<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<a l="top">
 	<actionRef label="title_setting_action"></actionRef>

	<global n="global_title_top_cursor_position">0</global>
	<global n="initial_nameentry">1</global>

  <!-- ポーズボタンとキャンセルボタンを同値とみなす -->
	<system><command>esctocancelon</command></system>

	<sound type="bgm" label="bgm">
		<track><file type="ogg">01_title</file></track>
		<play><flag>1</flag><loop>0</loop></play>	
	</sound>

	<aref label="bg_create_action"></aref>

	<!-- スコアネームが未入力なら入力 -->
	<eval n="namelen">$_mynamelength</eval>

	<rep><ts>$namelen-lt1</ts>
		<actionRef label="name_select_top_back_create_action"></actionRef>
		<actionRef label="name_select_top"></actionRef>
	</rep>
	<rep><ts>$namelen-gt0</ts>
		<actionRef l="top2"></actionRef>
	</rep>


</a>

<action l="top2">
	<global n="initial_nameentry">0</global>

	<aref label="title_selectable_create_action"></aref>	

	<actionRef l="fps_string_create_action"><p>6</p></actionRef>
	<actionRef l="fps_figure_create_action"><p>6</p></actionRef>
	<actionRef l="title_version_string_create_action"></actionRef>

	<actionRef l="fps_over60_check_action"></actionRef>
</action>


<action label="name_select_top_back_create_action">
	<create>
		<cx>400</cx><cy>300</cy><speed>0</speed><dir type="abs">0</dir>
		<object l="name_back_object">
			<revengeRef l="name_back_object_revenge"></revengeRef>
			<img type="normal">
				<file type="dds">rectwhite</file>
				<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
				<width>802</width><height>602</height>
				<alpha>200</alpha><red>0</red><green>0</green><blue>0</blue>
			</img>	
			<setDrawLevel><num>2</num></setDrawLevel>
		</object>
	</create>
</action>

<revenge l="name_back_object_revenge">
	<w>30</w>
	<changeColor>
		<alpha>0</alpha><red>0</red><green>0</green><blue>0</blue><term>30</term>
	</changeColor>
	<w>30</w>
	<vanish></vanish>
</revenge>

</exbulletml>
