<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<action label="replay_select_mode_top">
	<actionRef label="replay_select_mode_selectable_create_action"></actionRef>
	<actionRef label="replay_select_mode_replay_str_create_action"></actionRef>
	<actionRef label="replay_select_mode_replay_str_create_action2"></actionRef>
</action>

<action label="replay_select_mode_selectable_create_action">
	<create>
		<x>0</x><y>0</y>
		<cursor>
			<decidedRef    label="replay_select_mode_cursor_decided"></decidedRef>
			<selectedRef   label="replay_select_mode_cursor_selected"></selectedRef>
			<unselectedRef label="replay_select_mode_cursor_unselected"></unselectedRef>
			<actionRef	   label="replay_select_mode_cursor_action"></actionRef>
		</cursor>
	</create>
	
	<create>
		<cx>400</cx><cy>440-30</cy><speed>0</speed><direction>0</direction>
		<x>0</x><y>0</y>
			<selectableRef label="replay_select_mode_selectable_1"></selectableRef>
	</create>		

	<create>
		<cx>400</cx><cy>440+30</cy><speed>0</speed><direction>0</direction>
		<x>0</x><y>1</y>
			<selectableRef label="replay_select_mode_selectable_2"></selectableRef>
	</create>			

	<create>
		<cx>400</cx><cy>440+90</cy><speed>0</speed><direction>0</direction>
		<x>0</x><y>2</y>
			<selectableRef label="replay_select_mode_selectable_3"></selectableRef>
	</create>			

	<rep><ts>$_isonline-eq0</ts>
		<disableTable>
			<x>0</x><y>2</y>
		</disableTable>
	</rep>

	<!-- SEQUEL ならリプレイからの再開無し -->
	<eval name="repnum">$__replaynumber</eval>
	<sysvar name="_arg0">$repnum</sysvar>
	<eval n="replaydiff">$_replay_difficulty</eval>

	<rep><ts>$replaydiff-eq4</ts>
		<disableTable>
			<x>0</x><y>1</y>
		</disableTable>
	</rep>

	
</action>

<action label="replay_select_mode_replay_str_create_action">
	<create>
		<speed>0</speed><direction>0</direction>
		<cx>400+10</cx><cy>440-30</cy>
		<object label="title_bg_object4">
			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>48*0</left><top>48*6</top><right>48*6</right><bottom>48*7</bottom>
				<width>48*6</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>28</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction>0</direction>
		<cx>400+10</cx><cy>440+30</cy>
		<object label="title_bg_object4">

			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>48*0</left><top>48*7</top><right>48*6</right><bottom>48*8</bottom>
				<width>48*6</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>

			<!-- SEQUEL ならリプレイからの再開無し -->
			<eval name="repnum">$__replaynumber</eval>
			<sysvar name="_arg0">$repnum</sysvar>
			<eval n="replaydiff">$_replay_difficulty</eval>
			<rep><ts>$replaydiff-eq4</ts>
				<changeColor>
					<alpha>128</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term>
				</changeColor>
			</rep>

			<setDrawLevel><num>28</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction>0</direction>
		<cx>400+30</cx><cy>440+90</cy>
		<object label="title_bg_object4">
			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>48*0</left><top>48*8</top><right>48*6</right><bottom>48*9</bottom>
				<width>48*6</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>28</num></setDrawLevel>
		</object>
	</create>

</action>

<!-- ********************************************************************************* -->

<action label="replay_select_mode_replay_str_create_action2">
	<eval name="ybase">370</eval>
	<eval name="height">36</eval>
						
	<eval name="repnum">$__replaynumber</eval>

	<sysvar name="_arg0">$repnum</sysvar>
	<eval n="localweapontype">$_replay_weapon</eval>


	
	<eval n="wxbase">20+12*3</eval>
	<eval n="ybase0">270</eval>

	<!-- STAGE -->
	<createRef label="str_create"><param>$wxbase+14*0-14*2</param><param>$ybase0</param><param>83</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase+14*1-14*2</param><param>$ybase0</param><param>84</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase+14*2-14*2</param><param>$ybase0</param><param>65</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase+14*3-14*2</param><param>$ybase0</param><param>71</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase+14*4-14*2</param><param>$ybase0</param><param>69</param><param>28</param></createRef>
	
	<!-- 被弾回数-->	
	<create>
		<cx>160</cx><cy>$ybase0</cy><speed>0</speed><dir>0</dir>
		<object l="str_object">
			<imgRef l="title_record_common_img"><p>0</p><p>5</p><p>2</p><p>1</p></imgRef>
		<setDrawLevel><num>28</num></setDrawLevel>
		</object>
	</create>	


	<!-- RATE -->
	<eval n="wxbase3">300</eval>
	<createRef label="str_create"><param>$wxbase3+14*0</param><param>$ybase0</param><param>82</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase3+14*1</param><param>$ybase0</param><param>65</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase3+14*2</param><param>$ybase0</param><param>84</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase3+14*3</param><param>$ybase0</param><param>69</param><param>28</param></createRef>

	<!-- SCORE -->
	<eval n="wxbase4">650</eval>
	<createRef label="str_create"><param>$wxbase4+14*0</param><param>$ybase0</param><param>83</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase4+14*1</param><param>$ybase0</param><param>67</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase4+14*2</param><param>$ybase0</param><param>79</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase4+14*3</param><param>$ybase0</param><param>82</param><param>28</param></createRef>
	<createRef label="str_create"><param>$wxbase4+14*4</param><param>$ybase0</param><param>69</param><param>28</param></createRef>


	<eval name="ybase">270+36</eval>
	<eval name="height">36</eval>
						
	<eval name="localstage">$__replay_stage_table_y+1</eval>
	<eval name="i">$localstage-1</eval>
	
	<rep><ts>$_replay_difficulty-eq4</ts>
		<eval name="i">6</eval>
	</rep>
	
	<repeat><times>1</times>
		
		<sysvar name="_arg0">$repnum</sysvar>
		<sysvar name="_arg1">$i+1</sysvar>
		<eval name="stagenum">$i+1</eval>
	
		<!-- STAGE -->
		<rep><ts>1-($stagenum-eq7)</ts>
			<createRef label="str_create"><param>$wxbase-13*1</param><param>$ybase</param><param>49+$i</param><param>28</param></createRef>
			<repeat><times>($stagenum-gt1)*($stagenum-lt6)</times>
				<repeat><times>$_replay_eachstage-eq1</times>
					<createRef label="str_create"><param>$wxbase-13*1+13*1</param><param>$ybase</param><param>45</param><param>28</param></createRef>		
				<createRef label="str_create"><param>$wxbase-13*1+13*2</param><param>$ybase</param><param>65</param><param>28</param></createRef>		
				</repeat>	
				<repeat><times>$_replay_eachstage-eq2</times>
					<createRef label="str_create"><param>$wxbase-13*1+13*1</param><param>$ybase</param><param>45</param><param>28</param></createRef>		
					<createRef label="str_create"><param>$wxbase-13*1+13*2</param><param>$ybase</param><param>66</param><param>28</param></createRef>		
				</repeat>	
			</repeat>
		</rep>	
		<rep><ts>$stagenum-eq7</ts>
			<createRef label="str_create"><param>$wxbase-30+13*0</param><param>$ybase</param><param>83</param><param>28</param></createRef>
			<createRef label="str_create"><param>$wxbase-30+13*1</param><param>$ybase</param><param>69</param><param>28</param></createRef>
			<createRef label="str_create"><param>$wxbase-30+13*2</param><param>$ybase</param><param>81</param><param>28</param></createRef>
			<createRef label="str_create"><param>$wxbase-30+13*3</param><param>$ybase</param><param>85</param><param>28</param></createRef>
			<createRef label="str_create"><param>$wxbase-30+13*4</param><param>$ybase</param><param>69</param><param>28</param></createRef>
			<createRef label="str_create"><param>$wxbase-30+13*5</param><param>$ybase</param><param>76</param><param>28</param></createRef>
		</rep>

	
		<!-- ミス回数　-->
		<eval n="stagemisscount">$_replay_stagemisscount</eval>

		<rep><ts>$stagemisscount-gt99</ts>
			<createRef label="str_create"><param>160-12*2</param><param>$ybase</param><param>48+(($stagemisscount/100)%10)</param><param>28</param></createRef>
		</rep>
		<rep><ts>$stagemisscount-gt9</ts>
			<createRef label="str_create"><param>160-12*1</param><param>$ybase</param><param>48+(($stagemisscount/10)%10)</param><param>28</param></createRef>
		</rep>
		<createRef label="str_create"><param>160-12*0</param><param>$ybase</param><param>48+($stagemisscount%10)</param><param>28</param></createRef>

		<!-- RATE -->
		<eval name="j">0</eval>
		<eval name="scorefig">$_replay_stagerate_figure</eval>

		<repeat><times>$scorefig</times>
			<sysvar name="_arg2">$j</sysvar>
			<eval name="localscore">$_replay_stagerate_numfignum</eval>
			
			<createRef label="str_create"><param>342-12*$j</param><param>$ybase</param><param>48+$localscore</param><param>28</param></createRef>
			<evaladd name="j">1</evaladd>
		</repeat>


		<!-- SCORE -->
		<eval n="k">0</eval>
		<eval n="j">0</eval>
		<sysvar name="_arg0">$repnum</sysvar>
		<sysvar name="_arg1">$i+1</sysvar>
		<eval n="myfignum">$_replay_stagescore_figure</eval>	

		<rep><ts>$myfignum</ts>
			<repeat><times>(($k-gt0)*(($k%4)-eq0))</times>
				<evaladd n="j">2</evaladd>
				<createRef l="score_suffix"><p>780-12*($k+$j-1.5)</p><p>$ybase</p><p>$j/2-1</p><p>28</p></createRef>
			</repeat>
			<sysvar name="_arg2">$k</sysvar>
			<createRef l="str_create"><p>780-12*($k+$j)</p><p>$ybase</p><p>48+$_replay_stagescore_numfignum</p><p>28</p></createRef>
			<evaladd n="k">1</evaladd>
		</rep>

		<evaladd name="i">1</evaladd>
	</repeat>
	

	<!-- ****************************************************************************************** -->?

	<eval name="y">180-36</eval>
	<eval name="score">$_replay_score</eval>
	<eval name="scorefig">$_replay_score_figure</eval>

	<repeat><times>$_replay_difficulty-eq0</times>
		<createRef label="str_create"><param>80+14*0</param><param>$y</param><param>69</param><param>28</param></createRef>		
		<createRef label="str_create"><param>80+14*1</param><param>$y</param><param>65</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*2</param><param>$y</param><param>83</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*3</param><param>$y</param><param>89</param><param>28</param></createRef>
	</repeat>

	<repeat><times>$_replay_difficulty-eq1</times>
		<createRef label="str_create"><param>80+14*0</param><param>$y</param><param>78</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*1</param><param>$y</param><param>79</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*2</param><param>$y</param><param>82</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*3</param><param>$y</param><param>77</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*4</param><param>$y</param><param>65</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*5</param><param>$y</param><param>76</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*6</param><param>$y</param><param>45</param><param>28</param></createRef>
	</repeat>

	<repeat><times>$_replay_difficulty-eq2</times>
		<createRef label="str_create"><param>80+14*0</param><param>$y</param><param>78</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*1</param><param>$y</param><param>79</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*2</param><param>$y</param><param>82</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*3</param><param>$y</param><param>77</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*4</param><param>$y</param><param>65</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*5</param><param>$y</param><param>76</param><param>28</param></createRef>
	</repeat>

	<repeat><times>$_replay_difficulty-eq3</times>
		<createRef label="str_create"><param>80+14*0</param><param>$y</param><param>72</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*1</param><param>$y</param><param>65</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*2</param><param>$y</param><param>82</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*3</param><param>$y</param><param>68</param><param>28</param></createRef>
	</repeat>

	<repeat><times>$_replay_difficulty-eq4</times>
		<createRef label="str_create"><param>80+14*0</param><param>$y</param><param>83</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*1</param><param>$y</param><param>69</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*2</param><param>$y</param><param>81</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*3</param><param>$y</param><param>85</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*4</param><param>$y</param><param>69</param><param>28</param></createRef>
		<createRef label="str_create"><param>80+14*5</param><param>$y</param><param>76</param><param>28</param></createRef>
	</repeat>

	<repeat><times>$_replay_twins-eq0</times>
		<create label="title_record_3_create">
			<cx>230</cx><cy>$y</cy><sp>0</sp><dir>0</dir>
			<object l="str_object">
				<imgRef l="replay_record_img_3"><p>0</p><p>0</p><p>3</p></imgRef>
				<setDrawLevel><num>28</num></setDrawLevel>
			</object>
		</create>
	</repeat>
	<repeat><times>$_replay_twins-eq1</times>
		<create label="title_record_3_create">
			<cx>230</cx><cy>$y</cy><sp>0</sp><dir>0</dir>
			<object l="str_object">
				<imgRef l="replay_record_img_3"><p>5</p><p>0</p><p>3</p></imgRef>
				<setDrawLevel><num>28</num></setDrawLevel>
			</object>
		</create>
	</repeat>
	<repeat><times>$_replay_twins-eq2</times>
		<create label="title_record_3_create">
			<cx>230</cx><cy>$y</cy><sp>0</sp><dir>0</dir>
			<object l="str_object">
				<imgRef l="replay_record_img_3"><p>0</p><p>1</p><p>3</p></imgRef>
				<setDrawLevel><num>28</num></setDrawLevel>
			</object>
		</create>
	</repeat>
	<repeat><times>$_replay_twins-eq3</times>
		<create label="title_record_3_create">
			<cx>230</cx><cy>$y</cy><sp>0</sp><dir>0</dir>
			<object l="str_object">
				<imgRef l="replay_record_img_3"><p>5</p><p>1</p><p>3</p></imgRef>
				<setDrawLevel><num>28</num></setDrawLevel>
			</object>
		</create>
	</repeat>
	<repeat><times>$_replay_twins-eq4</times>
		<create label="title_record_3_create">
			<cx>230</cx><cy>$y</cy><sp>0</sp><dir>0</dir>
			<object l="str_object">
				<imgRef l="replay_record_img_3"><p>0</p><p>2</p><p>3</p></imgRef>
				<setDrawLevel><num>28</num></setDrawLevel>
			</object>
		</create>
	</repeat>

	<eval n="localweapon">$_replay_weapon</eval>
	<createRef l="title_record_supporter_create"><p>332</p><p>$y</p><p>$localweapon</p></createRef>

	<repeat><times>$repnum-gt999</times>
		<createRef label="str_create"><param>14*0</param><param>$y</param><param>48+(($repnum/1000)%10)</param><param>28</param></createRef>	
	</repeat>
	<repeat><times>$repnum-gt99</times>
	<createRef label="str_create"><param>14*1</param><param>$y</param><param>48+(($repnum/100)%10)</param><param>28</param></createRef>	
	</repeat>
	<repeat><times>$repnum-gt9</times>
		<createRef label="str_create"><param>14*2</param><param>$y</param><param>48+(($repnum/10)%10)</param><param>28</param></createRef>	
	</repeat>
	<createRef label="str_create"><param>14*3</param><param>$y</param><param>48+($repnum%10)</param><param>28</param></createRef>	
	<createRef label="str_create"><param>14*4+4</param><param>$y</param><param>46</param><param>28</param></createRef>

	<eval name="j">0</eval>

	<eval n="myfignum">$_replay_score_figure</eval>
	<eval n="i">0</eval>
	<eval n="j">0</eval>
	<rep><ts>$myfignum</ts>
		<repeat><times>(($i-gt0)*(($i%4)-eq0))</times>
			<evaladd n="j">2</evaladd>
			<createRef l="score_suffix"><p>780-12*($i+$j-1.5)</p><p>$y</p><p>$j/2-1</p><p>28</p></createRef>
		</repeat>
		<sysvar name="_arg1">$i</sysvar>
		<createRef l="str_create"><p>780-12*($i+$j)</p><p>$y</p><p>48+$_replay_score_numfignum</p><p>28</p></createRef>
		<debugval><num>$y</num></debugval>
		<evaladd n="i">1</evaladd>
	</rep>
	
	<eval name="y">185</eval>
	<eval name="yyyy">$_replay_yyyy</eval>
	<eval name="mmdd">$_replay_mmdd</eval>
	<eval name="hhmm">$_replay_hhmm</eval>
	
	<createRef label="str_create"><param>20+12*4+12*1</param><param>$y</param><param>48+($yyyy/1000)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*2</param><param>$y</param><param>48+($yyyy/100)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*3</param><param>$y</param><param>48+($yyyy/10)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*4</param><param>$y</param><param>48+($yyyy)%10</param><param>28</param></createRef>

	<createRef label="str_create"><param>20+12*4+12*5</param><param>$y</param><param>47</param><param>28</param></createRef>
	
	<createRef label="str_create"><param>20+12*4+12*6</param><param>$y</param><param>48+($mmdd/1000)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*7</param><param>$y</param><param>48+($mmdd/100)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*8</param><param>$y</param><param>47</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*9</param><param>$y</param><param>48+($mmdd/10)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*10</param><param>$y</param><param>48+($mmdd)%10</param><param>28</param></createRef>

	<createRef label="str_create"><param>20+12*4+12*12</param><param>$y</param><param>48+($hhmm/1000)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*13</param><param>$y</param><param>48+($hhmm/100)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*14</param><param>$y</param><param>58</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*15</param><param>$y</param><param>48+($hhmm/10)%10</param><param>28</param></createRef>
	<createRef label="str_create"><param>20+12*4+12*16</param><param>$y</param><param>48+($hhmm)%10</param><param>28</param></createRef>

	<!-- スコアネーム -->
	<eval name="y">185</eval>
	<createRef label="str_create"><param>20+12*4+12*1</param><param>$y</param><param>48+($yyyy/1000)%10</param><param>28</param></createRef>

	<eval n="namexbase">334</eval>
	<sysvar n="_arg0">$__replaynumber</sysvar>

	<eval n="m">0</eval>
	<rep><ts>8</ts>
		<sysvar n="_arg1">$m</sysvar>
		<actionRef l="str_name_create_common_create_action"><p>$namexbase+24*$m</p><p>$y</p><p>$_replay_name</p></actionRef>

		<evaladd n="m">1</evaladd>
	</rep>	

</action>

<!-- ********************************************************************************* -->
<decided    label="replay_select_mode_cursor_decided">	
	<actionRef l="circle_effect_create_action"><p>400-32</p><p>300</p></actionRef>
	<vanish></vanish>
</decided>

<selected   label="replay_select_mode_cursor_selected">
	<sound type="se">
		<track><file type="ogg">cursor_mv</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
</selected>

<unselected   label="replay_select_mode_cursor_unselected">
	<targetRevenge label="title_bg_object4"></targetRevenge>
	<targetRevenge label="str_object"></targetRevenge>	
	<targetRevenge label="str_object_online_rank"></targetRevenge>


	<sound type="se">
		<track><file type="ogg">cursor_can</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	<actionRef label="replay_select_top"></actionRef>
	<vanish></vanish>
</unselected>

<action	   label="replay_select_mode_cursor_action"></action>


<!-- *************************************************************************** -->
<selectable label="replay_select_mode_selectable_1">
	<decidedRef    label="replay_select_mode_selectable_1_decided"></decidedRef>
	<selectedRef   label="replay_select_mode_selectable_1_selected"></selectedRef>
	<unselectedRef label="replay_select_mode_selectable_1_unselected"></unselectedRef>
	<revengeRef	   label="replay_select_mode_selectable_1_revenge"></revengeRef>
	<actionRef	   label="replay_select_mode_selectable_1_action"></actionRef>
</selectable>

<decided    label="replay_select_mode_selectable_1_decided">
	<system><command>readreplayon</command></system>

	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>	

	<wait>10</wait>
		
	<actionRef label="common_scenetrans_stage_async_action"></actionRef>
	<changeTargetVolume label="bgm">
		<num>-10000</num><term>60</term>
	</changeTargetVolume>

	<create>
		<speed>0</speed><direction>0</direction>
		<cx>400</cx><cy>300</cy>
		<object>
			<img type="normal">
				<file type="dds">rectwhite</file>
				<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
				<width>800</width><height>600</height>
				<alpha>0</alpha><red>0</red><green>0</green><blue>0</blue>
			</img>
			<setDrawLevel><num>30</num></setDrawLevel>
			<changeColor>
				<alpha>255</alpha><red>0</red><green>0</green><blue>0</blue><term>30</term>			
			</changeColor>
		</object>
	</create>
	
	<wait>30</wait>

	<actionRef label="common_scenetrans_stage_action"></actionRef>
</decided>

<selected   label="replay_select_mode_selectable_1_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>20</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>
<unselected label="replay_select_mode_selectable_1_unselected">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
</unselected>

<revenge	label="replay_select_mode_selectable_1_revenge">
	<vanish></vanish>
</revenge>

<action		label="replay_select_mode_selectable_1_action">
	<img type="add">
		<file type="dds">selectable_cursor</file>
		<left>0</left><top>0</top><right>256</right><bottom>32</bottom>
		<width>350</width><height>32</height>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>	


	<setDrawLevel>
		<num>10</num>
	</setDrawLevel>
</action>

<!-- *************************************************************************** -->
<selectable label="replay_select_mode_selectable_2">
	<decidedRef    label="replay_select_mode_selectable_2_decided"></decidedRef>
	<selectedRef   label="replay_select_mode_selectable_2_selected"></selectedRef>
	<unselectedRef label="replay_select_mode_selectable_2_unselected"></unselectedRef>
	<revengeRef	   label="replay_select_mode_selectable_2_revenge"></revengeRef>
	<actionRef	   label="replay_select_mode_selectable_2_action"></actionRef>
</selectable>

<decided    label="replay_select_mode_selectable_2_decided">
	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>	
	<wait>10</wait>

	<sysvar name="restartstage">$_nextstage</sysvar>

		
	<actionRef label="common_scenetrans_stage_async_action"></actionRef>
	<changeTargetVolume label="bgm">
		<num>-10000</num><term>60</term>
	</changeTargetVolume>

	<create>
		<speed>0</speed><direction>0</direction>
		<cx>400</cx><cy>300</cy>
		<object>
			<img type="normal">
				<file type="dds">rectwhite</file>
				<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
				<width>800</width><height>600</height>
				<alpha>0</alpha><red>0</red><green>0</green><blue>0</blue>
			</img>
			<setDrawLevel><num>30</num></setDrawLevel>
			<changeColor>
				<alpha>255</alpha><red>0</red><green>0</green><blue>0</blue><term>30</term>			
			</changeColor>
		</object>
	</create>

	<system><command>restartreplayon</command></system>
	
	<wait>30</wait>
	<actionRef label="common_scenetrans_stage_action"></actionRef>
</decided>

<selected   label="replay_select_mode_selectable_2_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>20</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>
<unselected label="replay_select_mode_selectable_2_unselected">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
</unselected>

<revenge	label="replay_select_mode_selectable_2_revenge">
	<vanish></vanish>
</revenge>

<action		label="replay_select_mode_selectable_2_action">
	<img type="add">
		<file type="dds">selectable_cursor</file>
		<left>0</left><top>0</top><right>256</right><bottom>32</bottom>
		<width>350</width><height>32</height>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>	


	<setDrawLevel>
		<num>10</num>
	</setDrawLevel>
</action>


<!-- *************************************************************************** -->
<selectable label="replay_select_mode_selectable_3">
	<decidedRef    label="replay_select_mode_selectable_3_decided"></decidedRef>
	<selectedRef   label="replay_select_mode_selectable_3_selected"></selectedRef>
	<unselectedRef label="replay_select_mode_selectable_3_unselected"></unselectedRef>
	<revengeRef	   label="replay_select_mode_selectable_3_revenge"></revengeRef>
	<actionRef	   label="replay_select_mode_selectable_3_action"></actionRef>
</selectable>

<decided    label="replay_select_mode_selectable_3_decided">
	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>	
	<wait>10</wait>

	<targetRevenge label="title_bg_object4"></targetRevenge>

	<actionRef label="replay_upload_top"></actionRef>
	<vanish></vanish>
</decided>

<selected   label="replay_select_mode_selectable_3_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>20</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>
<unselected label="replay_select_mode_selectable_3_unselected">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
</unselected>

<revenge	label="replay_select_mode_selectable_3_revenge">
	<vanish></vanish>
</revenge>

<action		label="replay_select_mode_selectable_3_action">
	<img type="add">
		<file type="dds">selectable_cursor</file>
		<left>0</left><top>0</top><right>256</right><bottom>32</bottom>
		<width>350</width><height>32</height>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>	

	<setDrawLevel>
		<num>10</num>
	</setDrawLevel>
</action>

</exbulletml>