<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<action label="replay_save_top">
	<targetRevenge label="str_object"></targetRevenge>	
	<targetRevenge label="glt_object"></targetRevenge>

	<global name="replay_table_x">0</global>
	<actionRef label="replay_save_selectable_create_action"></actionRef>
	<actionRef label="replay_save_replay_str_create_action"></actionRef>
</action>

<action label="replay_save_back_top">
	<targetRevenge label="str_object"></targetRevenge>	
	<targetRevenge label="glt_object"></targetRevenge>

	<actionRef label="replay_save_selectable_create_action"></actionRef>
	<actionRef label="replay_save_replay_str_create_action"></actionRef>
</action>


<action label="replay_save_selectable_create_action">
	<!-- カーソル -->

	<global name="replay_table_y">0</global>

	<create>
		<x>0</x><y>0</y>
		<cursor>
			<pause>1</pause>
			<decidedRef    label="replay_save_cursor_decided"></decidedRef>
			<selectedRef   label="replay_save_cursor_selected"></selectedRef>
			<unselectedRef label="replay_save_cursor_unselected"></unselectedRef>
			<actionRef	   label="replay_save_cursor_action"></actionRef>
		</cursor>
	</create>

	<!-- 矢印 -->
<!--
	<create>
		<speed>0</speed><direction>0</direction>
		<cx>16</cx><cy>240</cy>
		<object label="glt_object">
			<pause>1</pause>
			<img type="normal">
				<file type="dds">hpk24x32blue</file>
				<left>8*24</left><top>2*32</top><right>8*24+24</right><bottom>2*32+32</bottom>
				<width>24</width><height>32</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>37</num></setDrawLevel>
		</object>
	</create>	

	<create>
		<speed>0</speed><direction>0</direction>
		<cx>624</cx><cy>240</cy>
		<object label="glt_object">
			<pause>1</pause>
			<img type="normal">
				<file type="dds">hpk24x32blue</file>
				<left>0*24</left><top>3*32</top><right>0*24+24</right><bottom>3*32+32</bottom>
				<width>24</width><height>32</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>37</num></setDrawLevel>
		</object>
	</create>	
-->



	<eval name="i">0</eval>
	<repeat><times>10</times>
	
		<create>
			<cx>320</cx><cy>140+$i*30</cy><speed>0</speed><direction>0</direction>
			<x>0</x><y>$i</y>
			<selectableRef label="replay_save_selectable_1"><param>$i-eq0</param></selectableRef>
		</create>
		<create>
			<cx>320</cx><cy>140+$i*30</cy><speed>0</speed><direction>0</direction>
			<x>1</x><y>$i</y>
			<selectableRef label="replay_save_selectable_1"><param>0</param></selectableRef>
		</create>
		
		<evaladd name="i">1</evaladd>
	</repeat>
</action>




<action label="replay_save_replay_str_create_action">

	<eval name="i">0</eval>
	<eval name="repnum">$__replay_table_x+1</eval>
	
	<eval name="ybase">140</eval>
	<eval name="height">30</eval>

	<repeat><times>10</times>
		
		<createRef label="str_create_lower_pause_big_cream"><param>40+12*0</param><param>$ybase+$i*$height</param><param>78</param><param>37</param></createRef>
		<createRef label="str_create_lower_pause_big_cream"><param>40+12*1</param><param>$ybase+$i*$height</param><param>79</param><param>37</param></createRef>
		<createRef label="str_create_lower_pause_big_cream"><param>40+12*2-4</param><param>$ybase+$i*$height</param><param>46</param><param>37</param></createRef>
		
		
		<repeat><times>$repnum-gt999</times>
			<createRef label="str_create_lower_pause_big_cream"><param>40+12*3</param><param>$ybase+$i*$height</param><param>48+(($repnum/1000)%10)</param><param>37</param></createRef>	
		</repeat>
		<repeat><times>$repnum-gt99</times>
			<createRef label="str_create_lower_pause_big_cream"><param>40+12*4</param><param>$ybase+$i*$height</param><param>48+(($repnum/100)%10)</param><param>37</param></createRef>	
		</repeat>
		<repeat><times>$repnum-gt9</times>
			<createRef label="str_create_lower_pause_big_cream"><param>40+12*5</param><param>$ybase+$i*$height</param><param>48+(($repnum/10)%10)</param><param>37</param></createRef>	
		</repeat>
		<createRef label="str_create_lower_pause_big_cream"><param>40+12*6</param><param>$ybase+$i*$height</param><param>48+($repnum%10)</param><param>37</param></createRef>	
		
		<sysvar name="_arg0">$repnum</sysvar>
		<eval name="validreplay">$_valid_replay</eval>
				
		<repeat><times>$validreplay</times>

		<eval name="k">0</eval>
		<repeat><times>8</times>
			<sysvar name="_arg0">$repnum</sysvar>
			<sysvar name="_arg1">$k</sysvar>		
			<createRef label="str_name_create_pause_red"><param>160+12*$k</param><param>$ybase+$i*$height</param><param>$_replay_name</param></createRef>
			<evaladd name="k">1</evaladd>
		</repeat>	


		<repeat><times>$_replay_difficulty-eq0</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>67</param><param>37</param></createRef>
		</repeat>

		<repeat><times>$_replay_difficulty-eq1</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>66</param><param>37</param></createRef>
		</repeat>

		<repeat><times>$_replay_difficulty-eq2</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>65</param><param>37</param></createRef>
		</repeat>
		
		<repeat><times>$_replay_difficulty-eq3</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>83</param><param>37</param></createRef>
		</repeat>

		<repeat><times>$_replay_difficulty-eq4</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>83</param><param>37</param></createRef>
		</repeat>



		<repeat><times>$_replay_twins-eq0</times>
			<create>
				<speed>0</speed><direction type="absolute">0</direction>
				<cx>400</cx><cy>$ybase+$i*$height</cy>
				<object label="str_object">
					<pause>1</pause>
					<img type="normal">
						<file type="dds">title_parts6</file>
						<left>36*6</left><top>36*8+22</top><right>36*10</right><bottom>36*8+22+18</bottom>
						<width>36*4</width><height>18</height>
						<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
					</img>
					<setDrawLevel><num>37</num></setDrawLevel>
				</object>
			</create>
		</repeat>
		<repeat><times>$_replay_twins-eq1</times>
			<create>
				<speed>0</speed><direction type="absolute">0</direction>
				<cx>400</cx><cy>$ybase+$i*$height</cy>
				<object label="str_object">
					<pause>1</pause>
					<img type="normal">
						<file type="dds">title_parts6</file>
						<left>36*10</left><top>36*8+22</top><right>36*14</right><bottom>36*8+22+18</bottom>
						<width>36*4</width><height>18</height>
						<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
					</img>
					<setDrawLevel><num>37</num></setDrawLevel>
				</object>
			</create>
		</repeat>
		<repeat><times>$_replay_twins-eq2</times>
			<create>
				<speed>0</speed><direction type="absolute">0</direction>
				<cx>400</cx><cy>$ybase+$i*$height</cy>
				<object label="str_object">
					<pause>1</pause>
					<img type="normal">
						<file type="dds">title_parts6</file>
						<left>36*6</left><top>36*8+27+22</top><right>36*10</right><bottom>36*8+27+22+18</bottom>
						<width>36*4</width><height>18</height>
						<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
					</img>
					<setDrawLevel><num>37</num></setDrawLevel>
				</object>
			</create>
		</repeat>

			<eval name="scorefig">$_replay_score_figure</eval>			
			<eval name="j">0</eval>
			
			<repeat><times>$scorefig</times>
				<sysvar name="_arg1">$j</sysvar>
				<eval name="localscore">$_replay_score_numfignum</eval>
				<createRef label="str_create_lower_pause_big_cream"><param>600-12*$j</param><param>$ybase+$i*$height</param><param>48+($localscore)</param><param>37</param></createRef>
				<evaladd name="j">1</evaladd>
			</repeat>
		</repeat>
				
		<evaladd name="i">1</evaladd>
		<evaladd name="repnum">1</evaladd>
	</repeat>
</action>


<!-- **************************************************** -->
<decided    label="replay_save_cursor_decided">	
	<global name="replaynumber">$__replay_table_x+$__replay_table_y+1</global>
	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>


	<sysvar name="_arg0">$__replaynumber</sysvar>
	<eval name="validreplay">$_valid_replay</eval>
	
	<!-- 上書き -->
	<repeat><times>$validreplay</times>
		<targetRevenge label="str_object"></targetRevenge>	
		<targetRevenge label="glt_object"></targetRevenge>
		<targetRevenge label="str_object_online_rank"></targetRevenge>

		<create>
			<cx>320</cx><cy>240</cy><speed>0</speed><direction>0</direction>
			<object>
				<pause>1</pause>
				<actionRef label="replay_save_overwrite_top"></actionRef>
			</object>
		</create>
	</repeat>
	
	<!-- 通常 -->
	<repeat><times>1-$validreplay</times>
		<sysvar name="_arg0">$__replaynumber</sysvar>
		<system><command>endreplay</command></system>
		<system><command>commitreplay</command></system>	
		<system><command>clearreplay</command></system>


		<system><command>loadallreplay</command></system>
		<actionRef label="replay_save_replay_str_create_action"></actionRef>

		<wait>90</wait>	

		<actionRef label="common_scenetrans_goto_title_action"></actionRef>
	</repeat>
</decided>


<selected   label="replay_save_cursor_selected">
	<sound type="se">
		<track><file type="ogg">cursor_mv</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>

	<global name="replay_table_y">($__replay_table_y+$_table_dy+10)%10</global>

	<repeat><times>1-($_table_dx-eq0)</times>
		<targetRevenge label="str_object"></targetRevenge>
		<targetRevenge label="str_object_online_rank"></targetRevenge>

		<global name="replay_table_x">$__replay_table_x+$_table_dx*10</global>
		
		<repeat><times>$__replay_table_x-lt0</times>
			<global name="replay_table_x">90</global>	
		</repeat>		
		<repeat><times>$__replay_table_x-gt99</times>
			<global name="replay_table_x">0</global>	
		</repeat>		

		<actionRef label="replay_save_replay_str_create_action"></actionRef>
	</repeat>

</selected>

<unselected   label="replay_save_cursor_unselected">
	<targetRevenge label="str_object"></targetRevenge>
	<targetRevenge label="glt_object"></targetRevenge>
	<targetRevenge label="str_object_online_rank"></targetRevenge>


	<sound type="se">
		<track><file type="ogg">cursor_can</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	
	<actionRef label="gameover_practice_savereplay_string_create_action"></actionRef>
	<actionRef label="gameover_practice_savereplay_selectable_create_action"></actionRef>
	<vanish></vanish>
</unselected>

<action	   label="replay_save_cursor_action"></action>


<!-- **************************************************** -->
<selectable label="replay_save_selectable_1">
	<pause>1</pause>
	<decidedRef    label="replay_save_selectable_1_decided"></decidedRef>
	<selectedRef   label="replay_save_selectable_1_selected"></selectedRef>
	<unselectedRef label="replay_save_selectable_1_unselected"></unselectedRef>
	<revengeRef	   label="replay_save_selectable_1_revenge"></revengeRef>
	<actionRef	   label="replay_save_selectable_1_action"></actionRef>
</selectable>

<decided    label="replay_save_selectable_1_decided">
	<vanish></vanish>
</decided>
<selected   label="replay_save_selectable_1_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>64</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
	
</selected>
<unselected label="replay_save_selectable_1_unselected">
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
	</changeColor>
</unselected>

<revenge	label="replay_save_selectable_1_revenge">
	<vanish></vanish>
</revenge>

<action		label="replay_save_selectable_1_action">
	<img type="add">
		<file type="dds">rectwhite</file>
		<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
		<width>600</width><height>24</height>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue>
	</img>	

	<setDrawLevel>
		<num>36</num>
	</setDrawLevel>
</action>


<!-- ********************************************************************* -->
<action label="replay_save_overwrite_top">
	<targetRevenge label="str_object"></targetRevenge>	
	<targetRevenge label="glt_object"></targetRevenge>
	<targetRevenge label="str_object_online_rank"></targetRevenge>


	<create>
		<direction type="absolute">0</direction><speed type="absolute">0</speed>
		<cx>320</cx><cy>240-48</cy>
		<object l="gameover_str_object">
			<pause>1</pause><child>1</child>
			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>0</left><top>48*5</top><right>48*5</right><bottom>48*6</bottom>
				<width>48*5</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>37</num></setDrawLevel>	
		</object>
	</create>
	<create>
		<direction type="absolute">0</direction><speed type="absolute">0</speed>
		<cx>320+16</cx><cy>240+48*1</cy>
		<object l="gameover_str_object">
			<pause>1</pause><child>1</child>
			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>48*8</left><top>48*0</top><right>48*10</right><bottom>48*1</bottom>
				<width>48*2</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>37</num></setDrawLevel>	
		</object>
	</create>
	<create>
		<direction type="absolute">0</direction><speed type="absolute">0</speed>
		<cx>320</cx><cy>240+48*3</cy>
		<object l="gameover_str_object">
			<pause>1</pause><child>1</child>
			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>48*8</left><top>48*1</top><right>48*10</right><bottom>48*2</bottom>
				<width>48*2</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>37</num></setDrawLevel>	
		</object>
	</create>


	<actionRef label="replay_save_replay_overwrite_str_create_action"></actionRef>
	

	<!-- カーソル -->
	<create>
		<x>0</x><y>1</y>
		<cursor>
			<pause>1</pause>
			<decidedRef    label="replay_save_overwrite_cursor_decided"></decidedRef>
			<selectedRef   label="replay_save_overwrite_cursor_selected"></selectedRef>
			<unselectedRef label="replay_save_overwrite_cursor_unselected"></unselectedRef>
			<actionRef	   label="replay_save_overwrite_cursor_action"></actionRef>
		</cursor>
	</create>

	<!-- 選択肢 -->
	<create>
		<direction>0</direction><speed>0</speed><cx>320</cx><cy>240+48*1</cy>
		<x>0</x><y>0</y>
		<selectable>
			<pause>1</pause>
			<unselectedRef	label="replay_save_overwrite_unselected_1"></unselectedRef>
			<decidedRef		label="replay_save_overwrite_decided_1"></decidedRef>
			<revengeRef		label="replay_save_overwrite_revenge_1"></revengeRef>
			<selectedRef	label="replay_save_overwrite_selected_1"></selectedRef>
			<actionRef		label="replay_save_overwrite_action_1"></actionRef>
		</selectable>
	</create>
	
	<create>
		<direction>0</direction><speed>0</speed><cx>320</cx><cy>240+48*3</cy>
		<x>0</x><y>1</y>
		<selectable>
			<pause>1</pause>
			<unselectedRef	label="replay_save_overwrite_unselected_2"></unselectedRef>
			<decidedRef		label="replay_save_overwrite_decided_2"></decidedRef>
			<revengeRef		label="replay_save_overwrite_revenge_2"></revengeRef>
			<selectedRef	label="replay_save_overwrite_selected_2"></selectedRef>
			<actionRef		label="replay_save_overwrite_action_2"></actionRef>
		</selectable>
	</create>

</action>


<action label="replay_save_replay_overwrite_str_create_action">
	<eval name="repnum">$__replaynumber</eval>
	<eval name="ybase">140</eval>
	<eval name="height">30</eval>
	<eval name="i">0</eval>
		
	<createRef label="str_create_lower_pause_big_cream"><param>40+12*0</param><param>$ybase+$i*$height</param><param>78</param><param>37</param></createRef>
	<createRef label="str_create_lower_pause_big_cream"><param>40+12*1</param><param>$ybase+$i*$height</param><param>79</param><param>37</param></createRef>
	<createRef label="str_create_lower_pause_big_cream"><param>40+12*2-4</param><param>$ybase+$i*$height</param><param>46</param><param>37</param></createRef>
		
		
	<repeat><times>$repnum-gt999</times>
		<createRef label="str_create_lower_pause_big_cream"><param>40+12*3</param><param>$ybase+$i*$height</param><param>48+(($repnum/1000)%10)</param><param>37</param></createRef>	
	</repeat>
	<repeat><times>$repnum-gt99</times>
		<createRef label="str_create_lower_pause_big_cream"><param>40+12*4</param><param>$ybase+$i*$height</param><param>48+(($repnum/100)%10)</param><param>37</param></createRef>	
	</repeat>
	<repeat><times>$repnum-gt9</times>
		<createRef label="str_create_lower_pause_big_cream"><param>40+12*5</param><param>$ybase+$i*$height</param><param>48+(($repnum/10)%10)</param><param>37</param></createRef>	
	</repeat>
	<createRef label="str_create_lower_pause_big_cream"><param>40+12*6</param><param>$ybase+$i*$height</param><param>48+($repnum%10)</param><param>37</param></createRef>	
			
	<sysvar name="_arg0">$repnum</sysvar>

		<eval name="k">0</eval>
		<repeat><times>8</times>
			<sysvar name="_arg0">$repnum</sysvar>
			<sysvar name="_arg1">$k</sysvar>		
			<createRef label="str_name_create_pause_red"><param>160+12*$k</param><param>$ybase+$i*$height</param><param>$_replay_name</param></createRef>
			<evaladd name="k">1</evaladd>
		</repeat>	


		<repeat><times>$_replay_difficulty-eq0</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>67</param><param>37</param></createRef>
		</repeat>

		<repeat><times>$_replay_difficulty-eq1</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>66</param><param>37</param></createRef>
		</repeat>

		<repeat><times>$_replay_difficulty-eq2</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>65</param><param>37</param></createRef>
		</repeat>
		
		<repeat><times>$_replay_difficulty-eq3</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>83</param><param>37</param></createRef>
		</repeat>

		<repeat><times>$_replay_difficulty-eq4</times>
			<createRef label="str_create_pause_big_blue"><param>160+12*10</param><param>$ybase+$i*$height</param><param>83</param><param>37</param></createRef>
		</repeat>

		<repeat><times>$_replay_twins-eq0</times>
			<create>
				<speed>0</speed><direction type="absolute">0</direction>
				<cx>400</cx><cy>$ybase+$i*$height</cy>
				<object label="str_object">
					<pause>1</pause>
					<img type="normal">
						<file type="dds">title_parts6</file>
						<left>36*6</left><top>36*8+22</top><right>36*10</right><bottom>36*8+22+18</bottom>
						<width>36*4</width><height>18</height>
						<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
					</img>
					<setDrawLevel><num>37</num></setDrawLevel>
				</object>
			</create>
		</repeat>
		<repeat><times>$_replay_twins-eq1</times>
			<create>
				<speed>0</speed><direction type="absolute">0</direction>
				<cx>400</cx><cy>$ybase+$i*$height</cy>
				<object label="str_object">
					<pause>1</pause>
					<img type="normal">
						<file type="dds">title_parts6</file>
						<left>36*10</left><top>36*8+22</top><right>36*14</right><bottom>36*8+22+18</bottom>
						<width>36*4</width><height>18</height>
						<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
					</img>
					<setDrawLevel><num>37</num></setDrawLevel>
				</object>
			</create>
		</repeat>
		<repeat><times>$_replay_twins-eq2</times>
			<create>
				<speed>0</speed><direction type="absolute">0</direction>
				<cx>400</cx><cy>$ybase+$i*$height</cy>
				<object label="str_object">
					<pause>1</pause>
					<img type="normal">
						<file type="dds">title_parts6</file>
						<left>36*6</left><top>36*8+27+22</top><right>36*10</right><bottom>36*8+27+22+18</bottom>
						<width>36*4</width><height>18</height>
						<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
					</img>
					<setDrawLevel><num>37</num></setDrawLevel>
				</object>
			</create>
		</repeat>


			
	<eval name="scorefig">$_replay_score_figure</eval>			
	<eval name="j">0</eval>
			
	<repeat><times>$scorefig</times>
		<sysvar name="_arg1">$j</sysvar>
		<eval name="localscore">$_replay_score_numfignum</eval>
		<createRef label="str_create_lower_pause_big_cream"><param>600-12*$j</param><param>$ybase+$i*$height</param><param>48+($localscore)</param><param>37</param></createRef>
		<evaladd name="j">1</evaladd>
	</repeat>
</action>


<!-- ********************************************************************* -->
<decided    label="replay_save_overwrite_cursor_decided">	
	<vanish></vanish>
</decided>


<selected   label="replay_save_overwrite_cursor_selected">
	<sound type="se">
		<track><file type="ogg">cursor_mv</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
</selected>

<unselected   label="replay_save_overwrite_cursor_unselected">
	<targetRevenge label="str_object"></targetRevenge>
	<targetRevenge label="glt_object"></targetRevenge>
	<targetRevenge l="gameover_str_object"></targetRevenge>
	<targetRevenge label="str_object_online_rank"></targetRevenge>

	<sound type="se">
		<track><file type="ogg">cursor_can</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	
	<actionRef label="replay_save_back_top"></actionRef>
</unselected>

<action	   label="replay_save_overwrite_cursor_action"></action>


<!-- ********************************************************* -->
<!-- ***** リプレイを上書きする                          ***** -->
<unselected label="replay_save_overwrite_unselected_1">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
</unselected>

<decided    label="replay_save_overwrite_decided_1">
	<sysvar name="_arg0">$__replaynumber</sysvar>
	<system><command>endreplay</command></system>
	<system><command>commitreplay</command></system>	
	<system><command>clearreplay</command></system>

	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>

	<targetRevenge label="str_object"></targetRevenge>	
	<targetRevenge label="glt_object"></targetRevenge>
	<targetRevenge l="gameover_str_object"></targetRevenge>
	
	
	<system><command>loadallreplay</command></system>
	<actionRef label="replay_save_replay_overwrite_str_create_action"></actionRef>
	<changeColor>
		<alpha>0</alpha><red>160</red><green>220</green><blue>255</blue><term>1</term>
	</changeColor>

	<wait>90</wait>	

	<actionRef label="common_scenetrans_goto_title_action"></actionRef>
</decided>

<revenge    label="replay_save_overwrite_revenge_1">
	<vanish></vanish>
</revenge>
<selected   label="replay_save_overwrite_selected_1">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>64</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>
<action     label="replay_save_overwrite_action_1">
	<img type="add">
		<file type="dds">rectwhite</file>
		<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
		<width>48*3</width><height>48</height>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue>
	</img>
	<setDrawLevel><num>36</num></setDrawLevel>
</action>


<!-- ********************************************************* -->
<!-- ***** リプレイを上書きしない                        ***** -->
<unselected label="replay_save_overwrite_unselected_2">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
</unselected>

<decided    label="replay_save_overwrite_decided_2">
	<sound type="se">
		<track><file type="ogg">cursor_can</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	<targetRevenge l="gameover_str_object"></targetRevenge>

	<actionRef label="replay_save_back_top"></actionRef>
	<vanish></vanish>
</decided>

<revenge    label="replay_save_overwrite_revenge_2">
	<vanish></vanish>
</revenge>
<selected   label="replay_save_overwrite_selected_2">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>64</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>
<action     label="replay_save_overwrite_action_2">
	<img type="add">
		<file type="dds">rectwhite</file>
		<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
		<width>48*3</width><height>48</height>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue>
	</img>
	<setDrawLevel><num>36</num></setDrawLevel>
</action>

<create label="str_name_create_pause_red">
	<direction type="absolute">0</direction><speed type="absolute">0</speed>
	<cx>$1</cx><cy>$2</cy>
	<object label="str_object_online_rank">
		<pause>1</pause>
			<imgRef label="ra_str_img_red"><param>($3-32)%10</param><param>(($3-32)/10)%255</param></imgRef>	
		<setDrawLevel><num>37</num></setDrawLevel>
	</object>	
</create>

</exbulletml>