IDx1301:{
@(ss
\SelStart(0)
They're probably exhausted.
They're shy.
It's disinformation from the enemy.
@)ss
[
flg0000 == 1
]{
w0c55 += 1
>L13f0001
}
[
flg0001 == 1
]{
w07f0 += 1
>L13f0002
}
[
flg0002 == 1
]{
w0a93 += 1
>L13f0003
}
:L13f0001
\Speaker(1,0010301)
@1(
Chitose's probably right. They may not
have the strength to do anything more
than this.
@@)
\Se(1,3,0,010)
\Face(1070103,0,-1)
\Voice(GB130700,3)
\Speaker(107,1070101)
@1(
Yes, looking at it overall, I believe
that has the greatest possibility.
@@)
/
:L13f0002
\Speaker(1,0010101)
@1(
Maybe they're too shy to identify
themselves. That's a possibility too.
@@)
\Se(1,3,0,010)
\Face(0,0020902,0)
\Voice(GB130701,3)
\Speaker(2,0020101)
@1(
Yes.
So I think that we should send them
back an answer.
@@)
\Face(0,0020102,0)
\Voice(GB130702,3)
\Speaker(2,0020101)
@1(
I'm sure that we can be friends.
@@)
/
:L13f0003
\Speaker(1,0010401)
@1(
Fake information from the enemy...
Forte's got a point too.
@@)
\Se(1,3,0,010)
\Face(1070207,0,0050801)
\Voice(GB130703,3)
\Speaker(5,0050101)
@1(
I know, right?
War's something where both sides use
every dirty trick in the book.
@@)
\Speaker(1,0010401)
@1(
However, I feel like this is too
confusing to be an enemy trick.
@@)
\Face(1070207,0,0050204)
\Voice(GB130704,3)
\Speaker(5,0050101)
@1(
Yeah, that certainly makes sense.
@@)
\Speaker(1,0010401)
@1(
For now, I want to consider the
other possibilities.
@@)
}/
