<?xml version="1.0" encoding="shift_jis"?>
<exbulletml>

<!-- ********************************************************************* -->
<!-- *** 中ボス present                                                *** -->
<!-- ***                                                               *** -->
<present label="stage_middle_boss_present_01">
	<damageRef l="enemy_common_damage"></damageRef>
	<img type="normal">
		<file type="dds">exmidboss_dot_sample</file>
		<left>4</left><top>0</top><right>60</right><bottom>64</bottom>
		<width>56</width><height>64</height>
		<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<create>
			<cx>$_self_cx</cx><cy>$_self_cy-2</cy><speed>0</speed><dir>0</dir>
			<child>1</child>
			<dobject>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">exmidboss_dot_sample</file>
					<left>0</left><top>64</top><right>64</right><bottom>128</bottom>
					<width>64</width><height>64</height>
					<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
				</img>
				<setDrawLevel><num>14</num></setDrawLevel>

				<global n="boss_revenge_present_flag">0</global>
				<rep><ts>-1</ts>
					<rep><ts>$__boss_revenge_present_flag</ts>
						<changeColor>
							<alpha>40</alpha><red>255</red><green>255</green><blue>255</blue><term>110</term>
						</changeColor>
						<vanish></vanish>
					</rep>

					<changeColor><alpha>64</alpha><red>255</red><green>255</green><blue>255</blue><term>2</term></changeColor>
					<wait>2</wait>
					<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>2</term></changeColor>
					<wait>2</wait>
				</rep>			

			</dobject>
	</create>

	<eval n="animcnt">0</eval>
	<rep><ts>-1</ts>
		

		<rep><ts>$_self_vx-eq0</ts>

			<rep><ts>$animcnt-eq0</ts><setImgUV><left>4+64*0</left><top>0</top><right>60+64*0</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq1</ts><setImgUV><left>4+64*1</left><top>0</top><right>60+64*1</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq2</ts><setImgUV><left>4+64*2</left><top>0</top><right>60+64*2</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq3</ts><setImgUV><left>4+64*3</left><top>0</top><right>60+64*3</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq4</ts><setImgUV><left>4+64*2</left><top>0</top><right>60+64*2</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq5</ts><setImgUV><left>4+64*1</left><top>0</top><right>60+64*1</right><bottom>64</bottom></setImgUV></rep>
		</rep>

		<rep><ts>$_self_vx-gt0</ts>
			<setImgUV><left>4+64*1</left><top>64</top><right>60+64*1</right><bottom>128</bottom></setImgUV>
		</rep>
		<rep><ts>$_self_vx-lt0</ts>
			<setImgUV><left>4+64*2</left><top>64</top><right>60+64*2</right><bottom>128</bottom></setImgUV>
		</rep>


		<eval n="animcnt">($animcnt+1)%6</eval>
		<wait>8</wait>
	</rep>

</present>


<present label="stage_middle_boss_revnege_present_01">
	<changeColor>
		<alpha>40</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
	</changeColor>
	<global n="middle_boss_revenge_present_flag">1</global>

</present>


<!-- ********************************************************************* -->
<!-- *** ボス present                                                  *** -->
<!-- ***                                                               *** -->
<present label="stage_main_boss_present_01">
	<img type="normal">
		<file type="dds">saki2_dot_sample</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>64</width><height>64</height>
		<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<create>
			<cx>$_self_cx</cx><cy>$_self_cy-2</cy><speed>0</speed><dir>0</dir>
			<child>1</child>
			<dobject>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">saki2_dot_sample</file>
					<left>0</left><top>64</top><right>64</right><bottom>128</bottom>
					<width>64</width><height>64</height>
					<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
				</img>
				<setDrawLevel><num>14</num></setDrawLevel>

				<global n="boss_revenge_present_flag">0</global>
				<rep><ts>-1</ts>
					<rep><ts>$__boss_revenge_present_flag</ts>
						<changeColor>
							<alpha>40</alpha><red>255</red><green>255</green><blue>255</blue><term>110</term>
						</changeColor>
						<vanish></vanish>
					</rep>

					<changeColor><alpha>64</alpha><red>255</red><green>255</green><blue>255</blue><term>2</term></changeColor>
					<wait>2</wait>
					<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>2</term></changeColor>
					<wait>2</wait>
				</rep>			

			</dobject>
	</create>

	<eval n="animcnt">0</eval>
	<rep><ts>-1</ts>
		

		<rep><ts>$_self_vx-eq0</ts>

			<rep><ts>$animcnt-eq0</ts><setImgUV><left>64*0</left><top>0</top><right>64+64*0</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq1</ts><setImgUV><left>64*1</left><top>0</top><right>64+64*1</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq2</ts><setImgUV><left>64*2</left><top>0</top><right>64+64*2</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq3</ts><setImgUV><left>64*3</left><top>0</top><right>64+64*3</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq4</ts><setImgUV><left>64*2</left><top>0</top><right>64+64*2</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq5</ts><setImgUV><left>64*1</left><top>0</top><right>64+64*1</right><bottom>64</bottom></setImgUV></rep>
		</rep>

		<rep><ts>$_self_vx-gt0</ts>
			<setImgUV><left>64*1</left><top>64</top><right>64+64*1</right><bottom>128</bottom></setImgUV>
		</rep>
		<rep><ts>$_self_vx-lt0</ts>
			<setImgUV><left>64*2</left><top>64</top><right>64+64*2</right><bottom>128</bottom></setImgUV>
		</rep>


		<eval n="animcnt">($animcnt+1)%6</eval>
		<wait>10</wait>
	</rep>
</present>


<!-- ********************************************************************* -->
<!-- *** 沙希 present                                                  *** -->
<!-- ***                                                               *** -->
<present label="stage_main_boss_present_02">
	<img type="normal">
		<file type="dds">saki2_dot_sample</file>
		<left>0</left><top>0</top><right>64</right><bottom>64</bottom>
		<width>64</width><height>64</height>
		<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<create>
			<cx>$_self_cx</cx><cy>$_self_cy-2</cy><speed>0</speed><dir>0</dir>
			<child>1</child>
			<dobject>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">saki2_dot_sample</file>
					<left>0</left><top>64</top><right>64</right><bottom>128</bottom>
					<width>64</width><height>64</height>
					<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
				</img>
				<setDrawLevel><num>14</num></setDrawLevel>

				<global n="boss_revenge_present_flag">0</global>
				<rep><ts>-1</ts>
					<rep><ts>$__boss_revenge_present_flag</ts>
						<changeColor>
							<alpha>40</alpha><red>255</red><green>255</green><blue>255</blue><term>110</term>
						</changeColor>
						<vanish></vanish>
					</rep>

					<changeColor><alpha>64</alpha><red>255</red><green>255</green><blue>255</blue><term>2</term></changeColor>
					<wait>2</wait>
					<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>2</term></changeColor>
					<wait>2</wait>
				</rep>			

			</dobject>
	</create>

	<create>
			<cx>320</cx><cy>240</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<img type="normal">
					<file type="dds">saki2_option</file>
					<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
					<width>600</width><height>600</height>
					<alpha>120</alpha><red>200</red><green>200</green><blue>200</blue>
				</img>
				<setDrawLevel><num>2</num></setDrawLevel>
			</dobject>
	</create>


	<create>
			<cx>$_self_cx-32</cx><cy>$_self_cy-24</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<img type="normal">
					<file type="dds">saki2_wing1_left</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128</width><height>128</height>
					<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
				</img>
				<setDrawLevel><num>8</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<global n="boss_revenge_present_flag">0</global>
				<w>60</w>
<!--
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_1"></actionRef>
					<actionRef l="saki_wing_action_2"></actionRef>
				</rep>			
-->
			</dobject>
	</create>
	<create>
			<cx>$_self_cx+32</cx><cy>$_self_cy-24</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="normal">
					<file type="dds">saki2_wing1_right</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128</width><height>128</height>
					<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
				</img>
				<setDrawLevel><num>8</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<global n="boss_revenge_present_flag">0</global>
				<w>60</w>
<!--
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_2"></actionRef>
					<actionRef l="saki_wing_action_1"></actionRef>
				</rep>			
-->			</dobject>
	</create>
	<create>
			<cx>$_self_cx-96</cx><cy>$_self_cy-12</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="normal">
					<file type="dds">saki2_wing2_left</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128</width><height>128</height>
					<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
				</img>
				<setDrawLevel><num>7</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<global n="boss_revenge_present_flag">0</global>
<!--
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_1"></actionRef>
					<actionRef l="saki_wing_action_2"></actionRef>
				</rep>			
-->
			</dobject>
	</create>
	<create>
			<cx>$_self_cx+96</cx><cy>$_self_cy-12</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="normal">
					<file type="dds">saki2_wing2_right</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128</width><height>128</height>
					<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
				</img>
				<setDrawLevel><num>7</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<global n="boss_revenge_present_flag">0</global>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_2"></actionRef>
					<actionRef l="saki_wing_action_1"></actionRef>
				</rep>			
-->
			</dobject>
	</create>




	<create>
			<cx>$_self_cx-32</cx><cy>$_self_cy-24</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<img type="add">
					<file type="dds">saki2_wing1_left</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128+32</width><height>128+32</height>
					<alpha>128</alpha><red>255</red><green>128</green><blue>128</blue>
				</img>
				<setDrawLevel><num>9</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<global n="boss_revenge_present_flag">0</global>
				<w>60+30</w>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_1"></actionRef>
					<actionRef l="saki_wing_action_2"></actionRef>
				</rep>			
			</dobject>
	</create>
	<create>
			<cx>$_self_cx+32</cx><cy>$_self_cy-24</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">saki2_wing1_right</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128+32</width><height>128+32</height>
					<alpha>128</alpha><red>255</red><green>128</green><blue>128</blue>
				</img>
				<setDrawLevel><num>9</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<global n="boss_revenge_present_flag">0</global>
				<w>60+30</w>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_2"></actionRef>
					<actionRef l="saki_wing_action_1"></actionRef>
				</rep>			
			</dobject>
	</create>
	<create>
			<cx>$_self_cx-96</cx><cy>$_self_cy-12</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">saki2_wing2_left</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128+32</width><height>128+32</height>
					<alpha>128</alpha><red>255</red><green>128</green><blue>128</blue>
				</img>
				<setDrawLevel><num>9</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<w>30</w>
				<global n="boss_revenge_present_flag">0</global>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_1"></actionRef>
					<actionRef l="saki_wing_action_2"></actionRef>
				</rep>			
			</dobject>
	</create>
	<create>
			<cx>$_self_cx+96</cx><cy>$_self_cy-12</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">saki2_wing2_right</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128+32</width><height>128+32</height>
					<alpha>128</alpha><red>255</red><green>128</green><blue>128</blue>
				</img>
				<setDrawLevel><num>9</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<w>30</w>
				<global n="boss_revenge_present_flag">0</global>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_2"></actionRef>
					<actionRef l="saki_wing_action_1"></actionRef>
				</rep>			
			</dobject>
	</create>

	<create>
			<cx>$_self_cx-32</cx><cy>$_self_cy-24</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<img type="add">
					<file type="dds">saki2_wing1_left</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128+32</width><height>128+32</height>
					<alpha>128</alpha><red>128</red><green>128</green><blue>255</blue>
				</img>
				<setDrawLevel><num>9</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<global n="boss_revenge_present_flag">0</global>
				<w>60+30+60</w>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_1"></actionRef>
					<actionRef l="saki_wing_action_2"></actionRef>
				</rep>			
		</dobject>
	</create>
	<create>
			<cx>$_self_cx+32</cx><cy>$_self_cy-24</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">saki2_wing1_right</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128+32</width><height>128+32</height>
					<alpha>128</alpha><red>128</red><green>128</green><blue>255</blue>
				</img>
				<setDrawLevel><num>9</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<global n="boss_revenge_present_flag">0</global>
				<w>60+30+60</w>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_2"></actionRef>
					<actionRef l="saki_wing_action_1"></actionRef>
				</rep>			
			</dobject>
	</create>
	<create>
			<cx>$_self_cx-96</cx><cy>$_self_cy-12</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">saki2_wing2_left</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128+32</width><height>128+32</height>
					<alpha>128</alpha><red>128</red><green>128</green><blue>255</blue>
				</img>
				<setDrawLevel><num>9</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<w>30+60</w>
				<global n="boss_revenge_present_flag">0</global>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_1"></actionRef>
					<actionRef l="saki_wing_action_2"></actionRef>
				</rep>			
			</dobject>
	</create>
	<create>
			<cx>$_self_cx+96</cx><cy>$_self_cy-12</cy><speed>0</speed><dir type="abs">0</dir>
			<child>1</child>
			<dobject>
				<revengeRef l="saki_wing_revenge"></revengeRef>
				<definedAction type="synctoparentx"></definedAction>
				<definedAction type="synctoparenty"></definedAction>
				<img type="add">
					<file type="dds">saki2_wing2_right</file>
					<left>0</left><top>0</top><right>128</right><bottom>128</bottom>
					<width>128+32</width><height>128+32</height>
					<alpha>128</alpha><red>128</red><green>128</green><blue>255</blue>
				</img>
				<setDrawLevel><num>9</num></setDrawLevel>
				<imgDirection type="sync">180</imgDirection>

				<w>30+60</w>
				<global n="boss_revenge_present_flag">0</global>
				<rep><ts>-1</ts>
					<actionRef l="saki_wing_action_2"></actionRef>
					<actionRef l="saki_wing_action_1"></actionRef>
				</rep>			
			</dobject>
	</create>

	<eval n="animcnt">0</eval>
	<rep><ts>-1</ts>
		

		<rep><ts>$_self_vx-eq0</ts>

			<rep><ts>$animcnt-eq0</ts><setImgUV><left>64*0</left><top>0</top><right>64+64*0</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq1</ts><setImgUV><left>64*1</left><top>0</top><right>64+64*1</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq2</ts><setImgUV><left>64*2</left><top>0</top><right>64+64*2</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq3</ts><setImgUV><left>64*3</left><top>0</top><right>64+64*3</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq4</ts><setImgUV><left>64*2</left><top>0</top><right>64+64*2</right><bottom>64</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq5</ts><setImgUV><left>64*1</left><top>0</top><right>64+64*1</right><bottom>64</bottom></setImgUV></rep>
		</rep>

		<rep><ts>$_self_vx-gt0</ts>
			<setImgUV><left>64*1</left><top>64</top><right>64+64*1</right><bottom>128</bottom></setImgUV>
		</rep>
		<rep><ts>$_self_vx-lt0</ts>
			<setImgUV><left>64*2</left><top>64</top><right>64+64*2</right><bottom>128</bottom></setImgUV>
		</rep>


		<eval n="animcnt">($animcnt+1)%6</eval>
		<wait>10</wait>
	</rep>

</present>

<action l="saki_wing_action_1">

	<changeDirection>
		<dir type="relative">18</dir><tm>180</tm>
	</changeDirection>

	<changeColor>
		<alpha>200</alpha><red>255</red><green>128</green><blue>128</blue><term>60</term>
	</changeColor>
	<w>60</w>		

	<changeColor>
		<alpha>200</alpha><red>255</red><green>255</green><blue>128</blue><term>60</term>
	</changeColor>
	<w>60</w>		

	<changeColor>
		<alpha>200</alpha><red>128</red><green>255</green><blue>128</blue><term>60</term>
	</changeColor>
	<w>60</w>		

	<changeDirection>
		<dir type="relative">-18</dir><tm>180</tm>
	</changeDirection>

	<changeColor>
		<alpha>200</alpha><red>128</red><green>255</green><blue>255</blue><term>60</term>
	</changeColor>
	<w>60</w>		

	<changeColor>
		<alpha>200</alpha><red>128</red><green>128</green><blue>255</blue><term>60</term>
	</changeColor>
	<w>60</w>		

	<changeColor>
		<alpha>200</alpha><red>255</red><green>128</green><blue>255</blue><term>60</term>
	</changeColor>
	<w>60</w>		

</action>

<action l="saki_wing_action_2">
</action>

<revenge l="saki_wing_revenge">
	<w>110</w>
	<changeColor>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><tm>30</tm>
	</changeColor>
	<w>30</w>
	<vanish></vanish>
</revenge>



<!-- ********************************************************************* -->
<!-- *** ボス 使い魔 present                                           *** -->
<!-- ***                                                               *** -->
<present label="stage_main_boss_bit_present_01">
	<img type="normal">
		<file type="dds">saki2_dot_sample</file>
		<left>0</left><top>64*2</top><right>64</right><bottom>64*3</bottom>
		<width>64</width><height>64</height>
		<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<setDrawLevel><num>13</num></setDrawLevel>

	<eval n="animcnt">0</eval>
	<rep><ts>-1</ts>
	
			<rep><ts>$animcnt-eq0</ts><setImgUV><left>64*0</left><top>64*2</top><right>64*1</right><bottom>64*3</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq1</ts><setImgUV><left>64*1</left><top>64*2</top><right>64*2</right><bottom>64*3</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq2</ts><setImgUV><left>64*2</left><top>64*2</top><right>64*3</right><bottom>64*3</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq3</ts><setImgUV><left>64*3</left><top>64*2</top><right>64*4</right><bottom>64*3</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq4</ts><setImgUV><left>64*2</left><top>64*2</top><right>64*3</right><bottom>64*3</bottom></setImgUV></rep>
			<rep><ts>$animcnt-eq5</ts><setImgUV><left>64*1</left><top>64*2</top><right>64*2</right><bottom>64*3</bottom></setImgUV></rep>

		<eval n="animcnt">($animcnt+1)%6</eval>
		<wait>10</wait>
	</rep>
</present>


<present label="stage_main_boss_revenge_present_01">
	<changeColor>
		<alpha>40</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
	</changeColor>
	<global n="boss_revenge_present_flag">1</global>
</present>


</exbulletml>
