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<exbulletml>

<action label="epilogue_text_action">
	<system><command>playermovedisable</command></system>
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	<!-- **** エンディングフラグ ***** -->
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<action label="epilogue_EX_text_action">
	<system><command>playermovedisable</command></system>
	<setLock><num>1</num></setLock>

	<!-- **** エキストラエンディングフラグ ***** -->
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<!-- *** 6-A ツバサ *** -->
<action label="epilogue_text_object_action_1">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">21_epilogue</file></track>
		<play><flag>1</flag><loop>44100*2*2*8</loop></play>
	</sound>	

<setString><string>The Drive Out happened at nearly the same**time as the dawn broke.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
	
<addString><string>****When Tsubasa opens her eyes, she sees all the**researchers anxiously watching her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**They were all worried for her safety.</string></addString>
<addString><string>**Their joy at her waking up is clear.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Some of them just go back to their work in**relief, others finally take a drink of cold**coffee.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Each one welcomes them back in their own way.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>
	
	
	<!-- *** 改ページ *** -->
<setString><string>**In the end, they don't know who was behind**what happened.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****The incident was officially reported as a**system failure with an unknown cause.</string></addString>
<addString><string>**A month later, almost everybody had forgotten**about it.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
	

	<!-- *** 改ページ *** -->
<setString><string>Until now, Maiha was alive inside of Tsubasa.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Nobody knew why she still existed, but**Tsubasa was fine with it.</string></addString>
<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****Maiha is her only family.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**It doesn't bother her at all that they share**the same body.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**They can see each other and talk any time**just by going into Ill-net.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Life in the real world, in the research**institute, was all that was hard for her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action3"></actionRef>

	<actionRef label="tubasa_a"></actionRef>

	<!-- 会話 -->
	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
		<object>
			<actionRef label="stage_comm_text_setup_action"></actionRef>

			<global name="global_character_kaiwa">300</global>
<setString><string>Okay next problem. The time limit is five**minutes.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Yes.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>(I'll take half, Tsubasa.)</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>(That's cheating, Maiha.)</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>(Geez. You're too serious.)</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">300</global>
<setString><string>...Please don't have Maiha help you.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>......Okay.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>(.........)</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<actionRef label="stage_stageend_comm_text_finish_action_ep"></actionRef>
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	</create>
	<waitLock><num>2</num></waitLock>
	<wait>60</wait>

	<actionRef label="fullsize_text_setup_action"></actionRef>


	<!-- *** 改ページ *** -->
<setString><string>Since they get to live together, they see**nothing wrong with it.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Tsubasa and Maiha continue their lives at the**research institute, hand in hand.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>********              Tsubasa Epilogue A             </string></addString>
<addString><string>**                 Coexistence                 </string></addString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action4"></actionRef>
</action>





<!-- *** 6-B ツバサ *** -->
<action label="epilogue_text_object_action_2">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">25_epilogue2</file></track>
		<play><flag>1</flag><loop>44100*2*2*0</loop></play>
	</sound>	

<setString><string>The Drive Out ends and the feeling of her**real body returns.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**The first thing reflected in her eyes is the**familiar ceiling of the lab.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
	
<addString><string>****She's immediately worried about Maiha.</string></addString>
<addString><string>**She calls out to her sister in her mind like**usual...</string></addString>
	<actionRef label="text_wait_action"></actionRef>
	<wait>60</wait>
<addString><string>****...But there's no answer.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
	<wait>60</wait>	
	
	<!-- *** 改ページ *** -->
<setString><string>A month later...</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**Maiha has never responded to her.</string></addString>
<addString><string>**Even when she goes into Ill-net, Maiha**doesn't appear anymore.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**What's more, the results of the nanomachine**experiments began to decline until there was**no trace of their effects anymore.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>	

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<actionRef label="tubasa_b"></actionRef>
	<wait>60</wait>
	<actionRef label="fullsize_text_setup_action"></actionRef>

	<!-- *** 改ページ *** -->
<setString><string>Months pass like that.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**Tsubasa stands in the institute's garden,**watching the trees in full bloom.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	

<addString><string>****Her sister died four years ago.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**But she was at her side for the last four**years, helping her whenever anything bad**happened.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**It was a miracle for her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**That's why she doesn't grieve, but is**thankful.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****She will live her life better from now on.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	

	<!-- *** 改ページ *** -->
<setString><string>****Tsubasa closes her eyes and remembers her**sister's smile.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****Maiha's bright and friendly smile.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****...She'll never forget it.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	

	<!-- *** 改ページ *** -->
<setString><string>****Tsubasa walks back into the research**institute.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****The flower petals continue to blow through**the empty garden.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****...Dancing in the air like feathers...</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>********              Tsubasa Epilogue B             </string></addString>
<addString><string>**                   Miracle                   </string></addString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action4"></actionRef>

</action>



<!-- *** 6-C ツバサ *** -->
<action label="epilogue_text_object_action_3">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">21_epilogue</file></track>
		<play><flag>1</flag><loop>44100*2*2*8</loop></play>
	</sound>	

<setString><string>The Drive Out ends and the feeling of her**real body returns.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**The first thing reflected in her eyes is the**familiar ceiling of the lab.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**She calls out to her sister in her mind like**usual...</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
	<wait>60</wait>
<addString><string>****But there's no answer.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
	
	
	<wait>60</wait>
	<!-- *** 改ページ *** -->
<setString><string>A month later...</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**Maiha still has never responded to her.</string></addString>
<addString><string>**Even when she goes into Ill-net, Maiha**doesn't appear anymore.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**Tsubasa throws herself into the nanomachine**experiments being done on her body and tries**to forget her loneliness.</string></addString>
<addString><string>**The researchers can't stand watching her**brave but tragic loneliness grow and give her**a day off.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>	

	<!-- *** 改ページ *** -->
<setString><string>Tsubasa spent her day in Ill-net from the**very crack of dawn.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****She visits the center of Genesis City for the**first time since that day.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**What happened caused a lot of deaths, and**lately rumors have been spreading that ghosts**wander the area.</string></addString>
<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>	

<addString><string>****She suddenly senses someone watching her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**But she glances at her terminal and sees that**there's nobody there.</string></addString>
<addString><string>**Could it really be a ghost? She denies the**ridiculous thought as soon as it appears.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**But she still can't stop herself from looking**back.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	

	<wait>60</wait>
	<!-- *** 改ページ *** -->
<setString><string>"Ah! I found you!"</string></setString>
	<actionRef label="text_wait_action"></actionRef>	

<addString><string>****The same face, body, and voice.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**Even without words, her heart would know.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**Her bond tells her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**The person in front of her is her sister.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	

<setString><string>****"Huh? You can't see me? I wonder if I really**am a ghost. I can't really form a body well."</string></setString>
	<actionRef label="text_wait_action"></actionRef>	

<addString><string>****Tears pour down Tsubasa's face.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<actionRef label="tubasa_c"></actionRef>

	<!-- 会話 -->
	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
		<object>
			<actionRef label="stage_comm_text_setup_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Maiha... Thank goodness... I got to see you**again...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Yeah, it's me.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<actionRef label="stage_stageend_comm_text_finish_action_ep"></actionRef>
		</object>
	</create>
	<waitLock><num>2</num></waitLock>
	<wait>60</wait>

	<actionRef label="fullsize_text_setup_action"></actionRef>


	<!-- *** 改ページ *** -->
<setString><string>**She doesn't know why Maiha is here.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**But there's no denying that Maiha Hoshimi is**standing in front of her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Tsubasa hugs her tight.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****They'll never be apart again.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**************              Tsubasa Epilogue C             </string></addString>
<addString><string>**                Eternal Melody               </string></addString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action4"></actionRef>

</action>





<!-- *** 6-A マイハ *** -->
<action label="epilogue_text_object_action_4">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">21_epilogue</file></track>
		<play><flag>1</flag><loop>44100*2*2*8</loop></play>
	</sound>	

<setString><string>The Drive Out happened at nearly the same**time as the dawn broke.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
	
<addString><string>****When Tsubasa opens her eyes, she sees all the**researchers anxiously watching her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**They were all worried for her safety.</string></addString>
<addString><string>**Their joy at her waking up is clear. They hug**and congratulate her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Some of them just go back to their work in**relief, others finally take a drink of cold**coffee.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Each one welcomes them back in their own**way.、</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>
	
	
	<!-- *** 改ページ *** -->
<setString><string>**In the end, they don't know who was behind**what happened.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****The incident was officially reported as a**system failure with an unknown cause.</string></addString>
<addString><string>**A month later, almost everybody had forgotten**about it.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
	

	<!-- *** 改ページ *** -->
<setString><string>One day, Tsubasa and Maiha were talking like**usual over the network.</string></setString>
<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Before, Maiha could only communicate with**others while in Ill-net, but now she can send**messages freely to the real world.</string></addString>
<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>


	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<actionRef label="maiha_a"></actionRef>

	<!-- 会話 -->
	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
		<object>
			<actionRef label="stage_comm_text_setup_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Maiha.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Hi there, Tsubasa!</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Ah, Manabe. Hello.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">500</global>
<setString><string>Hey.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">400</global>
<setString><string>Ooh? So she's the one with just a spirit**body?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Ah, yes. Hello, um...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">400</global>
<setString><string>Ah, I'm sorry. I'm new here. My name's Shiba.**Pleased to meet you.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Yep, same here. Nice to meet you.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<actionRef label="stage_stageend_comm_text_finish_action_ep"></actionRef>
		</object>
	</create>
	<waitLock><num>2</num></waitLock>
	<wait>60</wait>

	<actionRef label="fullsize_text_setup_action"></actionRef>

<setString><string>****Tsubasa feels a little lonesome now, but**she's glad about what happened.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Maiha's alive.</string></addString>
<addString><string>**And other people can see that.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<setString><string>****The world recognizing that she's alive is**different from just Tsubasa doing it.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**They are two people in one body.</string></addString>
<addString><string>**That's the bond between twins that Tsubasa**cherishes.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>********               Maiha Epilogue A              </string></addString>
<addString><string>**                    Bonds                    </string></addString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action4"></actionRef>
</action>



<!-- *** 6-B マイハ *** -->
<action label="epilogue_text_object_action_5">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">25_epilogue2</file></track>
		<play><flag>1</flag><loop>44100*2*2*0</loop></play>
	</sound>	

	
<setString><string>****As the Drive Out finishes and she opens her**eyes, she sees the researchers all watching**her.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Something's not right. Something feels**completely wrong.</string></addString>
<addString><string>**But nobody seems to notice it except her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Then one of the researchers says something.</string></addString>
<addString><string>****"Thank goodness you came back safely,**Tsubasa."</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****There was only one answer she could give...</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<setString><string>********"I'm... Maiha..."</string></setString>
	<actionRef label="text_wait_action"></actionRef>
	<wait>60</wait>

	<!-- *** 改ページ *** -->
<setString><string>A month later...</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Maiha controls their body in the real world**now.</string></addString>
<addString><string>**Even when she goes into Ill-net, Tsubasa**doesn't appear.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****It'd be simple to conclude that Tsubasa has**disappeared, leaving Maiha behind.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>**Their bodies were made from the same DNA.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Nothing feels strange about that...</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>But the thought that she shouldn't exist in**the real world never leaves her mind.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**She was supposed to die four years ago.</string></addString>
<addString><string>And her sister who should be alive has**disappeared.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<setString><string>**Back then, only Tsubasa noticed Sara**self-destructing.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Maiha didn't realize it.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**That's what led to this.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Maiha's regrets keep building and never**disappear.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
	<wait>60</wait>

	<!-- *** 改ページ *** -->
<setString><string>**One day, she disappears.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**It's impossible, but both her body and mind**simply seem to vanish into the ether.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>**The institute does an exhaustive search for**her...</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Some people report seeing her, but she's**never found.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Years pass...</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<actionRef label="maiha_b"></actionRef>
	<wait>60</wait>
	<actionRef label="fullsize_text_setup_action"></actionRef>

<setString><string>****An urban legend has spread through Ill-net...</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****...About the ghosts of the twin girls who**lost their lives in that incident...</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>********               Maiha Epilogue B              </string></addString>
<addString><string>**               Vanishing Ghost               </string></addString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action4"></actionRef>

</action>



<!-- *** 6-C マイハ *** -->
<action label="epilogue_text_object_action_6">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound label="fire" type="bgm">
		<track><file type="ogg">fire</file></track>
		<play><flag>1</flag><loop>0</loop></play>
	</sound>

<setString><string>She stares at where her sister left the**virtual world.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**There's nobody left anymore.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Genesis City is collapsing.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
	
<setString><string>****This must be the day that she survived for.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**If they weren't together, they wouldn't have**been able to defeat Sara.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****This is why she was allowed to be at**Tsubasa's side for the last four years.</string></addString>
<addString><string>****And this is where she is going to die.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**Maiha smiles in fulfillment as she fades with**the virtual world...</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
	<actionRef label="fullsize_text_finish_action3"></actionRef>

	<changeTargetVolume label="fire">
		<num>-10000</num><term>30</term>
	</changeTargetVolume>
	<wait>30</wait>
	<targetVanish label="fire"></targetVanish>
	<wait>30</wait>
	<actionRef label="fullsize_text_setup_action"></actionRef>

	<sound type="bgm" label="bgm">
		<track><file type="ogg">21_epilogue</file></track>
		<play><flag>1</flag><loop>44100*2*2*8</loop></play>
	</sound>	

	<!-- *** 改ページ *** -->
<setString><string>It's a strange feeling.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**She's still within Ill-net, but can't**materialize herself.</string></addString>
<addString><string>**Her thoughts dimly just float through the**air.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**She's become a part of Ill-net.</string></addString>
<addString><string>**Maybe this is what a Ghost is.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	

	<!-- *** 改ページ *** -->
	<createRef label="stage_comm_character_2_create"><param>500</param><param>2</param></createRef>
	<global name="global_character_kaiwa">202</global>

<setString><string>As the days pass, Maiha becomes accustomed to**the feeling.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**She eventually becomes able to create slight**images of herself in the world.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****Maybe it's because she's become something**like a ghost within Ill-net.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****If that's true, then all the years they spent**calling her a mental body weren't very far**off.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	

	<!-- *** 改ページ *** -->
<setString><string>Months pass. She can move with relative**freedom now and barely feels inconvenienced**by her condition.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**But she still can't materialize herself or**interact with others. She's regarded as just**a ghost...</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****Until one day...</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
	<wait>60</wait>

	<!-- *** 改ページ *** -->
<setString><string>She sees something she recognizes from long**ago.</string></setString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**Her body, her clothes... It's undoubtedly her**sister.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****She almost tries to call to her, but then**wonders if she should show herself as a faint**apparation.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**Would her sister be happy seeing that she's**little more than a ghost?</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****She hesitates, and is about to leave...</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>****But her sister turns around at that exact**moment and looks right at her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
	<wait>60</wait>

	<!-- *** 改ページ *** -->
	<global name="global_character_kaiwa">207</global>
<setString><string>"Ah! I found you!"</string></setString>
<addString><string>****She tries to be as cheerful as possible.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
<addString><string>**But Tsubasa doesn't answer.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
	<global name="global_character_kaiwa">201</global>
<setString><string>****"Huh? You can't see me? I wonder if I really**am a ghost. I can't really form a body well."</string></setString>
	<actionRef label="text_wait_action"></actionRef>	

<addString><string>****Tears pour down Tsubasa's face.</string></addString>
	<actionRef label="text_wait_action"></actionRef>	
	<targetRevenge label="character_2"/>

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<actionRef label="maiha_c"></actionRef>

	<!-- 会話 -->
	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
		<object>
			<actionRef label="stage_comm_text_setup_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Maiha... Thank goodness... I got to see you**again...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Yeah, it's me.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<actionRef label="stage_stageend_comm_text_finish_action_ep"></actionRef>
		</object>
	</create>
	<waitLock><num>2</num></waitLock>
	<wait>60</wait>

	<actionRef label="fullsize_text_setup_action"></actionRef>


	<!-- *** 改ページ *** -->
<setString><string>**They've had to say goodbye twice.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**But their bond firmly connects them now.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Maiha hugs Tsubasa close.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****She prays that their bond lasts forever.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**************               Maiha Epilogue C              </string></addString>
<addString><string>**                Dream Feathers               </string></addString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action4"></actionRef>
</action>


<!-- *** バッドエンド *** -->
<action label="epilogue_text_object_action_7">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">25_epilogue2</file></track>
		<play><flag>1</flag><loop>44100*2*2*0</loop></play>
	</sound>	

<setString><string>Their Drive Out from Ill-net never completed.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>The Drive Out process began, but failed**partway.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
	
<addString><string>****Their loss dealt a huge blow to the research**institute.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**What were the two of them lacking?</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****If they had something more, would they have**been able to overcome their enemy?</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<setString><string>****The shining moon above the labratory drifts**through the night sky, those questions never**being answered.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>********               Hoshimi Bad End               </string></addString>
<addString><string>**                 Sea of Stars                </string></addString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>
		
	<actionRef label="fullsize_text_finish_action4"></actionRef>
</action>

<!-- *** EX Normal End *** -->
<action label="epilogue_text_object_action_EX1">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">25_epilogue2</file></track>
		<play><flag>1</flag><loop>44100*2*2*0</loop></play>
	</sound>	
	<sysvar name="_arg0">71</sysvar><eval name="f71">$_gameflag</eval>			
	<sysvar name="_arg0">74</sysvar><eval name="f74">$_gameflag</eval>			
	<setEnding><num>31</num></setEnding>

<setString><string>Tsubasa stares up at the familiar ceiling.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>**And thinks back to the last thing she can**remember.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
	<repeat><times>$f71-eq0</times>
<addString><string>****Something strange began happening to Maya.</string></addString>
		<actionRef label="text_wait_action"></actionRef>
<addString><string>****But before it finished, she woke up in the**lab in the real world.</string></addString>
		<actionRef label="text_wait_action"></actionRef>
<addString><string>****Tsubasa wanted to help her. She still does.</string></addString>
		<actionRef label="text_wait_action"></actionRef>
	</repeat>
	<repeat><times>$f71-eq1</times>
		<repeat><times>$f74-eq0</times>
<addString><string>****Something strange began happening to Maya.</string></addString>
			<actionRef label="text_wait_action"></actionRef>
<addString><string>****But before it finished, she woke up in the**lab in the real world.</string></addString>
			<actionRef label="text_wait_action"></actionRef>
<addString><string>****Tsubasa wanted to help her. She still does.</string></addString>
			<actionRef label="text_wait_action"></actionRef>
		</repeat>
		<repeat><times>$f74-eq2</times>
<addString><string>****The way she looked...</string></addString>
			<actionRef label="text_wait_action"></actionRef>
<addString><string>****Maya went berserk, just like Sara did.</string></addString>
			<actionRef label="text_wait_action"></actionRef>
<addString><string>****She wanted to be able to help her this**time...</string></addString>
			<actionRef label="text_wait_action"></actionRef>
		</repeat>
	</repeat>
<setString><string>******Tsubasa closes her eyes, trying her hardest**to remember.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
	<!-- *** 改ページ *** -->
<setString><string>Soon afterwards, the closed area was opened**again and peace returned to Ill-net.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Tsubasa and Maiha tried to chase after Maya**for a while, but couldn't find any trace of**her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!-- *** 改ページ *** -->
<setString><string>****Tsubasa never found out what happened to her.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****But Maiha can't sense her anywhere on**Ill-net.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****She doesn't tell Tsubasa. She just silently**keeps it hidden in her heart.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>********            Hoshimi Ex Epilogue 1            </string></addString>
<addString><string>**                    Secret                   </string></addString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>



	<actionRef label="fullsize_text_finish_action4"></actionRef>
</action>

<!-- *** EX True End *** -->
<action label="epilogue_text_object_action_EX2">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">21_epilogue</file></track>
		<play><flag>1</flag><loop>44100*2*2*8</loop></play>
	</sound>	
	<setEnding><num>32</num></setEnding>

	<sysvar name="_arg0">74</sysvar><eval name="f74">$_gameflag</eval>			
	<repeat><times>$f74-eq0</times>
<setString><string>Maiha shut down Maya and brought her back to**the laboratory.</string></setString>
	</repeat>
	<repeat><times>$f74-eq2</times>
<setString><string>The two of them shut down Maya and brought**her back to the laboratory.</string></setString>
	</repeat>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Most of Maya's AHC was destroyed. It takes a**long time to fix it.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****But thanks to the people in the lab, her AHC**is somehow restored.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Thankfully, the storage area containing her**memories was undamaged.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!-- *** 改ページ *** -->
<setString><string>Months pass...</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Maya spends her days with Tsubasa and Maiha**as a subject at the nanomachine research**institute.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action3"></actionRef>

	<actionRef label="hoshimi_ex"></actionRef>
	
	<!-- 会話 -->
	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
		<object>
			<actionRef label="stage_comm_text_setup_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Good evening, Maya. Are you exterminating**viruses tonight?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">600</global>
<setString><string>I didn't want to bother you.**There's just worms around here.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>It's no trouble at all...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">600</global>
<setString><string>I see.**Well, I like what I'm doing.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Yeah, okay.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Let's go, Maya. We're late for the**experiment.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Ah, yeah.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">600</global>
<setString><string>Hmm. **Tsubasa, you look even stricter than I am.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>No way. **And shouldn't you be happy about that?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">600</global>
<setString><string>Should I? Perhaps I still have much more to**learn about human hearts.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>...Hee hee.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Even humans need time to be able to**understand each other. There's no need to**hurry, okay?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">600</global>
<setString><string>...You both have taught me a lot.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">600</global>
<setString><string>I would not be who I am today if not for you.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>We didn't do that much. **And if we didn't meet you, we wouldn't be**like this either.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<actionRef label="stage_stageend_comm_text_finish_action_ep"></actionRef>
		</object>
	</create>
	<waitLock><num>2</num></waitLock>
	<wait>60</wait>

	<actionRef label="fullsize_text_setup_action"></actionRef>


	<!-- *** 改ページ *** -->
<setString><string>**Slowly, but steadily, their hearts learn to**understand each other.</string></setString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Even though it's between humans and an AH.</string></addString>
	<actionRef label="text_wait_action"></actionRef>
<addString><string>****Maiha believes in their future together, and**chases after Tsubasa.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>********            Hoshimi Ex Epilogue 2            </string></addString>
<addString><string>**                   Mediator                  </string></addString>
	<actionRef label="text_wait_action"></actionRef>
<setString><string>**********This will lead them to their other story's**true endings...</string></setString>
	<wait>90</wait>
<addString><string>****                   The End                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="fullsize_text_finish_action4"></actionRef>
</action>

<!-- *** 会話シーン名前表示 *** -->
<create label="stage_comm_text_textbox_text_create">
	<speed>0</speed>
	<direction type="absolute">0</direction>
	<cx>320</cx><cy>352</cy>
	<child>1</child>
	<object>
		<imgString>
			<width>512</width><height>32</height>
		</imgString>
		<setDrawLevel><num>34</num></setDrawLevel>
		
		<setFontSize>
			<height>22</height>
		</setFontSize>
			
		<setStringWait>
			<term>0</term>
		</setStringWait>

		<eval name="localnum">-1</eval>
		<repeat><times>-1</times>
			<eval name="kaiwa_character_num">($__global_character_kaiwa/100)%10</eval>
			
			<repeat><times>1-($localnum-eq$kaiwa_character_num)</times>
				<eval name="localnum">$kaiwa_character_num</eval>
				<repeat><times>$kaiwa_character_num-eq0</times>
<setString><string>  </string></setString>
				</repeat>
				<repeat><times>$kaiwa_character_num-eq1</times>
<setString><string>Tsubasa</string></setString>
				</repeat>
				<repeat><times>$kaiwa_character_num-eq2</times>
<setString><string>Maiha</string></setString>
				</repeat>
				<repeat><times>$kaiwa_character_num-eq3</times>
<setString><string>Researcher</string></setString>
				</repeat>
				<repeat><times>$kaiwa_character_num-eq4</times>
<setString><string>Shiba</string></setString>
				</repeat>
				<repeat><times>$kaiwa_character_num-eq5</times>
<setString><string>Manabe</string></setString>
				</repeat>
				<repeat><times>$kaiwa_character_num-eq6</times>
<setString><string>Maya</string></setString>
				</repeat>
			</repeat>
			<wait>1</wait>
		</repeat>
	</object>
</create>

<!-- *** 一枚絵の消去 *** --> 
<action label="picture_revenge">

	<targetRevenge label="tubasa_a1"/>
	<targetRevenge label="tubasa_a2"/>
	<targetRevenge label="tubasa_b1"/>
	<targetRevenge label="tubasa_b2"/>
	<targetRevenge label="maiha_a1"/>
	<targetRevenge label="maiha_a2"/>
	<targetRevenge label="maiha_b1"/>
	<targetRevenge label="maiha_b2"/>

</action>

<!-- *** 一枚絵の消去 *** --> 
<action label="picture_revenge2">

	<!-- **** エンディングフラグ ***** -->
	<sysvar name="_arg0">50</sysvar><eval name="f50">$_gameflag</eval>			

	<!-- debug -->
<!--
	<eval name="f50">5</eval>
-->
	<repeat><times>$f50-eq2</times>
		<targetRevenge label="tubasa_c1"/>
		<targetRevenge label="tubasa_c2"/>
		<actionRef label="tubasa_c_e"/>
	</repeat>
	<repeat><times>$f50-eq5</times>
		<targetRevenge label="maiha_c1"/>
		<targetRevenge label="maiha_c2"/>
		<actionRef label="maiha_c_e"/>
	</repeat>


</action>

<action label="picture_revenge_EX">
	<targetRevenge label="hoshimi_ex1"/>
	<targetRevenge label="hoshimi_ex2"/>
</action>

<!-- *** 一枚絵 *** -->
<action label="tubasa_a">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="tubasa_a1"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="tubasa_a2"></objectRef>
	</create>
	<wait>120</wait>
</action>


<object label="tubasa_a1">
	<img type="normal">
		<file type="dds">tubasa__a1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		
<object label="tubasa_a2">
	<img type="normal">
		<file type="dds">tubasa__a2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		

<action label="tubasa_b">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="tubasa_b1"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="tubasa_b2"></objectRef>
	</create>
	<wait>120</wait>
</action>

<object label="tubasa_b1">
	<img type="normal">
		<file type="dds">tubasa__b1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		
<object label="tubasa_b2">
	<img type="normal">
		<file type="dds">tubasa__b2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		

<action label="tubasa_c">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="tubasa_c1"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="tubasa_c2"></objectRef>
	</create>
	<wait>120</wait>
</action>


<object label="tubasa_c1">
	<img type="normal">
		<file type="dds">tubasa__c1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6c_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		
<object label="tubasa_c2">
	<img type="normal">
		<file type="dds">tubasa__c2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6c_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		


<action label="maiha_a">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="maiha_a1"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="maiha_a2"></objectRef>
	</create>
	<wait>120</wait>
</action>


<object label="maiha_a1">
	<img type="normal">
		<file type="dds">maiha__a1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		
<object label="maiha_a2">
	<img type="normal">
		<file type="dds">maiha__a2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		

<action label="maiha_b">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="maiha_b1"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="maiha_b2"></objectRef>
	</create>
	<wait>120</wait>
</action>


<object label="maiha_b1">
	<img type="normal">
		<file type="dds">maiha__b1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		
<object label="maiha_b2">
	<img type="normal">
		<file type="dds">maiha__b2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		

<action label="maiha_c">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="maiha_c1"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="maiha_c2"></objectRef>
	</create>
	<wait>120</wait>
</action>


<object label="maiha_c1">
	<img type="normal">
		<file type="dds">maiha__c1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6c_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		
<object label="maiha_c2">
	<img type="normal">
		<file type="dds">maiha__c2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stage6c_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		

<action label="hoshimi_ex">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="hoshimi_ex1"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="hoshimi_ex2"></objectRef>
	</create>
	<wait>120</wait>
</action>


<object label="hoshimi_ex1">
	<img type="normal">
		<file type="dds">hosimi_ex1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stageEX_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		
<object label="hoshimi_ex2">
	<img type="normal">
		<file type="dds">hosimi_ex2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
		<flag>1</flag>
	</img>
	<revengeRef label="stageEX_object_revenge"/>
	<setDrawLevel><num>31</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
		</changeColor>
	</action>
</object>		

<!-- ********************************************************************* -->
<create label="stage_comm_character_2_create">
	<speed>0</speed>
	<direction type="absolute">0</direction>
	<cx>$1</cx><cy>280</cy>
	<child>1</child>
	<object label="character_2">
		<revengeRef label="character_2_revenge"/>
		<repeat><times>$2-eq0</times>
			<imgRef label="stage_comm_character_2_img_1"></imgRef>
		</repeat>
		<repeat><times>$2-eq1</times>
			<imgRef label="stage_comm_character_2_img_2"></imgRef>
		</repeat>
		<repeat><times>$2-eq2</times>
			<imgRef label="stage_comm_character_2_img_3"></imgRef>
		</repeat>
		<repeat><times>$2-eq3</times>
			<imgRef label="stage_comm_character_2_img_4"></imgRef>
		</repeat>
		<repeat><times>$2-eq4</times>
			<imgRef label="stage_comm_character_2_img_5"></imgRef>
		</repeat>
		<repeat><times>$2-eq5</times>
			<imgRef label="stage_comm_character_2_img_6"></imgRef>
		</repeat>
		<repeat><times>$2-eq6</times>
			<imgRef label="stage_comm_character_2_img_7"></imgRef>
		</repeat>
		<repeat><times>$2-eq7</times>
			<imgRef label="stage_comm_character_2_img_8"></imgRef>
		</repeat>
		<setDrawLevel><num>31</num></setDrawLevel>
		<eval name="my_character1">200+$2</eval>

		<repeat><times>-1</times>
		   <repeat><times>1-($my_character1-eq$__global_character_kaiwa)</times>
			<repeat><times>($__global_character_kaiwa-lt200)+($__global_character_kaiwa-gt299)</times>
				<changeColor>
					<alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>5</term>
				</changeColor>
				<setDrawLevel><num>30</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
				<wait>4</wait>
			</repeat>
			<repeat><times>$__global_character_kaiwa-eq200</times>
				<imgRef label="stage_comm_character_2_img_1"></imgRef>
				<setDrawLevel><num>31</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</repeat>
			<repeat><times>$__global_character_kaiwa-eq201</times>
				<imgRef label="stage_comm_character_2_img_2"></imgRef>
				<setDrawLevel><num>31</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</repeat>
			<repeat><times>$__global_character_kaiwa-eq202</times>
				<imgRef label="stage_comm_character_2_img_3"></imgRef>
				<setDrawLevel><num>31</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</repeat>
			<repeat><times>$__global_character_kaiwa-eq203</times>
				<imgRef label="stage_comm_character_2_img_4"></imgRef>
				<setDrawLevel><num>31</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</repeat>
			<repeat><times>$__global_character_kaiwa-eq204</times>
				<imgRef label="stage_comm_character_2_img_5"></imgRef>
				<setDrawLevel><num>31</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</repeat>
			<repeat><times>$__global_character_kaiwa-eq205</times>
				<imgRef label="stage_comm_character_2_img_6"></imgRef>
				<setDrawLevel><num>31</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</repeat>
			<repeat><times>$__global_character_kaiwa-eq206</times>
				<imgRef label="stage_comm_character_2_img_7"></imgRef>
				<setDrawLevel><num>31</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</repeat>
			<repeat><times>$__global_character_kaiwa-eq207</times>
				<imgRef label="stage_comm_character_2_img_8"></imgRef>
				<setDrawLevel><num>31</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</repeat>
		   </repeat>
		<wait>1</wait>
		</repeat>
	</object>
</create>


<img label="stage_comm_character_2_img_1" type="normal">
	<file type="dds">maiha_angry</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>400</width><height>400</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	<flag>1</flag>
</img>

<img label="stage_comm_character_2_img_2" type="normal">
	<file type="dds">maiha_hatena</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>400</width><height>400</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	<flag>1</flag>
</img>

<img label="stage_comm_character_2_img_3" type="normal">
	<file type="dds">maiha_normal</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>400</width><height>400</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	<flag>1</flag>
</img>
<img label="stage_comm_character_2_img_4" type="normal">
	<file type="dds">maiha_pain</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>400</width><height>400</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	<flag>1</flag>
</img>
<img label="stage_comm_character_2_img_5" type="normal">
	<file type="dds">maiha_sad</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>400</width><height>400</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	<flag>1</flag>
</img>
<img label="stage_comm_character_2_img_6" type="normal">
	<file type="dds">maiha_serious</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>400</width><height>400</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	<flag>1</flag>
</img>
<img label="stage_comm_character_2_img_7" type="normal">
	<file type="dds">maiha_smile</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>400</width><height>400</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	<flag>1</flag>
</img>
<img label="stage_comm_character_2_img_8" type="normal">
	<file type="dds">maiha_surprise</file>
	<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
	<width>400</width><height>400</height>
	<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	<flag>1</flag>
</img>

<revenge label="character_2_revenge">
	<changeColor>
		<alpha>32</alpha><red>255</red><green>255</green><blue>255</blue><term>60</term>
	</changeColor>
	<wait>60</wait>
	<vanish/>

</revenge>

<!-- Staff roll 用 6A,B用 -->
<create label="ending_pic1">
	<cx>190</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
	<objectRef label="ending1"></objectRef>
</create>

<object label="ending1">
	<img type="normal">
		<file type="dds">maiha_tubasa_e</file>
		<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
		<width>380</width><height>380</height>
		<alpha>25</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<child>1</child>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>30</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>240</term>
		</changeColor>
	</action>
</object>		

<create label="ending_ef_partricle2">
	<speed>0</speed>
	<direction type="absolute">0</direction>
	<cx>$_self_cx+$1</cx><cy>$_self_cy+$2</cy>
	<object>
		<img type="maskadd">
			<file type="dds">tension_particle_8_3</file>
			<left>0</left><top>0</top><right>8</right><bottom>8</bottom>
			<width>4</width><height>4</height>
			<alpha>80</alpha><red>0</red><green>0</green><blue>0</blue>
		</img>
		<setDrawLevel><num>30</num></setDrawLevel>
		<action>
			<changeSpeed>
				<speed type="absolute">1.2+(($_self_cx+$_self_cy)%6)/10</speed><term>120</term>
			</changeSpeed>
			<changeColor>
				<alpha>220</alpha><red>0</red><green>0</green><blue>0</blue><term>60</term>
			</changeColor>
			<wait>120</wait>
			<changeColor>
				<alpha>30</alpha><red>0</red><green>0</green><blue>0</blue><term>60</term>
			</changeColor>
			<wait>60</wait>
			<vanish/>

		</action>
	</object>
</create>


<!-- Staff roll 用 6C用 -->

<action label="tubasa_c_e">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="tubasa_c1_e"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="tubasa_c2_e"></objectRef>
	</create>
</action>


<object label="tubasa_c1_e">
	<img type="normal">
		<file type="dds">tubasa__c1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<child>1</child>
	<revengeRef label="stage6c_object_revenge2"/>
	<setDrawLevel><num>29</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>100</alpha><red>255</red><green>255</green><blue>165</blue><term>180</term>
		</changeColor>
	</action>
</object>		
<object label="tubasa_c2_e">
	<img type="normal">
		<file type="dds">tubasa__c2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<child>1</child>
	<revengeRef label="stage6c_object_revenge2"/>
	<setDrawLevel><num>29</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>100</alpha><red>255</red><green>255</green><blue>165</blue><term>180</term>
		</changeColor>
	</action>
</object>		

<action label="maiha_c_e">
	<create>
		<cx>256</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="maiha_c1_e"></objectRef>
	</create>
	<create>
		<cx>640-64</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
		<objectRef label="maiha_c2_e"></objectRef>
	</create>
</action>


<object label="maiha_c1_e">
	<img type="normal">
		<file type="dds">maiha__c1</file>
		<left>0</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>512</width><height>480</height>
		<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<child>1</child>
	<revengeRef label="stage6c_object_revenge2"/>
	<setDrawLevel><num>29</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>100</alpha><red>255</red><green>255</green><blue>165</blue><term>180</term>
		</changeColor>
	</action>
</object>		
<object label="maiha_c2_e">
	<img type="normal">
		<file type="dds">maiha__c2</file>
		<left>512-128</left><top>0</top><right>512</right><bottom>480</bottom>
		<width>128</width><height>480</height>
		<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<child>1</child>
	<revengeRef label="stage6c_object_revenge2"/>
	<setDrawLevel><num>29</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>100</alpha><red>255</red><green>255</green><blue>165</blue><term>180</term>
		</changeColor>
	</action>
</object>		

<create label="stage6C_boss_ending_middle">
	<direction type="absolute">0</direction>
	<speed type="absolute">0</speed>
	<cx>180</cx><cy>240</cy>

	<object>
		<img type="normal">
			<file type="dds">maihacopy_full</file>
			<left>75</left><top>48</top><right>437</right><bottom>448</bottom>
			<width>362</width><height>400</height>
			<alpha>5</alpha><red>255</red><green>255</green><blue>255</blue>
		</img>
		<child>1</child>
		<revengeRef label="stage6ab_object_revenge"/>
		<setDrawLevel><num>31</num></setDrawLevel>
		<action>
			<changeColor>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
			</changeColor>
			<wait>180</wait>
			<changeColor>
				<alpha>5</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
			</changeColor>
			<wait>120</wait>
			<vanish/>
		</action>
	</object>
</create>

<create label="stage6C_boss_ending_chara1">
	<direction type="absolute">0</direction>
	<speed type="absolute">0</speed>
	<cx>130</cx><cy>240</cy>

	<object>
		<img type="normal">
			<file type="dds">tubasa_full_solo</file>
			<left>70</left><top>83</top><right>442</right><bottom>429</bottom>
			<width>372</width><height>346</height>
			<alpha>5</alpha><red>255</red><green>255</green><blue>255</blue>
		</img>
		<child>1</child>
		<revengeRef label="stage6ab_object_revenge"/>
		<setDrawLevel><num>31</num></setDrawLevel>
		<action>
			<changeColor>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
			</changeColor>
			<wait>180</wait>
			<changeColor>
				<alpha>5</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
			</changeColor>
			<wait>120</wait>
			<vanish/>
		</action>
	</object>
</create>

<create label="stage6C_boss_ending_chara2">
	<direction type="absolute">0</direction>
	<speed type="absolute">0</speed>
	<cx>200</cx><cy>240</cy>

	<object>
		<img type="normal">
			<file type="dds">maiha_hanten</file>
			<left>512-442</left><top>83</top><right>512-70</right><bottom>429</bottom>
			<width>372</width><height>346</height>
			<alpha>5</alpha><red>255</red><green>255</green><blue>255</blue>
		</img>
		<child>1</child>
		<revengeRef label="stage6ab_object_revenge"/>
		<setDrawLevel><num>31</num></setDrawLevel>
		<action>
			<changeColor>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
			</changeColor>
			<wait>180</wait>
			<changeColor>
				<alpha>5</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
			</changeColor>
			<wait>120</wait>
			<vanish/>
		</action>
	</object>
</create>


</exbulletml>
