<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<action label="top"></action>

<action label="top2">

<sound><track><file type="wav">01_title</file></track></sound>
<sound><track><file type="wav">02_charasele_loop</file></track></sound>
<sound><track><file type="wav">03_prologue_loop</file></track></sound>
<sound><track><file type="wav">04_talkscene1_loop</file></track></sound>
<sound><track><file type="wav">05_talkscene2_loop</file></track></sound>
<sound><track><file type="wav">06_stage1_loop</file></track></sound>
<sound><track><file type="wav">07_boss1_loop</file></track></sound>
<sound><track><file type="wav">08_stage2_loop</file></track></sound>
<sound><track><file type="wav">09_boss2_loop</file></track></sound>
<sound><track><file type="wav">10_boss2_loop</file></track></sound>
<sound><track><file type="wav">11_stage3_loop</file></track></sound>
<sound><track><file type="wav">12_hannna_loop</file></track></sound>
<sound><track><file type="wav">13_akira_loop</file></track></sound>
<sound><track><file type="wav">14_talkscene_loop</file></track></sound>
<sound><track><file type="wav">akari_bomb</file></track></sound>
<sound><track><file type="wav">attack</file></track></sound>
<sound><track><file type="wav">barrier</file></track></sound>
<sound><track><file type="wav">barrier_break</file></track></sound>
<sound><track><file type="wav">blue_light2</file></track></sound>
<sound><track><file type="wav">bomb</file></track></sound>
<sound><track><file type="wav">boss_break</file></track></sound>
<sound><track><file type="wav">bossalart</file></track></sound>
<sound><track><file type="wav">bullet2</file></track></sound>
<sound><track><file type="wav">bullet3</file></track></sound>
<sound><track><file type="wav">bullet4</file></track></sound>
<sound><track><file type="wav">bullet8</file></track></sound>
<sound><track><file type="wav">bullet_x</file></track></sound>
<sound><track><file type="wav">bullet_x2</file></track></sound>
<sound><track><file type="wav">cursor_can</file></track></sound>
<sound><track><file type="wav">cursor_mv</file></track></sound>
<sound><track><file type="wav">cursor_sel</file></track></sound>
<sound><track><file type="wav">enemy_barrier</file></track></sound>
<sound><track><file type="wav">enemydeath</file></track></sound>
<sound><track><file type="wav">fusion</file></track></sound>
<sound><track><file type="wav">itemget</file></track></sound>
<sound><track><file type="wav">laser1</file></track></sound>
<sound><track><file type="wav">laser2</file></track></sound>
<sound><track><file type="wav">laser_effect</file></track></sound>
<sound><track><file type="wav">miss</file></track></sound>
<sound><track><file type="wav">rank</file></track></sound>
<sound><track><file type="wav">rank_d</file></track></sound>
<sound><track><file type="wav">shot</file></track></sound>
<sound><track><file type="wav">shot2</file></track></sound>
<sound><track><file type="wav">shot_break</file></track></sound>
<sound><track><file type="wav">shot_break1</file></track></sound>
<sound><track><file type="wav">supportng</file></track></sound>
<sound><track><file type="wav">supportok</file></track></sound>
<sound><track><file type="wav">supportstart</file></track></sound>
<sound><track><file type="wav">sword</file></track></sound>
<sound><track><file type="wav">ttc1</file></track></sound>
<sound><track><file type="wav">valpha_se</file></track></sound>
<sound><track><file type="wav">vital_check</file></track></sound>


</action>


<!-- ********** ダミーアクション ************************ -->
<action label="player_top">
	<create>
		<player>
			<speed>0</speed>
			<direction>0</direction>
			<cx>400</cx><cy>300</cy>		
		</player>	
	</create>
</action>

<action label="shot_1_top">
	<create>
		<shot></shot>
	</create>
</action>

<action label="shot_2_top">
	<create>
		<shot></shot>
	</create>
</action>

<action label="option_top">
</action>

<action label="bomb_top">
</action>

<action label="gameover_top">
</action>

<action label="tensionup_top">
</action>


<!-- タイトル画面でのポーズアクション -->
<action label="pause_top">
</action>


</exbulletml>
