IDS0305:{
\bgm(1,020,3,0,0)
\SceneChg(1,9,0,0,0,0,0)
\Speaker(001)
\Face(001,0,0,0)
@1(
I'm getting hungry.
I'll grab something quickly.
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
Ummm, today's menus are... keema curry
and oden?
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
...Oden?
That's unusual for the cafeteria menu.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
I'm not hungry enough for the full special
anyway. Excuse me, one order of oden
please!
@@)
\Speaker(024)
\Face(581,0,0,0)
\Voice(GA305001,3)
@1(
One oden.
Here you are.
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Whoa. It really is hot oden.
And there's radish inside the fish cake...
It looks great.
@@)
\Speaker(001)
\Face(002,0,0,0)
@1(
Okay, time to eat...
@@)
\Speaker(005)
\Face(142,0,0,0)
\Voice(GA305002,3)
@1(
Oh, that looks like some good eating.
@@)
\BGM(1,013,3,0,0)
\gCut(2)
\SceneChg(3,592,0,0,0,0,0)
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA305003,3)
@1(
Chomp chomp...
@@)
\Speaker(001)
\Face(007,0,0,0)
@1(
Aah! Forte!?
Wh-When'd you get here?
@@)
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA305004,3)
@1(
Yeah, this is chomp definitely gulp 
pretty good.
@@)
\Speaker(001)
\Face(012,0,0,0)
@1(
Well, good food is the reward for effort,
right?
So, what about me? 
@@)
\Speaker(005)
\Face(142,0,0,0)
\Voice(GA305005,3)
@1(
...I get what you're saying.
@@)
\Speaker(001)
\Face(005,0,0,0)
@1(
I'm not so sure about that.
Don't eat things without permission.
@@)
\Speaker(005)
\Face(142,0,0,0)
\Voice(GA305006,3)
@1(
One bite is fine.
Ah, I'll have the radish too.
@@)
\Speaker(001)
\Face(007,0,0,0)
@1(
That wasn't just one bite.
Aaah! And my fish roll...!
@@)
\SceneChg(3,9,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(004,0,141,0)
@1(
You're mean, Forte.
My oden...
@@)
\Speaker(005)
\Face(141,0,142,0)
\Voice(GA305007,3)
@1(
Ahaha. It's hard to stop myself since I 
love oden.
@@)
\Speaker(001)
\Face(004,0,142,0)
@1(
Well, there's still some left.
Don't tell me you want the rest too?
@@)
\Speaker(005)
\Face(141,0,166,0)
\Voice(GA305008,3)
@1(
Oh? I can have it?
@@)
\Speaker(001)
\Face(012,0,166,0)
@1(
Eh?
What should I do...
@@)
<9999->IDS2145
@(ss
\SelStart(0)
You can have it all.
How shameless.
At least let me have the egg!
@)ss
[
flg0000 == 1
]{
>L0322001
}
[
flg0001 == 1
]{
>L0322002
}
[
flg0002 == 1
]{
>L0322003
}
:L0322001
\Speaker(001)
\Face(009,0,166,0)
@1(
Fine. Go ahead and just finish it.
I'm not that hungry anyway.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w063 += w012
w066 += w012
\Speaker(005)
\Face(141,0,142,0)
\Voice(GA305009,3)
@1(
Seriously?
Then I'll do that.
Right! I won't hold back.
@@)
\Speaker(001)
\Face(012,0,142,0)
@1(
If you like it so much, you should get 
some for yourself.
@@)
\Speaker(005)
\Face(141,0,141,0)
\Voice(GA305010,3)
@1(
Obviously I'll have some more later. When
it's time to eat, I won't hold back. This
isn't on the menu every day, you know.
@@)
\Speaker(001)
\Face(001,0,141,0)
@1(
Can't you buy it at the convenience store?
@@)
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA305011,3)
@1(
The stuff at the convenience store doesn't
taste good. It's certainly not equal to
what you can get here.
@@)
\Speaker(001)
\Face(004,0,173,0)
@1(
Really?
...Tch. I still haven't eaten yet.
@@)
\Speaker(005)
\Face(141,0,142,0)
\Voice(GA305012,3)
@1(
What? You haven't eaten at all?
All right, I'll treat you this time
then.
@@)
\Speaker(001)
\Face(012,0,142,0)
@1(
What are you talking about? Everything is
free here.
@@)
\Speaker(005)
\Face(141,0,166,0)
\Voice(GA305013,3)
@1(
That's right.
Ahahahaha!
@@)
\Speaker(005)
\Face(141,0,142,0)
\Voice(GA305014,3)
@1(
Well, I'll repay you sooner or later.
@@)
\Speaker(001)
\Face(001,0,142,0)
@1(
Yeah, I'll look forward to it.
@@)
>L0322004
:L0322002
\Speaker(001)
\Face(005,0,166,0)
@1(
How shameless.
After eating my food without permission, 
you thought so?
@@)
\Se(1,3,0,012)
\SeStateChg(1)
w063 -= w013
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA305015,3)
@1(
Yeah yeah, my bad.
It's not worth getting upset over.
@@)
\Speaker(001)
\Face(012,0,173,0)
@1(
No, I'm not sure whether to be more angry
or amazed...
@@)
\Speaker(005)
\Face(141,0,141,0)
\Voice(GA305016,3)
@1(
Okay then, I'll get two and give you one.
I was planning on eating alone anyway.
@@)
\Speaker(001)
\Face(012,0,141,0)
@1(
No, I'm fine.
I feel full just watching you wolf that
down.
@@)
>L0322004
:L0322003
\Speaker(001)
\Face(010,0,166,0)
@1(
At least please leave the egg for me!
I was looking forward to it.
@@)
\Speaker(005)
\Face(141,0,141,0)
\Voice(GA305017,3)
@1(
All right.
I can show you that much kindness.
...Then, I can have the rest of it?
@@)
\Speaker(001)
\Face(009,0,141,0)
@1(
Yeah... Do whatever you want.
Don't be surprised if I get weak from
hunger, but that's still fine.
@@)
\Speaker(005)
\Face(141,0,173,0)
\Voice(GA305018,3)
@1(
What're you mumbling about?
You're a weird guy.
@@)
\Speaker(005)
\Face(141,0,166,0)
\Voice(GA305019,3)
@1(
Well, whatever.
It's mine now.
@@)
\Speaker(001)
\Face(012,0,166,0)
@1(
Yeah, go ahead.
...Hrm, somehow...
@@)
:L0322004
flg0305 = 1
\TimeAdd(00:05)
>0328->IDS0313
}/
IDS0306:{
\SceneChg(1,10,0,0,0,0,0)
\Speaker(001)
\Face(006,0,0,0)
@1(
Ah, there's Mint.
Hey, Mint.
@@)
\BGM(1,012,3,0,0)
\Speaker(004)
\Face(103,0,0,0)
\Voice(GA306001,3)
@1(
...
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Huh? Didn't she hear me?
Mint?
@@)
\Speaker(004)
\Face(101,0,104,0)
\Voice(GA306002,3)
@1(
Oh, Tact.
Forgive me.
@@)
\Speaker(001)
\Face(001,0,104,0)
@1(
Looks like you were pretty absorbed in
what you were reading.
What magazine is that?
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA306003,3)
@1(
It's "Sweets of the Month Club."
I always buy this magazine and get 
completely wrapped up in it.
@@)
\Speaker(001)
\Face(012,0,101,0)
@1(
Indeed, that seems like you, Mint...
Although I though for sure you'd be 
reading something on fortune telling.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA306004,3)
@1(
Heheheh.
Sometimes I borrow books like that from
Ranpha.
@@)
\Speaker(001)
\Face(001,0,102,0)
@1(
So you do like fortune telling after all?
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA306005,3)
@1(
I'm not as interested in it as Ranpha.
@@)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA306006,3)
@1(
Instead, I approach it as a method to
understanding human psychology.
@@)
\Speaker(001)
\Face(012,0,109,0)
@1(
Eh...?
Well, I don't really get it... But it 
sounds interesting.
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA306007,3)
@1(
By the way, Tact.
Want to try telling your fortune with 
candy like this magazine suggests?
@@)
\Speaker(001)
\Face(006,0,102,0)
@1(
Tell your fortune with candy?
@@)
\Speaker(004)
\Face(101,0,121,0)
\Voice(GA306008,3)
@1(
Yeah.
Please come over here.
@@)
\gCut(2)
\SceneChg(1,562,0,0,0,0,0)
\Speaker(004)
\Face(101,0,0,0)
\Voice(GA306009,3)
@1(
Now, look here.
@@)
\Speaker(004)
\Face(101,0,0,0)
\Voice(GA306010,3)
@1(
This is a gumball machine.
When you put money in and turn the handle,
bubble gum comes out.
@@)
\Speaker(001)
\Face(012,0,0,0)
@1(
I know all that...
No way, this tells fortunes?
@@)
\Speaker(004)
\Face(101,0,0,0)
\Voice(GA306011,3)
@1(
That is correct.
While imagining somebody you're interested
in, turn the handle.
@@)
\Speaker(004)
\Face(122,0,0,0)
\Voice(GA306012,3)
@1(
The color of the gum it dispenses tells
you if your thoughts reached that person.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Hmm. Fortune telling takes a lot of forms.
And somebody that I'm interested in... eh?
@@)
<9999->IDS2146
@(ss
\SelStart(0)
Okay, let's do this.
This is kind of embarrassing...
I'm not interested in anyone.
@)ss
[
flg0000 == 1
]{
>L0322005
}
[
flg0001 == 1
]{
>L0322006
}
[
flg0002 == 1
]{
>L0322007
}
:L0322005
\Speaker(001)
\Face(002,0,0,0)
@1(
Okay, let's do this.
Let's give it a try.
@@)
\Speaker(004)
\Face(102,0,0,0)
\Voice(GA306013,3)
@1(
Now, think of who you're interested in.
@@)
\Speaker(001)
\Face(001,0,0,0)
@1(
Yeah, then turn this handle?
@@)
\SceneChg(3,10,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(004,0,0,0)
@1(
...Huh?
Wait a minute.
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA306014,3)
@1(
What do you need?
@@)
\Speaker(001)
\Face(012,0,101,0)
@1(
Um... When I think about who I'm 
interested in, won't you telepathically
read that?
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w052 += w012
w055 += w012
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA306015,3)
@1(
Oh, you saw through it?
Just as expected of you.
@@)
\Speaker(001)
\Face(005,0,102,0)
@1(
I thought so.
Were you trying to fool me?
@@)
\Speaker(004)
\Face(101,0,121,0)
\Voice(GA306016,3)
@1(
Well, I wasn't trying to be mean.
I was just playing around.
@@)
\Speaker(001)
\Face(009,0,121,0)
@1(
Ahahaha...
That really is just like you.
@@)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA306017,3)
@1(
Heheh. But who were going to think about
as the person whom you were interested in
to test the fortune telling?
@@)
\Speaker(001)
\Face(012,0,109,0)
@1(
N-No one! Nobody in particular...!
@@)
\Speaker(001)
\Face(007,0,109,0)
@1(
Crap. When I try to avoid thinking about 
it, the opposite happens.
W-Well, I have to be going!
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA306018,3)
@1(
Heheheheh. Yes, take care of yourself.
I hope it goes well with whoever it may 
be.
@@)
\Speaker(001)
\Face(009,0,102,0)
@1(
(...Crap, I'm getting led by the nose 
 here...)
@@)
>L0322008
:L0322006
\Speaker(001)
\Face(008,0,0,0)
@1(
This is a little embarrassing...
We should stop here after all.
@@)
\Speaker(004)
\Face(120,0,0,0)
\Voice(GA306019,3)
@1(
Oh, I see.
That's too bad.
@@)
\SceneChg(3,10,0,0,0,0,0)
\gCut(1)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA306020,3)
@1(
But if you're feeling embarrassed, won't
you get nervous if they show up?
@@)
\Speaker(001)
\Face(012,0,109,0)
@1(
N-No! Nothing like that...!
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA306021,3)
@1(
Then, who is it?
Please whisper it to me.
@@)
\Speaker(001)
\Face(012,0,102,0)
@1(
I-I'm saying, it's not really...
@@)
\Speaker(004)
\Face(101,0,104,0)
\Voice(GA306022,3)
@1(
...Oh, well...
This is a surprise...
@@)
\Speaker(001)
\Face(006,0,104,0)
@1(
Eh?
What did you just say?
@@)
\Speaker(004)
\Face(101,0,102,0)
\Voice(GA306023,3)
@1(
Nothing, what could...
@@)
\Speaker(001)
\Face(007,0,102,0)
@1(
Aaah!
You read my mind with your telepathy!?
@@)
\Speaker(004)
\Face(101,0,109,0)
\Voice(GA306024,3)
@1(
I won't tell anybody, so please be at 
ease.
@@)
\Speaker(001)
\Face(009,0,109,0)
@1(
That's not what I'm worried about.
@@)
\Speaker(004)
\Face(101,0,121,0)
\Voice(GA306025,3)
@1(
Ah, I just remembered an errand I have.
Well then, good day.
@@)
\Se(1,3,0,025)
\SeStateChg(1)
\Face(000,0,0,0)
\Speaker(094)
@1(
  
@@)
\Speaker(001)
\Face(007,0,0,0)
@1(
Ah, hold on, Mint!
Wait up!
@@)
>L0322008
:L0322007
\Speaker(001)
\Face(012,0,0,0)
@1(
Unfortunately, I have to pass.
There's nobody I'm interested in right
now.
@@)
\Speaker(004)
\Face(101,0,0,0)
\Voice(GA306026,3)
@1(
Oh?
There really isn't anybody you want to be
with?
@@)
\SceneChg(3,10,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(004,0,101,0)
@1(
Don't make fun of me.
There really isn't anybody.
@@)
\Se(1,3,0,012)
\SeStateChg(1)
w052 -= w013
\Speaker(004)
\Face(101,0,107,0)
\Voice(GA306027,3)
@1(
I see, so there really is no one...
@@)
\Speaker(001)
\Face(001,0,107,0)
@1(
Yeah, when I do find somebody, we can try
this.
@@)
\Speaker(004)
\Face(101,0,101,0)
\Voice(GA306028,3)
@1(
I understand.
Well then, Tact, if you'll excuse me.
@@)
\Se(1,3,0,025)
\SeStateChg(1)
\Wait(1.0)
\Speaker(001)
\Face(001,0,0,0)
@1(
Yeah, all right.
Okay, I should get going soon too.
@@)
:L0322008
flg0306 = 1
\TimeAdd(00:05)
>0328->IDS0313
}/
IDS0351:{
\SceneChg(1,8,0,0,0,0,0)
\BGM(1,014,3,0,0)
\Speaker(005)
\Face(141,147,0,0)
\Voice(GA307001,3)
@1(
...That's strange.
Where'd it go?
@@)
\Speaker(006)
\Face(181,147,0,181)
\Voice(GA307002,3)
@1(
...You can't find it...?
@@)
\Speaker(001)
\Face(006,147,0,181)
@1(
Huh?
What's the matter, you two?
@@)
\Speaker(005)
\Face(141,142,0,181)
\Voice(GA307003,3)
@1(
Ah, Mr. Commander.
Well, before, Vanilla didn't get a chance
at having her fortune told, right?
@@)
\Speaker(005)
\Face(141,141,0,181)
\Voice(GA307004,3)
@1(
I ran into Vanilla just now and I brought
her here to check it because I thought it
might be special.
@@)
\Speaker(001)
\Face(001,141,0,181)
@1(
Indeed, I see.
But what are you looking for?
@@)
\Speaker(006)
\Face(181,141,0,200)
\Voice(GA307005,3)
@1(
...We cannot find the magazine that 
printed the fortunes.
@@)
\Speaker(005)
\Face(141,146,0,200)
\Voice(GA307006,3)
@1(
I swear that I left it right here.
Maybe somebody already cleaned it up?
@@)
\Speaker(005)
\Face(141,147,0,200)
\Voice(GA307007,3)
@1(
Sorry, Vanilla.
And after I brought you all the way here.
@@)
\Speaker(006)
\Face(181,147,0,181)
\Voice(GA307008,3)
@1(
No... Do not worry about it.
@@)
\Speaker(001)
\Face(001,147,0,181)
@1(
Hrm...
@@)
<9999->IDS2147
@(ss
\SelStart(0)
Forte, you're a good friend.
Maybe later, Vanilla.
@)ss
[
flg0000 == 1
]{
\Speaker(001)
\Face(001,147,0,181)
@1(
Forte was trying to be a good friend.
She tried hard to get your fortune told,
Vanilla.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w063 += w012
w066 += w012
\Speaker(005)
\Face(141,148,0,181)
\Voice(GA307009,3)
@1(
Glad to hear that.
Actually... I was just interested in what
Vanilla's fortune would be.
@@)
\Speaker(001)
\Face(001,148,0,181)
@1(
Oh? Whatever, let's not worry about that.
It's only natural to be curious about
others' fortunes.
@@)
\Speaker(005)
\Face(141,141,0,181)
\Voice(GA307010,3)
@1(
Right, right.
It's too bad, but we can have Ranpha check
it sooner or later.
@@)
\Face(181,141,0,185)
}
[
flg0001 == 1
]{
\Speaker(001)
\Face(001,147,0,181)
@1(
Don't worry about it, Vanilla.
There'll be another chance.
@@)
\Se(1,3,0,010)
\SeStateChg(1)
w074 += w013
w077 += w013
\Speaker(006)
\Face(181,147,0,181)
\Voice(GA307011,3)
@1(
Yes...
@@)
\Speaker(001)
\Face(001,147,0,181)
@1(
I'm also interested in hearing your
fortune. When you get it told, please
call me.
@@)
\Speaker(006)
\Face(181,147,0,200)
\Voice(GA307012,3)
@1(
I understand.
If that's what you'd like...
@@)
\Face(181,147,0,185)
}
\Speaker(006)
\Voice(GA307013,3)
@1(
...Then, I must be going. I have business
to attend to...
@@)
\Speaker(005)
\Face(141,141,0,185)
\Voice(GA307014,3)
@1(
Yeah, thanks for your time.
@@)
\Se(1,3,0,025)
\SeStateChg(1)
\Speaker(094)
\Face(000,141,0,0)
@1(
  
@@)
\Speaker(001)
\Face(001,141,0,0)
@1(
I should also be moving on.
Okay then, later.
@@)
flg0351 = 1
\TimeAdd(00:05)
>0328->IDS0313
}/
