<?xml version="1.0" encoding="shift-jis"?>
<exbulletml>


<action label="top">

	<!-- バックグラウンド色初期化 -->	
	<setBgColor><alpha>255</alpha><red>0</red><green>0</green><blue>0</blue></setBgColor>

	<!-- ステージ初期化 -->
	<actionRef label="stage_init_action"></actionRef>

	<!-- プロローグ -->
	<actionRef label="stage_start_text_action"></actionRef>

	<!-- ステージ開始会話シーン -->
	<actionRef label="stage_comm_text_action"></actionRef>

	<!-- ステージ 表示 -->
	<actionRef label="stageB_title_action"/>

	<!-- 90%以上チェック開始 -->
	<global name="prate_check">0</global>

	<wait>30</wait>

	<!-- ＢＧＭ演奏開始＆ＢＧＭキャプション表示 -->
	<actionRef label="stage_bgm_play_action"></actionRef>

	<!-- 演出があるので、ここから移動可能にする -->
	<system><command>playermoveenable</command></system>

	<!-- 背景移動開始 -->
	<actionRef label="bg_start_action"></actionRef>


	<!-- ********************************************************************************** -->
	<!-- ********************************************************************************** -->
	<!-- ********************************************************************************** -->

	<!-- 道中 -->

	<actionRef label="stage_main"></actionRef>

	<skipwait>-1</skipwait>

	<!-- ボス準備 -->
	<actionRef label="stage_boss_ready_action"></actionRef>

	<!-- ボス前会話シーン -->
	<actionRef label="stage_boss_comm_text_action"></actionRef>

	<!-- *** ボスワーニング＋名称表示 *** -->

	<actionRef label="boss_warning_action"></actionRef>
	<createRef label="stage_boss_name"><p>1</p></createRef>

	<!-- ボス戦開始 -->

	<actionRef label="stage_main_boss_start"></actionRef>


	<!-- ********************************************************************************** -->
	<!-- ********************************************************************************** -->
	<!-- ********************************************************************************** -->

	<!-- ボス終了演出 -->
	<actionRef label="stage_boss_finish_action"></actionRef>

	<!-- ショット効果音終了 -->
	<targetRevenge label="shot_break_obj"/>

	<!-- ボス終了会話シーン -->
	<actionRef label="stage_end_comm_text_action"></actionRef>

	<!-- ステージ終了 -->
	<actionRef label="stageend_action"></actionRef>

</action>


<!-- ************************************************************ -->
<!-- *  STAGE MAIN サブアクション                               * -->
<!-- ************************************************************ -->

<!-- *** ステージ初期化 *** -->
<action label="stage_init_action">
	<actionRef label="maingame_setting_action"></actionRef>
	<actionRef label="firststage_setting_action"></actionRef>
	<actionRef label="stage_setting_action"></actionRef>
	<actionRef label="stageB_setting_action"></actionRef>
	<actionRef label="sidewall_create_action"></actionRef>
	<actionRef label="bg_create_action"></actionRef>
	<actionRef label="score_action"></actionRef>
	<actionRef label="stage_param_setting_action"></actionRef>
</action>

<!-- *** パラメータ初期化 *** -->
<action label="stage_param_setting_action">
	<global name="small_enemy_prate">6.2</global>
	<global name="small_enemy_prate2">9.1</global>
	<global name="small_enemy_prate3">3.2</global>
	<global name="small_enemy_prate4">2.5</global>
	<global name="small_enemy_prate5">1.4</global>
	<global name="middle_enemy_prate">12.0</global>
	<global name="middle_enemy_prate2">10.0</global>
	<global name="middle_enemy_prate3">9.4</global>
	<global name="middle_boss_prate">3.3+$_difficulty*0.2</global>
	<global name="middle_boss_prate2">4.0+$_difficulty*0.2</global>
	<global name="middle_boss_prate3">4.9+$_difficulty*0.3</global>
	<global name="main_boss_prate">3.6+$_difficulty*0.2</global>
	<global name="main_boss_prate2">4.8+$_difficulty*0.2</global>
	<global name="main_boss_prate3">5.3+$_difficulty*0.3</global>
</action>


<!-- *** ＢＧＭ演奏開始＆ＢＧＭキャプション表示 *** -->
<action label="stage_bgm_play_action">
	<sound type="bgm" label="bgm">
		<track><file type="ogg">06_stageB_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*4</loop></play>
	</sound>

	<actionRef label="stageB_1_bgm_title_action"></actionRef>
</action>

<!-- *** ボス前演出 *** -->
<action label="stage_boss_ready_action">
	<wait>60</wait>
	<changeTargetVolume label="bgm"><num>-800</num><term>180</term></changeTargetVolume>
	<wait>180-1</wait>

	<!-- ショット効果音変更 -->
	<targetRevenge label="shot_break_obj"/>
	<createRef label="shot_break_sound"/>

	<!-- ボム -->
	<create>
		<speed>0</speed><direction>0</direction><cx>320</cx><cy>240</cy><vital>0</vital>
		<bombRef label="bomb_clearbomb"></bombRef>
	</create>
	<wait>1</wait>
</action>

<action label="stage_boss_finish_action">
	<wait>60</wait>
	<changeTargetVolume label="bgm"><num>-800</num><term>180</term></changeTargetVolume>
	<wait>120</wait>
</action>


<!-- ************************************************************ -->
<!-- *  STAGE 道中全体アクション                                * -->
<!-- ************************************************************ -->
<action label="stage_main">

	<w>120</w>
	<!-- ショット効果音初期化 -->
	<targetRevenge label="shot_break_obj"/>
	<createRef label="shot_break_sound2"/>

	<global name="start_prate">$_prate</global>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_1"></aref>
	<skipwait>40</skipwait>
	<w>15</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_2"></aref>
	<skipwait>40</skipwait>
	<w>15</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_3"></aref>
	<skipwait>-1</skipwait>
	<w>35</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_4"></aref>
	<skipwait>40</skipwait>
	<w>15</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_5"></aref>
	<skipwait>40</skipwait>
	<w>15</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_6"></aref>
	<skipwait>40</skipwait>
	<w>15</w>
	<aref l="set_param"></aref>

	<!-- *** ボスワーニング＋名称表示 *** -->
	<actionRef label="boss_warning_action"></actionRef>
	<createRef label="stage_boss_name"><p>0</p></createRef>

	<wait>90</wait>
	<!-- ショット効果音変更 -->
	<targetRevenge label="shot_break_obj"/>
	<createRef label="shot_break_sound"/>


	<skipwait>-1</skipwait>
	<global name="temp_grank">$__grank</global>
	<actionRef label="stage_middle_boss_action"></actionRef>
	<wait>70</wait>


	<!-- ショット効果音変更 -->
	<targetRevenge label="shot_break_obj"/>
	<createRef label="shot_break_sound2"/>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_7"></aref>
	<skipwait>70</skipwait>
	<w>15</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_8"></aref>
	<skipwait>40</skipwait>
	<w>15</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_9"></aref>
	<skipwait>40</skipwait>
	<w>55</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_10"></aref>
	<skipwait>150</skipwait>
	<w>35</w>
	<aref l="set_param"></aref>

	<global name="temp_grank">$__grank</global>
	<aref l="stage_b_11"></aref>
	<skipwait>40</skipwait>
	<w>15</w>
	<aref l="set_param"></aref>

	<eval name="stage_time">7060+$__boss_secret*1100+($__grank-gt2)*240</eval>

	<!-- debug -->	
<!--
	<debugstr><string>StageB-Stageplayframe</string></debugstr>
	<debugval><num>$_stageplayframe</num></debugval>
-->
	<repeat><times>$_stageplayframe-lt$stage_time</times>
		<global name="temp_grank">$__grank</global>
		<aref l="stage_b_12"></aref>
		<skipwait>40</skipwait>
		<w>25</w>
		<aref l="set_param"></aref>
	</repeat>

	<!-- debug -->	
<!--
	<debugstr><string>StageB-Stageplayframe</string></debugstr>
	<debugval><num>$_stageplayframe</num></debugval>
-->
	<repeat><times>$_stageplayframe-lt$stage_time</times>
		<global name="temp_grank">$__grank</global>
		<aref l="stage_b_12"></aref>
		<skipwait>40</skipwait>
		<w>25</w>
		<aref l="set_param"></aref>
	</repeat>

	<!-- debug -->	
<!--
	<debugstr><string>StageB-Stageplayframe</string></debugstr>
	<debugval><num>$_stageplayframe</num></debugval>
-->
	<repeat><times>$_stageplayframe-lt$stage_time</times>
		<global name="temp_grank">$__grank</global>
		<aref l="stage_b_13"></aref>
		<skipwait>40</skipwait>
		<w>25</w>
		<aref l="set_param"></aref>
	</repeat>


</action>

<a l="stage_b_1">

	<eval name="pos_x">0</eval>

	<createRef l="enemy_create_01"><p>240-$pos_x</p><p>-8</p></createRef>
	<createRef l="enemy_create_01_score"><p>400+$pos_x</p><p>-8</p></createRef>
	<w>10</w>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01n"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01n"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<w>10</w>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01n_score"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01n"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01_score"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<w>10</w>
	<repeat><times>$__temp_grank-gt1</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01_score"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt1)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01n_score"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01n"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<w>10</w>
	<evaladd name="pos_x">5</evaladd>
	<createRef l="enemy_create_01n"><p>240-$pos_x</p><p>-8</p></createRef>
	<createRef l="enemy_create_01n"><p>400+$pos_x</p><p>-8</p></createRef>
	<w>10</w>

	<evaladd name="pos_x">5</evaladd>
	<createRef l="enemy_create_01"><p>240-$pos_x</p><p>-8</p></createRef>
	<createRef l="enemy_create_01_score"><p>400+$pos_x</p><p>-8</p></createRef>
	<w>10</w>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01n"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01n"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<w>10</w>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01n_score"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01n"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01_score"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<w>10</w>
	<repeat><times>$__temp_grank-gt1</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt1)</times>
		<evaladd name="pos_x">5</evaladd>
		<createRef l="enemy_create_01n"><p>240-$pos_x</p><p>-8</p></createRef>
		<createRef l="enemy_create_01n"><p>400+$pos_x</p><p>-8</p></createRef>
	</repeat>
	<w>10</w>
	<evaladd name="pos_x">5</evaladd>
	<createRef l="enemy_create_01n"><p>240-$pos_x</p><p>-8</p></createRef>
	<createRef l="enemy_create_01n_score"><p>400+$pos_x</p><p>-8</p></createRef>

</a>

<a l="stage_b_2">

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>

	<createRef l="enemy_create_02"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>5</p></createRef>
	<wait>3</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>140-8</p><p>80</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>140-8</p><p>80</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>140-8</p><p>80</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>140-8</p><p>80</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>

	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>80</p><p>90</p><p>45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>80</p><p>90</p><p>45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>80</p><p>90</p><p>45</p><p>5</p></createRef>
	<wait>3</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>150</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>150</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>150</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>150</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02_score"><p>500+8</p><p>150</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>150</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02_score"><p>500+8</p><p>150</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>140-8</p><p>120</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>140-8</p><p>120</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>140-8</p><p>120</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>140-8</p><p>120</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>

	<createRef l="enemy_create_02"><p>140-8</p><p>120</p><p>90</p><p>45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>120</p><p>90</p><p>45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>120</p><p>90</p><p>45</p><p>5</p></createRef>
	<wait>3</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>90</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>90</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>500+8</p><p>90</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>500+8</p><p>90</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>90</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>90</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>90</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>

	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>5</p></createRef>
	<wait>3</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02_score"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

</a>

<a l="stage_b_3">

	<createRef label="mahoujin_create_03"><p>205</p><p>165</p></createRef>
	<wait>66</wait>
	<createRef label="mahoujin_create_03"><p>425</p><p>200</p></createRef>
	<wait>56</wait>
	<createRef label="mahoujin_create_03"><p>312</p><p>90</p></createRef>

	<repeat><times>$__temp_grank-gt2</times>
		<wait>56</wait>
		<createRef label="mahoujin_create_03"><p>245</p><p>120</p></createRef>
	</repeat>
	<repeat><times>$__temp_grank-gt3</times>
		<wait>56</wait>
		<createRef label="mahoujin_create_03"><p>367</p><p>70</p></createRef>
	</repeat>
	<wait>231-($__temp_grank-gt2)*56-($__temp_grank-gt3)*56</wait>

</a>

<a l="stage_b_4">

	<createRef l="enemy_create_04_score"><p>140-8</p><p>130</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>150</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>150</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04_score"><p>500+8</p><p>130</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>130</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>150</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>150</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>130</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>150</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04_score"><p>500+8</p><p>130</p><p>-90</p></createRef>
	<w>60</w>

	<createRef l="enemy_create_04_score"><p>140-8</p><p>130</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>150</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>150</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04_score"><p>500+8</p><p>130</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>130</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>150</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>150</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>130</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04_score"><p>140-8</p><p>130</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>150</p><p>-90</p></createRef>
	<w>80</w>

	<createRef l="enemy_create_04_score"><p>140-8</p><p>105</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>130</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>130</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04_score"><p>500+8</p><p>105</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>105</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>130</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>130</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>105</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>130</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04_score"><p>500+8</p><p>105</p><p>-90</p></createRef>
	<w>60</w>

	<createRef l="enemy_create_04_score"><p>140-8</p><p>100</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>132</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>132</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04_score"><p>500+8</p><p>100</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>100</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>132</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>140-8</p><p>132</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>100</p><p>-90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04_score"><p>140-8</p><p>100</p><p>90</p></createRef>
	<w>6</w>
	<createRef l="enemy_create_04"><p>500+8</p><p>132</p><p>-90</p></createRef>
	<w>80</w>

</a>

<a l="stage_b_5">

	<eval name="last_dir">80+16</eval>
	<eval name="pos_x">335+16</eval>
	<wait>1</wait>

	<repeat><times>3</times>
	<evaladd name="last_dir">-16</evaladd>
	<evaladd name="pos_x">-16</evaladd>
	<createRef l="enemy_create_05_score"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>1</wait>
	<createRef l="enemy_create_05_score"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>10</wait>

	<evaladd name="last_dir">-16</evaladd>
	<evaladd name="pos_x">-16</evaladd>
	<createRef l="enemy_create_05n"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>1</wait>
	<createRef l="enemy_create_05n"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>10</wait>

	<evaladd name="last_dir">-16</evaladd>
	<evaladd name="pos_x">-16</evaladd>
	<repeat><times>$__temp_grank-gt2</times>
		<createRef l="enemy_create_05"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
		<wait>1</wait>
		<createRef l="enemy_create_05"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
		<wait>10</wait>
	</repeat>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_05n"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
		<wait>1</wait>
		<createRef l="enemy_create_05n"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
		<wait>10</wait>
	</repeat>

	<evaladd name="last_dir">-16</evaladd>
	<evaladd name="pos_x">-16</evaladd>
	<createRef l="enemy_create_05n"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>1</wait>
	<createRef l="enemy_create_05n"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>10</wait>

	</repeat>

	<wait>40</wait>

	<repeat><times>3</times>
	<evaladd name="last_dir">16</evaladd>
	<evaladd name="pos_x">16</evaladd>
	<createRef l="enemy_create_05_score"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>1</wait>
	<createRef l="enemy_create_05_score"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>10</wait>

	<evaladd name="last_dir">16</evaladd>
	<evaladd name="pos_x">16</evaladd>
	<createRef l="enemy_create_05n"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>1</wait>
	<createRef l="enemy_create_05n"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>10</wait>

	<evaladd name="last_dir">16</evaladd>
	<evaladd name="pos_x">16</evaladd>
	<repeat><times>$__temp_grank-gt2</times>
		<createRef l="enemy_create_05"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
		<wait>1</wait>
		<createRef l="enemy_create_05"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
		<wait>10</wait>
	</repeat>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_05n"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
		<wait>1</wait>
		<createRef l="enemy_create_05n"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
		<wait>10</wait>
	</repeat>

	<evaladd name="last_dir">16</evaladd>
	<evaladd name="pos_x">16</evaladd>
	<createRef l="enemy_create_05n"><p>$pos_x</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>1</wait>
	<createRef l="enemy_create_05n"><p>$pos_x+140</p><p>-8</p><p>$last_dir</p></createRef>
	<wait>10</wait>

	</repeat>


</a>

<a l="stage_b_6">

	<createRef label="mahoujin_create_06"><p>255</p><p>98</p></createRef>
	<wait>180</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

</a>


<a l="stage_b_7">

	<createRef label="mahoujin_create_07"><p>401</p><p>164</p></createRef>
	<wait>53</wait>
	<createRef label="mahoujin_create_07"><p>191</p><p>84</p></createRef>
	<wait>53</wait>
	<createRef label="mahoujin_create_07"><p>320</p><p>120</p></createRef>
	<wait>121</wait>

</a>

<a l="stage_b_8">

	<createRef label="mahoujin_create_06"><p>255</p><p>98</p></createRef>
	<wait>180</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>160</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>130</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>500+8</p><p>100</p><p>-90</p><p>-45</p><p>5</p></createRef>
	<wait>3</wait>

	<createRef label="mahoujin_create_06"><p>425</p><p>138</p></createRef>
	<wait>180</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>160</p><p>90</p><p>45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>140-8</p><p>130</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>140-8</p><p>130</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>140-8</p><p>130</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>140-8</p><p>130</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>130</p><p>90</p><p>45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>130</p><p>90</p><p>45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>130</p><p>90</p><p>45</p><p>5</p></createRef>
	<wait>60</wait>

	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>25</p></createRef>
	</repeat>
	<wait>3</wait>
	<repeat><times>$__temp_grank-gt3</times>
		<createRef l="enemy_create_02_score"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_02n_score"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>20</p></createRef>
	</repeat>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>15</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>10</p></createRef>
	<wait>3</wait>
	<createRef l="enemy_create_02"><p>140-8</p><p>100</p><p>90</p><p>45</p><p>5</p></createRef>
	<wait>60</wait>

</a>


<a l="stage_b_9">

	<createRef l="enemy_create_09n_score"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
	<repeat><times>$__temp_grank-gt2</times>
		<createRef l="enemy_create_09"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	</repeat>
	<createRef l="enemy_create_09n"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
	<wait>20</wait>
	<createRef l="enemy_create_09"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
	<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
	<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	<createRef l="enemy_create_09"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
	<wait>20</wait>

	<createRef l="enemy_create_09n"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
	<repeat><times>$__temp_grank-gt2</times>
		<createRef l="enemy_create_09"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	</repeat>
	<createRef l="enemy_create_09n_score"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
	<wait>20</wait>
	<createRef l="enemy_create_09"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
	<createRef l="enemy_create_09n_score"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
	<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	<createRef l="enemy_create_09"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
	<wait>20</wait>

	<createRef l="enemy_create_09n"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
	<repeat><times>$__temp_grank-gt2</times>
		<createRef l="enemy_create_09"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	</repeat>
	<createRef l="enemy_create_09n"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
	<wait>20</wait>
	<createRef l="enemy_create_09_score"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
	<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
	<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	<createRef l="enemy_create_09"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
	<wait>20</wait>


	<wait>60</wait>
	<createRef l="enemy_create_09n"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
	<repeat><times>$__temp_grank-gt2</times>
		<createRef l="enemy_create_09"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	</repeat>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	</repeat>
	<createRef l="enemy_create_09n"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
	<wait>20</wait>
	<createRef l="enemy_create_09"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
	<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
	<createRef l="enemy_create_09n_score"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
	<createRef l="enemy_create_09"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
	<wait>20</wait>

	<repeat><times>2</times>
		<createRef l="enemy_create_09n_score"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
		<repeat><times>$__temp_grank-gt2</times>
			<createRef l="enemy_create_09"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
			<createRef l="enemy_create_09"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		</repeat>
		<repeat><times>1-($__temp_grank-gt2)</times>
			<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
			<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		</repeat>
		<createRef l="enemy_create_09n"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
		<wait>20</wait>
		<createRef l="enemy_create_09"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
		<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		<createRef l="enemy_create_09"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
		<wait>20</wait>

		<createRef l="enemy_create_09n"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
		<repeat><times>$__temp_grank-gt2</times>
			<createRef l="enemy_create_09"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
			<createRef l="enemy_create_09"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		</repeat>
		<repeat><times>1-($__temp_grank-gt2)</times>
			<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
			<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		</repeat>
		<createRef l="enemy_create_09n"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
		<wait>20</wait>
		<createRef l="enemy_create_09"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
		<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		<createRef l="enemy_create_09"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
		<wait>20</wait>

		<createRef l="enemy_create_09n"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
		<repeat><times>$__temp_grank-gt2</times>
			<createRef l="enemy_create_09"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
			<createRef l="enemy_create_09"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		</repeat>
		<repeat><times>1-($__temp_grank-gt2)</times>
			<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
			<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		</repeat>
		<createRef l="enemy_create_09n"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
		<wait>20</wait>
		<createRef l="enemy_create_09"><p>320-15</p><p>-8</p><p>180+40</p></createRef>
		<createRef l="enemy_create_09n"><p>320-5</p><p>-8</p><p>180+20</p></createRef>
		<createRef l="enemy_create_09n"><p>320+5</p><p>-8</p><p>180-20</p></createRef>
		<createRef l="enemy_create_09_score"><p>320+15</p><p>-8</p><p>180-40</p></createRef>
		<wait>20</wait>
	</repeat>


</a>

<a l="stage_b_10">

	<createRef l="enemy_create_10"><p>400</p><p>-8</p></createRef>
	<wait>75</wait>
	<createRef l="enemy_create_10"><p>235</p><p>-8</p></createRef>
	<wait>75</wait>
	<repeat><times>$__temp_grank-eq5</times>
		<createRef l="enemy_create_10"><p>320</p><p>-8</p></createRef>
	</repeat>

	<wait>65</wait>

</a>


<a l="stage_b_11">

<eval name="pos">0</eval>

	<repeat><times>($__temp_grank-gt3)*($pos-eq1)+($pos-eq0)</times>
		<createRef l="enemy_create_10_2"><p>460-$pos*105</p><p>-8</p></createRef>
	</repeat>
	<wait>30</wait>

	<createRef l="enemy_create_09n"><p>320+105</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320+105</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320+105</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>$__temp_grank-gt2</times>
		<createRef l="enemy_create_09"><p>320+105</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n"><p>320+105</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09"><p>320+105</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320+105</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n_score"><p>320+105</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09_score"><p>320+105</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>

	<createRef l="enemy_create_09n"><p>320</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n_score"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09_score"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>

	<createRef l="enemy_create_09n"><p>320-110</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320-110</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320-110</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09"><p>320-110</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n"><p>320-110</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09"><p>320-110</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320-110</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n_score"><p>320-110</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09_score"><p>320-110</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)*($pos-eq1)+($pos-eq0)</times>
		<wait>85</wait>
	</repeat>
	<repeat><times>1-(($__temp_grank-gt3)*($pos-eq1)+($pos-eq0))</times>
		<wait>15</wait>
	</repeat>

	<repeat><times>($__temp_grank-gt3)*($pos-eq1)+($__temp_grank-gt0)*($pos-eq0)</times>
		<createRef l="enemy_create_10_2"><p>305-$pos*95</p><p>-8</p></createRef>
	</repeat>
	<wait>30</wait>
	<createRef l="enemy_create_09n"><p>320+55</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09_score"><p>320+55</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320+55</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>


	<createRef l="enemy_create_09n"><p>320-60</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320-60</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320-60</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n_score"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09_score"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)*($pos-eq1)+($pos-eq0)</times>
		<wait>85</wait>
	</repeat>
	<repeat><times>1-(($__temp_grank-gt3)*($pos-eq1)+($pos-eq0))</times>
		<wait>15</wait>
	</repeat>
	<evaladd name="pos">1</evaladd>
</a>

<a l="stage_b_12">

	<createRef l="enemy_create_09n"><p>320+95</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320+95</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320+95</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>$__temp_grank-gt2</times>
		<createRef l="enemy_create_09"><p>320+95</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n"><p>320+95</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09"><p>320+95</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320+95</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n_score"><p>320+95</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09_score"><p>320+95</p><p>-8</p><p>180</p></createRef>
	</repeat>

	<createRef l="enemy_create_09n"><p>320</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n_score"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09_score"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09"><p>320</p><p>-8</p><p>180</p></createRef>
	</repeat>

	<createRef l="enemy_create_09n"><p>320-120</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320-120</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320-120</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09"><p>320-120</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n"><p>320-120</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09"><p>320-120</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320-120</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n_score"><p>320-120</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09_score"><p>320-120</p><p>-8</p><p>180</p></createRef>
	</repeat>

	<createRef l="enemy_create_09n"><p>320+55</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09_score"><p>320+55</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320+55</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09"><p>320+55</p><p>-8</p><p>180</p></createRef>
	</repeat>


	<createRef l="enemy_create_09n"><p>320-60</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320-60</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09n"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt2)</times>
		<createRef l="enemy_create_09"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09n"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt3)</times>
		<createRef l="enemy_create_09"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<wait>5</wait>
	<createRef l="enemy_create_09"><p>320-60</p><p>-8</p><p>180</p></createRef>
	<wait>5</wait>
	<repeat><times>1-($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09n_score"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
	<repeat><times>($__temp_grank-gt4)</times>
		<createRef l="enemy_create_09_score"><p>320-60</p><p>-8</p><p>180</p></createRef>
	</repeat>
</a>

<a l="stage_b_13">
	<createRef l="enemy_create_11"><p>320</p><p>-8</p></createRef>
	<wait>120</wait>
</a>

</exbulletml>
