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<exbulletml>

<!--|****************************************************************************************|-->
<!--| 朝沙   ： 100:常、 101:笑、 102:苦、103:怒、104:驚、105:汗、106:真、107:疑、108:魔、109:考 |-->
<!--| シズカ ： 200:常、 201:笑、 202:苦、203:怒、204:驚、205:汗、206:真、207:疑、208:魔、209:考 |-->
<!--| 静馬   ： 300:無表情１、301:無表情２、302:苦、303:狂気、304:真剣、305:通常、306:ぼろ１、307:ぼろ２、308:ぼろ３|-->
<!--| 沙希   ： 400:通常、401:真剣、402:怒１、403:怒２、404:怒３、405:発狂、406:ぼろ１、407:ぼろ２, 408:気絶|-->
<!--| 沙希（過去） ： 600:通常、601:真剣、602:怒、603:ぼろ１、604:ぼろ２、605:ぼろ３|-->

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	<!--|debug|-->
<!--
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-->

	<!--|**** エンディングフラグ *****|-->
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  <!--|ASA NORMAL|-->
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  <!--|ASA SAD|-->
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  <!--|ASA TRUE|-->
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  <!--|SHIZUKA TRUE|-->
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  <!--|TSUGOMORI TRUE|-->
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  <!--|KIRISHIMA BAD1|-->
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  <!--|共通 BAD|-->
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  <!--|EX BAD|-->
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  <!--|EX GOOD|-->
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<action label="epilogue_EX_text_action">
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	<!--|**** エキストラエンディングフラグ *****|-->
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<!--|*******************************************************************************|-->
<!--|*******************************************************************************|-->

<!--|ASA NORMAL|-->
<action label="epilogue_text_object_action_1">
	<actionRef label="fullsize_text_setup_action6"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">27_epilogue2_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
	</sound>	

	<actionRef label="ending_pict_create_action"><p>1</p></actionRef>

	<wait>15</wait>

	<textBlock l="830011"></textBlock>

<setString><string>****</string></setString>
<addString><string>After we escape from the ruins, we look back**on them from a distance.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>There's an earthquake around them for some**reason, but it soon subsides.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Once it was safe, Shizuka tried to go back**in, but most of the ruins had collapsed and**we couldn't get very far.</string></addString>
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<addString><string>****</string></addString>
<addString><string>Shizuka just stood there quietly, looking**toward the center of the ruins.</string></addString>
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<addString><string>****</string></addString>
<addString><string>I can't think of anything to say to her. All**I can do is watch her in silence.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>...A month after that.</string></addString>
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	<textBlock l="0"></textBlock>

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	<wait>60</wait>

	<!--|***** 改ページ *****|-->
	<!--|会話|-->
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			<textBlock l="830012"></textBlock>

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<setString><string>Come on, Shizuka. Let's go out.</string></setString>
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			<global name="global_character_kaiwa">200</global>
<setString><string>No, I'm...</string></setString>
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			<global name="global_character_kaiwa">106</global>
<setString><string>Whatever. You can't keep yourself shut up all**day or you'll get sick.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">206</global>
<setString><string>But I don't feel like it.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">101</global>
<setString><string>Who cares?**Anyway, I just need you to help me carry my**stuff.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">201</global>
<setString><string>You're always so pushy.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">105</global>
<setString><string>Whoa, don't forget to dye your hair.**You shouldn't go out like that right now.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>All right, give me a moment.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">101</global>
<setString><string>Yeah, I'll be waiting.</string></setString>
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<setString><string>****</string></setString>
<addString><string>The government and the Guild are working**together to restore the ruins.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I think there are probably some pureblood**elementals involved in it too.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>For the government, they've gotten to work**suspiciously quick.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Anyway, there's nothing we can do until they**finish.</string></addString>
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<addString><string>****</string></addString>
<addString><string>Once they do, we'll slip past them and find a**way in.</string></addString>
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<addString><string>****</string></addString>
<addString><string>But until then, I'm going to enjoy a normal**life.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>I think that Shizuka wants to know that same**kind of happiness too.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>It's only when there's a disaster in front of**you that you realize the sheer joy of living**every single day.</string></addString>
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<addString><string>****</string></addString>
<addString><string>**********************                #17 Asa Normal               </string></addString>
	<w>60</w>
<addString><string>**               Small Happiness               </string></addString>
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<!--|SHIZUKA NORMAL|-->
<action label="epilogue_text_object_action_2">
	<actionRef label="fullsize_text_setup_action6"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">27_epilogue2_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
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	<actionRef label="ending_pict_create_action"><p>1</p></actionRef>

	<wait>15</wait>

	<textBlock l="830021"></textBlock>

<setString><string>****</string></setString>
<addString><string>I escape the ruins, relying on the charm**Shizuka left to me.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I don't know why, but there was a brief**earthquake around the ruins.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I tried to search after it subsided, but the**damage it caused made it impossible to return**to the center.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I had a feeling that Shizuka wouldn't be**coming out, but I kept watch until the full**moon had risen into the night.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>...A month after that.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<wait>60</wait>

	<!--|***** 改ページ *****|-->
	<!--|会話|-->
	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
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			<actionRef label="stage_comm_text_setup_action2"></actionRef>

			<textBlock l="830022"></textBlock>

			<createRef label="stage_comm_character_1_create"><param>320</param><param>6</param></createRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>(It's already been a month...)</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">500</global>
<setString><string>Next week's the live concert. Let's do our**best.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Hm?**Oh, yeah. Make sure you practice your solo a**little more.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">500</global>
<setString><string>I know. I'll be perfect for the real thing.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>I hope so.**You never know what's going to happen. It's**easy to get nervous.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">500</global>
<setString><string>Hmph.**I didn't think someone like you would say**that.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>What? Even I get stressed.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">500</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">107</global>
<setString><string>What?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">500</global>
<setString><string>You seemed a little depressed lately. I'm**worried about you. **Did something happen?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Not really.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">500</global>
<setString><string>Oh? You weren't dumped again?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>I could do without the "again."**And I'm the one who's usually doing the**dumping.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">500</global>
<setString><string>Well, I guess I can leave it at that.</string></setString>
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	<wait>60</wait>
	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_setup_action5"></actionRef>
	<textBlock l="830023"></textBlock>

<setString><string>****</string></setString>
<addString><string>I went back to my normal life.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>But what happened to Shizuka?</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="ending_pict_create_action2"><p>18</p></actionRef>

<addString><string>****</string></addString>
<addString><string>Has she gone back to her life?</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>What did she see back then? **What was she thinking?</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I don't think I'll ever know, but I don't**think I'll ever forget her face when we**parted.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>************              #18 Shizuka Normal             </string></addString>
	<w>60</w>
<addString><string>**                     View                    </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action_epilogue"></actionRef>
</action>


<!--|ASA SAD|-->
<action label="epilogue_text_object_action_3">
	<actionRef label="fullsize_text_setup_action6"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">24_epilogue1_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
	</sound>	

	<actionRef label="ending_pict_create_action"><p>2</p></actionRef>

	<wait>15</wait>

	<textBlock l="830031"></textBlock>

<setString><string>****</string></setString>
<addString><string>As we escaped from the ruins, they were**wrapped in a black light.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The darkness kept spreading, swallowing**everything, even sound.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I tried to escape, but when I looked back and**saw Shizuka not moving, I rushed to her side.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Even as the darkness spread around her, she**didn't try to run away.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>She just glared resolutely into it.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The darkness spread over her until it touched**her hair... and then began to subside.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>It faded back toward the ruins, but there's a**sense of loss inside me.</string></addString>
	<actionRef label="text_wait_action"></actionRef>


	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>...A month after that.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<wait>60</wait>

	<actionRef label="ending_pict_create_action2"><p>19</p></actionRef>

	<!--|***** 改ページ *****|-->
	<!--|会話|-->
	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
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			<global name="global_character_kaiwa">0</global>
<!--			<createRef label="stage_comm_character_2_create"><param>470</param><param>7</param></createRef>
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			<global name="global_character_kaiwa">100</global>
<setString><string>Hey, Shizuka.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">207</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">101</global>
<setString><string>Did you hear me?**You've got to come outside eventually.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">207</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>Are you just going to keep yourself shut up**in there forever?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">207</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>Man, you don't leave me a choice.**I'm going shopping. Take care of the house.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">207</global>
<setString><string>.........Okay.</string></setString>
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	<wait>60</wait>
	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_setup_action5"></actionRef>
	<textBlock l="830033"></textBlock>

<setString><string>****</string></setString>
<addString><string>Later, I went back to the ruins.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>...But the Spectrolight had shattered. There**wasn't any way back into that other world.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The world seems intact for now, so I think**it's safe to assume that Shizuma succeeded.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>But on the other hand, Shizuka's been left**behind on her own without knowing anything.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>Was it a mistake for me to stop her back**then?</string></addString>
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<addString><string>****</string></addString>
<addString><string>I can't say it, but I ask myself that in my**heart as I leave.</string></addString>
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<addString><string>****</string></addString>
<addString><string>...Leaving Shizuka alone in her room.</string></addString>
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<addString><string>****</string></addString>
<addString><string>******************               #19 Asa Sad              </string></addString>
	<w>60</w>
<addString><string>**               Shattered Heart               </string></addString>
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<!--|SHIZUKA SAD|-->
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<setString><string>Shizuma!</string></setString>
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			<global name="global_character_kaiwa">307</global>
<setString><string>Shizuka! What are you doing here!?</string></setString>
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			<global name="global_character_kaiwa">207</global>
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			<global name="global_character_kaiwa">308</global>
<setString><string>Yes, there's no other way.</string></setString>
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			<global name="global_character_kaiwa">206</global>
<setString><string>You're going to use your soul as the conduit?</string></setString>
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			<global name="global_character_kaiwa">306</global>
<setString><string>In this world, blood represents the soul. I**have to.</string></setString>
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			<global name="global_character_kaiwa">200</global>
<setString><string>Then I won't be able to see you ever again.</string></setString>
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			<global name="global_character_kaiwa">308</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>...I'm going with you.</string></setString>
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			<global name="global_character_kaiwa">306</global>
<setString><string>.........</string></setString>
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			<global name="global_character_kaiwa">308</global>
<setString><string>All right. We'll go.**We'll be together forever.</string></setString>
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			<global name="global_character_kaiwa">210</global>
<setString><string>...Yes.</string></setString>
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	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_setup_action6"></actionRef>
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<setString><string>****</string></setString>
<addString><string>Originally, blood was the seal's conduit.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>But in the world of spirits, blood is the**soul. If the barrier is created with that**blood, then the soul will be tied into that**world.</string></addString>
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<addString><string>****</string></addString>
<addString><string>That's what Shizuma was going to do.**And I'm going with her.</string></addString>
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<addString><string>****</string></addString>
<addString><string>Saki comes into view.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>From now on, it will be a battle of wills**between Saki and us.</string></addString>
	<actionRef label="text_wait_action"></actionRef>


	<!--|***** 改ページ *****|-->

<setString><string>****</string></setString>
<addString><string>We pull out the dagger and thrust it through**our hands.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="ending_pict_create_action2"><p>20</p></actionRef>

<addString><string>****</string></addString>
<addString><string>Blood flows down our arms and becomes**strength.</string></addString>
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<addString><string>****</string></addString>
<addString><string>I wonder if Asa was able to escape.</string></addString>
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<addString><string>****</string></addString>
<addString><string>All I did was bring her trouble.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>We will protect her world.</string></addString>
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<addString><string>****</string></addString>
<addString><string>So whatever happens, Asa, please don't worry.</string></addString>
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<addString><string>****</string></addString>
<addString><string>********               #20 Shizuka Sad               </string></addString>
	<w>60</w>
<addString><string>**                Sisters' Blood               </string></addString>
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<!--|ASA TRUE|-->
<action label="epilogue_text_object_action_5">
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		<track><file type="ogg">27_epilogue2_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
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	<actionRef label="ending_pict_create_action"><p>1</p></actionRef>

	<wait>15</wait>

	<textBlock l="830051"></textBlock>

<setString><string>****</string></setString>
<addString><string>Saki fainted, and even though Shizuka and**Shizuma wanted to seal her again, I didn't**let them. I took her to my house.</string></addString>
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<addString><string>****</string></addString>
<addString><string>She was really weak, but I persuaded Shizuka**to help me heal her and she began recovering.</string></addString>
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<addString><string>****</string></addString>
<addString><string>Four days later, Saki woke up.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>**</string></addString>
<addString><string>She went completely berserk, but I took care**of her by myself.</string></addString>
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<addString><string>****</string></addString>
<addString><string>When Shizuka and Shizuma came home and found**out, they yelled at me. They insisted that**they seal her again, but I still didn't let**them.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Saki didn't try to fight after that, but it**was still hard to talk to her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>


	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>A week later...</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<wait>60</wait>

	<!--|***** 改ページ *****|-->
	<!--|会話|-->
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		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
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			<global name="global_character_kaiwa">0</global>
			<createRef label="stage_comm_character_1_create"><param>490</param><param>0</param></createRef>
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			<global name="global_character_kaiwa">106</global>
<setString><string>Okay, everybody take a seat and we can get**started.</string></setString>
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			<global name="global_character_kaiwa">200</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">300</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">406</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">109</global>
<setString><string>This is complicated, so let's get right to**it.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>First of all, Saki's not going to be sealed**again.</string></setString>
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			<global name="global_character_kaiwa">408</global>
<setString><string>!!</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">206</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">301</global>
<setString><string>What will you do if she goes on another**rampage?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>If that happens, I'll take responsibility for**it.**If I die during that, then I've got no**objections to her being sealed.</string></setString>
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			<global name="global_character_kaiwa">300</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">101</global>
<setString><string>Well, I'd rather not die too.**So I've got a favor to ask.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>Shizuma, Shizuma. Teach me how to use your**magic. That way, I can suppress Saki's power.</string></setString>
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			<global name="global_character_kaiwa">206</global>
<setString><string>Very well. We'll help you.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">301</global>
<setString><string>If you insist... We don't have much choice.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">408</global>
<setString><string>Hey! Don't decide this on your own!</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">107</global>
<setString><string>...Saki, what do you want to do?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">406</global>
<setString><string>Huh? I, um...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>Actually, I had a favor to ask you too.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">407</global>
<setString><string>Huh?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">109</global>
<setString><string>Dye your hair so it's the same color as mine.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">407</global>
<setString><string>Why should I do that?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">101</global>
<setString><string>From now on, you're going to live as just a**normal Crystal mage and my little sister.</string></setString>
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			<actionRef label="stage_comm_text_finish_action4"></actionRef>

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	<wait>60</wait>
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	<actionRef label="fullsize_text_setup_action5"></actionRef>
	<textBlock l="830053"></textBlock>

<setString><string>****</string></setString>
<addString><string>A lot of painful things happen through life.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>**Sometimes, you feel like you want to destroy**the world.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Saki was unhappy and had the power to**actually do that.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>She was suffering, and her loneliness just**made her suffer more.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>However, if she has a family, friends, a**lover, all living their lives alongside hers,**a new future will open to her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>


	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>I gently stroke her hair.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Saki watches my hand as I stroke her hair...</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>...And smiles for the first time.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="ending_pict_create_action2"><p>21</p></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>I keep slowly stroking her head.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>...Praying for her to find happiness in her**new future.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>************                 #21 Asa True                </string></addString>
	<w>60</w>
<addString><string>**                 Gentle Eyes                 </string></addString>
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	<actionRef label="fullsize_text_finish_action_epilogue2"></actionRef>
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<!--|SHIZUKA TRUE|-->
<action label="epilogue_text_object_action_6">
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		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
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	<actionRef label="ending_pict_create_action"><p>2</p></actionRef>

	<wait>15</wait>

	<textBlock l="830061"></textBlock>

<setString><string>****</string></setString>
<addString><string>After Saki fainted, Shizuma and I insisted**that she be sealed, but Asa wouldn't let us.**She decided to take Saki back to her house.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Saki was very weak, so Asa begged us to help**heal her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The entire time, I worried about what would**happen when she woke up.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Three days passed and Saki never woke up.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>In the middle of the night after everybody**had gone to bed, I opened the heavy door into**the room where she was sleeping.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

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	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<wait>60</wait>

	<!--|会話|-->
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			<textBlock l="830062"></textBlock>

			<global name="global_character_kaiwa">200</global>
<setString><string>.........</string></setString>
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			<global name="global_character_kaiwa">408</global>
<setString><string>..................</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">206</global>
<setString><string>If she's asleep, then...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<createRef label="stage_comm_character_1_create"><param>170</param><param>0</param></createRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>What are you doing?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">204</global>
<setString><string>!?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">109</global>
<setString><string>You thought you'd take care of her before it**was too late?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">201</global>
<setString><string>You're always a step ahead of me.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">101</global>
<setString><string>You're too easy to read.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">207</global>
<setString><string>Asa, why won't you let us seal her? She's**strong enough to change the world.**Aren't you afraid?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">109</global>
<setString><string>I'm not afraid. No, more than that, I feel**sorry for her.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>.........</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">100</global>
<setString><string>And... there's another reason I don't want**her sealed.</string></setString>
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			<global name="global_character_kaiwa">207</global>
<setString><string>What is it?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>I want you and Shizuma to be able to live**your own lives.</string></setString>
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			<global name="global_character_kaiwa">204</global>
<setString><string>Huh!?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">106</global>
<setString><string>If you seal her, then you two need to go back**to always watching over her, right?**That's a pointless life.</string></setString>
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			<global name="global_character_kaiwa">100</global>
<setString><string>I don't know how much longer you have left to**live, but you should live your own lives.</string></setString>
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			<global name="global_character_kaiwa">209</global>
<setString><string>...I've never considered that.</string></setString>
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			<global name="global_character_kaiwa">101</global>
<setString><string>Then start. When she wakes up, we'll all**discuss it.**Now go back to sleep already.</string></setString>
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			<global name="global_character_kaiwa">207</global>
<setString><string>Um... You're just leaving me alone in here**with her?</string></setString>
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			<global name="global_character_kaiwa">107</global>
<setString><string>Is there some problem?</string></setString>
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			<global name="global_character_kaiwa">200</global>
<setString><string>...No, good night.</string></setString>
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	<textBlock l="830063"></textBlock>

<setString><string>****</string></setString>
<addString><string>I think what Asa is doing may lead to the end**of this world.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>When Saki wakes up, she might go berserk and**attack us.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>This is too large a bet just to give three**people a chance to have their own lives.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>But for some reason, I don't think she'll**lose it.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="ending_pict_create_action2"><p>22</p></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>Asa Shizukuishi is a strange woman.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>She pulls herself up out of despair and if**others fall into it, she helps them with a**smile.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>When surrounded by despair, her smile is**especially bright.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Yes. Just like the moon in the night sky, its**shine illuminates the darkness.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>**In that dazzling light, our normal lives**could begin.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I decide to listen to what she says and leave**Saki's room.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>****               #22 Shizuka True              </string></addString>
	<w>60</w>
<addString><string>**                  Full Moon                  </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action_epilogue2"></actionRef>
</action>

<!--|TSUGOMORI TRUE|-->
<action label="epilogue_text_object_action_10">
	<actionRef label="fullsize_text_setup_action6"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">27_epilogue2_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
	</sound>	

	<actionRef label="ending_pict_create_action"><p>2</p></actionRef>

	<wait>15</wait>

	<textBlock l="830101"></textBlock>

<setString><string>****</string></setString>
<addString><string>After Saki fainted, Shizuma and I insisted**that she be sealed, but Asa wouldn't let us.**She decided to take Saki back to her house.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Saki was very weak, so Asa begged us to help**heal her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The entire time, I worried about what would**happen when she woke up.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Three days passed and Saki never woke up.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>In the middle of the night after everybody**had gone to bed, I opened the heavy door into**the room where she was sleeping.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>...Somebody was already in her room.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<wait>60</wait>

	<!--|会話|-->
	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
		<object>

			<actionRef label="stage_comm_text_setup_action"></actionRef>

			<global name="global_character_kaiwa">0</global>
			<createRef label="stage_comm_character_2_create"><param>450</param><param>0</param></createRef>
			<createRef label="stage_comm_character_3_create"><param>190</param><param>8</param></createRef>

			<textBlock l="830102"></textBlock>

			<global name="global_character_kaiwa">304</global>
<setString><string>!!</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">206</global>
<setString><string>...Shizuma.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">301</global>
<setString><string>Shizuka? I thought it'd be Asa.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">207</global>
<setString><string>What are you doing in here?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">300</global>
<setString><string>...I think the same thing as you.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">206</global>
<setString><string>We can take Saki right now and seal her,**right?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">300</global>
<setString><string>Yeah. We were born and lived our lives to**seal her.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">209</global>
<setString><string>But Asa doesn't want us to seal her. I think**she's trying to set us free.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">300</global>
<setString><string>I know. She's very kind. It can be hard to**tell because of how she is, but she's trying**to help us. Still...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>I agree with her.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">301</global>
<setString><string>Huh!?</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">206</global>
<setString><string>I don't think what we've done is a waste, but**I don't think we have a future if we keep**doing it.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">300</global>
<setString><string>Shizuka...</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>Maybe this choice will make the world end**sooner, but I... I believe in her.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">300</global>
<setString><string>...You believe in her more than your own**sister.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">200</global>
<setString><string>I want you to be happy too.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">301</global>
<setString><string>!!</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<global name="global_character_kaiwa">210</global>
<setString><string>That's my wish as your sister.</string></setString>
			<actionRef label="text_wait_action"></actionRef>

			<textBlock l="0"></textBlock>

			<actionRef label="stage_comm_text_finish_action4"></actionRef>

		</object>
	</create>

	<waitLock><num>2</num></waitLock>
	<wait>60</wait>
	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_setup_action5"></actionRef>
	<textBlock l="830103"></textBlock>

<setString><string>****</string></setString>
<addString><string>The seal we protected kept the world safe.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>But Asa believes that the world of our future**should be different.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="ending_pict_create_action2"><p>23</p></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>Asa Shizukuishi is a strange woman.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>She pulls herself up out of despair and if**others fall into it, she helps them with a**smile.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>When surrounded by despair, her smile is**especially bright.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Yes. Just like the moon in the night sky, its**shine illuminates the darkness.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>**A new day will begin in that dazzling light.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>I believe that Shizuma and I... and Saki**too... can find our lives in that new day.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Shizuma leaves the room without saying**anything.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I look down on Saki's face, illuminated by**the moon, before I leave too.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The light grows along the horizon, signaling**the beginning of a new dawn.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>************              #23 Tsugomori True             </string></addString>
	<w>60</w>
<addString><string>**                   New Moon                  </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action_epilogue2"></actionRef>
</action>

<!--|KIRISHIMA BAD1|-->
<action label="epilogue_text_object_action_7">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">24_epilogue1_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
	</sound>	

	<textBlock l="830071"></textBlock>

<setString><string>****</string></setString>
<addString><string>The curtain of night descends on that day.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>**</string></addString>
<addString><string>It's said that the Relic Ruins were wrapped**in a black light.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The dark light swallows plants, animals...**everything. **It expands like it's going to swallow the**world.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>But the darkness suddenly settles and only**the silence of night remains.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>What happened?</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>**</string></addString>
<addString><string>Nobody knows for sure.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>Nobody knows the full list of victims, but**there is one person listed as missing and**being searched for.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>****-Asa Shizukuishi</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>********************            #24 Asa/Shizuka Bad 1            </string></addString>
	<w>60</w>
<addString><string>**                  Empty Moon                 </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action_epilogue"></actionRef>
</action>

<!--|KIRISHIMA BAD2|-->
<action label="epilogue_text_object_action_8">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">24_epilogue1_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
	</sound>	

	<textBlock l="830081"></textBlock>

<setString><string>****</string></setString>
<addString><string>Several days have passed since then.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The three of them took Saki to Asa's house,**but she was very hurt and after a week, still**hadn't woken up.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>When she finally did, she was confused and**uncontrollably attacked. She completely**destroyed Asa's room before escaping.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Asa, Shizuka, and Shizuma chased after her,**but have yet to be able to find her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>************            #25 Asa/Shizuka Bad 2            </string></addString>
	<w>60</w>
<addString><string>**                Unending Night               </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action_epilogue"></actionRef>
</action>


<!--|*** EX BAD End ***|-->
<action label="epilogue_text_object_action_EX1">
	<actionRef label="fullsize_text_setup_action"></actionRef>
			
	<sound type="bgm" label="bgm">
		<track><file type="ogg">24_epilogue1_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
	</sound>	

	<actionRef label="ending_pict_create_action"><p>3</p></actionRef>
	<createRef label="stage_comm_character_1_create"><param>450</param><param>0</param></createRef>

<!--	<textBlock l="830101"></textBlock>-->
	<textBlock l="0"></textBlock>

<setString><string>****</string></setString>
<addString><string>The next thing I know, I'm lying in front of**the Relic Ruins.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I don't know what happened, but it looks like**we were forced back to our original time.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>That reminds me of something someone said.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>"The Spectrolight reacts to strong wishes."</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Saki's wish must've been stronger than mine.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>And it reacted to that.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>Suddenly it strikes me.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>******************</string></setString>
<addString><string>                Who said that?               </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>Who asked me to go into the past in the first**place?</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Wasn't Saki sealed back then?</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I look around the area.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>There's nobody else here.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Was I always this alone?</string></addString>
	<actionRef label="text_wait_action"></actionRef>


<addString><string>****</string></addString>
<addString><string>****            #31 Asa/Shizuka Ex Bad           </string></addString>
	<w>60</w>
<addString><string>**                  Loneliness                 </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action_epilogue"></actionRef>
</action>

<!--|*** EX GOOD End ***|-->
<action label="epilogue_text_object_action_EX2">
<!--
	<actionRef label="ending_pict_create_action"><p>3</p></actionRef>

	<wait>15</wait>

	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
		<object>
			<actionRef label="stage_comm_text_setup_action"></actionRef>

			<global name="global_character_kaiwa">603</global>
			<createRef label="stage_comm_character_1_create"><param>430</param><param>6</param></createRef>
			<createRef label="stage_comm_character_2_create"><param>520</param><param>6</param></createRef>
			<createRef label="stage_comm_character_6_create"><param>200</param><param>3</param></createRef>

			<textBlock l="830111"></textBlock>

				<global name="global_character_kaiwa">603</global>
<setString><string>はあ……はあ……。</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">106</global>
<setString><string>……どうだ……？</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">605</global>
<setString><string>あああぁぁぁぁぁぁ……！</string></setString>
				<actionRef label="text_wait_action"></actionRef>
			
				<targetRevenge l="stage_comm_character_object_6"></targetRevenge>

				<global name="global_character_kaiwa">104</global>
<setString><string>あ！</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">204</global>
<setString><string>自らスペクトロライトの中に入りましたか。**これで……終わりです。</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">109</global>
<setString><string>ああ、そういうことか……。</string></setString>
				<actionRef label="text_wait_action"></actionRef>

			<textBlock l="0"></textBlock>

			<actionRef label="stage_comm_text_finish_action4"></actionRef>
		</object>
	</create>

	<waitLock><num>2</num></waitLock>
	<wait>60</wait>
-->
	<actionRef label="ending_pict_create_action"><p>1</p></actionRef>
	<actionRef label="fullsize_text_setup_action6"></actionRef>

	<sound type="bgm" label="bgm">
		<track><file type="ogg">27_epilogue2_loop</file></track>
		<play><flag>1</flag><loop>44100*2*2*5</loop></play>
	</sound>	

<!--	<textBlock l="830112"></textBlock>-->
	<textBlock l="0"></textBlock>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>Shizuka pours her magic into the**Spectrolight, creating its seal.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I rest a little ways away, trying my best not**to look at where Saki's being imprisoned.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Shizuka said she had to see it through to the**very end.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>That may be putting it too lightly.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<actionRef label="ending_pict_create_action2"><p>32</p></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>I light a cigarette as I look far away.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The taste of tobacco fills my lungs. It's a**tiny happiness.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>But right now, Saki doesn't even have**anything as small as that.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>3,500 years needs to pass before she can find**any happiness at all.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>Yeah. She's going to spend the next 3,500**years inside that Crystal.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>...With nothing but her hatred of others.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>I can't even think about how long that will**be for her.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action3"></actionRef>
	<wait>60</wait>
	<actionRef label="ending_pict_create_action2"><p>33</p></actionRef>

	<setLock><num>2</num></setLock>
	<create>
		<speed>0</speed>
		<direction type="absolute">0</direction>
		<cx>320</cx><cy>430</cy>
		<object>
			<actionRef label="stage_comm_text_setup_action"></actionRef>

			<global name="global_character_kaiwa">603</global>
<!--
			<createRef label="stage_comm_character_1_create"><param>190</param><param>6</param></createRef>
			<createRef label="stage_comm_character_2_create"><param>450</param><param>6</param></createRef>
-->
<!--			<textBlock l="830113"></textBlock>-->
			<textBlock l="0"></textBlock>
				
				<global name="global_character_kaiwa">200</global>
<setString><string>I'm finished, Asa.</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">100</global>
<setString><string>Yeah.</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">104</global>
<setString><string>...Shizuka.**Your face! You're hurt!</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">206</global>
<setString><string>Yes. I think Saki's attack earlier grazed me.</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">206</global>
<setString><string>It seems surprisingly deep. It might leave a**scar.</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">106</global>
<setString><string>Oh...</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">206</global>
<setString><string>I do not mind an injury like this. It's**nothing compared to spending 3,500 years in**that stone.</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">106</global>
<setString><string>.........</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">200</global>
<setString><string>Shall we go home?</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">100</global>
<setString><string>I just lit my cigarette.**Give me a minute.</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">201</global>
<setString><string>Very well.**But Saki is waiting for us in the world 3,500**years away.</string></setString>
				<actionRef label="text_wait_action"></actionRef>

				<global name="global_character_kaiwa">100</global>
<setString><string>You were supposed to just stand there**quietly... **Yeah, yeah...</string></setString>
				<actionRef label="text_wait_action"></actionRef>

			<textBlock l="0"></textBlock>

			<actionRef label="stage_comm_text_finish_action4"></actionRef>
		</object>
	</create>

	<waitLock><num>2</num></waitLock>
	<wait>60</wait>
	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_setup_action5"></actionRef>




	<actionRef label="ending_pict_create_action3"><p>33</p></actionRef>

	<!--|***** 改ページ *****|-->
<setString><string>****</string></setString>
<addString><string>I put out my cigarette and look back at the**Spectrolight.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>The girl inside that seal knows only despair.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>That's why we at least need to pray for the**happiness she'll find one day.</string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string></string></addString>
	<actionRef label="text_wait_action"></actionRef>

<addString><string>****</string></addString>
<addString><string>************           #32 Asa/Shizuka Ex Good           </string></addString>
	<w>60</w>
<addString><string>**                    Prayer                   </string></addString>
	<actionRef label="text_wait_action"></actionRef>

	<textBlock l="0"></textBlock>

	<actionRef label="fullsize_text_finish_action_epilogue2"></actionRef>

</action>



<!--|*** 会話シーン名前表示 ***|-->
<create label="stage_comm_text_textbox_text_create">
	<speed>0</speed>
	<direction type="absolute">0</direction>
	<cx>320</cx><cy>352</cy>
	<child>1</child>
	<object>
		<revengeRef label="stage_comm_text_finish_revenge"></revengeRef>
		<imgString>
			<width>512</width><height>32</height>
		</imgString>
		<setDrawLevel><num>34</num></setDrawLevel>
		
		<setFontSize>
			<height>22</height>
		</setFontSize>
			
		<setStringWait>
			<term>0</term>
		</setStringWait>

		<actionRef label="stage_comm_text_shadow_setup_action"><p>512</p><p>32</p></actionRef>

		<eval name="localnum">-1</eval>
		<repeat><times>-1</times>
			<eval name="kaiwa_character_num">($__global_character_kaiwa/100)%10</eval>
			
			<repeat><times>1-($localnum-eq$kaiwa_character_num)</times>
				<eval name="localnum">$kaiwa_character_num</eval>
				<rep><ts>$kaiwa_character_num-eq0</ts>
<addString><string>　　　　</string></addString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq1</ts>
<setString><string>Asa Shizukuishi</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq2</ts>
<setString><string>Shizuka Tsugomori</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq3</ts>
<setString><string>Shizuma Tsugomori</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq4</ts>
<setString><string>Saki Ugetsu</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq6</ts>
<setString><string>Saki Ugetsu</string></setString>
				</rep>
			</repeat>
			<wait>1</wait>
		</repeat>
	</object>
</create>

<!--|*** 会話シーン名前表示 ***|-->
<create label="stage_comm_text_textbox_text_create2">
	<speed>0</speed>
	<direction type="absolute">0</direction>
	<cx>320</cx><cy>352</cy>
	<child>1</child>
	<object>
		<revengeRef label="stage_comm_text_finish_revenge"></revengeRef>

		<imgString>
			<width>512</width><height>32</height>
		</imgString>
		<setDrawLevel><num>34</num></setDrawLevel>
		
		<setFontSize>
			<height>22</height>
		</setFontSize>
			
		<setStringWait>
			<term>0</term>
		</setStringWait>

		<actionRef label="stage_comm_text_shadow_setup_action"><p>512</p><p>32</p></actionRef>

		<eval name="localnum">-1</eval>
		<repeat><times>-1</times>
			<eval name="kaiwa_character_num">($__global_character_kaiwa/100)%10</eval>
			
			<repeat><times>1-($localnum-eq$kaiwa_character_num)</times>
				<eval name="localnum">$kaiwa_character_num</eval>
				<rep><ts>$kaiwa_character_num-eq0</ts>
<addString><string>　　　　</string></addString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq1</ts>
<setString><string>Asa Shizukuishi</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq2</ts>
<setString><string>Shizuka Tsugomori</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq3</ts>
<setString><string>Shizuma Tsugomori</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq4</ts>
<setString><string>Saki Ugetsu</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq5</ts>
<setString><string>Asa's Friend</string></setString>
				</rep>
				<rep><ts>$kaiwa_character_num-eq6</ts>
<setString><string>Saki Ugetsu</string></setString>
				</rep>
			</repeat>
			<wait>1</wait>
		</repeat>
	</object>
</create>

<!--| 朝沙   ： 100:常、 101:笑、 102:苦、103:怒、104:驚、105:汗、106:真、107:疑、108:魔、109:考 |-->
<!--|*********************************************************************|-->
<create label="stage_comm_character_1_create">
	<speed>0</speed><direction type="absolute">0</direction>
	<cx>$1</cx><cy>240-16</cy><child>1</child>
	<object l="stage_comm_character_object_1">
		<createSurface>
			<width>1024</width><height>512</height>
		</createSurface>
		<clearSurface></clearSurface>
		<setDrawLevel><num>31</num></setDrawLevel>

		<rep><ts>$2-eq0</ts><loadSurface><file type="dds">asa_normal</file></loadSurface></rep>
		<rep><ts>$2-eq1</ts><loadSurface><file type="dds">asa_laugh</file></loadSurface></rep>
		<rep><ts>$2-eq2</ts><loadSurface><file type="dds">asa_pain</file></loadSurface></rep>
		<rep><ts>$2-eq3</ts><loadSurface><file type="dds">asa_angry</file></loadSurface></rep>
		<rep><ts>$2-eq4</ts><loadSurface><file type="dds">asa_surprise</file></loadSurface></rep>
		<rep><ts>$2-eq5</ts><loadSurface><file type="dds">asa_ase</file></loadSurface></rep>
		<rep><ts>$2-eq6</ts><loadSurface><file type="dds">asa_serious</file></loadSurface></rep>
		<rep><ts>$2-eq7</ts><loadSurface><file type="dds">asa_doubt</file></loadSurface></rep>
		<rep><ts>$2-eq8</ts><loadSurface><file type="dds">asa_up</file></loadSurface></rep>
		<rep><ts>$2-eq9</ts><loadSurface><file type="dds">asa_think</file></loadSurface></rep>

		<eval name="my_character1">100+$2</eval>
		<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>
			<rep><ts>($__global_character_kaiwa-lt100)+($__global_character_kaiwa-gt199)</ts>
				<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>1</term></changeColor>
				<setDrawLevel><num>30</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</rep>
		</rep>


		<rep><ts>-1</ts>

			<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>

				<eval n="f">($__global_character_kaiwa-lt100)+($__global_character_kaiwa-gt199)</eval>

				<rep><ts>1-($f-eq0)</ts>
					<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>5</term></changeColor>
					<setDrawLevel><num>30</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>
					<wait>4</wait>
				</rep>

				<rep><ts>($f-eq0)</ts>
					<setDrawLevel><num>31</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>


					<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>

					<rep><ts>$__global_character_kaiwa-eq100</ts>
						<loadSurface><file type="dds">asa_normal</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq101</ts>
						<loadSurface><file type="dds">asa_laugh</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq102</ts>
						<loadSurface><file type="dds">asa_pain</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq103</ts>
						<loadSurface><file type="dds">asa_angry</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq104</ts>
						<loadSurface><file type="dds">asa_surprise</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq105</ts>
						<loadSurface><file type="dds">asa_ase</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq106</ts>
						<loadSurface><file type="dds">asa_serious</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq107</ts>
						<loadSurface><file type="dds">asa_doubt</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq108</ts>
						<loadSurface><file type="dds">asa_up</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq109</ts>
						<loadSurface><file type="dds">asa_think</file></loadSurface>
					</rep>

				</rep>
			</rep>
			
			<wait>1</wait>
		</rep>

	</object>
</create>

<!--| シズカ ： 200:常、 201:笑、 202:苦、203:怒、204:驚、205:汗、206:真、207:疑、208:魔、209:考 |-->
<!--|*********************************************************************|-->
<create label="stage_comm_character_2_create">
	<speed>0</speed><direction type="absolute">0</direction>
	<cx>$1</cx><cy>240-16</cy>
	<child>1</child>

	<object l="stage_comm_character_object_2">
		<createSurface>
			<width>1024</width><height>512</height>
		</createSurface>
		<clearSurface></clearSurface>
		<setDrawLevel><num>31</num></setDrawLevel>

		<rep><ts>$2-eq0</ts><loadSurface><file type="dds">shizuka_normal</file></loadSurface></rep>
		<rep><ts>$2-eq1</ts><loadSurface><file type="dds">shizuka_laugh</file></loadSurface></rep>
		<rep><ts>$2-eq2</ts><loadSurface><file type="dds">shizuka_pain</file></loadSurface></rep>
		<rep><ts>$2-eq3</ts><loadSurface><file type="dds">shizuka_angry</file></loadSurface></rep>
		<rep><ts>$2-eq4</ts><loadSurface><file type="dds">shizuka_surprise</file></loadSurface></rep>
		<rep><ts>$2-eq5</ts><loadSurface><file type="dds">shizuka_ase</file></loadSurface></rep>
		<rep><ts>$2-eq6</ts><loadSurface><file type="dds">shizuka_serious</file></loadSurface></rep>
		<rep><ts>$2-eq7</ts><loadSurface><file type="dds">shizuka_doubt</file></loadSurface></rep>
		<rep><ts>$2-eq8</ts><loadSurface><file type="dds">shizuka_up</file></loadSurface></rep>
		<rep><ts>$2-eq9</ts><loadSurface><file type="dds">shizuka_think</file></loadSurface></rep>
		<rep><ts>$2-eq10</ts><loadSurface><file type="dds">shizuka_laugh2</file></loadSurface></rep>

		<eval name="my_character1">200+$2</eval>
		<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>
			<rep><ts>($__global_character_kaiwa-lt200)+($__global_character_kaiwa-gt299)</ts>
				<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>1</term></changeColor>
				<setDrawLevel><num>30</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</rep>
		</rep>


		<rep><ts>-1</ts>

			<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>

				<eval n="f">($__global_character_kaiwa-lt200)+($__global_character_kaiwa-gt299)</eval>

				<rep><ts>1-($f-eq0)</ts>
					<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>5</term></changeColor>
					<setDrawLevel><num>30</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>
					<wait>4</wait>
				</rep>

				<rep><ts>($f-eq0)</ts>
					<setDrawLevel><num>31</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>

					<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>

					<rep><ts>$__global_character_kaiwa-eq200</ts>
						<loadSurface><file type="dds">shizuka_normal</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq201</ts>
						<loadSurface><file type="dds">shizuka_laugh</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq202</ts>
						<loadSurface><file type="dds">shizuka_pain</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq203</ts>
						<loadSurface><file type="dds">shizuka_angry</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq204</ts>
						<loadSurface><file type="dds">shizuka_surprise</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq205</ts>
						<loadSurface><file type="dds">shizuka_ase</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq206</ts>
						<loadSurface><file type="dds">shizuka_serious</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq207</ts>
						<loadSurface><file type="dds">shizuka_doubt</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq208</ts>
						<loadSurface><file type="dds">shizuka_up</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq209</ts>
						<loadSurface><file type="dds">shizuka_think</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq210</ts>
						<loadSurface><file type="dds">shizuka_laugh2</file></loadSurface>
					</rep>
				</rep>
			</rep>
			
			<wait>1</wait>
		</rep>

	</object>

</create>

<create label="stage_comm_character_3_create">
	<speed>0</speed><direction type="absolute">0</direction>
	<cx>$1</cx><cy>240</cy>
	<child>1</child>

	<object l="stage_comm_character_object_3">
		<createSurface>
			<width>1024</width><height>512</height>
		</createSurface>
		<clearSurface></clearSurface>
		<setDrawLevel><num>31</num></setDrawLevel>
		

		<rep><ts>$2-eq0</ts><loadSurface><file type="dds">shizuma_normal11</file></loadSurface></rep>
		<rep><ts>$2-eq1</ts><loadSurface><file type="dds">shizuma_surprise</file></loadSurface></rep>
		<rep><ts>$2-eq2</ts><loadSurface><file type="dds">shizuma_pain</file></loadSurface></rep>
		<rep><ts>$2-eq3</ts><loadSurface><file type="dds">shizuma_luna</file></loadSurface></rep>
		<rep><ts>$2-eq4</ts><loadSurface><file type="dds">shizuma_serious2</file></loadSurface></rep>
		<rep><ts>$2-eq5</ts><loadSurface><file type="dds">shizuma_normal3</file></loadSurface></rep>
		<rep><ts>$2-eq6</ts><loadSurface><file type="dds">shizuma_break1</file></loadSurface></rep>
		<rep><ts>$2-eq7</ts><loadSurface><file type="dds">shizuma_break2</file></loadSurface></rep>
		<rep><ts>$2-eq8</ts><loadSurface><file type="dds">shizuma_break3</file></loadSurface></rep>

		<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>
			<rep><ts>($__global_character_kaiwa-lt300)+($__global_character_kaiwa-gt399)</ts>
				<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>1</term></changeColor>
				<setDrawLevel><num>30</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</rep>
		</rep>


		<rep><ts>-1</ts>

			<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>

				<eval n="f">($__global_character_kaiwa-lt300)+($__global_character_kaiwa-gt399)</eval>

				<rep><ts>1-($f-eq0)</ts>
					<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>5</term></changeColor>
					<setDrawLevel><num>30</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>
					<wait>4</wait>
				</rep>

				<rep><ts>($f-eq0)</ts>
					<setDrawLevel><num>31</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>

					<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>
					<rep><ts>$__global_character_kaiwa-eq300</ts>
						<loadSurface><file type="dds">shizuma_normal11</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq301</ts>
						<loadSurface><file type="dds">shizuma_surprise</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq302</ts>
						<loadSurface><file type="dds">shizuma_pain</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq303</ts>
						<loadSurface><file type="dds">shizuma_luna</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq304</ts>
						<loadSurface><file type="dds">shizuma_serious2</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq305</ts>
						<loadSurface><file type="dds">shizuma_normal3</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq306</ts>
						<loadSurface><file type="dds">shizuma_break1</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq307</ts>
						<loadSurface><file type="dds">shizuma_break2</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq308</ts>
						<loadSurface><file type="dds">shizuma_break3</file></loadSurface>
					</rep>
				</rep>
			</rep>
			
			<wait>1</wait>
		</rep>

	</object>

</create>

<create label="stage_comm_character_4_create">
	<speed>0</speed><direction type="absolute">0</direction>
	<cx>$1</cx><cy>240</cy>
	<child>1</child>

	<object l="stage_comm_character_object_4">
		<createSurface>
			<width>1024</width><height>512</height>
		</createSurface>
		<clearSurface></clearSurface>
		<setDrawLevel><num>31</num></setDrawLevel>
		

		<rep><ts>$2-eq0</ts><loadSurface><file type="dds">saki_normal</file></loadSurface></rep>
		<rep><ts>$2-eq1</ts><loadSurface><file type="dds">saki_serious</file></loadSurface></rep>
		<rep><ts>$2-eq2</ts><loadSurface><file type="dds">saki_angry1</file></loadSurface></rep>
		<rep><ts>$2-eq3</ts><loadSurface><file type="dds">saki_angry2</file></loadSurface></rep>
		<rep><ts>$2-eq4</ts><loadSurface><file type="dds">saki_angry3</file></loadSurface></rep>
		<rep><ts>$2-eq5</ts><loadSurface><file type="dds">saki_luna</file></loadSurface></rep>
		<rep><ts>$2-eq6</ts><loadSurface><file type="dds">saki2_normal</file></loadSurface></rep>
		<rep><ts>$2-eq7</ts><loadSurface><file type="dds">saki2_surprise</file></loadSurface></rep>
		<rep><ts>$2-eq8</ts><loadSurface><file type="dds">saki2_angry</file></loadSurface></rep>

		<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>
			<rep><ts>($__global_character_kaiwa-lt400)+($__global_character_kaiwa-gt499)</ts>
				<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>1</term></changeColor>
				<setDrawLevel><num>30</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</rep>
		</rep>


		<rep><ts>-1</ts>

			<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>

				<eval n="f">($__global_character_kaiwa-lt400)+($__global_character_kaiwa-gt499)</eval>

				<rep><ts>1-($f-eq0)</ts>
					<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>5</term></changeColor>
					<setDrawLevel><num>30</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>
					<wait>4</wait>
				</rep>

				<rep><ts>($f-eq0)</ts>
					<setDrawLevel><num>31</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>

					<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>
					<rep><ts>$__global_character_kaiwa-eq400</ts>
						<loadSurface><file type="dds">saki_normal</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq401</ts>
						<loadSurface><file type="dds">saki_serious</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq402</ts>
						<loadSurface><file type="dds">saki_angry1</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq403</ts>
						<loadSurface><file type="dds">saki_angry2</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq404</ts>
						<loadSurface><file type="dds">saki_angry3</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq405</ts>
						<loadSurface><file type="dds">saki_luna</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq406</ts>
						<loadSurface><file type="dds">saki2_normal</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq407</ts>
						<loadSurface><file type="dds">saki2_surprise</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq408</ts>
						<loadSurface><file type="dds">saki2_angry</file></loadSurface>
					</rep>
				</rep>
			</rep>
			
			<wait>1</wait>
		</rep>

	</object>

</create>



<create label="stage_comm_character_6_create">
	<speed>0</speed><direction type="absolute">0</direction>
	<cx>$1</cx><cy>240</cy>
	<child>1</child>

	<object l="stage_comm_character_object_6">
		<createSurface>
			<width>1024</width><height>512</height>
		</createSurface>
		<clearSurface></clearSurface>
		<setDrawLevel><num>31</num></setDrawLevel>
		

		<rep><ts>$2-eq0</ts><loadSurface><file type="dds">exsaki_normal</file></loadSurface></rep>
		<rep><ts>$2-eq1</ts><loadSurface><file type="dds">exsaki_serious</file></loadSurface></rep>
		<rep><ts>$2-eq2</ts><loadSurface><file type="dds">exsaki_angry1</file></loadSurface></rep>
		<rep><ts>$2-eq3</ts><loadSurface><file type="dds">exsaki_break1</file></loadSurface></rep>
		<rep><ts>$2-eq4</ts><loadSurface><file type="dds">exsaki_break2</file></loadSurface></rep>
		<rep><ts>$2-eq5</ts><loadSurface><file type="dds">exsaki_break3</file></loadSurface></rep>
		<rep><ts>$2-eq6</ts><loadSurface><file type="dds">exsaki_angry2</file></loadSurface></rep>

		<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>
			<rep><ts>($__global_character_kaiwa-lt600)+($__global_character_kaiwa-gt699)</ts>
				<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>1</term></changeColor>
				<setDrawLevel><num>30</num></setDrawLevel>
				<eval name="my_character1">$__global_character_kaiwa</eval>
			</rep>
		</rep>


		<rep><ts>-1</ts>

			<rep><ts>1-($my_character1-eq$__global_character_kaiwa)</ts>

				<eval n="f">($__global_character_kaiwa-lt600)+($__global_character_kaiwa-gt699)</eval>

				<rep><ts>1-($f-eq0)</ts>
					<changeColor><alpha>255</alpha><red>128</red><green>128</green><blue>128</blue><term>5</term></changeColor>
					<setDrawLevel><num>30</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>
					<wait>4</wait>
				</rep>

				<rep><ts>($f-eq0)</ts>
					<setDrawLevel><num>31</num></setDrawLevel>
					<eval name="my_character1">$__global_character_kaiwa</eval>

					<changeColor><alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>0</term></changeColor>
					<rep><ts>$__global_character_kaiwa-eq600</ts>
						<loadSurface><file type="dds">exsaki_normal</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq601</ts>
						<loadSurface><file type="dds">exsaki_serious</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq602</ts>
						<loadSurface><file type="dds">exsaki_angry1</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq603</ts>
						<loadSurface><file type="dds">exsaki_break1</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq604</ts>
						<loadSurface><file type="dds">exsaki_break2</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq605</ts>
						<loadSurface><file type="dds">exsaki_break3</file></loadSurface>
					</rep>
					<rep><ts>$__global_character_kaiwa-eq606</ts>
						<loadSurface><file type="dds">exsaki_angry2</file></loadSurface>
					</rep>
				</rep>
			</rep>
			
			<wait>1</wait>
		</rep>

	</object>

</create>



<!--|Staff roll 用 G1,G2 用|-->
<create label="ending_pic1">
	<cx>190</cx><cy>240</cy><speed>0</speed><direction type="absolute">0</direction>
	<objectRef label="ending1"></objectRef>
</create>

<object label="ending1">
	<img type="normal">
		<file type="dds">title_characters_3_1</file>
		<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
		<width>380</width><height>380</height>
		<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue>
	</img>
	<child>1</child>
	<revengeRef label="stage6ab_object_revenge"/>
	<setDrawLevel><num>30</num></setDrawLevel>
	<action>
		<changeColor>
			<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>240</term>
		</changeColor>
	</action>
</object>		



<create label="stageG_mid_boss_ending">
	<direction type="absolute">0</direction>
	<speed type="absolute">0</speed>
	<cx>160</cx><cy>240</cy>

	<object>
		<img type="normal">
			<file type="dds">shizukuishi_bom</file>
			<left>0</left><top>0</top><right>512</right><bottom>512</bottom>
			<width>400</width><height>400</height>
			<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue>		
		</img>
		<child>1</child>
		<revengeRef label="stage6ab_object_revenge"/>
		<setDrawLevel><num>31</num></setDrawLevel>
		<action>
			<changeColor>
				<alpha>255</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
			</changeColor>
			<wait>180+30</wait>
			<changeColor>
				<alpha>0</alpha><red>255</red><green>255</green><blue>255</blue><term>120</term>
			</changeColor>
			<wait>120</wait>
			<vanish/>
		</action>
	</object>
</create>

</exbulletml>
