<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<a l="top">
	<system><command>setreconfig</command></system>
	<system><command>enableskipbutton</command></system>

	<setBgColor><alpha>255</alpha><red>0</red><green>0</green><blue>0</blue></setBgColor>

	<w>2</w>
	<!-- プロローグ -->
	<actionRef label="stage_start_text_action"></actionRef>

	<actionRef label="stage_comm_text_action"></actionRef>
	
	<system><command>updategameflag</command></system>

	<actionRef label="common_scenetrans_stage_async_action"></actionRef>
	<wait>10</wait>
	<changeTargetVolume label="bgm">
		<num>-10000</num><term>60</term>
	</changeTargetVolume>

	<create>
		<speed>0</speed><direction>0</direction>
		<cx>400</cx><cy>300</cy>
		<object>
			<wait>28</wait>
			<img type="normal">
				<file type="dds">rectwhite</file>
				<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
				<width>800</width><height>600</height>
				<alpha>0</alpha><red>0</red><green>0</green><blue>0</blue>
			</img>
			<setDrawLevel><num>30</num></setDrawLevel>
			<changeColor>
				<alpha>255</alpha><red>0</red><green>0</green><blue>0</blue><term>30</term>			
			</changeColor>
		</object>
	</create>

	<wait>60</wait>
	<actionRef label="common_scenetrans_stage_action"></actionRef>
	
</a>


<!-- ***** BEGIN : ダミーアクション ************************ -->
<action label="player_top">
	<create>
		<player>
			<speed>0</speed>
			<direction>0</direction>
			<cx>400</cx><cy>300</cy>
		</player>	
	</create>
	<exit></exit>
</action>

<action label="shot_1_top"></action>
<action label="option_top"></action>
<action label="bomb_top"></action>
<action label="bomb2_top"></action>
<action label="gameover_top"></action>
<action label="tensionup_top"></action>
<item l="ttc_item_01"></item>
<bomb label="bomb_clearbomb">
	<vanish></vanish>
</bomb>

<!-- ***** END : ダミーアクション ************************ -->

<!-- **************************************************************************** -->
<!-- *** ポーズ　　　　　　  　　　　　　　　  ********************************** -->
<!-- **************************************************************************** -->

<action label="pause_top">
	<actionRef label="pause_normal_top"></actionRef>

</action>

<action label="pause_normal_top">

	<create>
		<direction type="absolute">0</direction><speed type="absolute">0</speed>
		<cx>400</cx><cy>300</cy>
		<object>
			<pause>1</pause><child>1</child>
			<img type="normal">
				<file type="dds">rectwhite</file>
				<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
				<width>802</width><height>602</height>
				<alpha>192</alpha><red>0</red><green>0</green><blue>0</blue>
			</img>
			<setDrawLevel><num>35</num></setDrawLevel>
		</object>
	</create>


	<create>
		<direction type="absolute">0</direction><speed type="absolute">0</speed>
		<cx>400+24</cx><cy>300-48*2</cy>
		<object>
			<pause>1</pause><child>1</child>
			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>0</left><top>48*1</top><right>48*6</right><bottom>48*2</bottom>
				<width>48*6</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>37</num></setDrawLevel>	
		</object>
	</create>
	<create>
		<direction type="absolute">0</direction><speed type="absolute">0</speed>
		<cx>400+16</cx><cy>300</cy>
		<object>
			<pause>1</pause><child>1</child>
			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>0</left><top>48*2</top><right>48*6</right><bottom>48*3</bottom>
				<width>48*6</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>37</num></setDrawLevel>	
		</object>
	</create>
	<create>
		<direction type="absolute">0</direction><speed type="absolute">0</speed>
		<cx>400+40</cx><cy>300+48*2</cy>
		<object>
			<pause>1</pause><child>1</child>
			<img type="normal">
				<file type="dds">pause_parts1</file>
				<left>0</left><top>48*3</top><right>48*6</right><bottom>48*4</bottom>
				<width>48*6</width><height>48</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>37</num></setDrawLevel>	
		</object>
	</create>

	<create>
		<direction>0</direction><speed>0</speed>
		<cx>400</cx><cy>300</cy><x>0</x><y>0</y>
		<cursor>
			<pause>1</pause>
			<decidedRef    label="game_pause_cursor_decided"></decidedRef>
			<selectedRef   label="game_pause_cursor_selected"></selectedRef>
		</cursor>
	</create>

	<create>
		<direction>0</direction><speed>0</speed>
		<cx>400</cx><cy>300-48*2</cy><x>0</x><y>0</y>
		<selectable>
			<pause>1</pause>
			<unselectedRef	label="game_pause_unselected_1"></unselectedRef>
			<decidedRef		label="game_pause_decided_1"></decidedRef>
			<revengeRef		label="game_pause_revenge_1"></revengeRef>
			<selectedRef	label="game_pause_selected_1"></selectedRef>
			<actionRef		label="game_pause_action_1"></actionRef>
		</selectable>
	</create>

	<create>
		<direction>0</direction><speed>0</speed>
		<cx>400</cx><cy>300</cy><x>0</x><y>1</y>
		<selectable>
			<pause>1</pause>
			<unselectedRef	label="game_pause_unselected_2"></unselectedRef>
			<decidedRef		label="game_pause_decided_2"></decidedRef>
			<revengeRef		label="game_pause_revenge_2"></revengeRef>
			<selectedRef	label="game_pause_selected_2"></selectedRef>
			<actionRef		label="game_pause_action_2"></actionRef>
		</selectable>
	</create>

	<create>
		<direction>0</direction><speed>0</speed>
		<cx>400</cx><cy>300+48*2</cy><x>0</x><y>2</y>
		<selectable>
			<pause>1</pause>
			<unselectedRef	label="game_pause_unselected_3"></unselectedRef>
			<decidedRef		label="game_pause_decided_3"></decidedRef>
			<revengeRef		label="game_pause_revenge_3"></revengeRef>
			<selectedRef	label="game_pause_selected_3"></selectedRef>
			<actionRef		label="game_pause_action_3"></actionRef>
		</selectable>
	</create>

</action>

<!-- ********************************************************* -->
<!-- ***** カーソル                                      ***** -->
<selected label="game_pause_cursor_selected">
	<sound type="se">
		<track><file type="ogg">cursor_mv</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
</selected>

<decided label="game_pause_cursor_decided">
	<vanish></vanish>
</decided>

<!-- ********************************************************* -->
<!-- ***** ゲーム継続                                    ***** -->
<unselected label="game_pause_unselected_1">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
</unselected>
<decided    label="game_pause_decided_1">
	<system><command>cancelpause</command></system>
	<vanish></vanish>
</decided>
<revenge    label="game_pause_revenge_1">
	<vanish></vanish>
</revenge>
<selected   label="game_pause_selected_1">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>20</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>
<action     label="game_pause_action_1">
	<img type="add">
		<file type="dds">selectable_cursor</file>
		<left>0</left><top>0</top><right>256</right><bottom>32</bottom>
		<width>320</width><height>32</height>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>	

  <setDrawLevel><num>36</num></setDrawLevel>
</action>

<!-- ********************************************************* -->
<!-- ***** 最初からやりなおす                                ***** -->
<unselected label="game_pause_unselected_2">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
</unselected>
<decided    label="game_pause_decided_2">

	<system><command>disablepause</command></system>
	<system><command>clearreplay</command></system>
	<system><command>clearscore</command></system>
	<system><command>clearstageflag</command></system>
	<system><command>clearcontinue</command></system>
	<system><command>setreconfig</command></system>
	<system><command>updategameflag</command></system>

	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	<wait>90</wait>

	<actionRef label="common_scenetrans_EX_prologue_sync_action"></actionRef>
	<actionRef label="common_scenetrans_EX_prologue_action"></actionRef>

<!--
	<actionRef label="firststage_setting_action"></actionRef>
	<actionRef label="common_scenetrans_thisstage_judge"></actionRef>
	<actionRef label="common_scenetrans_stage_sync_action"></actionRef>	
	<actionRef label="common_scenetrans_stage_action"></actionRef>		
-->

</decided>
<revenge    label="game_pause_revenge_2">
	<vanish></vanish>
</revenge>
<selected   label="game_pause_selected_2">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>20</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>
<action     label="game_pause_action_2">
	<img type="add">
		<file type="dds">selectable_cursor</file>
		<left>0</left><top>0</top><right>256</right><bottom>32</bottom>
		<width>320</width><height>32</height>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<setDrawLevel><num>36</num></setDrawLevel>
</action>


<!-- ********************************************************* -->
<!-- ***** タイトルに戻る                                ***** -->
<unselected label="game_pause_unselected_3">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
</unselected>
<decided    label="game_pause_decided_3">
	<system><command>clearreplay</command></system>
	<system><command>clearscore</command></system>
	<system><command>clearstageflag</command></system>
	<system><command>disablepause</command></system>
	<system><command>updategameflag</command></system>

	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>

	<wait>90</wait>	

	<!-- リプレイ再生中または途中から -->
	<rep><ts>1-($_replay_mode-eq0)</ts>
		<actionRef label="common_scenetrans_goto_replay_back_action"></actionRef>
	</rep>

	<rep><ts>$_replay_mode-eq0</ts>
		<actionRef label="common_scenetrans_goto_title_action"></actionRef>
	</rep>

</decided>
<revenge    label="game_pause_revenge_3">
	<vanish></vanish>
</revenge>
<selected   label="game_pause_selected_3">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>20</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>
<action     label="game_pause_action_3">
	<img type="add">
		<file type="dds">selectable_cursor</file>
		<left>0</left><top>0</top><right>256</right><bottom>32</bottom>
		<width>320</width><height>32</height>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<setDrawLevel><num>36</num></setDrawLevel>
</action>


<!-- 先読み用 -->
<sound type="bgm" label="bgm">
	<track><file type="ogg">05_talkscene2_loop</file></track>
	<play><flag>1</flag><loop>44100*2*2*4</loop></play>
</sound>



</exbulletml>
