IDx9301:{
@(ss
\SelStart(0)
I'm glad you're here.
You're not taking our prey.
@)ss
[
flg0000 == 1
]{
[
1 == wda08
]{
w08d1 += 1
w09b2 += 1
w0b74 += 1
}
[
2 == wda08
]{
w0a93 += 1
w0b74 += 1
}
[
3 == wda08
]{
w07f0 += 1
w08d1 += 1
w0a93 += 1
}
[
4 == wda08
]{
w07f0 += 1
w08d1 += 1
w09b2 += 1
w0b74 += 1
}
[
5 == wda08
]{
w07f0 += 1
w09b2 += 1
w0a93 += 1
}
>L93f0001
}
[
flg0001 == 1
]{
[
1 == wda08
]{
w07f0 += 1
w0a93 += 1
w0c55 += 1
}
[
2 == wda08
]{
w07f0 += 1
w08d1 += 1
w09b2 += 1
w0c55 += 1
}
[
3 == wda08
]{
w09b2 += 1
w0b74 += 1
w0c55 += 1
}
[
4 == wda08
]{
w0a93 += 1
w0c55 += 1
}
[
5 == wda08
]{
w08d1 += 1
w0b74 += 1
w0c55 += 1
}
>L93f0002
}
:L93f0001
\Speaker(1,0010101)
@1(
I'm glad you're here.
I've got work for you already.
@@)
\Speaker(1,0010201)
@1(
After we defeat the enemy, we'll 
celebrate your return.
@@)
[
1 != wda08
2 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933400,3)
\Speaker(2,0020902)
@1(
Yes, Tact.
I'll do my best!
@@)
}
[
2 != wda08
5 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933401,3)
\Speaker(3,0030804)
@1(
You don't need to tell me that.
I'll take care of them, no problem!
@@)
}
[
2 != wda08
3 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933402,3)
\Speaker(4,0040301)
@1(
That is only natural.
Now, let us show them our power.
@@)
}
[
1 != wda08
4 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933403,3)
\Speaker(5,0050102)
@1(
All right, Tact. Let's see how well 
your command has grown.
@@)
}
[
3 != wda08
5 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933404,3)
\Speaker(6,0060101)
@1(
...It is no problem.
It is our duty.
@@)
}
/
:L93f0002
\Speaker(1,0010101)
@1(
I appreciate the help, but don't you
dare think about taking the glory
from us.
@@)
[
1 != wda08
4 != wda08
]{
\Voice(GB933405,3)
\Speaker(5,0050204)
@1(
My, my.
That's the first thing you have to
say after our long absence?
@@)
}
[
2 != wda08
3 != wda08
5 != wda08
]{
\Voice(GB933406,3)
\Speaker(3,0030104)
@1(
Oooh? Aren't we confident?
@@)
}
\Speaker(1,0010101)
@1(
We're enough to take care of this
enemy.
@@)
\Speaker(1,0010101)
@1(
We went through a lot while you were
gone. 
...Right, everybody?
@@)
[
3 != wda08
4 != wda08
5 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933407,3)
\Speaker(2,0020902)
@1(
Yes, that's right!
We grew to our full potential!
@@)
}
[
1 != wda08
3 != wda08
4 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933408,3)
\Speaker(3,0030102)
@1(
Yeah, yeah.
I'm not the same as I was before.
@@)
}
[
1 != wda08
4 != wda08
5 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933409,3)
\Speaker(4,0040704)
@1(
Just as Tact says.
@@)
}
[
2 != wda08
3 != wda08
5 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933410,3)
\Speaker(5,0050101)
@1(
Well, I'll have to see just how much
Ranpha and Mint have grown up.
@@)
}
[
1 != wda08
2 != wda08
4 != wda08
]{
\Se(1,3,0,010)
\Voice(GB933411,3)
\Speaker(6,0060101)
@1(
...The child grows as he sleeps.
@@)
\Speaker(1,0010105)
@1(
No, that's not quite what I...
@@)
}
\Se(1,3,0,010)
\Voice(GB933412,3)
\Speaker(107,1070102)
@1(
Thanks to Tact, I have matured too.
Please watch me, everybody.
@@)
}/
IDx9302:{
@(ss
\SelStart(0)
Probably frilly.
Probably dressed like a boy.
I'd think her normal clothes.
@)ss
[
flg0000 == 1
]{
w07f0 += 1
>L93f0003
}
[
flg0001 == 1
]{
w09b2 += 1
>L93f0004
}
[
flg0002 == 1
]{
w0b74 += 1
>L93f0005
}
:L93f0003
\Face(0,0060304,0)
\Speaker(1,0010101)
@1(
Actually, I think she'd dress up in
really frilly and fancy clothes.
@@)
\Speaker(1,0010201)
@1(
Since she hasn't gotten to act like a
girl before now, I think that'd be her
natural reaction.
@@)
\Se(1,3,0,010)
\Face(0020102,0,0)
\Voice(GB933500,3)
\Speaker(2,0020101)
@1(
I thought you'd think so too.
Wouldn't Her Majesty be so cute in
fancy clothes?
@@)
\Face(0020102,0,0040202)
\Voice(GB933501,3)
\Speaker(4,0040101)
@1(
Really?
I think that a tuxedo would better suit
her.
@@)
\Speaker(1,0010101)
@1(
But don't you want to see Her Majesty
dressed like a girl too?
@@)
\Face(0020102,0,0040706)
\Voice(GB933502,3)
\Speaker(4,0040101)
@1(
Well, that may be...
@@)
\Face(0,0060101,0)
\Voice(GB933503,3)
\Speaker(6,0060101)
@1(
...Even if she normally wears that,
I do not think that she would show it
to you...
@@)
\Face(0020302,0,0040706)
\Voice(GB933504,3)
\Speaker(2,0020101)
@1(
Then what if we give them to Her 
Majesty as a present and say "try 
these clothes on, please?"
@@)
\Face(0020302,0,0040102)
\Voice(GB933505,3)
\Speaker(4,0040101)
@1(
Yeah, that's a good idea!
Since we're the Angel Wing, perhaps
Her Majesty will let us see.
@@)
\Voice(GB933506,3)
\Speaker(2,0020101)
@1(
I know, I know!
@@)
\Speaker(1,0010105)
@1(
Hey, hey. Don't drag this in a weird
direction.
@@)
\Face(0,0060304,0)
\Voice(GB933507,3)
\Speaker(6,0060101)
@1(
...Milfie and Mint seem to be having
a lot of fun...
@@)
/
:L93f0004
\Face(0,0060304,0)
\Speaker(1,0010101)
@1(
I think she'd dress like a guy.
She's been doing it for years. It's not
easy to just up and change.
@@)
\Speaker(1,0010105)
@1(
And after all, Her Majesty's image is
still as a Prince. That's something
that evokes strength.
@@)
\Se(1,3,0,010)
\Face(0,0,0040704)
\Voice(GB933508,3)
\Speaker(4,0040101)
@1(
That's right, isn't it?
To make her gallantry stand out, 
Her Majesty must dress like a man.
@@)
\Face(0020901,0,0040704)
\Voice(GB933509,3)
\Speaker(2,0020101)
@1(
Eeeh, but she's always been dressed 
like a boy... Wouldn't she want to wear
girly clothing now?
@@)
\Face(0020901,0,0040102)
\Voice(GB933510,3)
\Speaker(4,0040101)
@1(
Nevertheless, a tuxedo suits her.
@@)
\Speaker(1,0010101)
@1(
Now, now, you two.
If it's bothering you so much, why not
ask Her Majesty directly?
@@)
\Face(0020101,0,0040102)
\Voice(GB933511,3)
\Speaker(2,0020101)
@1(
We could do that too.
When this war's over, we'll go back
home and ask her.
@@)
\Face(0020101,0,0040301)
\Voice(GB933512,3)
\Speaker(4,0040101)
@1(
Then, Milfie, if she usually dresses
like a man, I win and you owe me a
jumbo cream puff.
@@)
\Face(0020102,0,0040301)
\Voice(GB933513,3)
\Speaker(2,0020101)
@1(
Okay.
And if I win, I get a fruit parfait!
@@)
\Face(0,0060101,0)
\Voice(GB933514,3)
\Speaker(6,0060101)
@1(
...If it is neither, I will have a rare
cheesecake.
@@)
\Speaker(1,0010105)
@1(
Hey, hey. Why's it a bet now?
Well, whatever...
@@)
/
:L93f0005
\Face(0,0060304,0)
\Speaker(1,0010101)
@1(
I'd think just her regular clothes.
I don't feel like Her Majesty is very
picky about that.
@@)
\Se(1,3,0,010)
\Face(0,0060101,0)
\Voice(GB933515,3)
\Speaker(6,0060101)
@1(
Her regular appearance is the one most
suited for her...
@@)
\Face(0,0,0040202)
\Voice(GB933516,3)
\Speaker(4,0040101)
@1(
That may be, but there's nothing
interesting about that at all.
Let your imagination run free.
@@)
\Face(0020902,0,-1)
\Voice(GB933517,3)
\Speaker(2,0020101)
@1(
But I really do want to see Her
Majesty in frilly clothes.
@@)
\Face(0020902,0,0040301)
\Voice(GB933518,3)
\Speaker(4,0040101)
@1(
I would not. She should wear masculine
clothes.
@@)
\Face(0020202,0,0040301)
\Voice(GB933519,3)
\Speaker(2,0020101)
@1(
A pink frilly dress would suit her.
@@)
\Speaker(1,0010105)
@1(
Now, now. Calm down, you two.
@@)
\Face(0,0060101,0)
\Voice(GB933520,3)
\Speaker(6,0060101)
@1(
...This is normal for everybody.
@@)
\Speaker(1,0010101)
@1(
Well, I guess.
The Angel Wing really does get lively
when everybody's together.
@@)
\Speaker(1,0010101)
@1(
Vanilla, want a drink while these two
go at it?
My treat.
@@)
\Face(0,0060101,0)
\Voice(GB933522,3)
\Speaker(6,0060101)
@1(
Yes... Thank you very much.
@@)
}/
IDx9303:{
@(ss
\SelStart(0)
Ranpha's the winner!
Forte's the winner!
Chitose's the winner!
@)ss
[
flg0000 == 1
]{
w08d1 += 1
>L93f0006
}
[
flg0001 == 1
]{
w0a93 += 1
>L93f0007
}
[
flg0002 == 1
]{
w0c55 += 1
>L93f0008
}
:L93f0006
\Speaker(1,0010302)
@1(
Ranpha's the winner!
@@)
\Face(0,0,0050301)
\Voice(GB933600,3)
\Speaker(5,0050101)
@1(
What!?
@@)
\Se(1,3,0,010)
\Face(0,0030102,0)
\Voice(GB933601,3)
\Speaker(3,0030101)
@1(
Heheheh.
Yes, you understand well.
@@)
\Face(0,0030401,0)
\Voice(GB933602,3)
\Speaker(3,0030101)
@1(
Now, this'll be the final dash!
@@)
\Speaker(1,0010103)
@1(
H-Hold on a minute.
I just said that it was over!
@@)
/
:L93f0007
\Speaker(1,0010302)
@1(
Forte's the winner!
@@)
\Face(0030401,0,0)
\Voice(GB933603,3)
\Speaker(3,0030101)
@1(
Hold it! Based on what!?
@@)
\Se(1,3,0,010)
\Face(0,0050103,0)
\Voice(GB933604,3)
\Speaker(5,0050101)
@1(
Well, it's the adult thing.
@@)
\Face(0,0050801,0)
\Voice(GB933605,3)
\Speaker(5,0050101)
@1(
Whatever the fight, I won't lose.
@@)
\Face(0,0050204,0)
\Voice(GB933606,3)
\Speaker(5,0050101)
@1(
Okay, bring another helping!
@@)
\Speaker(1,0010103)
@1(
H-Hold on a minute.
I just said that it was over!
@@)
/
:L93f0008
\Speaker(1,0010302)
@1(
Chitose's the winner!
@@)
\Face(0030301,0,0)
\Voice(GB933607,3)
\Speaker(3,0030101)
@1(
Eh?
@@)
\Face(0030301,0,0050301)
\Voice(GB933608,3)
\Speaker(5,0050101)
@1(
Eeeh?
@@)
\Speaker(1,0010105)
@1(
Knock this stupid stubborness off.
If Chitose wins, you have no 
complaints, right?
@@)
\Face(0030301,0,0)
\Face(0,1070103,0)
\Voice(GB933609,3)
\Speaker(107,1070101)
@1(
Yes, I... I'll do my best to the end!
@@)
\Speaker(1,0010402)
@1(
Eh?
No, don't. I just said it was over...
@@)
}/
IDx9304:{
@(ss
\SelStart(0)
It's really great!
But I wanted cookies...
So you knew I was tired...
@)ss
[
flg0000 == 1
]{
w07f0 += 1
>L93f0009
}
[
flg0001 == 1
]{
w07f0 += -1
>L93f0010
}
[
flg0002 == 1
]{
w07f0 += 1
>L93f0011
}
:L93f0009
\Face(0,0020502,0)
\Speaker(1,0010201)
@1(
It's really great!
@@)
\Se(1,3,0,010)
\Face(0,0020502,0)
\Voice(GB933700,3)
\Speaker(2,0020501)
@1(
Heeheehee.
I'm happy to hear you say that.
@@)
\Face(0,0020501,0)
\Voice(GB933701,3)
\Speaker(2,0020501)
@1(
Next time, I'll make the cookies right
and we can share them.
@@)
\Speaker(1,0010101)
@1(
Yeah.
I'll look forward to it.
@@)
\Speaker(1,0010101)
@1(
...All right. Thanks to you taking
away my fatigue, I'm ready for another
walk around the ship.
@@)
/
:L93f0010
\Face(0,0020502,0)
\Speaker(1,0010101)
@1(
But I really wanted cookies...
@@)
\Se(1,3,0,012)
\Face(0,0020503,0)
\Voice(GB933702,3)
\Speaker(2,0020501)
@1(
I'm sorry...
@@)
\Speaker(1,0010105)
@1(
Ah, no, sorry.
I wasn't blaming you...
This milkshake tastes good too!
@@)
\Voice(GB933703,3)
\Speaker(2,0020501)
@1(
But you wanted cookies...
I'll make them right next time.
@@)
\Speaker(1,0010201)
@1(
Nah, this milkshake is really good.
Whatever you make will be fine!
@@)
\Speaker(1,0010201)
@1(
I'll even eat the burned cookies.
@@)
\Face(0,0020506,0)
\Voice(GB933704,3)
\Speaker(2,0020501)
@1(
D-Don't!
Burned food is bad for you.
@@)
\Voice(GB933705,3)
\Speaker(2,0020501)
@1(
I'll bake cookies again. Just hold
back this time.
@@)
\Speaker(1,0010101)
@1(
Yeah, got it.
I'll look forward to it.
@@)
\Speaker(1,0010101)
@1(
...All right. Thanks to you taking
away my fatigue, I'm ready for another
walk around the ship.
@@)
/
:L93f0011
\Face(0,0020502,0)
\Speaker(1,0010101)
@1(
So you could tell I was tired.
Thanks.
@@)
\Face(0,0020501,0)
\Voice(GB933706,3)
\Speaker(2,0020501)
@1(
Ah, I thought so.
You seem really busy lately. 
I was sure you'd be worn out.
@@)
\Speaker(1,0010101)
@1(
Sweets have a good way of perking you
right up.
Thanks for making me this.
@@)
\Se(1,3,0,010)
\Face(0,0020501,0)
\Voice(GB933707,3)
\Speaker(2,0020501)
@1(
I'm glad to hear it.
@@)
\Face(0,0020502,0)
\Voice(GB933708,3)
\Speaker(2,0020501)
@1(
All right. This time I'll make cookies
for real for you!
@@)
\Speaker(1,0010101)
@1(
Yeah, I'll look forward to it.
@@)
\Speaker(1,0010101)
@1(
...All right. Thanks to you taking
away my fatigue, I'm ready for another
walk around the ship.
@@)
}/
IDx9305:{
@(ss
\SelStart(0)
You're better at making coffee.
Have you gotten taller?
You're more relaxed than before.
@)ss
[
flg0000 == 1
]{
w0b74 += 1
>L93f0012
}
[
flg0001 == 1
]{
>L93f0013
}
[
flg0002 == 1
]{
w0b74 += 1
>L93f0014
}
:L93f0012
\Speaker(1,0010201)
@1(
You've gotten even better at making
coffee than before.
Yeah, it's really good.
@@)
\Face(0,0060701,0)
\Voice(GB933800,3)
\Speaker(6,0060101)
@1(
...I have not particularly changed
the beans, nor studied...
@@)
\Speaker(1,0010102)
@1(
Really?
Then you must just be a natural.
It builds up day in and day out.
@@)
\Se(1,3,0,010)
\Face(0,0060702,0)
\Voice(GB933801,3)
\Speaker(6,0060101)
@1(
Thank you very much...
@@)
/
:L93f0013
\Speaker(1,0010101)
@1(
Have you gotten a little taller?
@@)
\Face(0,0060701,0)
\Voice(GB933802,3)
\Speaker(6,0060101)
@1(
...Really?
@@)
\Speaker(1,0010101)
@1(
You're a growing girl.
So it's natural that you're bigger.
@@)
\Voice(GB933803,3)
\Speaker(6,0060101)
@1(
It is difficult to notice that about
yourself... If you say so, then it 
must be true...
@@)
/
:L93f0014
\Speaker(1,0010201)
@1(
You feel like you've relaxed more than
before.
@@)
\Face(0,0060703,0)
\Voice(GB933804,3)
\Speaker(6,0060101)
@1(
...Is that so?
@@)
\Speaker(1,0010101)
@1(
The first time we met, you were always
tense. You seem more at ease and 
relaxed now.
@@)
\Se(1,3,0,010)
\Face(0,0060701,0)
\Voice(GB933805,3)
\Speaker(6,0060101)
@1(
If so... it is thanks to you.
@@)
\Speaker(1,0010102)
@1(
Huh?
@@)
\Face(0,0060702,0)
\Voice(GB933806,3)
\Speaker(6,0060101)
@1(
You taught me many things.
@@)
\Voice(GB933807,3)
\Speaker(6,0060101)
@1(
Because of you, I can feel happiness
now, and sadness as well.
@@)
\Speaker(1,0010102)
@1(
Vanilla...
@@)
}/
IDx9306:{
@(ss
\SelStart(0)
Okay, I'll check.
Ranpha, you check.
Chitose, you check.
@)ss
[
flg0000 == 1
]{
w0c55 += 1
>L93f0015
}
[
flg0001 == 1
]{
w08d1 += 1
>L93f0016
}
[
flg0002 == 1
]{
w0c55 += -1
>L93f0017
}
:L93f0015
\Speaker(1,0010301)
@1(
...Okay, I'll check.
@@)
\Se(1,3,0,010)
\Face(-1,0,1070403)
\Voice(GB933900,3)
\Speaker(107,1070101)
@1(
T-Tact...
You are very reliable.
@@)
/
:L93f0016
\Speaker(1,0010105)
@1(
Ranpha, you check it.
@@)
\Face(0030803,0,-1)
\Voice(GB933901,3)
\Speaker(3,0030101)
@1(
D-Don't be stupid!
@@)
\Speaker(1,0010102)
@1(
You're brave and the best at martial
arts here. You're the best suited to
investigate.
@@)
\Face(0030401,0,-1)
\Voice(GB933902,3)
\Speaker(3,0030101)
@1(
That's why...!
I-I'm not scared!
@@)
\Speaker(1,0010402)
@1(
Yeah, yeah...
I guess I have to.
@@)
\Se(1,3,0,010)
\Face(0030202,0,-1)
\Voice(GB933903,3)
\Speaker(3,0030101)
@1(
Y-Yeah.
You should have just said that from
the start.
@@)
/
:L93f0017
\Speaker(1,0010105)
@1(
Chitose, you check it out.
@@)
\Face(-1,0,1070401)
\Voice(GB933904,3)
\Speaker(107,1070101)
@1(
Eh...? I have to?
@@)
\Speaker(1,0010201)
@1(
Yep! Just this once!
@@)
\Se(1,3,0,012)
\Face(-1,0,1070306)
\Voice(GB933905,3)
\Speaker(107,1070101)
@1(
I-I can't!
@@)
\Face(0030401,0,-1)
\Voice(GB933906,3)
\Speaker(3,0030101)
@1(
You're making her go even though she's
afraid? Are you a man?
@@)
\Speaker(1,0010403)
@1(
Uu... T-That's...
@@)
}/
IDx9307:{
@(ss
\SelStart(0)
Thanks to you.
I'm just talented.
I still feel pretty bad at it.
@)ss
[
flg0000 == 1
]{
w0a93 += 1
>L93f0018
}
[
flg0001 == 1
]{
>L93f0019
}
[
flg0002 == 1
]{
w0a93 += -1
>L93f0020
}
:L93f0018
\Face(0,0050101,0)
\Speaker(1,0010101)
@1(
It's thanks to you.
You're a good teacher.
@@)
\Se(1,3,0,010)
\Face(0,0050102,0)
\Voice(GB934000,3)
\Speaker(5,0050101)
@1(
That's nice to hear.
@@)
\Face(0,0050804,0)
\Voice(GB934001,3)
\Speaker(5,0050101)
@1(
Okay, I want to see a little more how
much you've improved.
@@)
\Speaker(1,0010105)
@1(
Eh?
I haven't taken enough shots yet?
@@)
/
:L93f0019
\Face(0,0050101,0)
\Speaker(1,0010201)
@1(
Well, I'm a natural.
@@)
\Face(0,0050102,0)
\Voice(GB934002,3)
\Speaker(5,0050101)
@1(
Hahaha. Don't get carried away.
@@)
\Face(0,0050804,0)
\Voice(GB934003,3)
\Speaker(5,0050101)
@1(
Okay, let's see that talent a little
more then.
@@)
\Speaker(1,0010105)
@1(
I-I haven't taken enough shots yet?
I guess I got carried away...
@@)
/
:L93f0020
\Face(0,0050101,0)
\Speaker(1,0010105)
@1(
I still feel pretty bad.
I don't think I could handle myself 
with a gun in a real fight.
@@)
\Se(1,3,0,012)
\Face(0,0050204,0)
\Voice(GB934004,3)
\Speaker(5,0050101)
@1(
What the heck? I went out of my way to
complement you.
Haven't you learned anything?
@@)
\Face(0,0050804,0)
\Voice(GB934005,3)
\Speaker(5,0050101)
@1(
Then if you're so useless, I'll have
to help you get better.
@@)
\Speaker(1,0010103)
@1(
Eeh!?
I have to keep shooting!?
@@)
}/
IDx9308:{
@(ss
\SelStart(0)
I'll buy one for you too.
Oops! I hit the wrong button!
Want me to pick you up?
@)ss
[
flg0000 == 1
]{
w09b2 += 1
>L93f0021
}
[
flg0001 == 1
]{
w09b2 += -1
>L93f0022
}
[
flg0002 == 1
]{
>L93f0023
}
:L93f0021
\Face(0,0040102,0)
\Speaker(1,0010101)
@1(
If you'd like, I'll buy some for you
too.
@@)
\Face(0,0040702,0)
\Voice(GB934100,3)
\Speaker(4,0040101)
@1(
Oh, is that okay?
@@)
\Speaker(1,0010201)
@1(
I'm in your debt every day.
It's just a thanks for that.
@@)
\Face(0,0040102,0)
\Voice(GB934101,3)
\Speaker(4,0040101)
@1(
In that case, I will not hold back.
@@)
\Face(0,0,0)
\Speaker(1,0010101)
@1(
Okay, then a melon soda first.
@@)
\Se(1,3,0,030)
\Wait(0.3)
\Speaker(1,0010101)
@1(
Here you are.
@@)
\Se(1,3,0,010)
\Face(0,0040102,0)
\Voice(GB934102,3)
\Speaker(4,0040101)
@1(
Thank you very much.
@@)
\Speaker(1,0010101)
@1(
You're welcome.
And I'll have an iced tea.
@@)
\Se(1,3,0,030)
\Wait(0.3)
\Face(0,0040704,0)
\Voice(GB934103,3)
\Speaker(4,0040101)
@1(
Let us sit on the couch over there
and drink.
@@)
\Speaker(1,0010101)
@1(
All right.
A nice relaxing break.
@@)
/
:L93f0022
\Face(0,0,0)
\Speaker(1,0010103)
@1(
Oops! I pressed the wrong button!
@@)
\Se(1,3,0,030)
\Wait(0.3)
\Face(0,0040702,0)
\Voice(GB934104,3)
\Speaker(4,0040101)
@1(
Aah!
@@)
\Speaker(1,0010201)
@1(
Aww, I wanted melon soda, but 
accidentally bought coffee.
@@)
\Face(0,0040202,0)
\Voice(GB934105,3)
\Speaker(4,0040101)
@1(
............
@@)
\Speaker(1,0010101)
@1(
Well, that's okay too.
I don't mind coffee.
@@)
\Speaker(1,0010102)
@1(
By the way, what did you want, Mint?
@@)
\Se(1,3,0,012)
\Face(0,0040703,0)
\Voice(GB934106,3)
\Speaker(4,0040101)
@1(
...I'll have the oolong tea...
@@)
\Se(1,3,0,030)
\Wait(0.3)
\Face(0,0040701,0)
\Voice(GB934107,3)
\Speaker(4,0040101)
@1(
Tact... Please remember this later.
@@)
\Speaker(1,0010201)
@1(
...W-What's that supposed to mean?
Ahahah`
@@)
/
:L93f0023
\Face(0,0040102,0)
\Speaker(1,0010101)
@1(
Mint... Want me to pick you up?
@@)
\Face(0,0040702,0)
\Voice(GB934108,3)
\Speaker(4,0040101)
@1(
Eh..Eeeeh!?
@@)
\Speaker(1,0010101)
@1(
If I pick you up, you'll be able to
reach the button for melon soda.
@@)
\Face(0,0040103,0)
\Voice(GB934109,3)
\Speaker(4,0040101)
@1(
N-No... I mean, picking me up is...!
@@)
\Speaker(1,0010201)
@1(
Don't be modest.
Come on...
@@)
\Voice(GB934110,3)
\Speaker(4,0040101)
@1(
T-That will be okay.
I do not particularly want to drink
melon soda.
@@)
\Speaker(1,0010102)
@1(
Really?
But a moment ago...
@@)
\Face(0,0040102,0)
\Voice(GB934111,3)
\Speaker(4,0040101)
@1(
You heard wrong.
I will have orange juice.
@@)
\Se(1,3,0,030)
\Wait(0.3)
\Face(0,0040704,0)
\Voice(GB934112,3)
\Speaker(4,0040101)
@1(
...Yes, now we both have our drinks.
Let us take a seat.
@@)
\Speaker(1,0010101)
@1(
Yeah.
Which couch?
@@)
\Face(0,0040204,0)
\Voice(GB934113,3)
\Speaker(4,0040101)
@1(
Sigh... Why did you have to react in
such an unexpected way...
@@)
\Speaker(1,0010102)
@1(
Hm? 
Did you say something?
@@)
\Face(0,0040102,0)
\Voice(GB934114,3)
\Speaker(4,0040101)
@1(
No, no. Nothing.
Let's go.
@@)
}/
IDx9309:{
@(ss
\SelStart(0)
Okay.
No thanks.
I'll just watch.
@)ss
[
flg0000 == 1
]{
w08d1 += 1
>L93f0024
}
[
flg0001 == 1
]{
w08d1 += -1
>L93f0025
}
[
flg0002 == 1
]{
>L93f0026
}
:L93f0024
\Face(0,0030501,0)
\Speaker(1,0010201)
@1(
Okay.
@@)
\Se(1,3,0,010)
\Face(0,0030502,0)
\Voice(GB934200,3)
\Speaker(3,0030501)
@1(
Now you're talking!
@@)
\Speaker(1,0010101)
@1(
Okay, what should I do?
@@)
\Face(0,0030501,0)
\Voice(GB934201,3)
\Speaker(3,0030501)
@1(
Let's see... Something special for the
two of us...
@@)
\Speaker(1,0010103)
@1(
Eh!?
@@)
\Face(0,0030508,0)
\Voice(GB934202,3)
\Speaker(3,0030501)
@1(
A serious...
@@)
\Speaker(1,0010102)
@1(
S-Serious...?
@@)
\Face(0,0030502,0)
\Voice(GB934203,3)
\Speaker(3,0030501)
@1(
...Sparring match?
@@)
\Speaker(1,0010103)
@1(
S-Sparring!?
@@)
\Speaker(1,0010302)
@1(
Hold on a minute. If you're thinking
about seriously sparring with me, 
you're going to beat me up!
@@)
\Face(0,0030501,0)
\Voice(GB934204,3)
\Speaker(3,0030501)
@1(
It'll be okay.
You can wear a cup.
@@)
\Speaker(1,0010301)
@1(
No, forget that! I can tell you're just
going to use your Shooting Star Kick!
@@)
\Face(0,0030505,0)
\Voice(GB934205,3)
\Speaker(3,0030501)
@1(
............
@@)
\Face(0,0030502,0)
\Voice(GB934206,3)
\Speaker(3,0030501)
@1(
Yeah, well, that's not out of the
question.
@@)
\Speaker(1,0010302)
@1(
What the heck was that!?
@@)
\Face(0,0030501,0)
\Voice(GB934207,3)
\Speaker(3,0030501)
@1(
Just your imagination!
Whatever. Come on, let's go.
@@)
\Se(1,3,0,022)
\Wait(1.5)
\Face(0020901,0,0)
\Voice(GB934208,3)
\Speaker(2,0020101)
@1(
Huh? Tact and Ranpha.
@@)
\Speaker(1,0010102)
@1(
Something up, Milfie?
@@)
\Se(1,0,0,305)
\Face(-1,0,0030501)
\Voice(GB934209,3)
\Speaker(3,0030501)
@1(
It's strange for you to come here.
@@)
\Face(0020102,0,-1)
\Voice(GB934210,3)
\Speaker(2,0020101)
@1(
Yeah, I thought I'd exercise my body
a little bit.
@@)
\Speaker(1,0010103)
@1(
T-Then, you can join Ranpha and me in
exercising!
@@)
\Speaker(1,0010201)
@1(
Well? That's okay, right, Ranpha?
@@)
\Voice(GBX934210,3)
\Face(0020102,0,0030505)
\Speaker(3,0030501)
@1(
Huh?
But I was about to exercise with you...
@@)
\Speaker(1,0010201)
@1(
Let's cooperate with Milfie instead of
that.
@@)
\Face(0020102,0,0030502)
\Voice(GB934211,3)
\Speaker(3,0030501)
@1(
I guess. Whatever.
I'll be the coach.
@@)
\Speaker(1,0010201)
@1(
Okay, Milfie!
Let's get started!
@@)
\Face(0020902,0,0030502)
\Voice(GB934212,3)
\Speaker(2,0020101)
@1(
Yep!
I'm in your hands!
@@)
\Speaker(1,0010402)
@1(
Whew... I'm safe...
@@)
/
:L93f0025
\Face(0,0030501,0)
\Speaker(1,0010105)
@1(
Hmm... Sorry, but I think I'll pass.
@@)
\Se(1,3,0,012)
\Face(0,0030507,0)
\Voice(GB934213,3)
\Speaker(3,0030501)
@1(
What?
So you don't want to do it with me?
@@)
\Speaker(1,0010105)
@1(
Nah, right now I'm patrolling the 
ship.
@@)
\Face(0,0030506,0)
\Voice(GB934214,3)
\Speaker(3,0030501)
@1(
Everything's always fine there.
If you don't move your body every day,
you'll get lazy, right?
@@)
\Se(1,3,0,022)
\Wait(1.5)
\Face(0020902,0,0)
\Voice(GB934215,3)
\Speaker(2,0020101)
@1(
Ah, Ranpha and Tact.
What's going on?
@@)
\Speaker(1,0010201)
@1(
Ah, good timing, Milfie!
How about exercising with Ranpha in
my place?
@@)
\Face(0020901,0,0)
\Voice(GB934216,3)
\Speaker(2,0020101)
@1(
Huh?
Yes, that's okay.
@@)
\Se(1,0,0,305)
\Face(0020901,0,0030507)
\Voice(GB934217,3)
\Speaker(3,0030501)
@1(
Hold it, Tact!
@@)
\Speaker(1,0010201)
@1(
Okay, see you later!
Bye!
@@)
/
:L93f0026
\Face(0,0030501,0)
\Speaker(1,0010101)
@1(
I'll just watch.
@@)
\Face(0,0030506,0)
\Voice(GB934218,3)
\Speaker(3,0030501)
@1(
Pathetic.
Don't you know you'll be in trouble
at a critical moment?
@@)
\Speaker(1,0010105)
@1(
If I exercise with you, then that
critical moment will arrive all too
soon.
@@)
\Speaker(1,0010201)
@1(
And I think that I could learn a lot
from watching your splendid moves.
@@)
\Face(0,0030506,0)
\Voice(GB934219,3)
\Speaker(3,0030501)
@1(
Honestly. Only your tongue is sharp.
@@)
\Se(1,3,0,022)
\Wait(1.5)
\Face(0020902,0,0)
\Voice(GB934220,3)
\Speaker(2,0020101)
@1(
Huh?
What are you two doing together?
@@)
\Face(0020902,0,0030501)
\Voice(GB934221,3)
\Speaker(3,0030501)
@1(
Ah, Milfie.
Are you exercising too?
@@)
\Se(1,0,0,305)
\Face(0020102,0,0030501)
\Voice(GB934222,3)
\Speaker(2,0020101)
@1(
Yep.
As a member of the Angel Wing, I need
to keep my physical strength up.
@@)
\Face(0020102,0,0030502)
\Voice(GB934223,3)
\Speaker(3,0030501)
@1(
See, Tact?
Even Milfie takes this seriously.
@@)
\Face(0020102,0,0030506)
\Voice(GB934224,3)
\Speaker(3,0030501)
@1(
So what are you supposed to do as
Commander then?
@@)
\Speaker(1,0010105)
@1(
Hmmm, I guess.
Okay, I'll exercise with you a little
bit.
@@)
\Face(0020302,0,0030506)
\Voice(GB934225,3)
\Speaker(2,0020101)
@1(
Yay! With Tact!
Okay, all three of us!
@@)
\gFade(0,0,1.0)
\Face(0,0,0)
\FontClear()
\Speaker(999,0)
\gFade(1,0,1.0)
\gCut(1)
\Face(0020102,0,0)
\Voice(GB934226,3)
\Speaker(2,0020101)
@1(
...Aaah, that was fun!
@@)
\Face(0020102,0,0030502)
\Voice(GB934227,3)
\Speaker(3,0030501)
@1(
Well?
Doesn't it feel refreshing to get some
exercise?
@@)
\Speaker(1,0010101)
@1(
I guess.
It's not bad to exercise every now
and then.
@@)
\Face(0020102,0,0030506)
\Voice(GB934228,3)
\Speaker(3,0030501)
@1(
Do it every day!
@@)
\Speaker(1,0010105)
@1(
Maybe if I'm in the mood.
Okay, I'll see you later.
@@)
}/
