<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<!-- ******* 変数初期化 ************************************** -->
<action label="title_setting_action">
	<system><command>resetscore</command></system>
	<system><command>playermovedisable</command></system>
	<system><command>endreplay</command></system>
	<system><command>readreplayoff</command></system>
	<system><command>clearreplay</command></system>
	<system><command>practicemodeoff</command></system>
	<system><command>clearcontinue</command></system>
	<system><command>setreconfig</command></system>
	<system><command>playerswitchenable</command></system>
	<system><command>enablemaxstageupdate</command></system>
	<system><command>disableskipbutton</command></system>

	<sysvar name="nextstage">10</sysvar>
	<sysvar name="restartstage">10</sysvar>
	<sysvar name="practice_mode">0</sysvar>
	<sysvar name="difficulty">0</sysvar>
	<sysvar name="twinstype">1</sysvar>
	<sysvar name="_player_type">0</sysvar>

</action>


<!-- ******* 選択肢作成 ************************************** -->
<action label="title_selectable_create_action">
	<actionRef label="title_setting_action"></actionRef>
  <actionRef label="titlemain_string_create_action"></actionRef>

<!--
	<create>
		<speed>0</speed><direction>0</direction>
		<cx>320</cx><cy>128</cy>
		<object label="title_bg_object">
			<revengeRef label="selectable_common_revenge"></revengeRef>
			<imgRef label="titlelogo_img"></imgRef>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>	
-->


	<eval name="xbase">320</eval>
	<eval name="ybase">200-16</eval>
	<eval name="height">32</eval>

	<sysvar name="difficulty">0</sysvar>

	<!-- カーソル -->
	<create>
		<x>0</x><y>0</y>
		<cursor>
			<flag>1</flag>
			<decidedRef    label="cursor_decided"></decidedRef>
			<selectedRef   label="cursor_selected"></selectedRef>
			<unselectedRef label="cursor_unselected"></unselectedRef>
			<actionRef	   label="cursor_action"></actionRef>
		</cursor>
	</create>

	<!-- 選択肢０:ゲームスタート -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*0</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>0</y>
		<selectableRef label="selectable_gamestart"></selectableRef>
	</create>

	<!-- 選択肢１:エクストラ -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*1</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>1</y>
		<selectableRef label="selectable_extra"></selectableRef>
	</create>

	<!-- 選択肢２:プラクティス -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*2</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>2</y>
		<selectableRef label="selectable_practice"></selectableRef>
	</create>

	<!-- 選択肢３:リプレイ -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*3</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>3</y>
		<selectableRef label="selectable_replay"></selectableRef>
	</create>

	<!-- 選択肢４:レコード -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*4</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>4</y>
		<selectableRef label="selectable_record"></selectableRef>
	</create>

	<!-- 選択肢５:オンライン -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*5</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>5</y>
		<selectableRef label="selectable_online"></selectableRef>
	</create>

	<!-- 選択肢６:コンフィグ -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*6</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>6</y>
		<selectableRef label="selectable_config"></selectableRef>
	</create>

	<!-- 選択肢７:終了 -->
	<create>
		<cx>$xbase</cx><cy>$ybase+$height*7</cy>
		<speed>0</speed><direction>0</direction>
		<x>0</x><y>7</y>
		<selectableRef label="selectable_exit"></selectableRef>
	</create>

	<!-- 未実装の選択肢を無効化 -->

</action>

<action label="title_version_str_create_action">
</action>

<action label="titlemain_string_create_action">
	
	<v n="ybase">200-16</v>
	<v n="height">32</v>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>64</cy>
		<object label="title_bg_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts1_img"><p>0</p><p>0</p><p>512</p><p>128</p></imgRef>
			<setDrawLevel><num>4</num></setDrawLevel>
		</object>
	</create>

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>480-16</cy>
		<object label="title_bg_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts1_img"><p>128</p><p>512-64</p><p>512</p><p>512</p></imgRef>
			<setDrawLevel><num>4</num></setDrawLevel>
		</object>
	</create>

<!--
	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>320</cx><cy>120</cy>
		<object label="title_bg_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts1_img"><p>256</p><p>64*3</p><p>256+160</p><p>64*4</p></imgRef>
			<setDrawLevel><num>4</num></setDrawLevel>
		</object>
	</create>
-->

	<createRef label="title_bg_create2"><p>0</p><p>$ybase+$height*0</p><p>0</p></createRef>
	<createRef label="title_bg_create2"><p>1</p><p>$ybase+$height*1</p><p>0</p></createRef>
	<createRef label="title_bg_create2"><p>2</p><p>$ybase+$height*2</p><p>0</p></createRef>
	<createRef label="title_bg_create2"><p>3</p><p>$ybase+$height*3</p><p>0</p></createRef>
	<createRef label="title_bg_create2"><p>4</p><p>$ybase+$height*4</p><p>0</p></createRef>
	<createRef label="title_bg_create2"><p>5</p><p>$ybase+$height*5</p><p>0</p></createRef>
	<createRef label="title_bg_create2"><p>6</p><p>$ybase+$height*6</p><p>0</p></createRef>
	<createRef label="title_bg_create2_2"><p>7</p><p>$ybase+$height*7</p><p>0</p></createRef>

	<createRef label="ra_str_create_cream"><p>8+12*0</p><p>480-16</p><p>70</p><p>28</p></createRef>
	<createRef label="ra_str_create_cream"><p>8+12*1</p><p>480-16</p><p>80</p><p>28</p></createRef>
	<createRef label="ra_str_create_cream"><p>8+12*2</p><p>480-16</p><p>83</p><p>28</p></createRef>	

	<createRef label="fps_figure_create_1"><p>8+12*6</p><p>480-16</p><p>0</p></createRef>
	<createRef label="fps_figure_create_2"><p>8+12*5</p><p>480-16</p><p>1</p></createRef>
	<createRef label="fps_figure_create_3"><p>8+12*4</p><p>480-16</p><p>2</p></createRef>


	<createRef label="ra_str_create_cream"><p>640-12*9</p><p>480-16</p><p>86</p><p>28</p></createRef>
	<createRef label="ra_str_create_cream"><p>640-12*8</p><p>480-16</p><p>69</p><p>28</p></createRef>
	<createRef label="ra_str_create_cream"><p>640-12*7</p><p>480-16</p><p>82</p><p>28</p></createRef>	

	<createRef label="ra_str_create_cream"><p>640-12*4</p><p>480-16</p><p>50</p><p>28</p></createRef>
	<createRef label="ra_str_create_cream"><p>640-12*3</p><p>480-16</p><p>46</p><p>28</p></createRef>
	<createRef label="ra_str_create_cream"><p>640-12*2</p><p>480-16</p><p>48</p><p>28</p></createRef>	
	<createRef label="ra_str_create_cream"><p>640-12*1</p><p>480-16</p><p>48</p><p>28</p></createRef>	

</action>


<create label="title_bg_create2">
	<cx>320+$3</cx><cy>$2</cy>
	<objectRef label="title_bg_object2"><p>0</p><p>128+48*$1</p><p>200</p><p>128+48*($1+1)</p></objectRef>
</create>
<create label="title_bg_create2_2">
	<cx>320-16+$3</cx><cy>$2</cy>
	<objectRef label="title_bg_object2"><p>0</p><p>128+48*$1</p><p>200</p><p>128+48*($1+1)</p></objectRef>
</create>


<object label="title_bg_object2">
	<speed>0</speed><direction>0</direction>

	<rep><ts>($2-eq(128+48*7))</ts>
		<imgRef label="title_parts1_img"><p>$1</p><p>$2</p><p>$3-32</p><p>$4</p></imgRef>
	</rep>
	<rep><ts>1-($2-eq(128+48*7))</ts>
		<imgRef label="title_parts1_img"><p>$1</p><p>$2</p><p>$3</p><p>$4</p></imgRef>
	</rep>

	<setDrawLevel><num>4</num></setDrawLevel>
</object>


<create label="fps_figure_create_1">
	<direction type="absolute">0</direction><speed type="absolute">0</speed>
	<cx>$1</cx><cy>$2</cy>
	<object l="str_object">
		<actionRef label="fps_figure_action_1"><p>$3</p></actionRef>
	</object>
</create>
<create label="fps_figure_create_2">
	<direction type="absolute">0</direction><speed type="absolute">0</speed>
	<cx>$1</cx><cy>$2</cy>
	<object l="str_object">
		<actionRef label="fps_figure_action_2"><p>$3</p></actionRef>
	</object>
</create>
<create label="fps_figure_create_3">
	<direction type="absolute">0</direction><speed type="absolute">0</speed>
	<cx>$1</cx><cy>$2</cy>
	<object l="str_object">
		<actionRef label="fps_figure_action_3"><p>$3</p></actionRef>
	</object>
</create>

<action label="fps_figure_action_1">	
	<imgRef label="ra_str_digit_cream_img"><p>$_fps%10</p><p>1</p><p>16</p></imgRef>			
	<setDrawLevel><num>28</num></setDrawLevel>
	
	<repeat><times>-1</times><action>
		<imgRef label="ra_str_digit_cream_img"><p>$_fps%10</p><p>1</p><p>16</p></imgRef>
		<repeat><times>$_fps-lt10</times>
			<changeColor>
				<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
			</changeColor>
		</repeat>
		<repeat><times>$_fps-lt10</times>
			<changeColor>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
			</changeColor>
		</repeat>		
		<wait>1</wait>
	</action></repeat>
</action>

<action label="fps_figure_action_2">	
	<imgRef label="ra_str_digit_cream_img"><p>($_fps/10)%10</p><p>1</p><p>16</p></imgRef>
	<setDrawLevel><num>28</num></setDrawLevel>
	
	<repeat><times>-1</times><action>
		<imgRef label="ra_str_digit_cream_img"><p>($_fps/10)%10</p><p>1</p><p>16</p></imgRef>
		<repeat><times>$_fps-lt10</times>
			<changeColor>
				<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
			</changeColor>
		</repeat>
		<repeat><times>$_fps-gt9</times>
			<changeColor>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
			</changeColor>
		</repeat>
		<wait>1</wait>
	</action></repeat>
</action>

<action label="fps_figure_action_3">
	<imgRef label="ra_str_digit_cream_img"><p>($_fps/100)%10</p><p>1</p><p>16</p></imgRef>
	<setDrawLevel><num>28</num></setDrawLevel>
	
	<repeat><times>-1</times><action>
		<imgRef label="ra_str_digit_cream_img"><p>($_fps/100)%10</p><p>1</p><p>16</p></imgRef>
		<repeat><times>$_fps-lt100</times>
			<changeColor>
				<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
			</changeColor>
		</repeat>
		<repeat><times>$_fps-gt99</times>
			<changeColor>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>1</term>
			</changeColor>
		</repeat>
		<wait>1</wait>
	</action></repeat>
</action>


<!-- ***** BEGIN : Selectable 定義 ******************************************************* -->
<selectable label="selectable_gamestart">
	<decidedRef    label="selectable_gamestart_decided"></decidedRef>
	<selectedRef   label="selectable_common_selected"><param>0</param></selectedRef>
	<unselectedRef label="selectable_common_unselected"><param>0</param></unselectedRef>
	<revengeRef	   label="selectable_common_revenge"></revengeRef>
	<actionRef	   label="selectable_gamestart_action"></actionRef>
</selectable>

<selectable label="selectable_extra">
	<decidedRef    label="selectable_extra_decided"></decidedRef>
	<selectedRef   label="selectable_common_selected"><param>0</param></selectedRef>
	<unselectedRef label="selectable_common_unselected"><param>0</param></unselectedRef>
	<revengeRef	   label="selectable_common_revenge"></revengeRef>
	<actionRef	   label="selectable_extra_action"></actionRef>
</selectable>

<selectable label="selectable_practice">
	<decidedRef    label="selectable_practice_decided"></decidedRef>
	<selectedRef   label="selectable_common_selected"><param>0</param></selectedRef>
	<unselectedRef label="selectable_common_unselected"><param>0</param></unselectedRef>
	<revengeRef	   label="selectable_common_revenge"></revengeRef>
	<actionRef	   label="selectable_practice_action"></actionRef>
</selectable>

<selectable label="selectable_replay">
	<decidedRef    label="selectable_replay_decided"></decidedRef>
	<selectedRef   label="selectable_common_selected"><param>1</param></selectedRef>
	<unselectedRef label="selectable_common_unselected"><param>1</param></unselectedRef>
	<revengeRef	   label="selectable_common_revenge"></revengeRef>
	<actionRef	   label="selectable_replay_action"></actionRef>
</selectable>

<selectable label="selectable_record">
	<decidedRef    label="selectable_record_decided"></decidedRef>
	<selectedRef   label="selectable_common_selected"><param>1</param></selectedRef>
	<unselectedRef label="selectable_common_unselected"><param>1</param></unselectedRef>
	<revengeRef	   label="selectable_common_revenge"></revengeRef>
	<actionRef	   label="selectable_record_action"></actionRef>
</selectable>

<selectable label="selectable_online">
	<decidedRef    label="selectable_online_decided"></decidedRef>
	<selectedRef   label="selectable_common_selected"><param>1</param></selectedRef>
	<unselectedRef label="selectable_common_unselected"><param>1</param></unselectedRef>
	<revengeRef	   label="selectable_common_revenge"></revengeRef>
	<actionRef	   label="selectable_online_action"></actionRef>
</selectable>

<selectable label="selectable_config">
	<decidedRef    label="selectable_config_decided"></decidedRef>
	<selectedRef   label="selectable_common_selected"><param>2</param></selectedRef>
	<unselectedRef label="selectable_common_unselected"><param>2</param></unselectedRef>
	<revengeRef	   label="selectable_common_revenge"></revengeRef>
	<actionRef	   label="selectable_config_action"></actionRef>
</selectable>

<selectable label="selectable_exit">
	<decidedRef    label="selectable_exit_decided"></decidedRef>
	<selectedRef   label="selectable_common_selected"><param>3</param></selectedRef>
	<unselectedRef label="selectable_common_unselected"><param>3</param></unselectedRef>
	<revengeRef	   label="selectable_common_revenge"></revengeRef>
	<actionRef	   label="selectable_exit_action"></actionRef>
</selectable>
<!-- ***** END : Selectable 定義 ******************************************************* -->


<!-- ***** BEGIN : Selectable 共通 ******************************************************* -->
<selected   label="selectable_common_selected">
	<repeat><times>-1</times>
		<changeColor>
			<alpha>64</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
		<changeColor>
			<alpha>128</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
		</changeColor>
		<wait>1</wait>
	</repeat>

</selected>

<unselected label="selectable_common_unselected">
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>1</term>
	</changeColor>	
</unselected>

<revenge label="selectable_common_revenge">
	<vanish></vanish>
</revenge>

<!-- ***** END : Selectable 共通 ******************************************************* -->


<!-- ***** BEGIN : Selectable DECIDED ******************************************************* -->
<decided    label="selectable_gamestart_decided">
	<changeTargetVolume label="bgm">
		<num>-10000</num><term>60</term>
	</changeTargetVolume>

	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>	
	<wait>15</wait>

	<actionRef label="title_char_select_top"></actionRef>

	<actionRef label="title_char_selectable_create_action"></actionRef>
	<vanish></vanish>
</decided>

<decided    label="selectable_extra_decided">
	<sysvar name="nextstage">90</sysvar>
	<sysvar name="restartstage">90</sysvar>

	<changeTargetVolume label="bgm">
		<num>-10000</num><term>60</term>
	</changeTargetVolume>

	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>	
	<wait>15</wait>

	<actionRef label="title_char_select_top"></actionRef>

	<actionRef label="title_char_selectable_create_action"></actionRef>
	<vanish></vanish>
</decided>

<decided    label="selectable_practice_decided">
	<sysvar name="practice_mode">1</sysvar>
	
	<changeTargetVolume label="bgm">
		<num>-10000</num><term>60</term>
	</changeTargetVolume>

	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>	
	<wait>15</wait>

	<actionRef label="title_char_select_top"></actionRef>

	<actionRef label="title_char_selectable_create_action"></actionRef>
	<vanish></vanish>
</decided>
<!--
<decided    label="selectable_replay_decided">
	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>
	<wait>15</wait>

	<actionRef label="replay_review_top"></actionRef>
	<vanish></vanish>

</decided>
-->

<decided    label="selectable_record_decided">
	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>	
	<wait>15</wait>

	<actionRef label="record_select_top"></actionRef>

<!--
	<actionRef label="record_difficulty_select_top"></actionRef>
-->

	<vanish></vanish>
</decided>

<decided    label="selectable_replay_decided">
	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>
	<wait>15</wait>

	<actionRef label="replay_review_top"></actionRef>
	<vanish></vanish>
</decided>

<decided    label="selectable_online_decided">
	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>
	<wait>15</wait>

	<actionRef label="online_function_select_top"></actionRef>
	<vanish></vanish>

</decided>

<decided    label="selectable_config_decided">
	<targetRevenge label="title_bg_object"></targetRevenge>
	<targetRevenge label="title_bg_object2"></targetRevenge>
	<changeColor>
		<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue><term>15</term>
	</changeColor>
	<wait>15</wait>

	<actionRef label="config_main_top"></actionRef>
	<vanish></vanish>
</decided>

<decided    label="selectable_exit_decided">
	<create>
		<speed>0</speed><direction>0</direction>
		<cx>320</cx><cy>240</cy>
		<object>
			<img type="normal">
				<file type="ddsd">rectwhite</file>
				<left>256</left><top>0</top><right>32</right><bottom>32</bottom>
				<width>640</width><height>480</height>
				<alpha>0</alpha><red>0</red><green>0</green><blue>0</blue>
			</img>
			<setDrawLevel><num>32</num></setDrawLevel>
			<changeColor>
				<alpha>255</alpha><red>0</red><green>0</green><blue>0</blue><term>90</term>			
			</changeColor>
		</object>
	</create>

	<changeTargetVolume label="bgm">
		<num>-10000</num><term>60</term>	
	</changeTargetVolume>
	<wait>90</wait>
	<system><command>exit</command></system>
</decided>
<!-- ***** END : Selectable DECIDED ******************************************************* -->


<!-- ***** BEGIN : Selectable ACTION ******************************************************* -->
<action	    label="selectable_gamestart_action">
	<imgRef label="selectable_selected_img"><param>0</param></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<action	    label="selectable_extra_action">
	<imgRef label="selectable_unselected_img"><param>1</param></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<action	    label="selectable_practice_action">
	<imgRef label="selectable_unselected_img"><param>2</param></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<action	    label="selectable_replay_action">
	<imgRef label="selectable_unselected_img"><param>3</param></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<action	    label="selectable_record_action">
	<imgRef label="selectable_unselected_img"><param>4</param></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<action	    label="selectable_online_action">
	<imgRef label="selectable_unselected_img"><param>5</param></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<action	    label="selectable_config_action">
	<imgRef label="selectable_unselected_img"><param>6</param></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>

<action	    label="selectable_exit_action">
	<imgRef label="selectable_unselected_img"><param>7</param></imgRef>
	<setDrawLevel><num>3</num></setDrawLevel>
</action>
<!-- ***** END : Selectable ACTION ******************************************************* -->

<action l="title_arrow_create_action">

	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>16</cx><cy>240</cy>
		<object label="glt_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<imgRef label="title_parts1_img"><p>256</p><p>128</p><p>256+64</p><p>128+64</p></imgRef>

			<img type="normal">
				<file type="dds">title_parts1</file>
				<left>256</left><top>128</top><right>256+64</right><bottom>128+64</bottom>
				<width>32</width><height>32</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>

			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>


	<create>
		<speed>0</speed><direction type="absolute">0</direction>
		<cx>640-16</cx><cy>240</cy>
		<object label="glt_object">
			<revengeRef label="title_bg_string_object_revenge"></revengeRef>
			<img type="normal">
				<file type="dds">title_parts1</file>
				<left>256+64</left><top>128</top><right>256+128</right><bottom>128+64</bottom>
				<width>32</width><height>32</height>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
			</img>
			<setDrawLevel><num>10</num></setDrawLevel>
		</object>
	</create>

</action>


<!-- ***** BEGIN : 各種 Revenge ******************************************************* -->
<revenge label="title_bg_string_object_revenge">
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>15</term>
	</changeColor>
	<wait>15</wait>
	<vanish></vanish>
</revenge>


<!-- ***** BEGIN : カーソル ************************************** -->
<action label="cursor_action">
</action>

<selected label="cursor_selected">
	<eval n="cancnt">$_cancelselectcnt</eval>

	<rep><ts>$cancnt-eq0</ts>
		<sound type="se">
			<track><file type="ogg">cursor_mv</file></track>
			<play><flag>0</flag><loop>0</loop></play>
		</sound>
	</rep>
	<rep><ts>$cancnt-eq1</ts>
		<sound type="se">
			<track><file type="ogg">cursor_can</file></track>
			<play><flag>0</flag><loop>0</loop></play>
		</sound>  
	</rep>

</selected>

<unselected label="cursor_unselected">
	<!--
	<sound type="se">
		<track><file type="ogg">cursor_can</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>  
	-->

	<create>
		<cx>0</cx><cy>0</cy>
		<speed>0</speed><direction>0</direction>
		<object>
			<action>
				<wait>1</wait>
				<system><command>setselect</command><x>0</x><y>7</y></system>
				<vanish></vanish>
			</action>
		</object>
	</create>	
	<system><command>setcancelselectcnt</command></system>
	

</unselected>

<decided label="cursor_decided">
	<targetRevenge label="str_object"></targetRevenge>

	<sound type="se">
		<track><file type="ogg">cursor_sel</file></track>
		<play><flag>0</flag><loop>0</loop></play>
	</sound>  
  <vanish></vanish>
</decided>
<!-- ***** END : カーソル ************************************** -->


<!-- ***** BEGIN : ダミーアクション ************************ -->
<action label="player_top">
	<create>
		<player>
			<speed>0</speed>
			<direction>0</direction>
			<cx>400</cx><cy>300</cy>
		</player>	
	</create>
	<exit></exit>
</action>

<action label="shot_1_top">
	<create><shot></shot></create>
</action>

<action label="shot_2_top">
	<create><shot></shot></create>
</action>

<action label="option_top">
</action>

<action label="bomb_top">
</action>

<action label="gameover_top">
</action>

<action label="tensionup_top">
</action>

<action label="pause_top">
</action>
<!-- ***** END : ダミーアクション ************************ -->

<!-- ***** BEGIN : 画像定義 ******************************************************* -->
<img type="add" label="selectable_selected_img">
	<file type="dds">rectwhite</file>
	<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
	<width>200</width><height>32</height>
	<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue>
</img>
<img type="add" label="selectable_unselected_img">
	<file type="dds">rectwhite</file>
	<left>0</left><top>0</top><right>32</right><bottom>32</bottom>
	<width>200</width><height>32</height>
	<alpha>0</alpha><red>200</red><green>200</green><blue>32</blue>
</img>
<img type="normal" label="title_parts1_img">
	<file type="dds">title_parts1</file>
	<left>$1</left><top>$2</top><right>$3</right><bottom>$4</bottom>
	<width>$3-$1</width><height>$4-$2</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_parts2_img">
	<file type="dds">title_parts2</file>
	<left>$1</left><top>$2</top><right>$3</right><bottom>$4</bottom>
	<width>$3-$1</width><height>$4-$2</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_parts3_img">
	<file type="dds">title_parts3</file>
	<left>$1</left><top>$2</top><right>$3</right><bottom>$4</bottom>
	<width>$3-$1</width><height>$4-$2</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="add" label="title_parts4_img">
	<file type="dds">title_parts4</file>
	<left>$1</left><top>$2</top><right>$3</right><bottom>$4</bottom>
	<width>$3-$1</width><height>$4-$2</height>
	<alpha>100</alpha><red>160</red><green>160</green><blue>255</blue>
</img>
<img type="normal" label="title_parts5_img">
	<file type="dds">title_parts5</file>
	<left>$1</left><top>$2</top><right>$3</right><bottom>$4</bottom>
	<width>$3-$1</width><height>$4-$2</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_parts6_img">
	<file type="dds">title_parts6</file>
	<left>$1</left><top>$2</top><right>$3</right><bottom>$4</bottom>
	<width>$3-$1</width><height>$4-$2</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_parts7_img">
	<file type="dds">title_parts7</file>
	<left>$1</left><top>$2</top><right>$3</right><bottom>$4</bottom>
	<width>$3-$1</width><height>$4-$2</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>
<img type="normal" label="title_parts8_img">
	<file type="dds">title_parts8</file>
	<left>$1</left><top>$2</top><right>$3</right><bottom>$4</bottom>
	<width>$3-$1</width><height>$4-$2</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
</img>

<!-- ***** END : 画像定義 ******************************************************* -->


</exbulletml>
