<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<action label="title_char_select_top">

	<sound type="bgm" label="bgm">
		<track><file type="ogg">02_charasele</file></track>
		<play><flag>1</flag><loop>44100*2*2*2</loop></play>	
	</sound>

	<actionRef label="title_char_selectable_create_action"></actionRef>

</action>

<action label="title_char_select_nobgm_top">
	<actionRef label="title_char_selectable_create_action"></actionRef>

</action>


<!-- ******* 選択肢作成 ************************************** -->
<action label="title_char_selectable_create_action">
<!--
	<actionRef label="title_char_setting_action"></actionRef>
-->
  <actionRef label="title_char_string_create_action"></actionRef>

	<eval name="xbase">320</eval>
	<eval name="ybase">223</eval>
	<eval name="height">24</eval>

	<!-- カーソル -->
	<create>
		<x>$_twinstype-1</x><y>0</y>
		<cursor>
			<flag>1</flag>
			<decidedRef    label="title_char_cursor_decided"></decidedRef>
			<selectedRef   label="title_char_cursor_selected"></selectedRef>
			<unselectedRef label="title_char_cursor_unselected"></unselectedRef>
			<actionRef	   label="title_char_cursor_action"></actionRef>
		</cursor>
	</create>

	<!-- 選択肢０:霧島兄妹 -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*0</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>0</y>
		<selectableRef label="selectable_char_1"></selectableRef>
	</create>

	<!-- 選択肢１:御刀姉妹 -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*1</cy>
		<speed>0</speed><direction>0</direction>
		<x>1</x><y>0</y>
		<selectableRef label="selectable_char_2"></selectableRef>
	</create>

	<!-- 選択肢２:雫石・ツゴモリ -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*2</cy>
		<speed>0</speed><direction>0</direction>
		<x>2</x><y>0</y>
		<selectableRef label="selectable_char_3"></selectableRef>
	</create>



</action>

<action label="title_char_string_create_action">

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>64</cx><cy>240</cy>
		<object label="title_bg_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts1_img"><p>256</p><p>128</p><p>256+64</p><p>128+64</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>


	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>640-64</cx><cy>240</cy>
		<object label="title_bg_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts1_img"><p>256+64</p><p>128</p><p>256+128</p><p>128+64</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>32</cy>
		<object label="title_bg_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts2_img"><p>0</p><p>0</p><p>256+32</p><p>64</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>


</action>

<!--
<action label="title_char_string_create_action">
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>360</cx><cy>240+34</cy>
		<object label="title_bg_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgString><width>512</width><height>128</height></imgString>
			<setDrawLevel><num>20</num></setDrawLevel>
			<setFontSize><height>24</height></setFontSize>
			<setStringWait><term>0</term></setStringWait>

			<setFontColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue></setFontColor>
			<setString><string>霧島　成実　　＆　霧島　瑞希**</string></setString>
			<addString><string>御刀　梨々香　＆　御刀　琉璃香**</string></addString>
			<addString><string>雫石　朝沙　　＆　ツゴモリ　シズカ**</string></addString>
		</object>
	</create>
</action>
-->

<!-- ***** BEGIN : Selectable 定義 ******************************************************* -->
<selectable label="selectable_char_1">
	<decidedRef    label="title_char_1_decided"></decidedRef>
	<selectedRef   label="title_char_1_selected"><param>0</param></selectedRef>
	<unselectedRef label="title_char_common_unselected"><param>0</param></unselectedRef>
	<revengeRef	   label="title_char_common_revenge"></revengeRef>
	<actionRef	   label="title_char_1_action"></actionRef>
</selectable>
<selectable label="selectable_char_2">
	<decidedRef    label="title_char_2_decided"></decidedRef>
	<selectedRef   label="title_char_2_selected"><param>0</param></selectedRef>
	<unselectedRef label="title_char_common_unselected"><param>0</param></unselectedRef>
	<revengeRef	   label="title_char_common_revenge"></revengeRef>
	<actionRef	   label="title_char_2_action"></actionRef>
</selectable>
<selectable label="selectable_char_3">
	<decidedRef    label="title_char_3_decided"></decidedRef>
	<selectedRef   label="title_char_3_selected"><param>0</param></selectedRef>
	<unselectedRef label="title_char_common_unselected"><param>0</param></unselectedRef>
	<revengeRef	   label="title_char_common_revenge"></revengeRef>
	<actionRef	   label="title_char_3_action"></actionRef>
</selectable>
<!-- ***** END : Selectable 定義 ******************************************************* -->


<!-- ***** BEGIN : Selectable 共通 ******************************************************* -->
<unselected label="title_char_common_unselected">
	<childRevenge></childRevenge>
</unselected>

<revenge label="title_char_common_revenge">
	<childRevenge></childRevenge>
	<vanish></vanish>
</revenge>
<!-- ***** END : Selectable 共通 ******************************************************* -->


<!-- ***** BEGIN : Selectable DECIDED ******************************************************* -->
<decided    label="title_char_1_decided">
	<sysvar name="twinstype">1</sysvar>
	<vanish></vanish>
</decided>
<decided    label="title_char_2_decided">
	<sysvar name="twinstype">2</sysvar>
	<vanish></vanish>
</decided>
<decided    label="title_char_3_decided">
	<sysvar name="twinstype">3</sysvar>
	<vanish></vanish>
</decided>
<!-- ***** END : Selectable DECIDED ******************************************************* -->


<!-- ***** BEGIN : Selectable ACTION ******************************************************* -->
<action	    label="title_char_1_action">
</action>
<action	    label="title_char_2_action">
</action>
<action	    label="title_char_3_action">
</action>

<!-- ***** END : Selectable ACTION ******************************************************* -->

<!-- ***** END : Selectable SELECTED ******************************************************* -->
<selected   label="title_char_1_selected">
	<targetRevenge label="title_bg_object3"></targetRevenge>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>240+36</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_characters_1_1_img"></imgRef>
			<setDrawLevel><num>4</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>80</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts2_img"><p>0</p><p>64</p><p>160</p><p>64+48</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>350</cx><cy>390</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts2_img"><p>0</p><p>64+48</p><p>512</p><p>64+48+48</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>440</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts2_img"><p>0</p><p>160</p><p>512</p><p>160+64</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<!-- 背景文字 -->
	<create>
		<speed>14</speed><direction type="absolute">-90</direction>
		<cx>640+256</cx><cy>90</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>0</p><p>0</p><p>512</p><p>64</p></imgRef>
			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>20</wait>
			<changeSpeed>
				<speed>0</speed><term>40</term>
			</changeSpeed>
		</object>
	</create>

	<create>
		<speed>10</speed><direction type="absolute">90</direction>
		<cx>-128</cx><cy>300</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>0</p><p>256</p><p>256</p><p>256+64</p></imgRef>
			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>20</wait>

			<create>
				<speed>10</speed><direction type="absolute">90</direction>
				<cx>-128</cx><cy>300</cy>
				<object label="title_bg_object3">
					<revengeRef label="title_bg_string_object_revenge"></revengeRef>
					<imgRef label="title_parts4_img"><p>0</p><p>512-64</p><p>256</p><p>512</p></imgRef>
					<setDrawLevel><num>5</num></setDrawLevel>
					<wait>10</wait>
					<changeSpeed>
						<speed>0</speed><term>35</term>
					</changeSpeed>
				</object>
			</create>

			<wait>10</wait>
			<changeSpeed>
				<speed>0</speed><term>35</term>
			</changeSpeed>
		</object>
	</create>

	<create>
		<speed>9</speed><direction type="absolute">-90</direction>
		<cx>640+128</cx><cy>400</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>256</p><p>512-64</p><p>512</p><p>512</p></imgRef>

			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>20</wait>

			<create>
				<speed>9</speed><direction type="absolute">-90</direction>
				<cx>640+128</cx><cy>400</cy>
				<object label="title_bg_object3">
					<revengeRef label="title_bg_string_object_revenge"></revengeRef>

					<imgRef label="title_parts4_img"><p>256</p><p>256</p><p>512</p><p>256+64</p></imgRef>
					<setDrawLevel><num>5</num></setDrawLevel>
					<wait>10</wait>
					<changeSpeed>
						<speed>0</speed><term>30</term>
					</changeSpeed>
				</object>
			</create>

			<wait>10</wait>
			<changeSpeed>
				<speed>0</speed><term>30</term>
			</changeSpeed>
		</object>
	</create>




</selected>

<selected   label="title_char_2_selected">
	<targetRevenge label="title_bg_object3"></targetRevenge>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>240+36</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_characters_2_1_img"></imgRef>
			<setDrawLevel><num>4</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320-1</cx><cy>80+2</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts2_img"><p>0</p><p>256</p><p>160</p><p>256+48</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>350+1</cx><cy>390-1</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts2_img"><p>0</p><p>256+48</p><p>512</p><p>256+48+48</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>100</cx><cy>444</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts2_img"><p>0</p><p>256+128-32</p><p>160</p><p>256+128+32</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>640-256</cx><cy>440</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts2_img"><p>0</p><p>512-96</p><p>256+128+32</p><p>512-32</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<!-- 背景文字 -->
	<create>
		<speed>14</speed><direction type="absolute">-90</direction>
		<cx>640+256</cx><cy>90</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>0</p><p>64</p><p>512</p><p>128</p></imgRef>
			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>20</wait>
			<changeSpeed>
				<speed>0</speed><term>40</term>
			</changeSpeed>
		</object>
	</create>

	<create>
		<speed>10</speed><direction type="absolute">90</direction>
		<cx>-128</cx><cy>300</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>0</p><p>256</p><p>256</p><p>256+64</p></imgRef>
			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>15</wait>

			<create>
				<speed>10</speed><direction type="absolute">90</direction>
				<cx>-128</cx><cy>300</cy>
				<object label="title_bg_object3">
					<revengeRef label="title_bg_string_object_revenge"></revengeRef>
					<imgRef label="title_parts4_img"><p>0</p><p>512-64-128</p><p>256</p><p>512-128</p></imgRef>
					<setDrawLevel><num>5</num></setDrawLevel>
					<wait>10</wait>
					<changeSpeed>
						<speed>0</speed><term>35</term>
					</changeSpeed>
				</object>
			</create>

			<wait>10</wait>
			<changeSpeed>
				<speed>0</speed><term>35</term>
			</changeSpeed>
		</object>
	</create>

	<create>
		<speed>9</speed><direction type="absolute">-90</direction>
		<cx>640+128</cx><cy>400</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>256</p><p>512-128</p><p>512</p><p>512-64</p></imgRef>

			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>25</wait>

			<create>
				<speed>9</speed><direction type="absolute">-90</direction>
				<cx>640+128</cx><cy>400</cy>
				<object label="title_bg_object3">
					<revengeRef label="title_bg_string_object_revenge"></revengeRef>

					<imgRef label="title_parts4_img"><p>256</p><p>256</p><p>512</p><p>256+64</p></imgRef>
					<setDrawLevel><num>5</num></setDrawLevel>
					<wait>10</wait>
					<changeSpeed>
						<speed>0</speed><term>30</term>
					</changeSpeed>
				</object>
			</create>

			<wait>10</wait>
			<changeSpeed>
				<speed>0</speed><term>30</term>
			</changeSpeed>
		</object>
	</create>

</selected>

<selected   label="title_char_3_selected">
	<targetRevenge label="title_bg_object3"></targetRevenge>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>240+36</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_characters_3_1_img"></imgRef>
			<setDrawLevel><num>4</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>80</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts3_img"><p>0</p><p>64</p><p>256+32</p><p>64+48</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>350</cx><cy>390</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts3_img"><p>0</p><p>64+48</p><p>512</p><p>64+48+48</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>440</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts3_img"><p>0</p><p>160</p><p>512</p><p>160+64</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<!-- 背景文字 -->
	<create>
		<speed>14</speed><direction type="absolute">-90</direction>
		<cx>640+256</cx><cy>90</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>0</p><p>128</p><p>512</p><p>128+64</p></imgRef>
			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>25</wait>

			<create>
				<speed>14</speed><direction type="absolute">-90</direction>
				<cx>640+256</cx><cy>90</cy>
				<object label="title_bg_object3">
					<revengeRef label="title_bg_string_object_revenge"></revengeRef>
					<imgRef label="title_parts4_img"><p>0</p><p>192</p><p>512</p><p>256</p></imgRef>
					<setDrawLevel><num>5</num></setDrawLevel>
					<changeSpeed>
						<speed>0</speed><term>40</term>
					</changeSpeed>
				</object>
			</create>

			<changeSpeed>
				<speed>0</speed><term>40</term>
			</changeSpeed>
		</object>
	</create>

	<create>
		<speed>10</speed><direction type="absolute">90</direction>
		<cx>-128</cx><cy>300</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>0</p><p>256</p><p>256</p><p>256+64</p></imgRef>
			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>15</wait>

			<create>
				<speed>10</speed><direction type="absolute">90</direction>
				<cx>-128</cx><cy>300</cy>
				<object label="title_bg_object3">
					<revengeRef label="title_bg_string_object_revenge"></revengeRef>
					<imgRef label="title_parts4_img"><p>256</p><p>512-64-128</p><p>512</p><p>512-128</p></imgRef>
					<setDrawLevel><num>5</num></setDrawLevel>
					<wait>10</wait>
					<changeSpeed>
						<speed>0</speed><term>35</term>
					</changeSpeed>
				</object>
			</create>

			<wait>10</wait>
			<changeSpeed>
				<speed>0</speed><term>35</term>
			</changeSpeed>
		</object>
	</create>

	<create>
		<speed>9</speed><direction type="absolute">-90</direction>
		<cx>640+128</cx><cy>400</cy>
		<object label="title_bg_object3">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts4_img"><p>0</p><p>512-128</p><p>256</p><p>512-64</p></imgRef>

			<setDrawLevel><num>5</num></setDrawLevel>
			<wait>25</wait>

			<create>
				<speed>9</speed><direction type="absolute">-90</direction>
				<cx>640+128</cx><cy>400</cy>
				<object label="title_bg_object3">
					<revengeRef label="title_bg_string_object_revenge"></revengeRef>

					<imgRef label="title_parts4_img"><p>256</p><p>256</p><p>512</p><p>256+64</p></imgRef>
					<setDrawLevel><num>5</num></setDrawLevel>
					<wait>10</wait>
					<changeSpeed>
						<speed>0</speed><term>30</term>
					</changeSpeed>
				</object>
			</create>

			<wait>10</wait>
			<changeSpeed>
				<speed>0</speed><term>30</term>
			</changeSpeed>
		</object>
	</create>

</selected>

<!-- ***** BEGIN : カーソル ************************************** -->
<action label="title_char_cursor_action">
</action>

<selected label="title_char_cursor_selected">
	<sound type="se">
		<track><file type="ogg">cursor_mv</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
</selected>

<unselected label="title_char_cursor_unselected">
	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<targetRevenge label="title_bg_object3"></targetRevenge>
	<targetRevenge label="selectable_char_1"></targetRevenge>
	<targetRevenge label="selectable_char_2"></targetRevenge>
	<targetRevenge label="selectable_char_3"></targetRevenge>

	<sound type="se">
		<track><file type="ogg">cursor_can</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>  
	<changeTargetVolume label="bgm">
		<num>-10000</num><term>60</term>
	</changeTargetVolume>


	<changeColor>
		<alpha>0</alpha><red>32</red><green>192</green><blue>32</blue><term>15</term>
	</changeColor>
	<wait>15</wait>

	<sound type="bgm" label="bgm">
		<track><file type="ogg">01_title</file></track>
		<play><flag>1</flag><loop>0</loop></play>	
	</sound>

	<actionRef label="title_selectable_create_action"></actionRef>	
	<vanish></vanish>
</unselected>

<decided label="title_char_cursor_decided">
	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<targetRevenge label="title_bg_object3"></targetRevenge>
	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>  

	<wait>15</wait>
	<actionRef label="title_option_selectable_create_action"></actionRef>

  <vanish></vanish>
</decided>
<!-- ***** END : カーソル ************************************** -->

<!-- ***** BEGIN : 画像定義 ******************************************************* -->
<img type="normal" label="title_char_selected_img">
	<file type="dds">rectwhite</file>
	<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
	<width>460</width><height>24</height>
	<alpha>0</alpha><red>200</red><green>32</green><blue>32</blue>
</img>
<img type="normal" label="title_char_unselected_img">
	<file type="dds">rectwhite</file>
	<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
	<width>460</width><height>24</height>
	<alpha>0</alpha><red>200</red><green>32</green><blue>32</blue>
</img>
<img type="normal" label="title_characters_1_1_img">
	<file type="dds">title_characters_1_1</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>512</width><height>512</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_characters_1_2_img">
	<file type="dds">title_characters_1_2</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>512</width><height>512</height>
	<alpha>128</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_characters_2_1_img">
	<file type="dds">title_characters_2_1</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>512</width><height>512</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_characters_2_2_img">
	<file type="dds">title_characters_2_2</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>512</width><height>512</height>
	<alpha>128</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_characters_3_1_img">
	<file type="dds">title_characters_3_1</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>512</width><height>512</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_characters_3_2_img">
	<file type="dds">title_characters_3_2</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>512</width><height>512</height>
	<alpha>128</alpha><red>255</red><green>255</green><blue>255</blue>
</img>

<!-- ***** END : 画像定義 ******************************************************* -->


</exbulletml>
