<?xml version="1.0" encoding="shift-jis"?>
<exbulletml>

<!-- *** ショットボタンを押した時に呼ばれるアクション ******************** -->

<!-- ********************************************************************* -->
<!-- *** キャラ１の場合 ************************************************** -->
<!-- ********************************************************************* -->
<action label="shot_1_top">

	<!-- *** Magic 発動中（Magic 発動から 300 フレーム未満）*** -->

	<repeat><times>$_ttc_frame-lt300</times>
		<rep><ts>$_slowmode-eq0</ts>
			<rep><ts>$_weapontype-eq1</ts>
				<actionRef label="shot_1_ttc_create_action"></actionRef>
			</rep>
			<rep><ts>1-($_weapontype-eq1)</ts>
				<actionRef label="shot_1_ttc_create_action_m"></actionRef>
			</rep>
		</rep>
		<rep><ts>1-($_slowmode-eq0)</ts>
			<rep><ts>$_weapontype-eq1</ts>
				<actionRef label="shot_1_ttc_slow_create_action"></actionRef>
			</rep>
			<rep><ts>1-($_weapontype-eq1)</ts>
				<actionRef label="shot_1_ttc_slow_create_action_m"></actionRef>
			</rep>

		</rep>
	</repeat>

	
	<!-- *** 通常（Magic 発動から 300 フレーム以上経過）*** -->
	<repeat><times>1-($_ttc_frame-lt300)</times>

		<!-- 通常速度移動時 -->
		<rep><ts>$_slowmode-eq0</ts>
			<rep><ts>$_weapontype-eq1</ts>
				<actionRef label="shot_1_create_action"></actionRef>
			</rep>
			<rep><ts>1-($_weapontype-eq1)</ts>
				<actionRef label="shot_1_create_action_m"></actionRef>
			</rep>
		</rep>

		<!-- 低速移動時 -->
		<rep><ts>1-($_slowmode-eq0)</ts>
			<rep><ts>$_weapontype-eq1</ts>
				<actionRef label="shot_1_slow_create_action"></actionRef>
			</rep>
			<rep><ts>1-($_weapontype-eq1)</ts>
				<actionRef label="shot_1_slow_create_action_m"></actionRef>
			</rep>
		</rep>

	</repeat>
		
</action>


<!-- ********************************************************************* -->
<!-- *** キャラ１の生成アクション ************************************** -->
<!-- ********************************************************************* -->

<!-- ********************************************************************* -->
<!-- 通常速度移動時 -->
<action label="shot_1_create_action">		

	<soundtrack><file type="ogg">shot</file></soundtrack>	
	<createRef label="shot_1a_create"><p>12</p><p>$_player_cx</p><p>$_player_cy-9</p><p>0</p></createRef>
	<createRef label="shot_1a_create2"><p>12</p><p>$_player_cx-3</p><p>$_player_cy-6</p><p>-21</p></createRef>
	<createRef label="shot_1a_create2"><p>12</p><p>$_player_cx+3</p><p>$_player_cy-6</p><p>21</p></createRef>
	<createRef label="shot_1a_create3"><p>12</p><p>$_player_cx-6</p><p>$_player_cy-3</p><p>-45</p></createRef>
	<createRef label="shot_1a_create3"><p>12</p><p>$_player_cx+6</p><p>$_player_cy-3</p><p>45</p></createRef>
	<w>1</w>
	<createRef label="shot_1a_create4"><p>12</p><p>$_player_cx-6</p><p>$_player_cy-3</p><p>-69</p></createRef>
	<createRef label="shot_1a_create4"><p>12</p><p>$_player_cx+6</p><p>$_player_cy-3</p><p>69</p></createRef>
	<wait>5</wait>

	<!-- *** 最後に必ず exit すること *** -->
	<exit></exit>
</action>


<create label="shot_1a_create">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>20</vital>
	<shotRef label="shot_bullet_1a"></shotRef>
</create>

<shot label="shot_bullet_1a">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-24</left><top>-24</top><right>24</right><bottom>24</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>48</width><height>48</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_create2">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>28</vital>
	<shotRef label="shot_bullet_1a2"></shotRef>
</create>

<shot label="shot_bullet_1a2">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-26</left><top>-26</top><right>26</right><bottom>26</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>64</width><height>64</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_create3">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>22</vital>
	<shotRef label="shot_bullet_1a3"></shotRef>
</create>

<shot label="shot_bullet_1a3">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-26</left><top>-26</top><right>26</right><bottom>26</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>52</width><height>52</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_create4">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>18</vital>
	<shotRef label="shot_bullet_1a4"></shotRef>
</create>

<shot label="shot_bullet_1a4">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-18</left><top>-18</top><right>18</right><bottom>18</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>32</width><height>32</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>



<action label="shot_1_create_action_m">		

	<soundtrack><file type="ogg">shot</file></soundtrack>	
	<createRef label="shot_1a_create_m"><p>12</p><p>$_player_cx</p><p>$_player_cy-9</p><p>0</p></createRef>
	<createRef label="shot_1a_create2_m"><p>12</p><p>$_player_cx-3</p><p>$_player_cy-6</p><p>-21</p></createRef>
	<createRef label="shot_1a_create2_m"><p>12</p><p>$_player_cx+3</p><p>$_player_cy-6</p><p>21</p></createRef>
	<createRef label="shot_1a_create3_m"><p>12</p><p>$_player_cx-6</p><p>$_player_cy-3</p><p>-45</p></createRef>
	<createRef label="shot_1a_create3_m"><p>12</p><p>$_player_cx+6</p><p>$_player_cy-3</p><p>45</p></createRef>
	<w>1</w>
	<createRef label="shot_1a_create4_m"><p>12</p><p>$_player_cx-6</p><p>$_player_cy-3</p><p>-69</p></createRef>
	<createRef label="shot_1a_create4_m"><p>12</p><p>$_player_cx+6</p><p>$_player_cy-3</p><p>69</p></createRef>
	<wait>5</wait>

	<!-- *** 最後に必ず exit すること *** -->
	<exit></exit>
</action>


<create label="shot_1a_create_m">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>18</vital>
	<shotRef label="shot_bullet_1a_m"></shotRef>
</create>

<shot label="shot_bullet_1a_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-24</left><top>-24</top><right>24</right><bottom>24</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>48</width><height>48</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_create2_m">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>26</vital>
	<shotRef label="shot_bullet_1a2_m"></shotRef>
</create>

<shot label="shot_bullet_1a2_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-26</left><top>-26</top><right>26</right><bottom>26</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>64</width><height>64</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_create3_m">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>20</vital>
	<shotRef label="shot_bullet_1a3_m"></shotRef>
</create>

<shot label="shot_bullet_1a3_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-26</left><top>-26</top><right>26</right><bottom>26</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>52</width><height>52</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_create4_m">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>16</vital>
	<shotRef label="shot_bullet_1a4_m"></shotRef>
</create>

<shot label="shot_bullet_1a4_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-18</left><top>-18</top><right>18</right><bottom>18</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>32</width><height>32</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>


<!-- ********************************************************************* -->
<!-- 低速移動時 -->
<action label="shot_1_slow_create_action">		

	<soundtrack><file type="ogg">shot</file></soundtrack>	
	<createRef label="shot_1b_create"><p>12</p><p>$_player_cx-16</p><p>$_player_cy-8</p></createRef>
	<createRef label="shot_1b_create"><p>12</p><p>$_player_cx+16</p><p>$_player_cy-8</p></createRef>
	<wait>5</wait>
	<!-- *** 最後に必ず exit すること *** -->
	<exit></exit>
</action>

<create label="shot_1b_create">
	<speed>$1</speed><direction type="absolute">$_playermovex*20</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>66</vital>
	<shotRef label="shot_bullet_1b"></shotRef>
</create>

<shot label="shot_bullet_1b">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-20</left><top>-20</top><right>20</right><bottom>20</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>52</width><height>52</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<action label="shot_1_slow_create_action_m">		

	<soundtrack><file type="ogg">shot</file></soundtrack>	
	<createRef label="shot_1b_create_m"><p>12</p><p>$_player_cx-16</p><p>$_player_cy-8</p></createRef>
	<createRef label="shot_1b_create_m"><p>12</p><p>$_player_cx+16</p><p>$_player_cy-8</p></createRef>
	<wait>5</wait>
	<!-- *** 最後に必ず exit すること *** -->
	<exit></exit>
</action>

<create label="shot_1b_create_m">
	<speed>$1</speed><direction type="absolute">$_playermovex*20</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>69</vital>
	<shotRef label="shot_bullet_1b_m"></shotRef>
</create>

<shot label="shot_bullet_1b_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-20</left><top>-20</top><right>20</right><bottom>20</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>52</width><height>52</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>



<!-- ********************************************************************* -->
<!-- *** Tensionの生成アクション ************************************** -->
<!-- ********************************************************************* -->

<!-- ********************************************************************* -->
<!-- 通常速度移動時 -->
<action label="shot_1_ttc_create_action">		

	<soundtrack><file type="ogg">shot</file></soundtrack>	
	<createRef label="shot_1a_ttc_create"><p>12</p><p>$_player_cx</p><p>$_player_cy-9</p><p>0</p></createRef>
	<createRef label="shot_1a_ttc_create2"><p>12</p><p>$_player_cx-3</p><p>$_player_cy-6</p><p>-21</p></createRef>
	<createRef label="shot_1a_ttc_create2"><p>12</p><p>$_player_cx+3</p><p>$_player_cy-6</p><p>21</p></createRef>
	<createRef label="shot_1a_ttc_create3"><p>12</p><p>$_player_cx-6</p><p>$_player_cy-3</p><p>-45</p></createRef>
	<createRef label="shot_1a_ttc_create3"><p>12</p><p>$_player_cx+6</p><p>$_player_cy-3</p><p>45</p></createRef>
	<w>1</w>
	<createRef label="shot_1a_ttc_create4"><p>12</p><p>$_player_cx-6</p><p>$_player_cy-3</p><p>-69</p></createRef>
	<createRef label="shot_1a_ttc_create4"><p>12</p><p>$_player_cx+6</p><p>$_player_cy-3</p><p>69</p></createRef>
	<wait>5</wait>

	<!-- *** 最後に必ず exit すること *** -->
	<exit></exit>
</action>


<create label="shot_1a_ttc_create">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>20*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1a_ttc"></shotRef>
</create>

<shot label="shot_bullet_1a_ttc">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-40</left><top>-40</top><right>40</right><bottom>40</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>72</width><height>72</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_ttc_create2">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>28*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1a2_ttc"></shotRef>
</create>

<shot label="shot_bullet_1a2_ttc">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-44</left><top>-44</top><right>44</right><bottom>44</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>96</width><height>96</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_ttc_create3">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>22*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1a3_ttc"></shotRef>
</create>

<shot label="shot_bullet_1a3_ttc">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-42</left><top>-42</top><right>42</right><bottom>42</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>88</width><height>88</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_ttc_create4">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>18*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1a4_ttc"></shotRef>
</create>

<shot label="shot_bullet_1a4_ttc">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-32</left><top>-32</top><right>32</right><bottom>32</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>64</width><height>64</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>



<action label="shot_1_ttc_create_action_m">		

	<soundtrack><file type="ogg">shot</file></soundtrack>	
	<createRef label="shot_1a_ttc_create_m"><p>12</p><p>$_player_cx</p><p>$_player_cy-9</p><p>0</p></createRef>
	<createRef label="shot_1a_ttc_create2_m"><p>12</p><p>$_player_cx-3</p><p>$_player_cy-6</p><p>-21</p></createRef>
	<createRef label="shot_1a_ttc_create2_m"><p>12</p><p>$_player_cx+3</p><p>$_player_cy-6</p><p>21</p></createRef>
	<createRef label="shot_1a_ttc_create3_m"><p>12</p><p>$_player_cx-6</p><p>$_player_cy-3</p><p>-45</p></createRef>
	<createRef label="shot_1a_ttc_create3_m"><p>12</p><p>$_player_cx+6</p><p>$_player_cy-3</p><p>45</p></createRef>
	<w>1</w>
	<createRef label="shot_1a_ttc_create4_m"><p>12</p><p>$_player_cx-6</p><p>$_player_cy-3</p><p>-69</p></createRef>
	<createRef label="shot_1a_ttc_create4_m"><p>12</p><p>$_player_cx+6</p><p>$_player_cy-3</p><p>69</p></createRef>
	<wait>5</wait>

	<!-- *** 最後に必ず exit すること *** -->
	<exit></exit>
</action>


<create label="shot_1a_ttc_create_m">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>18*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1a_ttc_m"></shotRef>
</create>

<shot label="shot_bullet_1a_ttc_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-40</left><top>-40</top><right>40</right><bottom>40</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>72</width><height>72</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_ttc_create2_m">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>26*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1a2_ttc_m"></shotRef>
</create>

<shot label="shot_bullet_1a2_ttc_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-44</left><top>-44</top><right>44</right><bottom>44</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>96</width><height>96</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_ttc_create3_m">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>20*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1a3_ttc_m"></shotRef>
</create>

<shot label="shot_bullet_1a3_ttc_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-42</left><top>-42</top><right>42</right><bottom>42</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>88</width><height>88</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<create label="shot_1a_ttc_create4_m">
	<speed>$1</speed><direction type="absolute">$4</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>16*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1a4_ttc_m"></shotRef>
</create>

<shot label="shot_bullet_1a4_ttc_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-32</left><top>-32</top><right>32</right><bottom>32</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>64</width><height>64</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>

<!-- ********************************************************************* -->
<!-- 低速移動時 -->
<action label="shot_1_ttc_slow_create_action">		

	<soundtrack><file type="ogg">shot</file></soundtrack>	
	<createRef label="shot_1b_ttc_create"><p>12</p><p>$_player_cx-16</p><p>$_player_cy-8</p></createRef>
	<createRef label="shot_1b_ttc_create"><p>12</p><p>$_player_cx+16</p><p>$_player_cy-8</p></createRef>
	<wait>5</wait>
	<!-- *** 最後に必ず exit すること *** -->
	<exit></exit>
</action>

<create label="shot_1b_ttc_create">
	<speed>$1</speed><direction type="absolute">$_playermovex*20</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>66*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1b_ttc"></shotRef>
</create>

<shot label="shot_bullet_1b_ttc">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-40</left><top>-40</top><right>40</right><bottom>40</bottom></collision>	
	<img type="add">
		<file type="dds">tsubasa_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>88</width><height>88</height>
		<alpha>125</alpha><red>185</red><green>185</green><blue>185</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>


<action label="shot_1_ttc_slow_create_action_m">		

	<soundtrack><file type="ogg">shot</file></soundtrack>	
	<createRef label="shot_1b_ttc_create_m"><p>12</p><p>$_player_cx-16</p><p>$_player_cy-8</p></createRef>
	<createRef label="shot_1b_ttc_create_m"><p>12</p><p>$_player_cx+16</p><p>$_player_cy-8</p></createRef>
	<wait>5</wait>
	<!-- *** 最後に必ず exit すること *** -->
	<exit></exit>
</action>

<create label="shot_1b_ttc_create_m">
	<speed>$1</speed><direction type="absolute">$_playermovex*20</direction>
	<cx>$2</cx><cy>$3</cy>
	<vital>70*$__hoshimi_tension</vital>
	<shotRef label="shot_bullet_1b_ttc_m"></shotRef>
</create>

<shot label="shot_bullet_1b_ttc_m">
	<revengeRef label="shot_revenge_1"></revengeRef>
	<collision type="rect"><left>-40</left><top>-40</top><right>40</right><bottom>40</bottom></collision>	
	<img type="normal">
		<file type="dds">maiha_shot</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>88</width><height>88</height>
		<alpha>145</alpha><red>225</red><green>225</green><blue>225</blue>
	</img>
	<imgDirection type="sync">180</imgDirection>

</shot>


<!-- revenge -->
<revenge label="shot_revenge_1">

	<actionRef label="shot_break_action"/>
	<createRef label="shot_break1"></createRef>
	<actionRef label="shot_break_particle_create_action"></actionRef>

	<vanish></vanish>
</revenge>

<create label="shot_break1">
	<speed>1</speed>
	<direction type="relative">0</direction>
	<cx>$_self_cx</cx><cy>$_self_cy</cy>
	<object>
		<img type="add">
			<file type="dds">fire32</file>
			<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
			<width>16</width><height>16</height>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
		</img>
		<setDrawLevel><num>18</num></setDrawLevel>

		<changeColor>
			<alpha>30</alpha><red>255</red><green>5</green><blue>10</blue><term>25</term>	
		</changeColor>
		<changeImgSize>
			<width>32</width><height>32</height><term>25</term>	
		</changeImgSize>

		<wait>5</wait>
		<changeSpeed>
			<speed type="absolute">0.2</speed><term>25</term>
		</changeSpeed>
		<wait>20</wait>
		<vanish></vanish>
	</object>
</create>

<revenge label="shot_revenge_ttc_1">

	<actionRef label="shot_break_action"/>
	<createRef label="shot_break_ttc1"></createRef>
	<actionRef label="shot_break_particle_create_action"></actionRef>

	<vanish></vanish>
</revenge>

<create label="shot_break_ttc1">
	<speed>1.6</speed>
	<direction type="relative">0</direction>
	<cx>$_self_cx</cx><cy>$_self_cy</cy>
	<object>
		<img type="add">
			<file type="dds">fire32</file>
			<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
			<width>20</width><height>20</height>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
		</img>
		<setDrawLevel><num>18</num></setDrawLevel>

		<changeColor>
			<alpha>30</alpha><red>255</red><green>5</green><blue>10</blue><term>25</term>	
		</changeColor>
		<changeImgSize>
			<width>40</width><height>40</height><term>25</term>	
		</changeImgSize>

		<wait>5</wait>
		<changeSpeed>
			<speed type="absolute">0.2</speed><term>25</term>
		</changeSpeed>
		<wait>20</wait>
		<vanish></vanish>
	</object>
</create>

<action label="shot_break_particle_create_action">
	<createRef label="shot_break_particle_create"></createRef>
	<createRef label="shot_break_particle_create"></createRef>
	<createRef label="shot_break_particle_create"></createRef>
</action>

<create label="shot_break_particle_create">
	<speed>2.5+2*$_rand</speed><direction type="absolute">$_rand*360</direction>
	<cx>$_self_cx</cx><cy>$_self_cy</cy>
	<object>
		<img type="add">
			<file type="dds">particle</file>
			<left>0</left><top>0</top><right>16</right><bottom>16</bottom>
			<width>16</width><height>16</height>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
		</img>
		<setDrawLevel><num>20</num></setDrawLevel>
		<changeColor>
			<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>12</term>	
		</changeColor>
		<wait>12</wait>
		<vanish></vanish>
	</object>
</create>


</exbulletml>
