<?xml version="1.0" encoding="shift-jis"?>

<exbulletml>

<action label="top"></action>

<action label="top2">

<sound><track><file type="wav">cursor_sel</file></track></sound>
<sound><track><file type="wav">01_title</file></track></sound>
<sound><track><file type="wav">02_character_select_02</file></track></sound>
<sound><track><file type="wav">03_stage1</file></track></sound>
<sound><track><file type="wav">04_stage2</file></track></sound>
<sound><track><file type="wav">05_stage3</file></track></sound>
<sound><track><file type="wav">06_stage4</file></track></sound>
<sound><track><file type="wav">07_stage5</file></track></sound>
<sound><track><file type="wav">08_stage6AB</file></track></sound>
<sound><track><file type="wav">09_stage6C</file></track></sound>
<sound><track><file type="wav">10_stage7</file></track></sound>
<sound><track><file type="wav">11_stage1boss</file></track></sound>
<sound><track><file type="wav">12_stage2boss</file></track></sound>
<sound><track><file type="wav">13_stage3boss</file></track></sound>
<sound><track><file type="wav">14_stage4boss</file></track></sound>
<sound><track><file type="wav">15_stage5boss</file></track></sound>
<sound><track><file type="wav">16_stage6Aboss</file></track></sound>
<sound><track><file type="wav">17_stage6c_secondhalf</file></track></sound>
<sound><track><file type="wav">18_stage6boss_first</file></track></sound>
<sound><track><file type="wav">19_stage6boss_second</file></track></sound>
<sound><track><file type="wav">21_epilogue</file></track></sound>
<sound><track><file type="wav">22_extra_loop</file></track></sound>
<sound><track><file type="wav">23_extraboss_loop</file></track></sound>
<sound><track><file type="wav">23_extraboss2_loop</file></track></sound>
<sound><track><file type="wav">24_ending</file></track></sound>
<sound><track><file type="wav">25_epilogue2</file></track></sound>
<sound><track><file type="wav">26_talkscene1</file></track></sound>
<sound><track><file type="wav">27_talkscene2</file></track></sound>
<sound><track><file type="wav">28_talkscene3</file></track></sound>
<sound><track><file type="wav">29_6a_ending</file></track></sound>
<sound><track><file type="wav">1up</file></track></sound>
<sound><track><file type="wav">alarm</file></track></sound>
<sound><track><file type="wav">boss_crash</file></track></sound>
<sound><track><file type="wav">boss_flash</file></track></sound>
<sound><track><file type="wav">boss_name</file></track></sound>
<sound><track><file type="wav">boss_tremble</file></track></sound>
<sound><track><file type="wav">boss_warn</file></track></sound>
<sound><track><file type="wav">bossbreak1</file></track></sound>
<sound><track><file type="wav">bossbreak2</file></track></sound>
<sound><track><file type="wav">bullet2</file></track></sound>
<sound><track><file type="wav">bullet3</file></track></sound>
<sound><track><file type="wav">bullet4</file></track></sound>
<sound><track><file type="wav">bullet8</file></track></sound>
<sound><track><file type="wav">bullet_sword</file></track></sound>
<sound><track><file type="wav">bullet_x</file></track></sound>
<sound><track><file type="wav">bullet_x2</file></track></sound>
<sound><track><file type="wav">buzz</file></track></sound>
<sound><track><file type="wav">cursor_can</file></track></sound>
<sound><track><file type="wav">cursor_mv</file></track></sound>
<sound><track><file type="wav">cursor_sel</file></track></sound>
<sound><track><file type="wav">enemybreak1</file></track></sound>
<sound><track><file type="wav">enemybreak2</file></track></sound>
<sound><track><file type="wav">enemybreak3</file></track></sound>
<sound><track><file type="wav">enemytension</file></track></sound>
<sound><track><file type="wav">etcbreak</file></track></sound>
<sound><track><file type="wav">fire</file></track></sound>
<sound><track><file type="wav">flash</file></track></sound>
<sound><track><file type="wav">itemget</file></track></sound>
<sound><track><file type="wav">laser1</file></track></sound>
<sound><track><file type="wav">laser2</file></track></sound>
<sound><track><file type="wav">laser_effect</file></track></sound>
<sound><track><file type="wav">miss</file></track></sound>
<sound><track><file type="wav">move</file></track></sound>
<sound><track><file type="wav">pi</file></track></sound>
<sound><track><file type="wav">shot</file></track></sound>
<sound><track><file type="wav">shot_break</file></track></sound>
<sound><track><file type="wav">shot_l</file></track></sound>
<sound><track><file type="wav">switch</file></track></sound>
<sound><track><file type="wav">sword</file></track></sound>
<sound><track><file type="wav">tension_up</file></track></sound>
<sound><track><file type="wav">ttc1</file></track></sound>
<sound><track><file type="wav">wind</file></track></sound>

</action>


<!-- ********** ダミーアクション ************************ -->
<action label="player_top">
	<create>
		<player>
			<speed>0</speed>
			<direction>0</direction>
			<cx>400</cx><cy>300</cy>		
		</player>	
	</create>
</action>

<action label="shot_1_top">
	<create>
		<shot></shot>
	</create>
</action>

<action label="shot_2_top">
	<create>
		<shot></shot>
	</create>
</action>

<action label="option_top">
</action>

<action label="bomb_top">
</action>

<action label="gameover_top">
</action>

<action label="tensionup_top">
</action>


<!-- タイトル画面でのポーズアクション -->
<action label="pause_top">
</action>


</exbulletml>
