IDS0442:{
\SceneChg(3,5,0,0,0,0,0)
\Face(000,0,0,0)
\gFade(1,0,1.0)
\gCut(1)
\BGM(1,020,3,0,0)
\Speaker(001)
\Face(004,0,0,0)
@1(
Chrono Drive, smooth sailing.
Chrono Drive, smooth sailing...
This is making me dizzy. Sheesh.
@@)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA436001,3)
@1(
How can you be so calm while Eonia's fleet
closes in on us? We did get to resupply,
so I'm thankful for that.
@@)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA436002,3)
@1(
Aside from that, I'm a little worried
about how cheerful it's been on the
ship.
@@)
\Speaker(001)
\Face(001,0,223,0)
@1(
Can't you just relax?
Even if we're deadly serious, we still 
won't be able to get away.
@@)
\Speaker(007)
\Face(221,0,224,0)
\Voice(GA436003,3)
@1(
Already thinking of running away instead
of fighting? Has your carefree attitude
infected the rest of the ship?
@@)
\BGM(0,020,3,0,0)
\Se(1,3,0,023)
\SeStateChg(1)
\Wait(1.0)
\Speaker(016)
\Face(491,0,0,0)
\Voice(GA436004,3)
@1(
A fleet has appeared in front of us!
No identification signal... It must be
Eonia's fleet!
@@)
\BGM(1,021,3,0,0)
\Speaker(001)
\Face(004,0,0,0)
@1(
Good grief. They're attacking again.
@@)
\Speaker(001)
\Face(011,0,0,0)
@1(
Change course to three o'clock!
Angel Wing, scramble!
@@)
\Speaker(016)
\Face(493,0,0,0)
\Voice(GA436005,3)
@1(
We're getting a lot reactions from three
o'clock too!
Enemy fighters have taken off!
@@)
\Speaker(001)
\Face(006,0,0,0)
@1(
Fighters?
We'll need a different plan than we
use against the normal automated fleets.
@@)
\Se(1,3,0,027)
\SeStateChg(1)
\Wait(1.0)
\Speaker(017)
\Face(501,0,0,0)
\Voice(GA436006,3)
@1(
Communication from the enemy fighters.
Should I put it through?
@@)
\Speaker(001)
\Face(003,0,0,0)
@1(
They're trying to hail us? You mean the 
fighters aren't automated?
@@)
\Speaker(007)
\Face(221,0,225,0)
\Voice(GA436007,3)
@1(
Maybe it's those guys from before.
They look like the ones that fought
the Lucky Star and Kung-Fu Fighter.
@@)
\Speaker(001)
\Face(003,0,225,0)
@1(
We'll understand once we speak to them.
Open a channel.
@@)
\Se(1,3,0,028)
\SeStateChg(1)
\Speaker(043)
\Face(381,0,0,0)
\Voice(GA436008,3)
@1(
Yo, are you the commander? I am the leader
of his majesty Eonia's special combat unit,
the Hell Hounds. I am Camus O Laphroaig.
@@)
\gCut(2)
\SceneChg(3,501,0,0,0,0,0)
\Speaker(002)
\Face(023,0,0,0)
\Voice(GA436009,3)
@1(
Aah! You're back!
What're you here for this time!?
@@)
\Speaker(043)
\Face(382,0,0,0)
\Voice(GA436010,3)
@1(
My dear honey, you are beautiful today.
I cannot believe the one who commands the
Angel Wing does not share your beauty.
@@)
\Speaker(001)
\Face(004,0,0,0)
@1(
If you don't want to look at me, then
just retreat.
If you do, then we'll withdraw at once.
@@)
\Speaker(044)
\Face(402,0,0,0)
\Voice(GA436011,3)
@1(
Today we brought all our friends to fight
intensely and happily at our side!!!!!!
Let's go!!!!!!
@@)
\SceneChg(3,531,0,0,0,0,0)
\Speaker(003)
\Face(066,0,0,0)
\Voice(GA436012,3)
@1(
As usual, this guy doesn't listen to
anybody.
@@)
\SceneChg(3,5,0,0,0,225,0)
\gCut(1)
\Speaker(007)
\Face(221,0,225,0)
\Voice(GA436013,3)
@1(
Wait a minute... friends?
@@)
\Speaker(047)
\Face(461,0,0,0)
\Voice(GA436014,3)
@1(
Right, friends.
By the way, my name is Vermouth Matin. 
My most charming point is my headband.
@@)
\Speaker(047)
\Face(461,0,0,0)
\Voice(GA436015,3)
@1(
...How about you just hurry up and hand
over Prince Shiva?
@@)
\Speaker(046)
\Face(441,0,0,0)
\Voice(GA436016,3)
@1(
...Red-Eye.
If you reject our demands, all that awaits
you is eternal rest...
@@)
\Speaker(045)
\Face(421,0,0,0)
\Voice(GA436017,3)
@1(
That's right. You shouldn't make a habit
of troubling the hands of nobles like me.
@@)
\Speaker(045)
\Face(421,0,0,0)
\Voice(GA436018,3)
@1(
I, Riserva Chianti, have been chosen.
I have no spare time to play with you
ladies.
@@)
\Speaker(007)
\Face(221,0,223,0)
\Voice(GA436019,3)
@1(
...Another problematic opponent then.
Judging by how they act, they're not part
of the normal military.
@@)
\Speaker(001)
\Face(004,0,223,0)
@1(
Then, mercenaries?
What's the special combat unit?
@@)
\gCut(2)
\SceneChg(3,560,0,0,0,0,0)
\Speaker(004)
\Face(102,0,0,0)
\Voice(GA436020,3)
@1(
Apparently, they mean to say "Give us 
Prince Shiva or die." Unfortunately, they
seem to have problems communicating.
@@)
\Speaker(045)
\Face(421,0,0,0)
\Voice(GA436021,3)
@1(
Hmph, the Blancmanche's girl.
Now the White Moon's second-hand dog.
Are you jealous of a chosen one?
@@)
\Speaker(004)
\Face(102,0,0,0)
\Voice(GA436022,3)
@1(
Oh? Sounds like you're jealous that I'm the
one that the White Moon chose.
@@)
\Speaker(045)
\Face(422,0,0,0)
\Voice(GA436023,3)
@1(
W-Who are you calling jealous!?
Even for the daughter of Blancmanche, I 
will not forgive such impudence!
@@)
\Speaker(004)
\Face(122,0,0,0)
\Voice(GA436024,3)
@1(
I apologize if I was impolite.
Compared to you, my impoliteness is no 
match for your rudeness.
@@)
\Face(000,0,0,0)
\SceneChg(3,5,0,0,0,0,0)
\gCut(1)
\Speaker(007)
\Face(221,0,221,0)
\Voice(GA436025,3)
@1(
For now, we're winning verbally.
@@)
\Speaker(001)
\Face(001,0,221,0)
@1(
We're not going to lose in the real fight
either.
@@)
\Speaker(001)
\Face(011,0,0,0)
@1(
Listen up, Hell Hounds.
I have absolutely no intention to accept
your ultimatum.
@@)
\gCut(2)
\SceneChg(3,590,0,0,0,0,0)
\Speaker(005)
\Face(141,0,0,0)
\Voice(GA436026,3)
@1(
That's right.
With an attitude as bad as theirs, 
they deserve to be punished.
@@)
\Speaker(046)
\Face(441,0,0,0)
\Voice(GA436027,3)
@1(
...Do you not understand that you're about
to be crushed by an overwhelming force?
@@)
\gCut(2)
\SceneChg(3,620,0,0,0,0,0)
\Speaker(006)
\Face(181,0,0,0)
\Voice(GA436028,3)
@1(
Replenishment of ammunition and energy will
be flawless.
...Order us to sortie.
@@)
\Speaker(047)
\Face(462,0,0,0)
\Voice(GA436029,3)
@1(
You won't get to.
We'll wipe you out before you can resupply
or repair.
@@)
\gCut(2)
\SceneChg(3,561,0,0,0,0,0)
\Speaker(004)
\Face(103,0,0,0)
\Voice(GA436030,3)
@1(
The enemy fighters are powerful.
Aside from the pilots' brains, approach
those ships with caution.
@@)
\Speaker(045)
\Face(422,0,0,0)
\Voice(GA436031,3)
@1(
Hrmph.
What does the poor abandoned dog know?
I'll reduce you to scrap!
@@)
\Speaker(043)
\Face(382,0,0,0)
\Voice(GA436032,3)
@1(
Resistance is futile, and unbecoming.
Being so rough is not my preference, but
you leave me no choice.
@@)
\SceneChg(3,5,0,0,0,0,0)
\gCut(1)
\Speaker(001)
\Face(005,0,0,0)
@1(
We'll show you how useless resistance is.
Angel Wing, all ships take off!
@@)
\BGM(0,021,3,1.0,0)
w102 = 42
w098 = 4
w004 = w098
w101 = 0447
\exit(5)
}/
