play with the animals there.
@@)
\Se(1,3,0,010)
\Face(0,0060102,0)
\Voice(GB621812,3)
\Speaker(6,0060101)
@1(
...That is a good idea.
@@)
\Face(0020102,0,0)
\Voice(GB621813,3)
\Speaker(2,0020101)
@1(
Agreed!
@@)
\Face(-1,0,0030202)
\Voice(GB621814,3)
\Speaker(3,0030101)
@1(
Hmmm.
I'm not disagreeing, but I'm not so 
sure about it...
@@)
\Speaker(1,0010102)
@1(
What is it, Ranpha?
@@)
\Voice(GB621815,3)
\Speaker(3,0030101)
@1(
Aren't both Chitose and Vanilla quiet?
You'd have a good atmosphere if they
were surrounded by animals, but...
@@)
\Voice(GB621816,3)
\Speaker(2,0020101)
@1(
Yep, yep.
It'll definitely be a good atmosphere.
@@)
\Face(-1,0,0030204)
\Voice(GB621817,3)
\Speaker(3,0030101)
@1(
But you can't really have a 
conversation like that. It'd be hard
for us to say anything.
@@)
\Face(0020901,0,-1)
\Voice(GB621818,3)
\Speaker(2,0020101)
@1(
You think so?
I'd have fun though...
@@)
\Face(-1,0,0030104)
\Voice(GB621819,3)
\Speaker(3,0030101)
@1(
Everybody's not like you.
You have to think about other people
when you're trying to make friends.
@@)
\Face(0,0060301,0)
\Voice(GB621820,3)
\Speaker(6,0060101)
@1(
............
@@)
\Speaker(1,0010401)
@1(
I guess so.
In short, just showing her animals
isn't going to work?
@@)
\Face(0,0,0030202)
\Voice(GB621821,3)
\Speaker(3,0030101)
@1(
Well, something like that.
We have to think of something that
involves all of us...
@@)
}/
IDx6202:{
@(ss
\SelStart(0)
You've got to find her right away!
You should've brought her here.
I'll take it.
@)ss
[
flg0000 == 1
]{
w07f0 += 1
>L62f0004
}
[
flg0001 == 1
]{
w07f0 += -1
>L62f0005
}
[
flg0002 == 1
]{
>L62f0006
}
:L62f0004
\Speaker(1,0010101)
@1(
You've got to find her right away!
Before it melts!
I'll help you.
@@)
\Se(1,3,0,010)
\Face(0,0020102,0)
\Voice(GB621900,3)
\Speaker(2,0020101)
@1(
Tact...!
Thank you very much.
@@)
\Speaker(1,0010101)
@1(
I'll look in this way.
You check over there.
@@)
\Face(0,0020902,0)
\Voice(GB621901,3)
\Speaker(2,0020101)
@1(
Yes, I understand!
@@)
\gFade(0,0,1.0)
\gCut(0)
\SceneChg(1,11,0,0,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\Face(0,0020202,0)
\Voice(GB621902,3)
\Speaker(2,0020101)
@1(
Tact, I can't find her...
@@)
\Speaker(1,0010401)
@1(
She's not over here either.
Where could she be?
@@)
\Face(0,0020101,0)
\Voice(GB621903,3)
\Speaker(2,0020101)
@1(
Tact, the ice cream's already mostly
melted. Let's eat it together.
@@)
\Speaker(1,0010102)
@1(
Eh?
Is that okay?
@@)
\Face(0,0020902,0)
\Voice(GB621904,3)
\Speaker(2,0020101)
@1(
Yes.
I can eat soft ice cream any time. It'd
be a waste if it melts.
@@)
\Speaker(1,0010101)
@1(
You're right.
Okay, I'll accept it...
@@)
\Face(0,0020102,0)
\Voice(GB621905,3)
\Speaker(2,0020101)
@1(
Let's eat.
...Mmmmm, delicious.
@@)
\Face(0,0020101,0)
\Voice(GB621906,3)
\Speaker(2,0020101)
@1(
It's so good, Chitose would like it 
too, right?
@@)
\Speaker(1,0010101)
@1(
Yeah, she'll love it.
Okay, I'm going back on patrol. 
Thanks for the ice cream, Milfie.
@@)
\Face(0,0020902,0)
\Voice(GB621907,3)
\Speaker(2,0020101)
@1(
Yep.
@@)
/
:L62f0005
\Speaker(1,0010105)
@1(
Shouldn't you have brought Chitose
here instead?
@@)
\Se(1,3,0,012)
\Face(0,0020202,0)
\Voice(GB621908,3)
\Speaker(2,0020101)
@1(
You're right, but I already bought the
ice cream.
Tact, what should I do?
@@)
\Speaker(1,0010401)
@1(
Hmm.
Well, I don't think this is going to
work out, so maybe next time.
@@)
\Face(0,0020904,0)
\Voice(GB621909,3)
\Speaker(2,0020101)
@1(
I guess so.
Sigh....
@@)
\Face(0,0,0)
\FontClear()
\Speaker(0,0)
\Se(2,3,0,025)
\Se(1,3,0,022)
\Wait(1.5)
\Speaker(1,0010105)
@1(
Ah, she left carrying both cones.
Is she going to eat both of them...?
@@)
/
:L62f0006
\Speaker(1,0010101)
@1(
I'll give it to Chitose if I see her.
@@)
\Face(0,0020202,0)
\Voice(GB621910,3)
\Speaker(2,0020101)
@1(
But then it doesn't mean anything.
I want to eat with her.
@@)
\Speaker(1,0010105)
@1(
I guess so.
However, I think they're going to melt
while you're trying to find her...
@@)
\Face(0,0020904,0)
\Voice(GB621911,3)
\Speaker(2,0020101)
@1(
I guess...
@@)
\Face(0,0020902,0)
\Voice(GB621912,3)
\Speaker(2,0020101)
@1(
I know!
Tact, let's eat together.
@@)
\Speaker(1,0010102)
@1(
But didn't you buy it for Chitose?
I'd feel kind of bad.
@@)
\Face(0,0020102,0)
\Voice(GB621913,3)
\Speaker(2,0020101)
@1(
It's fine.
I can buy ice cream again.
I'll bring Chitose here next time.
@@)
\Speaker(1,0010101)
@1(
Really?
Then I'll accept.
@@)
\Face(0,0020902,0)
\Voice(GB621914,3)
\Speaker(2,0020101)
@1(
Yes, please.
Okay, I'm going on ahead.
@@)
\Speaker(1,0010101)
@1(
Yeah.
Thanks for the ice cream.
@@)
}/
IDx6203:{
@(ss
\SelStart(0)
It might be okay to intrude on her.
I'll take care of it.
She has to deal with it herself.
@)ss
[
flg0000 == 1
]{
w08d1 += -1
>L62f0007
}
[
flg0001 == 1
]{
w08d1 += 1
>L62f0008
}
[
flg0002 == 1
]{
>L62f0009
}
:L62f0007
\Speaker(1,0010101)
@1(
It might be okay to intrude on her.
I think it'll do her some good if you
talk to her.
@@)
\Se(1,3,0,012)
\Face(0,0030104,0)
\Voice(GB622000,3)
\Speaker(3,0030101)
@1(
I just told you that won't work.
Tact... were you listening?
@@)
\Face(0,0030204,0)
\Voice(GB622001,3)
\Speaker(3,0030101)
@1(
If Chitose starts relying on other 
people now, she'll never be able to
do things by herself.
@@)
\Face(0,0030202,0)
\Voice(GB622002,3)
\Speaker(3,0030101)
@1(
I wasn't asking for your opinion.
Tact, pay attention to her.
@@)
\Speaker(1,0010105)
@1(
Yeah, got it.
I'll check up on her.
@@)
\Face(0,0030202,0)
\Voice(GB622003,3)
\Speaker(3,0030101)
@1(
Okay.
I'm just a little worried, but please
do.
@@)
/
:L62f0008
\Speaker(1,0010101)
@1(
I'll take care of it.
That's my job as commander.
@@)
\Se(1,3,0,010)
\Face(0,0030105,0)
\Voice(GB622004,3)
\Speaker(3,0030101)
@1(
Really?
I knew you'd say that!
@@)
\Face(0,0030202,0)
\Voice(GB622005,3)
\Speaker(3,0030101)
@1(
But is she really going to be okay?
...This is really important, you know?
@@)
\Speaker(1,0010101)
@1(
Leave it to me.
Aren't I this ship's commander?
I'll handle Chitose.
@@)
\Face(0,0030101,0)
\Voice(GB622006,3)
\Speaker(3,0030101)
@1(
I'm not sure why you're so confident,
but take care of her.
@@)
\Speaker(1,0010101)
@1(
Yeah, got it.
@@)
\Face(0,0030201,0)
\Voice(GB622007,3)
\Speaker(3,0030101)
@1(
I'm really... counting on you here.
@@)
\Speaker(1,0010102)
@1(
...Huh? Did you say something?
@@)
\Face(0,0030402,0)
\Voice(GB622008,3)
\Speaker(3,0030101)
@1(
N-Nothing at all!
If that's settled, go talk to her!
Go on! Get! Get!
@@)
\Speaker(1,0010105)
@1(
Got it.
You really are a slave driver...
@@)
/
:L62f0009
\Speaker(1,0010101)
@1(
Chitose has to handle this herself.
She's a strong person, she'll be okay.
@@)
\Face(0,0030202,0)
\Voice(GB622009,3)
\Speaker(3,0030101)
@1(
...You really think so?
@@)
\Speaker(1,0010101)
@1(
Don't worry. She's a rookie, but she's
still part of the Angel Wing, right?
You believe in her, don't you?
@@)
\Face(0,0030103,0)
\Voice(GB622010,3)
\Speaker(3,0030101)
@1(
I-I know all that.
I'm just a little worried.
@@)
\Speaker(1,0010101)
@1(
Well, I'll check up on her anyway.
She could be in danger if she goes into
combat while depressed. 
@@)
\Speaker(1,0010101)
@1(
As commander, I have to prevent that.
I'll figure something out.
@@)
\Se(1,3,0,010)
\Face(0,0030101,0)
\Voice(GB622011,3)
\Speaker(3,0030101)
@1(
What? You don't get it at all.
Tact... take care of Chitose.
@@)
\Speaker(1,0010101)
@1(
Yeah, leave it to me.
@@)
}/
IDx6204:{
@(ss
\SelStart(0)
Please try to help her.
I'll try to help her.
She has to resolve this herself.
@)ss
[
flg0000 == 1
]{
w0b74 += 1
>L62f0010
}
[
flg0001 == 1
]{
w0b74 += 1
>L62f0011
}
[
flg0002 == 1
]{
w0b74 += -1
>L62f0012
}
:L62f0010
\Speaker(1,0010401)
@1(
Please try to help her.
@@)
\Face(-1,0,0260101)
\Voice(GB622100,3)
\Speaker(26,0260101)
@1(
I understand.
If that's what you want, I'll do 
everything I can to help.
@@)
\Se(1,3,0,010)
\Face(0060102,0,-1)
\Voice(GB622101,3)
\Speaker(6,0060101)
@1(
I think that would be good too...
@@)
\Speaker(1,0010101)
@1(
Doctor, thanks.
I should be on my way.
@@)
/
:L62f0011
\Speaker(1,0010101)
@1(
I'll try to help her.
If Chitose shows up, can you suggest
that she talks to me?
@@)
\Face(0060103,0,-1)
\Voice(GB622102,3)
\Speaker(6,0060101)
@1(
Tact...?
@@)
\Speaker(1,0010101)
@1(
Yeah, this isn't a problem that affects
only her. I have to do something about
it as commander.
@@)
\Se(1,3,0,010)
\Face(0,0060102,0)
\Voice(GB622103,3)
\Speaker(6,0060101)
@1(
Tact...
@@)
\Face(-1,0,0260103)
\Voice(GB622104,3)
\Speaker(26,0260101)
@1(
My, my.
Commander, you're quite passionate
today.
@@)
\Speaker(1,0010105)
@1(
Nah...
Sometimes I really do feel like a 
commander though.
@@)
\Face(0060305,0,-1)
\Voice(GB622105,3)
\Speaker(6,0060101)
@1(
Otherwise, Subcommander Coolduras 
will...
@@)
\Speaker(1,0010105)
@1(
Gulp!
W-Well... I think that we've settled
things here.
@@)
\Face(-1,0,0260103)
\Voice(GB622106,3)
\Speaker(26,0260101)
@1(
Heheheh.
Honestly, I'm not sure who's really
in charge of this ship.
@@)
\Speaker(1,0010105)
@1(
Please don't say anything more.
Okay, thanks.
@@)
/
:L62f0012
\Speaker(1,0010101)
@1(
She has to resolve this herself.
That's what she needs to do right
now.
@@)
\Se(1,3,0,012)
\Face(0060301,0,-1)
\Voice(GB622107,3)
\Speaker(6,0060101)
@1(
Really...?
@@)
\Face(-1,0,0260102)
\Voice(GB622108,3)
\Speaker(26,0260101)
@1(
Is something wrong, Vanilla?
@@)
\Face(0060302,0,-1)
\Voice(GB622109,3)
\Speaker(6,0060101)
@1(
Yes... When I look at Chitose, I think
that she needs Tact's strength...
@@)
\Speaker(1,0010102)
@1(
My strength?
@@)
\Face(0060101,0,-1)
\Voice(GB622110,3)
\Speaker(6,0060101)
@1(
Yes... that's right.
@@)
\Face(-1,0,0260101)
\Voice(GB622111,3)
\Speaker(26,0260101)
@1(
Commander Mayers... Vanilla's right.
Shouldn't the commander give advice on
matters like this?
@@)
\Voice(GB622112,3)
\Speaker(6,0060101)
@1(
............
@@)
\Speaker(1,0010101)
@1(
I guess. If somebody on the Angel Wing
says that, it's probably right...
@@)
\Speaker(1,0010101)
@1(
I'll do what I can.
Vanilla, thanks.
@@)
\Face(0060303,0,-1)
\Voice(GB622113,3)
\Speaker(6,0060101)
@1(
No...
@@)
\Speaker(1,0010101)
@1(
Okay, I should go check up on her.
@@)
}/
IDx6205:{
@(ss
\SelStart(0)
Let's jog together.
Mind if I watch from here?
You should stop now.
@)ss
[
flg0000 == 1
]{
w0c55 += 1
>L62f0013
}
[
flg0001 == 1
]{
>L62f0014
}
[
flg0002 == 1
]{
w0c55 += -1
>L62f0015
}
:L62f0013
\Speaker(1,0010201)
@1(
Let's jog together!
@@)
\Face(0,1070304,0)
\Voice(GB622200,3)
\Speaker(107,1070101)
@1(
...Huh?
@@)
\Speaker(1,0010201)
@1(
I'll exercise with you.
Come on, let's go!
@@)
\Se(1,3,0,010)
\Face(0,1070102,0)
\Voice(GB622201,3)
\Speaker(107,1070101)
@1(
T...Thank you very much!
@@)
\Speaker(1,0010201)
@1(
Okay, let's do this!
@@)
\gFade(0,0,1.0)
\gCut(0)
\Face(0,0,0)
\FontClear()
\Speaker(0,0)
\gFade(1,0,1.0)
\gCut(1)
\Face(0,1070201,0)
\Voice(GB622202,3)
\Speaker(107,1070101)
@1(
Commander Mayers, are you okay?
@@)
\Speaker(1,0010403)
@1(
Huff... huff... I... I'm okay...
Just... a little... winded...
@@)
\Face(0,1070205,0)
\Voice(GB622203,3)
\Speaker(107,1070101)
@1(
Commander Mayers, please stay here 
until you catch your breath.
@@)
\Speaker(1,0010402)
@1(
Got it... I'll... do that... whew...
@@)
/
:L62f0014
\Speaker(1,0010101)
@1(
Can I watch from here?
@@)
\Face(0,1070102,0)
\Voice(GB622204,3)
\Speaker(107,1070101)
@1(
Y-Yes.
Please do.
@@)
\Face(0,0,0)
\FontClear()
\Speaker(0,0)
\Se(1,3,0,042)
\Wait(1.0)
\Speaker(1,0010101)
@1(
Ah, she's fast.
Go for it, Chitose... yawn...
I'm getting sleepy...
@@)
\Speaker(1,0010401)
@1(
The sunlight feels too good... 
My eyelids are heavy...
@@)
\Speaker(1,0010403)
@1(
Crap, I'm going to fall asleep.
She's going to be running for awhile,
I should get back to patrolling.
@@)
/
:L62f0015
\Speaker(1,0010401)
@1(
You should stop now.
That's what I think.
@@)
\Se(1,3,0,012)
\Face(0,1070306,0)
\Voice(GB622205,3)
\Speaker(107,1070101)
@1(
Why, Commander Mayers?
@@)
\Speaker(1,0010401)
@1(
Hmm, well, I just don't see how running
is going to help you fly an Emblem
Frame.
@@)
\Face(0,1070302,0)
\Voice(GB622206,3)
\Speaker(107,1070101)
@1(
I don't know if that's true, but I 
believe that running is a fundamental
part of exercise.
@@)
\Voice(GB622207,3)
\Speaker(107,1070101)
@1(
I must work harder so that I am not
a burden to everybody else...
@@)
\Speaker(1,0010101)
@1(
A fundamental, huh...
If it helps you regain your confidence,
it could be useful.
@@)
\Speaker(1,0010101)
@1(
I apologize for telling you to stop.
Running's fine, but just make sure that
you don't overdo it.
@@)
\Face(0,1070101,0)
\Voice(GB622208,3)
\Speaker(107,1070101)
@1(
Yes, I understand.
@@)
\Speaker(1,0010101)
@1(
Okay, I'll be on my way.
@@)
}/
