<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<action label="record_select_top">
	<actionRef label="record_select_title_str_create_action"></actionRef>
	<actionRef label="record_select_string_create_action"></actionRef>
	<actionRef label="record_select_selectable_create_action"></actionRef>
</action>

<action label="record_select_back">
	<actionRef label="record_select_title_str_create_action"></actionRef>
	<actionRef label="record_select_string_create_action"></actionRef>
	<actionRef label="record_select_selectable_create_action"></actionRef>
</action>

<action label="record_select_title_str_create_action">
	<create>
		<cx>400</cx><cy>40</cy><speed>0</speed><direction>0</direction>
		<object label="str_object2">
			<img type="normal">
				<file type="dds">title_record_img_1</file>
				<left>0</left><top>0</top><right>64*3</right><bottom>64</bottom>
				<width>64*3</width><height>64</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>9</num></setDrawLevel>
		</object>
	</create>
</action>


<action label="record_select_string_create_action">

</action>


<action label="record_select_selectable_create_action">
	<eval name="xbase">400</eval>
	<eval name="ybase">300</eval>
	<eval name="height">72</eval>

	<rep><ts>$__global_title_record_cursor_position-eq0</ts>
		<eval n="initialpos0">0</eval>
		<eval n="initialpos1">1</eval>
		<eval n="initialpos2">2</eval>
		<eval n="initialpos3">-2</eval>
		<eval n="initialpos4">-1</eval>
	</rep>
	<rep><ts>$__global_title_record_cursor_position-eq1</ts>
		<eval n="initialpos0">-1</eval>
		<eval n="initialpos1">0</eval>
		<eval n="initialpos2">1</eval>
		<eval n="initialpos3">2</eval>
		<eval n="initialpos4">-2</eval>
	</rep>
	<rep><ts>$__global_title_record_cursor_position-eq2</ts>
		<eval n="initialpos0">-2</eval>
		<eval n="initialpos1">-1</eval>
		<eval n="initialpos2">0</eval>
		<eval n="initialpos3">1</eval>
		<eval n="initialpos4">2</eval>
	</rep>
	<rep><ts>$__global_title_record_cursor_position-eq3</ts>
		<eval n="initialpos0">2</eval>
		<eval n="initialpos1">-2</eval>
		<eval n="initialpos2">-1</eval>
		<eval n="initialpos3">0</eval>
		<eval n="initialpos4">1</eval>
	</rep>
	<rep><ts>$__global_title_record_cursor_position-eq4</ts>
		<eval n="initialpos0">1</eval>
		<eval n="initialpos1">2</eval>
		<eval n="initialpos2">-2</eval>
		<eval n="initialpos3">-1</eval>
		<eval n="initialpos4">0</eval>
	</rep>


	<!-- 僇乕僜儖 -->
	<create>
		<x>0</x><y>$__global_title_record_cursor_position</y>
		<cursor>
			<flag>1</flag>
			<decidedRef    label="record_select_cursor_decided"></decidedRef>
			<selectedRef   label="record_select_cursor_selected"></selectedRef>
			<unselectedRef label="record_select_cursor_unselected"></unselectedRef>
			<actionRef	   label="record_select_cursor_action"></actionRef>
		</cursor>
	</create>

	<!-- 慖戰巿侽:SCORE -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*$initialpos0</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>0</y>
		<selectableRef label="record_select_selectable_1"></selectableRef>
	</create>

	<!-- 慖戰巿侾:SOUND -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*$initialpos1</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>1</y>
		<selectableRef label="record_select_selectable_2"></selectableRef>
	</create>

	<!-- 慖戰巿俀:COLLECTION -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*$initialpos2</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>2</y>
		<selectableRef label="record_select_selectable_3"></selectableRef>
	</create>

	<!-- 慖戰巿係:ENDING -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*$initialpos3</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>3</y>
		<selectableRef label="record_select_selectable_4"></selectableRef>
	</create>

	<!-- 慖戰巿俆:NAME ENTRY -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*$initialpos4</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>4</y>
		<selectableRef label="record_select_selectable_5"></selectableRef>
	</create>

</action>

<!-- ********************************************************************* -->
<decided    label="record_select_cursor_decided">
	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	<actionRef l="circle_effect_create_action"><p>400-32</p><p>300</p></actionRef>
	<global n="global_title_record_cursor_position">$_cursor_y</global>
	
	<targetRevenge label="str_object"></targetRevenge>
	<targetRevenge label="str_object2"></targetRevenge>
	<targetRevenge label="str_object3"></targetRevenge>
	<vanish></vanish>
</decided>

<unselected   label="record_select_cursor_unselected">
	<targetRevenge label="str_object"></targetRevenge>
	<targetRevenge label="str_object2"></targetRevenge>
	<targetRevenge label="str_object3"></targetRevenge>
	<targetRevenge label="record_select_selectable_1"></targetRevenge>
	<targetRevenge label="record_select_selectable_2"></targetRevenge>
	<targetRevenge label="record_select_selectable_3"></targetRevenge>
	<targetRevenge label="record_select_selectable_4"></targetRevenge>
	<targetRevenge label="record_select_selectable_5"></targetRevenge>

	<sound type="se">
		<track><file type="ogg">cursor_can</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	
	<actionRef label="title_selectable_create_action"></actionRef>	
	<vanish></vanish>
</unselected>

<selected   label="record_select_cursor_selected">
	<sound type="se">
		<track><file type="ogg">cursor_mv</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>
	<actionRef l="cursor_particle_create_action"><p>16</p><p>0</p></actionRef>
	<setWaitCount><num>12</num></setWaitCount>
</selected>

<action	   label="record_select_cursor_action">
</action>


<!-- ********************************************************************* -->
<selectable label="record_select_selectable_1">
	<decidedRef    label="record_select_selectable_1_decided"></decidedRef>
	<selectedRef   label="record_select_selectable_common_selected"></selectedRef>
	<unselectedRef label="record_select_selectable_common_unselected"></unselectedRef>
	<revengeRef	   label="record_select_selectable_common_revenge"></revengeRef>
	<actionRef	   label="record_select_selectable_1_action"></actionRef>
</selectable>

<decided    label="record_select_selectable_1_decided">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
	<wait>1</wait>
	<actionRef label="record_difficulty_select_top"></actionRef>
	
	<vanish></vanish>
</decided>


<action		label="record_select_selectable_1_action">
	<imgRef l="record_select_selectable_img"><p>0</p></imgRef>
	<setDrawLevel><num>10</num></setDrawLevel>
	<presentRef l="record_select_selectable_common_present"><p>0</p></presentRef>
</action>

<!-- ********************************************************************* -->
<selectable label="record_select_selectable_2">
	<decidedRef    label="record_select_selectable_2_decided"></decidedRef>
	<selectedRef   label="record_select_selectable_common_selected"></selectedRef>
	<unselectedRef label="record_select_selectable_common_unselected"></unselectedRef>
	<revengeRef	   label="record_select_selectable_common_revenge"></revengeRef>
	<actionRef	   label="record_select_selectable_2_action"></actionRef>
</selectable>

<decided    label="record_select_selectable_2_decided">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
	<wait>1</wait>
	<actionRef label="record_sound_top"></actionRef>
	<vanish></vanish>
</decided>


<action		label="record_select_selectable_2_action">
	<imgRef l="record_select_selectable_img"><p>2</p></imgRef>
	<setDrawLevel><num>10</num></setDrawLevel>
	<presentRef l="record_select_selectable_common_present"><p>1</p></presentRef>
</action>

<!-- ********************************************************************* -->
<selectable label="record_select_selectable_3">
	<decidedRef    label="record_select_selectable_3_decided"></decidedRef>
	<selectedRef   label="record_select_selectable_common_selected"></selectedRef>
	<unselectedRef label="record_select_selectable_common_unselected"></unselectedRef>
	<revengeRef	   label="record_select_selectable_common_revenge"></revengeRef>
	<actionRef	   label="record_select_selectable_3_action"></actionRef>
</selectable>

<decided    label="record_select_selectable_3_decided">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
	<wait>1</wait>
	<actionRef label="record_collection_top"></actionRef>
	<vanish></vanish>
</decided>

<action		label="record_select_selectable_3_action">
	<imgRef l="record_select_selectable_img"><p>3</p></imgRef>
	<setDrawLevel><num>10</num></setDrawLevel>
	<presentRef l="record_select_selectable_common_present"><p>2</p></presentRef>
</action>

<!-- ********************************************************************* -->
<selectable label="record_select_selectable_4">
	<decidedRef    label="record_select_selectable_4_decided"></decidedRef>
	<selectedRef   label="record_select_selectable_common_selected"></selectedRef>
	<unselectedRef label="record_select_selectable_common_unselected"></unselectedRef>
	<revengeRef	   label="record_select_selectable_common_revenge"></revengeRef>
	<actionRef	   label="record_select_selectable_4_action"></actionRef>
</selectable>

<decided    label="record_select_selectable_4_decided">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
	<wait>1</wait>
	<actionRef label="record_ending_top"></actionRef>
	<vanish></vanish>
</decided>

<action		label="record_select_selectable_4_action">
	<imgRef l="record_select_selectable_img"><p>1</p></imgRef>
	<setDrawLevel><num>10</num></setDrawLevel>
	<presentRef l="record_select_selectable_common_present"><p>3</p></presentRef>
</action>

<!-- ********************************************************************* -->
<selectable label="record_select_selectable_5">
	<decidedRef    label="record_select_selectable_5_decided"></decidedRef>
	<selectedRef   label="record_select_selectable_common_selected"></selectedRef>
	<unselectedRef label="record_select_selectable_common_unselected"></unselectedRef>
	<revengeRef	   label="record_select_selectable_common_revenge"></revengeRef>
	<actionRef	   label="record_select_selectable_5_action"></actionRef>
</selectable>

<decided    label="record_select_selectable_5_decided">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
	</changeColor>
	<wait>1</wait>	
	<actionRef label="name_select_top"></actionRef>
	<vanish></vanish>
</decided>

<action		label="record_select_selectable_5_action">
	<imgRef l="record_select_selectable_img"><p>4</p></imgRef>
	<setDrawLevel><num>10</num></setDrawLevel>
	<presentRef l="record_select_selectable_common_present"><p>4</p></presentRef>
</action>

<!-- ***** BEGIN : Selectable 嫟捠 ******************************************************* -->
<selected   label="record_select_selectable_common_selected">
</selected>

<unselected label="record_select_selectable_common_unselected">
</unselected>

<revenge label="record_select_selectable_common_revenge">
	<vanish></vanish>
</revenge>


<present l="record_select_selectable_common_present">
	<actionRef label="record_select_selectable_common_present_action"><p>$1</p></actionRef>
</present>

<action	l="record_select_selectable_common_present_action">
	<eval name="xbase">400</eval>
	<eval name="ybase">300</eval>
	<eval name="height">72</eval>
	<eval n="mypos">$1</eval>
	<eval n="old_cursor_y">$_cursor_y</eval>

	<eval n="tmppos">($mypos-$_cursor_y+10)%5</eval>
	<eval n="oldtmppos">($mypos-$_cursor_y+10)%5</eval>
	<rep><ts>$tmppos-eq0</ts>
		<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>
	</rep>
	<rep><ts>$tmppos-eq1</ts>
		<changeColor><alpha>128</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>
	</rep>
	<rep><ts>$tmppos-eq2</ts>
		<changeColor><alpha>32</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>
	</rep>
	<rep><ts>$tmppos-eq3</ts>
		<changeColor><alpha>32</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>
	</rep>
	<rep><ts>$tmppos-eq4</ts>
		<changeColor><alpha>128</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>
	</rep>


	<rep><ts>-1</ts>
		<rep><ts>1-($old_cursor_y-eq$_cursor_y)</ts>
			<eval n="old_cursor_y">$_cursor_y</eval>

			<changeSpeed><speed>8</speed><term>0</term></changeSpeed>
			<eval n="tmppos">($mypos-$_cursor_y+10)%5</eval>

			<rep><ts>$tmppos-eq0</ts>
				<changeColor>
					<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>12</term>			
				</changeColor>
				<changePosition type="center"><x>$xbase</x><y>$ybase+$height*0</y></changePosition>
			</rep>

			<rep><ts>$tmppos-eq1</ts>
				<changeColor>
					<alpha>128</alpha><red>255</red><green>255</green><blue>255</blue><term>12</term>			
				</changeColor>
				<changePosition type="center"><x>$xbase</x><y>$ybase+$height*1</y></changePosition>
			</rep>

			<rep><ts>$tmppos-eq2</ts>
				<rep><ts>$oldtmppos-eq3</ts>
					<changeColor>
						<alpha>32</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term>			
					</changeColor>
					<setPosition type="center"><x>$xbase</x><y>$ybase+$height*2</y></setPosition>
				</rep>
				<rep><ts>1-($oldtmppos-eq3)</ts>
					<changeColor>
						<alpha>32</alpha><red>255</red><green>255</green><blue>255</blue><term>12</term>			
					</changeColor>
					<changePosition type="center"><x>$xbase</x><y>$ybase+$height*2</y></changePosition>
				</rep>
			</rep>

			<rep><ts>$tmppos-eq3</ts>
				<rep><ts>$oldtmppos-eq2</ts>
					<changeColor>
						<alpha>32</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term>			
					</changeColor>
					<setPosition type="center"><x>$xbase</x><y>$ybase-$height*2</y></setPosition>
				</rep>
				<rep><ts>1-($oldtmppos-eq2)</ts>
					<changeColor>
						<alpha>32</alpha><red>255</red><green>255</green><blue>255</blue><term>12</term>			
					</changeColor>
					<changePosition type="center"><x>$xbase</x><y>$ybase-$height*2</y></changePosition>
				</rep>
			</rep>

			<rep><ts>$tmppos-eq4</ts>
				
				<changeColor>
					<alpha>128</alpha><red>255</red><green>255</green><blue>255</blue><term>12</term>			
				</changeColor>
				<changePosition type="center"><x>$xbase</x><y>$ybase-$height*1</y></changePosition>
			</rep>

	
			<changeSpeed><speed>0</speed><term>0</term></changeSpeed>
		</rep>	

		<eval n="oldtmppos">($mypos-$_cursor_y+10)%5</eval>
		<w>1</w>
	</rep>
</action>

<!-- ***** END : Selectable 嫟捠 ******************************************************* -->


<img l="record_select_selectable_img" type="normal">
	<file type="dds">title_record_img_2</file>
	<left>0</left><top>$1*48</top><right>256</right><bottom>$1*48+48</bottom>
	<width>256</width><height>48</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>


</exbulletml>
