<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<action label="record_difficulty_select_top">
	<global name="score_twinstype">0</global>	
	<global name="score_table_y">0</global>

	<actionRef label="record_difficulty_select_string_create_action"></actionRef>
	<actionRef label="record_difficulty_select_string2_create_action"></actionRef>
	<actionRef label="record_difficulty_select_selectable_create_action"></actionRef>
</action>

<action label="record_difficulty_select_back">
	<actionRef label="record_difficulty_select_string_create_action"></actionRef>
	<actionRef label="record_difficulty_select_selectable_create_action"></actionRef>
</action>

<action label="record_difficulty_select_string_create_action">
	<actionRef label="record_difficulty_string_create_sub_action1"><p>320-30</p><p>320+60</p><p>240-60</p></actionRef>
	<actionRef label="record_difficulty_string_create_sub_action2"><p>320-30</p><p>320+60</p><p>240</p></actionRef>
	<actionRef label="record_difficulty_string_create_sub_action3"><p>320-30</p><p>320+60</p><p>240+60</p></actionRef>
	<actionRef label="record_difficulty_string_create_sub_actionEX"><p>320-4</p><p>240+60*2</p></actionRef>
</action>

<action label="record_difficulty_select_string2_create_action">
	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>40</cy>
		<object label="title_bg_object3">
			<img type="normal">
				<file type="dds">title_parts3</file>
				<left>0</left><top>0</top><right>256</right><bottom>64</bottom>
				<width>256</width><height>64</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>
</action>

<action label="record_difficulty_string_create_sub_actionEX">
	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>$1</cx><cy>$2</cy>
		<object label="title_bg_object4">
			<imgRef label="title_parts6_img"><p>36*0</p><p>36*13</p><p>36*5</p><p>36*14</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>
</action>

<action label="record_difficulty_string_create_sub_action1">
	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>$1</cx><cy>$3</cy>
		<object label="title_bg_object4">
			<imgRef label="title_parts6_img"><p>0</p><p>128</p><p>128+16</p><p>128+64</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>$2</cx><cy>$3</cy>
		<object label="title_bg_object4">
			<imgRef label="title_parts6_img"><p>0</p><p>192</p><p>48</p><p>256</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>
</action>

<action label="record_difficulty_string_create_sub_action2">
	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>$1</cx><cy>$3</cy>
		<object label="title_bg_object4">
			<imgRef label="title_parts6_img"><p>0</p><p>128</p><p>128+16</p><p>128+64</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>$2</cx><cy>$3</cy>
		<object label="title_bg_object4">
			<imgRef label="title_parts6_img"><p>48*1</p><p>192</p><p>48*2</p><p>256</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>
</action>

<action label="record_difficulty_string_create_sub_action3">
	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>$1</cx><cy>$3</cy>
		<object label="title_bg_object4">
			<imgRef label="title_parts6_img"><p>0</p><p>128</p><p>128+16</p><p>128+64</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>$2</cx><cy>$3</cy>
		<object label="title_bg_object4">
			<imgRef label="title_parts6_img"><p>48*2</p><p>192</p><p>48*3</p><p>256</p></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>
</action>


<action label="record_difficulty_select_selectable_create_action">
	<!-- 僇乕僜儖 -->
	<create>
		<x>0</x><y>0</y>
		<cursor>
			<decidedRef    label="record_difficulty_cursor_decided"></decidedRef>
			<selectedRef   label="record_difficulty_cursor_selected"></selectedRef>
			<unselectedRef label="record_difficulty_cursor_unselected"></unselectedRef>
			<actionRef	   label="record_difficulty_cursor_action"></actionRef>
		</cursor>
	</create>

	<!-- 慖戰巿侾:EASY -->
	<create>
		<cx>320</cx><cy>240-60</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>0</y>
		<selectableRef label="record_difficulty_select_selectable_1"></selectableRef>
	</create>
	
	<!-- 慖戰巿俀:NORMAL -->
	<create>
		<cx>320</cx><cy>240</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>1</y>
		<selectableRef label="record_difficulty_select_selectable_2"></selectableRef>
	</create>
	
	<!-- 慖戰巿俁:HARD -->
	<create>
		<cx>320</cx><cy>240+60</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>2</y>
		<selectableRef label="record_difficulty_select_selectable_3"></selectableRef>
	</create>

	<!-- 慖戰巿係:EX -->
	<create>
		<cx>320</cx><cy>240+60*2</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>3</y>
		<selectableRef label="record_difficulty_select_selectable_4"></selectableRef>
	</create>

</action>


<decided    label="record_difficulty_cursor_decided">
	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	
	<targetRevenge label="str_object"></targetRevenge>
	<targetRevenge label="title_bg_object4"></targetRevenge>
	
	<wait>1</wait>
	<actionRef label="score_review_top"></actionRef>
	<vanish></vanish>
</decided>

<unselected   label="record_difficulty_cursor_unselected">
	<targetRevenge label="str_object"></targetRevenge>
	<targetRevenge label="glt_object"></targetRevenge>
	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object3"></targetRevenge>
	<targetRevenge label="title_bg_object4"></targetRevenge>

	<sound type="se">
		<track><file type="ogg">cursor_can</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	
	<actionRef label="record_select_back"></actionRef>
<!--
	<actionRef label="title_selectable_create_action"></actionRef>
-->
	<vanish></vanish>
</unselected>

<selected   label="record_difficulty_cursor_selected">
	<sound type="se">
		<track><file type="ogg">cursor_mv</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
</selected>

<action	   label="record_difficulty_cursor_action"></action>


<!-- ********************************************************************* -->
<selectable label="record_difficulty_select_selectable_1">
	<decidedRef    label="record_difficulty_select_selectable_1_decided"></decidedRef>
	<selectedRef   label="record_difficulty_select_selectable_1_selected"></selectedRef>
	<unselectedRef label="record_difficulty_select_selectable_1_unselected"></unselectedRef>
	<revengeRef	   label="record_difficulty_select_selectable_1_revenge"></revengeRef>
	<actionRef	   label="record_difficulty_select_selectable_1_action"></actionRef>
</selectable>

<decided    label="record_difficulty_select_selectable_1_decided">
	<global name="score_difficulty">0</global>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>	
	<wait>15</wait>
	<vanish></vanish>
</decided>

<selected   label="record_difficulty_select_selectable_1_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>64</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>

<unselected label="record_difficulty_select_selectable_1_unselected">
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
	</changeColor>
</unselected>

<revenge	label="record_difficulty_select_selectable_1_revenge">
	<vanish></vanish>
</revenge>

<action		label="record_difficulty_select_selectable_1_action">
	<imgRef l="record_difficulty_selectable_selected_img"></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<!-- ********************************************************************* -->
<selectable label="record_difficulty_select_selectable_2">
	<decidedRef    label="record_difficulty_select_selectable_2_decided"></decidedRef>
	<selectedRef   label="record_difficulty_select_selectable_2_selected"></selectedRef>
	<unselectedRef label="record_difficulty_select_selectable_2_unselected"></unselectedRef>
	<revengeRef	   label="record_difficulty_select_selectable_2_revenge"></revengeRef>
	<actionRef	   label="record_difficulty_select_selectable_2_action"></actionRef>
</selectable>

<decided    label="record_difficulty_select_selectable_2_decided">
	<global name="score_difficulty">1</global>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>	
	<wait>15</wait>
	<vanish></vanish>
</decided>

<selected   label="record_difficulty_select_selectable_2_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>64</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>

<unselected label="record_difficulty_select_selectable_2_unselected">
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
	</changeColor>
</unselected>

<revenge	label="record_difficulty_select_selectable_2_revenge">
	<vanish></vanish>
</revenge>

<action		label="record_difficulty_select_selectable_2_action">
	<imgRef l="record_difficulty_selectable_unselected_img"></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<!-- ********************************************************************* -->
<selectable label="record_difficulty_select_selectable_3">
	<decidedRef    label="record_difficulty_select_selectable_3_decided"></decidedRef>
	<selectedRef   label="record_difficulty_select_selectable_3_selected"></selectedRef>
	<unselectedRef label="record_difficulty_select_selectable_3_unselected"></unselectedRef>
	<revengeRef	   label="record_difficulty_select_selectable_3_revenge"></revengeRef>
	<actionRef	   label="record_difficulty_select_selectable_3_action"></actionRef>
</selectable>

<decided    label="record_difficulty_select_selectable_3_decided">
	<global name="score_difficulty">2</global>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>	
	<wait>15</wait>
	<vanish></vanish>
</decided>

<selected   label="record_difficulty_select_selectable_3_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>64</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>

<unselected label="record_difficulty_select_selectable_3_unselected">
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
	</changeColor>
</unselected>

<revenge	label="record_difficulty_select_selectable_3_revenge">
	<vanish></vanish>
</revenge>

<action		label="record_difficulty_select_selectable_3_action">
	<imgRef l="record_difficulty_selectable_unselected_img"></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<!-- ********************************************************************* -->
<selectable label="record_difficulty_select_selectable_4">
	<decidedRef    label="record_difficulty_select_selectable_4_decided"></decidedRef>
	<selectedRef   label="record_difficulty_select_selectable_4_selected"></selectedRef>
	<unselectedRef label="record_difficulty_select_selectable_4_unselected"></unselectedRef>
	<revengeRef	   label="record_difficulty_select_selectable_4_revenge"></revengeRef>
	<actionRef	   label="record_difficulty_select_selectable_4_action"></actionRef>
</selectable>

<decided    label="record_difficulty_select_selectable_4_decided">
	<global name="score_difficulty">3</global>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>	
	<wait>15</wait>
	<vanish></vanish>
</decided>

<selected   label="record_difficulty_select_selectable_4_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>64</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>
</selected>

<unselected label="record_difficulty_select_selectable_4_unselected">
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
	</changeColor>
</unselected>
<revenge	label="record_difficulty_select_selectable_4_revenge">
	<vanish></vanish>
</revenge>

<action		label="record_difficulty_select_selectable_4_action">
	<imgRef l="record_difficulty_selectable_unselected_img"></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<img l="record_difficulty_selectable_selected_img" type="add">
	<file type="dds">rectwhite</file>
	<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
	<width>200</width><height>48</height>
	<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue>
</img>

<img l="record_difficulty_selectable_unselected_img" type="add">
	<file type="dds">rectwhite</file>
	<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
	<width>200</width><height>48</height>
	<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue>
</img>

</exbulletml>
