<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<!-- ******************************************************************************* -->
<!-- ***** 最も見づらいと思われる STAGE D（雲の上）背景                        ***** -->
<!-- ******************************************************************************* -->

<action label="bg_bossbegin_action">
	<changeLight type="ambient"><alpha>0</alpha><red>128</red><green>128</green><blue>128</blue><flag>0</flag><tm>30</tm></changeLight>
	<changeLight type="ambient"><alpha>0</alpha><red>128</red><green>128</green><blue>128</blue><flag>1</flag><tm>30</tm></changeLight>
</action>


<action label="bg_bossend_action">
</action>


<action label="bg_thunder_action">
	<create>
		<cx>320</cx><cy>240</cy>
		<speed>0</speed><dir type="abs">0</dir>
		<object>
		</object>
	</create>

</action>

<action l="bg_midbossend_action">
	<create>
		<cx>320</cx><cy>240</cy>
		<speed>0</speed><dir type="abs">0</dir>
		<object>
			<wait>30</wait>
			<changeLight type="ambient"><alpha>0</alpha><red>20</red><green>20</green><blue>20</blue><flag>0</flag><tm>110</tm></changeLight>
			<changeLight type="ambient"><alpha>0</alpha><red>20</red><green>20</green><blue>20</blue><flag>1</flag><tm>110</tm></changeLight>
			<changeFog>
				<alpha>0</alpha><red>180</red><green>200</green><blue>240</blue>
				<worldminz>120</worldminz><worldmaxz>200</worldmaxz><term>10</term>
			</changeFog>		

			<wait>70</wait>
			<soundtrack><file type="ogg">thunder1</file></soundtrack>
			<createRef label="lightning_create_1"></createRef>
			<wait>40</wait>

			<global name="bg_change_flag">1</global>
			<setMeshTexture l="mesh1c"><file type="dds">monosky1c</file><num>0</num></setMeshTexture>
			<setMeshTexture l="mesh2c"><file type="dds">monosky2c</file><num>0</num></setMeshTexture>
			<setMeshTexture l="mesh3c"><file type="dds">monosky3c</file><num>0</num></setMeshTexture>
			<setMeshTexture l="mesh4c"><file type="dds">monosky4c</file><num>0</num></setMeshTexture>
			<setMeshTexture l="mesh1hc"><file type="dds">monosky1c</file><num>0</num></setMeshTexture>
			<setMeshTexture l="mesh2hc"><file type="dds">monosky2c</file><num>0</num></setMeshTexture>
			<setMeshTexture l="mesh3hc"><file type="dds">monosky3c</file><num>0</num></setMeshTexture>
			<setMeshTexture l="mesh4hc"><file type="dds">monosky4c</file><num>0</num></setMeshTexture>
	
			<changeLight type="ambient"><alpha>0</alpha><red>220</red><green>220</green><blue>220</blue><flag>0</flag><tm>60</tm></changeLight>
			<changeLight type="ambient"><alpha>0</alpha><red>220</red><green>220</green><blue>220</blue><flag>1</flag><tm>60</tm></changeLight>

			<wait>30</wait>			
			<soundtrack><file type="ogg">thunder3</file></soundtrack>
			<createRef label="lightning_create_4"></createRef>
			<wait>10</wait>

			<create>
				<cx>320</cx><cy>240</cy>
				<speed>0</speed><dir type="abs">0</dir>
				<object>
					<rep><ts>-1</ts>

						<wait>200</wait>
						<soundtrack><file type="ogg">thunder1</file></soundtrack>
						<createRef label="lightning_create_2"></createRef>

						<wait>260</wait>
						<soundtrack><file type="ogg">thunder2</file></soundtrack>
						<createRef label="lightning_create_3"></createRef>

						<wait>250</wait>
						<soundtrack><file type="ogg">thunder1</file></soundtrack>
						<createRef label="lightning_create_1"></createRef>

						<wait>320</wait>
						<soundtrack><file type="ogg">thunder3</file></soundtrack>
						<createRef label="lightning_create_4"></createRef>
					</rep>
				</object>

			</create>

			<vanish></vanish>
		</object>
	</create>
		

</action>

<action l="bg_bossbossend_action">
</action>


<action label="bg_start_action">
</action>


<action label="bg_create_action">
	<actionRef label="stagestart_blackbg_create_action"></actionRef>
	<system><command>effectmeshenable</command></system>
	<system><command>fulldrawoff</command></system>

	<global name="bg_change_flag">0</global>

	<setRenderTargetColor type="normal">
		<alpha>64</alpha><red>255</red><green>255</green><blue>255</blue><num>1</num>
	</setRenderTargetColor>

	<setLight type="ambient"><alpha>0</alpha><red>200</red><green>220</green><blue>240</blue><flag>0</flag></setLight>
	<setLight type="ambient"><alpha>0</alpha><red>200</red><green>220</green><blue>255</blue><flag>1</flag></setLight>

	<setEye><worldx>6</worldx><worldy>5</worldy><worldz>-5</worldz></setEye>
	<setLookAt><worldx>6</worldx><worldy>0</worldy><worldz>0</worldz></setLookAt>
	<setUpVec><worldx>0</worldx><worldy>0</worldy><worldz>1</worldz></setUpVec>

	<setBgColor><alpha>255</alpha><red>200</red><green>220</green><blue>255</blue></setBgColor>

	<setFog>
		<alpha>0</alpha><red>180</red><green>200</green><blue>240</blue>
		<worldminz>40</worldminz><worldmaxz>80</worldmaxz>
	</setFog>		



	<create>
		<cx>320</cx><cy>240</cy>
		<speed>0</speed><dir type="abs">0</dir>
		<object>
		
			<sysvar n="_arg0">2</sysvar>
			<v n="dxt1">$_isd3dsupported</v>

			<rep><ts>$dxt1</ts><aRef l="bg_load_action_1c"></aRef></rep>
			<rep><ts>1-$dxt1</ts><aRef l="bg_load_action_1"></aRef></rep>

			<wait>2</wait>

			<rep><ts>$dxt1</ts><aRef l="bg_action_1c"></aRef></rep>
			<rep><ts>1-$dxt1</ts><aRef l="bg_action_1"></aRef></rep>

		</object>
	</create>

	<create>
		<cx>320</cx><cy>240</cy>
		<speed>0</speed><dir type="abs">0</dir>
		<object>
		
			<wait>2</wait>
			<aRef l="bg_action_2"></aRef>
		</object>
	</create>


</action>


<a l="bg_load_action_1c">
	<preloadImg><file type="dds">monosky1c</file></preloadImg>
	<preloadImg><file type="dds">monosky2c</file></preloadImg>
	<preloadImg><file type="dds">monosky3c</file></preloadImg>
	<preloadImg><file type="dds">monosky4c</file></preloadImg>

	<preloadMesh><file>monosky_board1c</file></preloadMesh>
	<preloadMesh><file>monosky_board2c</file></preloadMesh>
	<preloadMesh><file>monosky_board3c</file></preloadMesh>
	<preloadMesh><file>monosky_board4c</file></preloadMesh>
</a>

<a l="bg_load_action_1">
	<preloadImg><file type="dds">monosky1</file></preloadImg>
	<preloadImg><file type="dds">monosky2</file></preloadImg>
	<preloadImg><file type="dds">monosky3</file></preloadImg>
	<preloadImg><file type="dds">monosky4</file></preloadImg>

	<preloadMesh><file>monosky_board1</file></preloadMesh>
	<preloadMesh><file>monosky_board2</file></preloadMesh>
	<preloadMesh><file>monosky_board3</file></preloadMesh>
	<preloadMesh><file>monosky_board4</file></preloadMesh>
</a>



<a l="bg_action_1c">
	<v n="worldx">0</v>
	<v n="worldy">-25</v>
	<v n="worldz">160</v>
	<v n="vz">-0.25</v>

	<v n="mywait">160</v>

	<meshRef label="mesh1c"><p>$worldx</p><p>$worldy</p><p>$worldz-160</p><p>$vz</p></meshRef>
	<meshRef label="mesh2c"><p>$worldx</p><p>$worldy</p><p>$worldz-120</p><p>$vz</p></meshRef>
	<meshRef label="mesh3c"><p>$worldx</p><p>$worldy</p><p>$worldz-80</p><p>$vz</p></meshRef>
	<meshRef label="mesh4c"><p>$worldx</p><p>$worldy</p><p>$worldz-40</p><p>$vz</p></meshRef>

	<meshRef label="mesh1hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz-160</p><p>$vz</p></meshRef>
	<meshRef label="mesh2hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz-120</p><p>$vz</p></meshRef>
	<meshRef label="mesh3hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz-80</p><p>$vz</p></meshRef>
	<meshRef label="mesh4hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz-40</p><p>$vz</p></meshRef>

	<repeat><ts>-1</ts>

		<rep><ts>$__bg_change_flag-eq0</ts>
			<meshRef label="mesh1c"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="mesh1hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<rep><ts>$__bg_change_flag-eq1</ts>
			<meshRef label="monomesh1c"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="monomesh1hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<wait>$mywait</wait>

		<rep><ts>$__bg_change_flag-eq0</ts>
			<meshRef label="mesh2c"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="mesh2hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<rep><ts>$__bg_change_flag-eq1</ts>
			<meshRef label="monomesh2c"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="monomesh2hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<wait>$mywait</wait>

		<rep><ts>$__bg_change_flag-eq0</ts>
			<meshRef label="mesh3c"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="mesh3hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<rep><ts>$__bg_change_flag-eq1</ts>
			<meshRef label="monomesh3c"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="monomesh3hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<wait>$mywait</wait>

		<rep><ts>$__bg_change_flag-eq0</ts>
			<meshRef label="mesh4c"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="mesh4hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<rep><ts>$__bg_change_flag-eq1</ts>
			<meshRef label="monomesh4c"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="monomesh4hc"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<wait>$mywait</wait>

	</repeat>
</a>


<a l="bg_action_1">
	<preloadImg><file type="dds">monosky1</file></preloadImg>
	<preloadImg><file type="dds">monosky2</file></preloadImg>
	<preloadImg><file type="dds">monosky3</file></preloadImg>
	<preloadImg><file type="dds">monosky4</file></preloadImg>

	<v n="worldx">0</v>
	<v n="worldy">-25</v>
	<v n="worldz">160</v>
	<v n="vz">-0.25</v>

	<v n="mywait">160</v>

	<meshRef label="mesh1"><p>$worldx</p><p>$worldy</p><p>$worldz-160</p><p>$vz</p></meshRef>
	<meshRef label="mesh2"><p>$worldx</p><p>$worldy</p><p>$worldz-120</p><p>$vz</p></meshRef>
	<meshRef label="mesh3"><p>$worldx</p><p>$worldy</p><p>$worldz-80</p><p>$vz</p></meshRef>
	<meshRef label="mesh4"><p>$worldx</p><p>$worldy</p><p>$worldz-40</p><p>$vz</p></meshRef>

	<meshRef label="mesh1h"><p>$worldx</p><p>$worldy+5</p><p>$worldz-160</p><p>$vz</p></meshRef>
	<meshRef label="mesh2h"><p>$worldx</p><p>$worldy+5</p><p>$worldz-120</p><p>$vz</p></meshRef>
	<meshRef label="mesh3h"><p>$worldx</p><p>$worldy+5</p><p>$worldz-80</p><p>$vz</p></meshRef>
	<meshRef label="mesh4h"><p>$worldx</p><p>$worldy+5</p><p>$worldz-40</p><p>$vz</p></meshRef>

	<repeat><ts>-1</ts>
	
		<rep><ts>$__bg_change_flag-eq0</ts>
			<meshRef label="mesh1"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="mesh1h"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<rep><ts>$__bg_change_flag-eq1</ts>
			<meshRef label="monomesh1"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="monomesh1h"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<wait>$mywait</wait>

		<rep><ts>$__bg_change_flag-eq0</ts>
			<meshRef label="mesh2"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="mesh2h"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<rep><ts>$__bg_change_flag-eq1</ts>
			<meshRef label="monomesh2"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="monomesh2h"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<wait>$mywait</wait>

		<rep><ts>$__bg_change_flag-eq0</ts>
			<meshRef label="mesh3"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="mesh3h"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<rep><ts>$__bg_change_flag-eq1</ts>
			<meshRef label="monomesh3"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="monomesh3h"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<wait>$mywait</wait>

		<rep><ts>$__bg_change_flag-eq0</ts>
			<meshRef label="mesh4"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="mesh4h"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<rep><ts>$__bg_change_flag-eq1</ts>
			<meshRef label="monomesh4"><p>$worldx</p><p>$worldy</p><p>$worldz</p><p>$vz</p></meshRef>
			<meshRef label="monomesh4h"><p>$worldx</p><p>$worldy+5</p><p>$worldz</p><p>$vz</p></meshRef>
		</rep>
		<wait>$mywait</wait>
		<wait>$mywait</wait>

	</repeat>
</a>

<a l="bg_action_2">

	<repeat><ts>-1</ts>
		<eval n="bw">240</eval>
		
		<changeEyeSpeed><worldx>0</worldx><worldy>0</worldy><worldz>0</worldz><term>$bw</term></changeEyeSpeed>
		<changeLookAtSpeed><worldx>0</worldx><worldy>0</worldy><worldz>0</worldz><term>$bw</term></changeLookAtSpeed>
		<wait>$bw</wait>

		<changeEyeSpeed><worldx>-0.05</worldx><worldy>0</worldy><worldz>0</worldz><term>$bw</term></changeEyeSpeed>
		<changeLookAtSpeed><worldx>-0.05</worldx><worldy>0</worldy><worldz>0</worldz><term>$bw</term></changeLookAtSpeed>
		<wait>$bw</wait>

		<changeEyeSpeed><worldx>0</worldx><worldy>0</worldy><worldz>0</worldz><term>$bw</term></changeEyeSpeed>
		<changeLookAtSpeed><worldx>0</worldx><worldy>0</worldy><worldz>0</worldz><term>$bw</term></changeLookAtSpeed>
		<wait>$bw</wait>

		<changeEyeSpeed><worldx>0.05</worldx><worldy>0</worldy><worldz>0</worldz><term>$bw</term></changeEyeSpeed>
		<changeLookAtSpeed><worldx>0.05</worldx><worldy>0</worldy><worldz>0</worldz><term>$bw</term></changeLookAtSpeed>
		<wait>$bw</wait>

	</repeat>

</a>



<!-- *********************************************************************** -->
<create label="lightning_create_1">
	<direction type="absolute">0</direction><speed type="absolute">0</speed><cx>320</cx><cy>240</cy>
	<object>
		<imgRef label="lightning1"></imgRef>
		<setDrawLevel><num>1</num></setDrawLevel>
		<actionRef label="lightning_object_action"><p>10</p><p>30</p></actionRef>
	</object>
</create>
<create label="lightning_create_2">
	<direction type="absolute">0</direction><speed type="absolute">0</speed><cx>320</cx><cy>240</cy>
	<object>
		<imgRef label="lightning2"></imgRef>
		<setDrawLevel><num>1</num></setDrawLevel>
		<actionRef label="lightning_object_action"><p>10</p><p>30</p></actionRef>
	</object>
</create>
<create label="lightning_create_3">
	<direction type="absolute">0</direction><speed type="absolute">0</speed><cx>320</cx><cy>240</cy>
	<object>
		<imgRef label="lightning3"></imgRef>
		<setDrawLevel><num>1</num></setDrawLevel>
		<actionRef label="lightning_object_action"><p>10</p><p>30</p></actionRef>
	</object>
</create>
<create label="lightning_create_4">
	<direction type="absolute">0</direction><speed type="absolute">0</speed><cx>320</cx><cy>240</cy>
	<object>
		<imgRef label="lightning4"></imgRef>
		<setDrawLevel><num>1</num></setDrawLevel>
		<actionRef label="lightning_object_action"><p>10</p><p>30</p></actionRef>
	</object>
</create>


<action label="lightning_object_action">
	<wait>$1</wait>
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>$2</term>
	</changeColor>
	<wait>$2</wait>
	<vanish/>
</action>

<!-- *********************************************************************** -->
<!-- ***** DXT1 フォーマット                                           ***** -->
<!-- *********************************************************************** -->

<mesh label="mesh1c">
	<file>sky_board1c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="mesh2c">
	<file>sky_board2c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="mesh3c">
	<file>sky_board3c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="mesh4c">
	<file>sky_board4c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="mesh1hc">
	<file>sky_board1c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="mesh2hc">
	<file>sky_board2c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="mesh3hc">
	<file>sky_board3c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="mesh4hc">
	<file>sky_board4c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="monomesh1c">
	<file>monosky_board1c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="monomesh2c">
	<file>monosky_board2c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="monomesh3c">
	<file>monosky_board3c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="monomesh4c">
	<file>monosky_board4c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="monomesh1hc">
	<file>monosky_board1c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="monomesh2hc">
	<file>monosky_board2c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="monomesh3hc">
	<file>monosky_board3c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="monomesh4hc">
	<file>monosky_board4c</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<!-- *********************************************************************** -->
<!-- ***** A8R8G8B8 フォーマット                                       ***** -->
<!-- *********************************************************************** -->

<mesh label="mesh1">
	<file>sky_board1</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="mesh2">
	<file>sky_board2</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="mesh3">
	<file>sky_board3</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="mesh4">
	<file>sky_board4</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="mesh1h">
	<file>sky_board1</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="mesh2h">
	<file>sky_board2</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="mesh3h">
	<file>sky_board3</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="mesh4h">
	<file>sky_board4</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="monomesh1">
	<file>monosky_board1</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="monomesh2">
	<file>monosky_board2</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="monomesh3">
	<file>monosky_board3</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="monomesh4">
	<file>monosky_board4</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>0</flag>
</mesh>

<mesh label="monomesh1h">
	<file>monosky_board1</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="monomesh2h">
	<file>monosky_board2</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="monomesh3h">
	<file>monosky_board3</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>

<mesh label="monomesh4h">
	<file>monosky_board4</file>
	<worldx>$1</worldx><worldy>$2</worldy><worldz>$3</worldz>
	<worldvx>0.0</worldvx><worldvy>0.0</worldvy><worldvz>$4</worldvz>
	<worldminx>-100.0</worldminx><worldminy>-100.0</worldminy><worldminz>-20.0</worldminz>
	<worldmaxx>100.0</worldmaxx><worldmaxy>10.0</worldmaxy><worldmaxz>1000.0</worldmaxz>
	<flag>17</flag>
</mesh>


<img label="lightning1" type="add">
	<file type="dds">lightning1</file>
	<left>0</left><top>0</top><right>256</right><bottom>256</bottom>
	<width>362</width><height>482</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>

<img label="lightning2" type="add">
	<file type="dds">lightning2</file>
	<left>0</left><top>0</top><right>256</right><bottom>256</bottom>
	<width>362</width><height>482</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>

<img label="lightning3" type="add">
	<file type="dds">lightning3</file>
	<left>0</left><top>0</top><right>256</right><bottom>256</bottom>
	<width>362</width><height>482</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>

<img label="lightning4" type="add">
	<file type="dds">lightning4</file>
	<left>0</left><top>0</top><right>256</right><bottom>256</bottom>
	<width>362</width><height>482</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>

</exbulletml>
